1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
|
;;; facemenu.el --- create a face menu for interactively adding fonts to text
;; Copyright (C) 1994-1996, 2001-2015 Free Software Foundation, Inc.
;; Author: Boris Goldowsky <boris@gnu.org>
;; Keywords: faces
;; Package: emacs
;; This file is part of GNU Emacs.
;; GNU Emacs is free software: you can redistribute it and/or modify
;; it under the terms of the GNU General Public License as published by
;; the Free Software Foundation, either version 3 of the License, or
;; (at your option) any later version.
;; GNU Emacs is distributed in the hope that it will be useful,
;; but WITHOUT ANY WARRANTY; without even the implied warranty of
;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
;; GNU General Public License for more details.
;; You should have received a copy of the GNU General Public License
;; along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>.
;;; Commentary:
;; This file defines a menu of faces (bold, italic, etc) which allows you to
;; set the face used for a region of the buffer. Some faces also have
;; keybindings, which are shown in the menu.
;;
;; The menu also contains submenus for indentation and justification-changing
;; commands.
;;; Usage:
;; Selecting a face from the menu or typing the keyboard equivalent will
;; change the region to use that face. If you use transient-mark-mode and the
;; region is not active, the face will be remembered and used for the next
;; insertion. It will be forgotten if you move point or make other
;; modifications before inserting or typing anything.
;;
;; Faces can be selected from the keyboard as well.
;; The standard keybindings are M-o (or ESC o) + letter:
;; M-o i = "set italic", M-o b = "set bold", etc.
;;; Customization:
;; An alternative set of keybindings that may be easier to type can be set up
;; using "Alt" or "Hyper" keys. This requires that you either have or create
;; an Alt or Hyper key on your keyboard. On my keyboard, there is a key
;; labeled "Alt", but to make it act as an Alt key I have to put this command
;; into my .xinitrc:
;; xmodmap -e "add Mod3 = Alt_L"
;; Or, I can make it into a Hyper key with this:
;; xmodmap -e "keysym Alt_L = Hyper_L" -e "add Mod2 = Hyper_L"
;; Check with local X-perts for how to do it on your system.
;; Then you can define your keybindings with code like this in your .emacs:
;; (setq facemenu-keybindings
;; '((default . [?\H-d])
;; (bold . [?\H-b])
;; (italic . [?\H-i])
;; (bold-italic . [?\H-l])
;; (underline . [?\H-u])))
;; (facemenu-update)
;; (setq facemenu-keymap global-map)
;; (define-key global-map [?\H-c] 'facemenu-set-foreground) ; set fg color
;; (define-key global-map [?\H-C] 'facemenu-set-background) ; set bg color
;;
;; The order of the faces that appear in the menu and their keybindings can be
;; controlled by setting the variables `facemenu-keybindings' and
;; `facemenu-new-faces-at-end'. List faces that you want to use in documents
;; in `facemenu-listed-faces'.
;;; Known Problems:
;; Bold and Italic do not combine to create bold-italic if you select them
;; both, although most other combinations (eg bold + underline + some color)
;; do the intuitive thing.
;;
;; There is at present no way to display what the faces look like in
;; the menu itself.
;;
;; `list-faces-display' shows the faces in a different order than
;; this menu, which could be confusing. I do /not/ sort the list
;; alphabetically, because I like the default order: it puts the most
;; basic, common fonts first.
;;
;; Please send me any other problems, comments or ideas.
;;; Code:
(eval-when-compile
(require 'help)
(require 'button))
;; Global bindings:
(define-key global-map [C-down-mouse-2] 'facemenu-menu)
(define-key global-map "\M-o" 'facemenu-keymap)
(defgroup facemenu nil
"Create a face menu for interactively adding fonts to text."
:group 'faces
:prefix "facemenu-")
(defcustom facemenu-keybindings
(mapcar 'purecopy
'((default . "d")
(bold . "b")
(italic . "i")
(bold-italic . "l") ; {bold} intersect {italic} = {l}
(underline . "u")))
"Alist of interesting faces and keybindings.
Each element is itself a list: the car is the name of the face,
the next element is the key to use as a keyboard equivalent of the menu item;
the binding is made in `facemenu-keymap'.
The faces specifically mentioned in this list are put at the top of
the menu, in the order specified. All other faces which are defined
in `facemenu-listed-faces' are listed after them, but get no
keyboard equivalents.
