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-/* Definitions and headers for communication with X protocol.
- Copyright (C) 1989, 1993, 1994 Free Software Foundation, Inc.
-
-This file is part of GNU Emacs.
-
-GNU Emacs is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2, or (at your option)
-any later version.
-
-GNU Emacs is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with GNU Emacs; see the file COPYING. If not, write to
-the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
-Boston, MA 02111-1307, USA. */
-
-#include <X11/Xlib.h>
-#include <X11/cursorfont.h>
-#include <X11/Xutil.h>
-#include <X11/keysym.h>
-#include <X11/Xatom.h>
-#include <X11/Xresource.h>
-
-#ifdef USE_X_TOOLKIT
-#include <X11/StringDefs.h>
-#include <X11/IntrinsicP.h> /* CoreP.h needs this */
-#include <X11/CoreP.h> /* foul, but we need this to use our own
- window inside a widget instead of one
- that Xt creates... */
-#include <X11/StringDefs.h>
-#endif
-
-/* The class of this X application. */
-#define EMACS_CLASS "Emacs"
-
-/* Bookkeeping to distinguish X versions. */
-
-/* HAVE_X11R4 is defined if we have the features of X11R4. It should
- be defined when we're using X11R5, since X11R5 has the features of
- X11R4. If, in the future, we find we need more of these flags
- (HAVE_X11R5, for example), code should always be written to test
- the most recent flag first:
-
- #ifdef HAVE_X11R5
- ...
- #elif HAVE_X11R4
- ...
- #elif HAVE_X11
- ...
- #endif
-
- If you ever find yourself writing a "#ifdef HAVE_FOO" clause that
- looks a lot like another one, consider moving the text into a macro
- whose definition is configuration-dependent, but whose usage is
- universal - like the stuff in systime.h.
-
- It turns out that we can auto-detect whether we're being compiled
- with X11R3 or X11R4 by looking for the flag macros for R4 structure
- members that R3 doesn't have. */
-#ifdef PBaseSize
-/* AIX 3.1's X is somewhere between X11R3 and X11R4. It has
- PBaseSize, but not XWithdrawWindow, XSetWMName, XSetWMNormalHints,
- XSetWMIconName.
- AIX 3.2 is at least X11R4. */
-#if (!defined AIX) || (defined AIX3_2)
-#define HAVE_X11R4
-#endif
-#endif
-
-#ifdef HAVE_X11R5
-/* In case someone has X11R5 on AIX 3.1,
- make sure HAVE_X11R4 is defined as well as HAVE_X11R5. */
-#define HAVE_X11R4
-#endif
-
-#ifdef HAVE_X11R5
-#define HAVE_X_I18N
-#include <X11/Xlocale.h>
-#endif
-
-#define BLACK_PIX_DEFAULT(f) BlackPixel (FRAME_X_DISPLAY (f), \
- XScreenNumberOfScreen (FRAME_X_SCREEN (f)))
-#define WHITE_PIX_DEFAULT(f) WhitePixel (FRAME_X_DISPLAY (f), \
- XScreenNumberOfScreen (FRAME_X_SCREEN (f)))
-
-#define FONT_WIDTH(f) ((f)->max_bounds.width)
-#define FONT_HEIGHT(f) ((f)->ascent + (f)->descent)
-#define FONT_BASE(f) ((f)->ascent)
-
-/* The mask of events that text windows always want to receive. This
- includes mouse movement events, since handling the mouse-font text property
- means that we must track mouse motion all the time. */
-
-#define STANDARD_EVENT_SET \
- (KeyPressMask \
- | ExposureMask \
- | ButtonPressMask \
- | ButtonReleaseMask \
- | PointerMotionMask \
- | StructureNotifyMask \
- | FocusChangeMask \
- | LeaveWindowMask \
- | EnterWindowMask \
- | VisibilityChangeMask)
-
-/* This checks to make sure we have a display. */
-extern void check_x ();
-
-extern struct frame *x_window_to_frame ();
-
-#ifdef USE_X_TOOLKIT
-extern struct frame *x_any_window_to_frame ();
-extern struct frame *x_non_menubar_window_to_frame ();
-extern struct frame *x_top_window_to_frame ();
-#endif
-
-extern Visual *select_visual ();
-
-enum text_cursor_kinds {
- filled_box_cursor, hollow_box_cursor, bar_cursor
-};
-
-/* This data type is used for the font_table field
- of struct x_display_info. */
-
-struct font_info
-{
- XFontStruct *font;
- char *name;
- char *full_name;
-};
-
-/* Structure recording X pixmap and reference count.