If you change this variable after loading facemenu.el, you will need to call
`facemenu-update' to make it take effect."
:type '(repeat (cons face string))
:group 'facemenu)
(defcustom facemenu-new-faces-at-end t
"Where in the menu to insert newly-created faces.
This should be nil to put them at the top of the menu, or t to put them
just before \"Other\" at the end."
:type 'boolean
:group 'facemenu)
(defcustom facemenu-listed-faces nil
"List of faces to include in the Face menu.
Each element should be a symbol, the name of a face.
The \"basic \" faces in `facemenu-keybindings' are automatically
added to the Face menu, and need not be in this list.
This value takes effect when you load facemenu.el. If the
list includes symbols which are not defined as faces, they
are ignored; however, subsequently defining or creating
those faces adds them to the menu then. You can call
`facemenu-update' to recalculate the menu contents, such as
if you change the value of this variable,
If this variable is t, all faces that you apply to text
using the face menu commands (even by name), and all faces
that you define or create, are added to the menu. You may
find it useful to set this variable to t temporarily while
you define some faces, so that they will be added. However,
if the value is no longer t and you call `facemenu-update',
it will remove any faces not explicitly in the list."
:type '(choice (const :tag "List all faces" t)
(const :tag "None" nil)
(repeat symbol))
:group 'facemenu
:version "22.1")
(defvar facemenu-face-menu
(let ((map (make-sparse-keymap "Face")))
(define-key map "o" (cons (purecopy "Other...") 'facemenu-set-face))
map)
"Menu keymap for faces.")
(defalias 'facemenu-face-menu facemenu-face-menu)
(put 'facemenu-face-menu 'menu-enable '(facemenu-enable-faces-p))
(defvar facemenu-foreground-menu
(let ((map (make-sparse-keymap "Foreground Color")))
(define-key map "o" (cons (purecopy "Other...") 'facemenu-set-foreground))
map)
"Menu keymap for foreground colors.")
(defalias 'facemenu-foreground-menu facemenu-foreground-menu)
(put 'facemenu-foreground-menu 'menu-enable '(facemenu-enable-faces-p))
(defvar facemenu-background-menu
(let ((map (make-sparse-keymap "Background Color")))
(define-key map "o" (cons (purecopy "Other...") 'facemenu-set-background))
map)
"Menu keymap for background colors.")
(defalias 'facemenu-background-menu facemenu-background-menu)
(put 'facemenu-background-menu 'menu-enable '(facemenu-enable-faces-p))
;;; Condition for enabling menu items that set faces.
(defun facemenu-enable-faces-p ()
;; Enable the facemenu if facemenu-add-face-function is defined
;; (e.g. in Tex-mode and SGML mode), or if font-lock is off.
(or (not (and font-lock-mode font-lock-defaults))
facemenu-add-face-function))
(defvar facemenu-special-menu
(let ((map (make-sparse-keymap "Special")))
(define-key map [?s] (cons (purecopy "Remove Special")
'facemenu-remove-special))
(define-key map [?t] (cons (purecopy "Intangible")
'facemenu-set-intangible))
(define-key map [?v] (cons (purecopy "Invisible")
'facemenu-set-invisible))
(define-key map [?r] (cons (purecopy "Read-Only")
'facemenu-set-read-only))
map)
"Menu keymap for non-face text-properties.")
(defalias 'facemenu-special-menu facemenu-special-menu)
(defvar facemenu-justification-menu
(let ((map (make-sparse-keymap "Justification")))
(define-key map [?c] (cons (purecopy "Center") 'set-justification-center))
(define-key map [?b] (cons (purecopy "Full") 'set-justification-full))
(define-key map [?r] (cons (purecopy "Right") 'set-justification-right))
(define-key map [?l] (cons (purecopy "Left") 'set-justification-left))
(define-key map [?u] (cons (purecopy "Unfilled") 'set-justification-none))
map)
"Submenu for text justification commands.")
(defalias 'facemenu-justification-menu facemenu-justification-menu)
(defvar facemenu-indentation-menu
(let ((map (make-sparse-keymap "Indentation")))
(define-key map [decrease-right-margin]
(cons (purecopy "Indent Right Less") 'decrease-right-margin))
(define-key map [increase-right-margin]
(cons (purecopy "Indent Right More") 'increase-right-margin))
(define-key map [decrease-left-margin]
(cons (purecopy "Indent Less") 'decrease-left-margin))
(define-key map [increase-left-margin]
(cons (purecopy "Indent More") 'increase-left-margin))
map)
"Submenu for indentation commands.")
(defalias 'facemenu-indentation-menu facemenu-indentation-menu)
;; This is split up to avoid an overlong line in loaddefs.el.
(defvar facemenu-menu nil
"Facemenu top-level menu keymap.")
(setq facemenu-menu (make-sparse-keymap "Text Properties"))
(let ((map facemenu-menu))
(define-key map [dc] (cons (purecopy "Display Colors") 'list-colors-display))
(define-key map [df] (cons (purecopy "Display Faces") 'list-faces-display))
(define-key map [dp] (cons (purecopy "Describe Properties")
'describe-text-properties))
(define-key map [ra] (list 'menu-item (purecopy "Remove Text Properties")
'facemenu-remove-all
:enable 'mark-active))
(define-key map [rm] (list 'menu-item (purecopy "Remove Face Properties")
'facemenu-remove-face-props
:enable 'mark-active))
(define-key map [s1] (list (purecopy "--"))))
(let ((map facemenu-menu))
(define-key map [in] (cons (purecopy "Indentation")
'facemenu-indentation-menu))
(define-key map [ju] (cons (purecopy "Justification")
'facemenu-justification-menu))
(define-key map [s2] (list (purecopy "--")))
(define-key map [sp] (cons (purecopy "Special Properties")
'facemenu-special-menu))
(define-key map [bg] (cons (purecopy "Background Color")
'facemenu-background-menu))
(define-key map [fg] (cons (purecopy "Foreground Color")
'facemenu-foreground-menu))
(define-key map [fc] (cons (purecopy "Face")
'facemenu-face-menu)))
(defalias 'facemenu-menu facemenu-menu)
(defvar facemenu-keymap
(let ((map (make-sparse-keymap "Set face")))
(define-key map "o" (cons (purecopy "Other...") 'facemenu-set-face))
(define-key map "\M-o" 'font-lock-fontify-block)
map)
"Keymap for face-changing commands.
`Facemenu-update' fills in the keymap according to the bindings
requested in `facemenu-keybindings'.")
(defalias 'facemenu-keymap facemenu-keymap)
(defcustom facemenu-add-face-function nil
"Function called at beginning of text to change or nil.
This function is passed the FACE to set and END of text to change, and must
return a string which is inserted. It may set `facemenu-end-add-face'."
:type '(choice (const :tag "None" nil)
function)
:group 'facemenu)
(defcustom facemenu-end-add-face nil
"String to insert or function called at end of text to change or nil.
This function is passed the FACE to set, and must return a string which is
inserted."
:type '(choice (const :tag "None" nil)
string
function)
:group 'facemenu)
(defcustom facemenu-remove-face-function nil
"When non-nil, this is a function called to remove faces.
This function is passed the START and END of text to change.
May also be t meaning to use `facemenu-add-face-function'."
:type '(choice (const :tag "None" nil)
(const :tag "Use add-face" t)
function)
:group 'facemenu)
;;; Internal Variables
(defvar facemenu-color-alist nil
"Alist of colors, used for completion.
If this is nil, then the value of (defined-colors) is used.")
(defun facemenu-update ()
"Add or update the \"Face\" menu in the menu bar.
You can call this to update things if you change any of the menu configuration
variables."
(interactive)
;; Add each defined face to the menu.
(facemenu-iterate 'facemenu-add-new-face
(facemenu-complete-face-list facemenu-keybindings)))
(defun facemenu-set-face (face &optional start end)
"Apply FACE to the region or next character typed.
If the region is active (normally true except in Transient
Mark mode) and nonempty, and there is no prefix argument,
this command applies FACE to the region. Otherwise, it applies FACE
to the faces to use for the next character
inserted. (Moving point or switching buffers before typing
a character to insert cancels the specification.)
If FACE is `default', to \"apply\" it means clearing
the list of faces to be used. For any other value of FACE,
to \"apply\" it means putting FACE at the front of the list
of faces to be used, and removing any faces further
along in the list that would be completely overridden by
preceding faces (including FACE).
This command can also add FACE to the menu of faces,
if `facemenu-listed-faces' says to do that."
(interactive (list (progn
(barf-if-buffer-read-only)
(read-face-name "Use face" (face-at-point t)))
(if (and mark-active (not current-prefix-arg))
(region-beginning))
(if (and mark-active (not current-prefix-arg))
(region-end))))
(facemenu-add-new-face face)
(facemenu-add-face face start end))
(defun facemenu-set-foreground (color &optional start end)
"Set the foreground COLOR of the region or next character typed.
This command reads the color in the minibuffer.
If the region is active (normally true except in Transient Mark mode)
and there is no prefix argument, this command sets the region to the
requested face.
Otherwise, this command specifies the face for the next character
inserted. Moving point or switching buffers before
typing a character to insert cancels the specification."
(interactive (list (progn
(barf-if-buffer-read-only)
(read-color "Foreground color: "))
(if (and mark-active (not current-prefix-arg))
(region-beginning))
(if (and mark-active (not current-prefix-arg))
(region-end))))
(facemenu-set-face-from-menu
(facemenu-add-new-color color 'facemenu-foreground-menu)
start end))
(defun facemenu-set-background (color &optional start end)
"Set the background COLOR of the region or next character typed.
This command reads the color in the minibuffer.
If the region is active (normally true except in Transient Mark mode)
and there is no prefix argument, this command sets the region to the
requested face.
Otherwise, this command specifies the face for the next character
inserted. Moving point or switching buffers before
typing a character to insert cancels the specification."
(interactive (list (progn
(barf-if-buffer-read-only)
(read-color "Background color: "))
(if (and mark-active (not current-prefix-arg))
(region-beginning))
(if (and mark-active (not current-prefix-arg))
(region-end))))
(facemenu-set-face-from-menu
(facemenu-add-new-color color 'facemenu-background-menu)
start end))
(defun facemenu-set-face-from-menu (face start end)
"Set the FACE of the region or next character typed.
This function is designed to be called from a menu; FACE is determined
using the event type of the menu entry. If FACE is a symbol whose
name starts with \"fg:\" or \"bg:\", then this functions sets the
foreground or background to the color specified by the rest of the
symbol's name. Any other symbol is considered the name of a face.
If the region is active (normally true except in Transient Mark mode)
and there is no prefix argument, this command sets the region to the
requested face.
Otherwise, this command specifies the face for the next character
inserted. Moving point or switching buffers before typing a character
to insert cancels the specification."
(interactive (list last-command-event
(if (and mark-active (not current-prefix-arg))
(region-beginning))
(if (and mark-active (not current-prefix-arg))
(region-end))))
(barf-if-buffer-read-only)
(facemenu-add-face
(let ((fn (symbol-name face)))
(if (string-match "\\`\\([fb]\\)g:\\(.+\\)" fn)
(list (list (if (string= (match-string 1 fn) "f")
:foreground
:background)
(match-string 2 fn)))
face))
start end))
(defun facemenu-set-invisible (start end)
"Make the region invisible.
This sets the `invisible' text property; it can be undone with
`facemenu-remove-special'."
(interactive "r")
(add-text-properties start end '(invisible t)))
(defun facemenu-set-intangible (start end)
"Make the region intangible: disallow moving into it.
This sets the `intangible' text property; it can be undone with
`facemenu-remove-special'."
(interactive "r")
(add-text-properties start end '(intangible t)))
(defun facemenu-set-read-only (start end)
"Make the region unmodifiable.
This sets the `read-only' text property; it can be undone with
`facemenu-remove-special'."
(interactive "r")
(add-text-properties start end '(read-only t)))
(defun facemenu-remove-face-props (start end)
"Remove `face' and `mouse-face' text properties."
(interactive "*r") ; error if buffer is read-only despite the next line.
(let ((inhibit-read-only t))
(remove-text-properties
start end '(face nil mouse-face nil))))
(defun facemenu-remove-all (start end)
"Remove all text properties from the region."
(interactive "*r") ; error if buffer is read-only despite the next line.
(let ((inhibit-read-only t))
(set-text-properties start end nil)))
(defun facemenu-remove-special (start end)
"Remove all the \"special\" text properties from the region.
These special properties include `invisible', `intangible' and `read-only'."
(interactive "*r") ; error if buffer is read-only despite the next line.
(let ((inhibit-read-only t))
(remove-text-properties
start end '(invisible nil intangible nil read-only nil))))
(defalias 'facemenu-read-color 'read-color)
(defcustom list-colors-sort nil
"Color sort order for `list-colors-display'.
nil means default implementation-dependent order (defined in `x-colors').
`name' sorts by color name.
`rgb' sorts by red, green, blue components.
`(rgb-dist . COLOR)' sorts by the RGB distance to the specified color.
`hsv' sorts by hue, saturation, value.
`(hsv-dist . COLOR)' sorts by the HSV distance to the specified color
and excludes grayscale colors.
`luminance' sorts by relative luminance in the CIE XYZ color space."
:type '(choice (const :tag "Unsorted" nil)
(const :tag "Color Name" name)
(const :tag "Red-Green-Blue" rgb)
(cons :tag "Distance on RGB cube"
(const :tag "Distance from Color" rgb-dist)
(color :tag "Source Color Name"))
(const :tag "Hue-Saturation-Value" hsv)
(cons :tag "Distance on HSV cylinder"
(const :tag "Distance from Color" hsv-dist)
(color :tag "Source Color Name"))
(const :tag "Luminance" luminance))
:group 'facemenu
:version "24.1")
(defun list-colors-sort-key (color)
"Return a list of keys for sorting colors depending on `list-colors-sort'.
COLOR is the name of the color. When return value is nil,
filter out the color from the output."
(require 'color)
(cond
((null list-colors-sort) color)
((eq list-colors-sort 'name)
(downcase color))
((eq list-colors-sort 'rgb)
(color-values color))
((eq (car-safe list-colors-sort) 'rgb-dist)
(color-distance color (cdr list-colors-sort)))
((eq list-colors-sort 'hsv)
(apply 'color-rgb-to-hsv (color-name-to-rgb color)))
((eq (car-safe list-colors-sort) 'hsv-dist)
(let* ((c-rgb (color-name-to-rgb color))
(c-hsv (apply 'color-rgb-to-hsv c-rgb))
(o-hsv (apply 'color-rgb-to-hsv
(color-name-to-rgb (cdr list-colors-sort)))))
(unless (and (eq (nth 0 c-rgb) (nth 1 c-rgb)) ; exclude grayscale
(eq (nth 1 c-rgb) (nth 2 c-rgb)))
;; 3D Euclidean distance (sqrt is not needed for sorting)
(+ (expt (- 180 (abs (- 180 (abs (- (nth 0 c-hsv) ; wrap hue
(nth 0 o-hsv)))))) 2)
(expt (- (nth 1 c-hsv) (nth 1 o-hsv)) 2)
(expt (- (nth 2 c-hsv) (nth 2 o-hsv)) 2)))))
((eq list-colors-sort 'luminance)
(let ((c-rgb (color-name-to-rgb color)))
(+ (* (nth 0 c-rgb) 0.21266729)
(* (nth 1 c-rgb) 0.7151522)
(* (nth 2 c-rgb) 0.0721750))))))
(defvar list-colors-callback nil
"Value of CALLBACK arg passed to `list-colors-display'; internal use.")
(defun list-colors-redisplay (_ignore-auto _noconfirm)
"Redisplay the colors using `list-colors-sort'.
This is installed as a `revert-buffer-function' in the *Colors* buffer."
(list-colors-display nil (buffer-name) list-colors-callback))
(defun list-colors-display (&optional list buffer-name callback)
"Display names of defined colors, and show what they look like.
If the optional argument LIST is non-nil, it should be a list of
colors to display. Otherwise, this command computes a list of
colors that the current display can handle. Customize
`list-colors-sort' to change the order in which colors are shown.
Type `g' or \\[revert-buffer] after customizing `list-colors-sort'
to redisplay colors in the new order.
If the optional argument BUFFER-NAME is nil, it defaults to *Colors*.
If the optional argument CALLBACK is non-nil, it should be a
function to call each time the user types RET or clicks on a
color. The function should accept a single argument, the color name."
(interactive)
(when (and (null list) (> (display-color-cells) 0))
(setq list (list-colors-duplicates (defined-colors)))
(when list-colors-sort
;; Schwartzian transform with `(color key1 key2 key3 ...)'.
(setq list (mapcar
'car
(sort (delq nil (mapcar
(lambda (c)
(let ((key (list-colors-sort-key
(car c))))
(when key
(cons c (if (consp key) key
(list key))))))
list))
(lambda (a b)
(let* ((a-keys (cdr a))
(b-keys (cdr b))
(a-key (car a-keys))
(b-key (car b-keys)))
;; Skip common keys at the beginning of key lists.
(while (and a-key b-key (equal a-key b-key))
(setq a-keys (cdr a-keys) a-key (car a-keys)
b-keys (cdr b-keys) b-key (car b-keys)))
(cond
((and (numberp a-key) (numberp b-key))
(< a-key b-key))
((and (stringp a-key) (stringp b-key))
(string< a-key b-key)))))))))
(when (memq (display-visual-class) '(gray-scale pseudo-color direct-color))
;; Don't show more than what the display can handle.
(let ((lc (nthcdr (1- (display-color-cells)) list)))
(if lc
(setcdr lc nil)))))
(unless buffer-name
(setq buffer-name "*Colors*"))
(with-help-window buffer-name
(with-current-buffer standard-output
(erase-buffer)
(list-colors-print list callback)
(set-buffer-modified-p nil)
(setq truncate-lines t)
(setq-local list-colors-callback callback)
(setq revert-buffer-function 'list-colors-redisplay)))
(when callback
(pop-to-buffer buffer-name)
(message "Click on a color to select it.")))
(defun list-colors-print (list &optional callback)
(let ((callback-fn
(if callback
`(lambda (button)
(funcall ,callback (button-get button 'color-name))))))
(dolist (color list)
(if (consp color)
(if (cdr color)
(setq color (sort color (lambda (a b)
(string< (downcase a)
(downcase b))))))
(setq color (list color)))
(let* ((opoint (point))
(color-values (color-values (car color)))
(light-p (>= (apply 'max color-values)
(* (car (color-values "white")) .5))))
(insert (car color))
(indent-to 22)
(put-text-property opoint (point) 'face `(:background ,(car color)))
(put-text-property
(prog1 (point)
(insert " ")
;; Insert all color names.
(insert (mapconcat 'identity color ",")))
(point)
'face (list :foreground (car color)))
(insert (propertize " " 'display '(space :align-to (- right 9))))
(insert " ")
(insert (propertize
(apply 'format "#%02x%02x%02x"
(mapcar (lambda (c) (lsh c -8))
color-values))
'mouse-face 'highlight
'help-echo
(let ((hsv (apply 'color-rgb-to-hsv
(color-name-to-rgb (car color)))))
(format "H:%.2f S:%.2f V:%.2f"
(nth 0 hsv) (nth 1 hsv) (nth 2 hsv)))))
(when callback
(make-text-button
opoint (point)
'follow-link t
'mouse-face (list :background (car color)
:foreground (if light-p "black" "white"))
'color-name (car color)
'action callback-fn)))
(insert "\n"))
(goto-char (point-min))))
(defun list-colors-duplicates (&optional list)
"Return a list of colors with grouped duplicate colors.
If a color has no duplicates, then the element of the returned list
has the form '(COLOR-NAME). The element of the returned list with
duplicate colors has the form '(COLOR-NAME DUPLICATE-COLOR-NAME ...).
This function uses the predicate `facemenu-color-equal' to compare
color names. If the optional argument LIST is non-nil, it should
be a list of colors to display. Otherwise, this function uses
a list of colors that the current display can handle."
(let* ((list (mapcar 'list (or list (defined-colors))))
(l list))
(while (cdr l)
(if (and (facemenu-color-equal (car (car l)) (car (car (cdr l))))
;; On MS-Windows, there are logical colors that might have
;; the same value but different names and meanings. For
;; example, `SystemMenuText' (the color w32 uses for the
;; text in menu entries) and `SystemWindowText' (the default
;; color w32 uses for the text in windows and dialogs) may
;; be the same display color and be adjacent in the list.
;; These system colors all have names prefixed with "System",
;; which is hardcoded in w32fns.c (SYSTEM_COLOR_PREFIX).
;; This makes them different to any other color. Bug#9722
(not (and (eq system-type 'windows-nt)
(string-match-p "^System" (car (car l))))))
(progn
(setcdr (car l) (cons (car (car (cdr l))) (cdr (car l))))
(setcdr l (cdr (cdr l))))
(setq l (cdr l))))
list))
(defun facemenu-color-equal (a b)
"Return t if colors A and B are the same color.
A and B should be strings naming colors.
This function queries the display system to find out what the color
names mean. It returns nil if the colors differ or if it can't
determine the correct answer."
(cond ((equal a b) t)
((equal (color-values a) (color-values b)))))
(defvar facemenu-self-insert-data nil)
(defun facemenu-post-self-insert-function ()
(when (and (car facemenu-self-insert-data)
(eq last-command (cdr facemenu-self-insert-data)))
(put-text-property (1- (point)) (point)
'face (car facemenu-self-insert-data))
(setq facemenu-self-insert-data nil))
(remove-hook 'post-self-insert-hook 'facemenu-post-self-insert-function))
(defun facemenu-set-self-insert-face (face)
"Arrange for the next self-inserted char to have face `face'."
(setq facemenu-self-insert-data (cons face this-command))
(add-hook 'post-self-insert-hook 'facemenu-post-self-insert-function))
(defun facemenu-add-face (face &optional start end)
"Add FACE to text between START and END.
If START is nil or START to END is empty, add FACE to next typed character
instead. For each section of that region that has a different face property,
FACE will be consed onto it, and other faces that are completely hidden by
that will be removed from the list.
If `facemenu-add-face-function' and maybe `facemenu-end-add-face' are non-nil,
they are used to set the face information.
As a special case, if FACE is `default', then the region is left with NO face
text property. Otherwise, selecting the default face would not have any
effect. See `facemenu-remove-face-function'."
(interactive "*xFace: \nr")
(cond
((and (eq face 'default)
(not (eq facemenu-remove-face-function t)))
(if facemenu-remove-face-function
(funcall facemenu-remove-face-function start end)
(if (and start (< start end))
(remove-text-properties start end '(face default))
(facemenu-set-self-insert-face 'default))))
(facemenu-add-face-function
(save-excursion
(if end (goto-char end))
(save-excursion
(if start (goto-char start))
(insert-before-markers
(funcall facemenu-add-face-function face end)))
(if facemenu-end-add-face
(insert (if (stringp facemenu-end-add-face)
facemenu-end-add-face
(funcall facemenu-end-add-face face))))))
((and start (< start end))
(let ((part-start start) part-end)
(while (not (= part-start end))
(setq part-end (next-single-property-change part-start 'face
nil end))
(let ((prev (get-text-property part-start 'face)))
(put-text-property part-start part-end 'face
(if (null prev)
face
(facemenu-active-faces
(cons face
(if (face-list-p prev)
prev
(list prev)))
;; Specify the selected frame
;; because nil would mean to use
;; the new-frame default settings,
;; and those are usually nil.
(selected-frame)))))
(setq part-start part-end))))
(t
(facemenu-set-self-insert-face
(if (eq last-command (cdr facemenu-self-insert-data))
(cons face (if (listp (car facemenu-self-insert-data))
(car facemenu-self-insert-data)
(list (car facemenu-self-insert-data))))
face))))
(unless (facemenu-enable-faces-p)
(message "Font-lock mode will override any faces you set in this buffer")))
(defun facemenu-active-faces (face-list &optional frame)
"Return from FACE-LIST those faces that would be used for display.
This means each face attribute is not specified in a face earlier in FACE-LIST
and such a face is therefore active when used to display text.
If the optional argument FRAME is given, use the faces in that frame; otherwise
use the selected frame. If t, then the global, non-frame faces are used."
(let* ((mask-atts (copy-sequence
(if (consp (car face-list))
(face-attributes-as-vector (car face-list))
(or (internal-lisp-face-p (car face-list) frame)
(check-face (car face-list))))))
(active-list (list (car face-list)))
(face-list (cdr face-list))
(mask-len (length mask-atts)))
(while face-list
(if (let ((face-atts
(if (consp (car face-list))
(face-attributes-as-vector (car face-list))
(or (internal-lisp-face-p (car face-list) frame)
(check-face (car face-list)))))
(i mask-len)
(useful nil))
(while (>= (setq i (1- i)) 0)
(and (not (memq (aref face-atts i) '(nil unspecified)))
(memq (aref mask-atts i) '(nil unspecified))
(aset mask-atts i (setq useful t))))
useful)
(setq active-list (cons (car face-list) active-list)))
(setq face-list (cdr face-list)))
(nreverse active-list)))
(defun facemenu-add-new-face (face)
"Add FACE (a face) to the Face menu if `facemenu-listed-faces' says so.
This is called whenever you create a new face, and at other times."
(let* (name
symbol
menu docstring
(key (cdr (assoc face facemenu-keybindings)))
function menu-val)
(if (symbolp face)
(setq name (symbol-name face)
symbol face)
(setq name face
symbol (intern name)))
(setq menu 'facemenu-face-menu)
(setq docstring
(purecopy (format "Select face `%s' for subsequent insertion.
If the mark is active and there is no prefix argument,
apply face `%s' to the region instead.
This command was defined by `facemenu-add-new-face'."
name name)))
(cond ((facemenu-iterate ; check if equivalent face is already in the menu
(lambda (m) (and (listp m)
(symbolp (car m))
;; Avoid error in face-equal
;; when a non-face is erroneously present.
(facep (car m))
(face-equal (car m) symbol)))
(cdr (symbol-function menu))))
;; Faces with a keyboard equivalent. These go at the front.
(key
(setq function (intern (concat "facemenu-set-" name)))
(fset function
`(lambda ()
,docstring
(interactive)
(facemenu-set-face
(quote ,symbol)
(if (and mark-active (not current-prefix-arg))
(region-beginning))
(if (and mark-active (not current-prefix-arg))
(region-end)))))
(define-key 'facemenu-keymap key (cons name function))
(define-key menu key (cons name function)))
;; Faces with no keyboard equivalent. Figure out where to put it:
((or (eq t facemenu-listed-faces)
(memq symbol facemenu-listed-faces))
(setq key (vector symbol)
function 'facemenu-set-face-from-menu
menu-val (symbol-function menu))
(if (and facemenu-new-faces-at-end
(> (length menu-val) 3))
(define-key-after menu-val key (cons name function)
(car (nth (- (length menu-val) 3) menu-val)))
(define-key menu key (cons name function))))))
nil) ; Return nil for facemenu-iterate
(defun facemenu-add-new-color (color menu)
"Add COLOR (a color name string) to the appropriate Face menu.
MENU should be `facemenu-foreground-menu' or `facemenu-background-menu'.
Return the event type (a symbol) of the added menu entry.
This is called whenever you use a new color."
(let (symbol)
(unless (color-defined-p color)
(error "Color `%s' undefined" color))
(cond ((eq menu 'facemenu-foreground-menu)
(setq symbol (intern (concat "fg:" color))))
((eq menu 'facemenu-background-menu)
(setq symbol (intern (concat "bg:" color))))
(t (error "MENU should be `facemenu-foreground-menu' or `facemenu-background-menu'")))
(unless (facemenu-iterate ; Check if color is already in the menu.
(lambda (m) (and (listp m)
(eq (car m) symbol)))
(cdr (symbol-function menu)))
;; Color is not in the menu. Figure out where to put it.
(let ((key (vector symbol))
(function 'facemenu-set-face-from-menu)
(menu-val (symbol-function menu)))
(if (and facemenu-new-faces-at-end
(> (length menu-val) 3))
(define-key-after menu-val key (cons color function)
(car (nth (- (length menu-val) 3) menu-val)))
(define-key menu key (cons color function)))))
symbol))
(defun facemenu-complete-face-list (&optional oldlist)
"Return list of all faces that look different.
Starts with given ALIST of faces, and adds elements only if they display
differently from any face already on the list.
The faces on ALIST will end up at the end of the returned list, in reverse
order."
(let ((list (nreverse (mapcar 'car oldlist))))
(facemenu-iterate
(lambda (new-face)
(if (not (memq new-face list))
(setq list (cons new-face list)))
nil)
(nreverse (face-list)))
list))
(defun facemenu-iterate (func list)
"Apply FUNC to each element of LIST until one returns non-nil.
Returns the non-nil value it found, or nil if all were nil."
(while (and list (not (funcall func (car list))))
(setq list (cdr list)))
(car list))
(facemenu-update)
(provide 'facemenu)
;;; facemenu.el ends here
|