- If REFCOUNT is 0 then this record is free to be reused. */
-
-struct x_bitmap_record
-{
- Pixmap pixmap;
- char *file;
- int refcount;
- /* Record some info about this pixmap. */
- int height, width, depth;
-};
-
-/* For each X display, we have a structure that records
- information about it. */
-
-struct x_display_info
-{
- /* Chain of all x_display_info structures. */
- struct x_display_info *next;
- /* Connection number (normally a file descriptor number). */
- int connection;
- /* This says how to access this display in Xlib. */
- Display *display;
- /* This is a cons cell of the form (NAME . FONT-LIST-CACHE).
- The same cons cell also appears in x_display_name_list. */
- Lisp_Object name_list_element;
- /* Number of frames that are on this display. */
- int reference_count;
- /* The Screen this connection is connected to. */
- Screen *screen;
- /* The Visual being used for this display. */
- Visual *visual;
- /* Number of panes on this screen. */
- int n_planes;
- /* Dimensions of this screen. */
- int height, width;
- /* Mask of things that cause the mouse to be grabbed. */
- int grabbed;
- /* Emacs bitmap-id of the default icon bitmap for this frame.
- Or -1 if none has been allocated yet. */
- int icon_bitmap_id;
- /* The root window of this screen. */
- Window root_window;
- /* The cursor to use for vertical scroll bars. */
- Cursor vertical_scroll_bar_cursor;
- /* X Resource data base */
- XrmDatabase xrdb;
-
- /* A table of all the fonts we have already loaded. */
- struct font_info *font_table;
-
- /* The current capacity of x_font_table. */
- int font_table_size;
-
- /* Reusable Graphics Context for drawing a cursor in a non-default face. */
- GC scratch_cursor_gc;
-
- /* These variables describe the range of text currently shown
- in its mouse-face, together with the window they apply to.
- As long as the mouse stays within this range, we need not
- redraw anything on its account. */
- int mouse_face_beg_row, mouse_face_beg_col;
- int mouse_face_end_row, mouse_face_end_col;
- int mouse_face_past_end;
- Lisp_Object mouse_face_window;
- int mouse_face_face_id;
-
- /* 1 if a mouse motion event came and we didn't handle it right away because
- gc was in progress. */
- int mouse_face_deferred_gc;
-
- /* FRAME and X, Y position of mouse when last checked for
- highlighting. X and Y can be negative or out of range for the frame. */
- struct frame *mouse_face_mouse_frame;
- int mouse_face_mouse_x, mouse_face_mouse_y;
-
- /* Nonzero means defer mouse-motion highlighting. */
- int mouse_face_defer;
-
- char *x_id_name;
-
- /* The number of fonts actually stored in x_font_table.
- font_table[n] is used and valid iff 0 <= n < n_fonts.
- 0 <= n_fonts <= font_table_size. */
- int n_fonts;
-
- /* Pointer to bitmap records. */
- struct x_bitmap_record *bitmaps;
-
- /* Allocated size of bitmaps field. */
- int bitmaps_size;
-
- /* Last used bitmap index. */
- int bitmaps_last;
-
- /* Which modifier keys are on which modifier bits?
-
- With each keystroke, X returns eight bits indicating which modifier
- keys were held down when the key was pressed. The interpretation
- of the top five modifier bits depends on what keys are attached
- to them. If the Meta_L and Meta_R keysyms are on mod5, then mod5
- is the meta bit.
-
- meta_mod_mask is a mask containing the bits used for the meta key.
- It may have more than one bit set, if more than one modifier bit
- has meta keys on it. Basically, if EVENT is a KeyPress event,
- the meta key is pressed if (EVENT.state & meta_mod_mask) != 0.
-
- shift_lock_mask is LockMask if the XK_Shift_Lock keysym is on the
- lock modifier bit, or zero otherwise. Non-alphabetic keys should
- only be affected by the lock modifier bit if XK_Shift_Lock is in
- use; XK_Caps_Lock should only affect alphabetic keys. With this
- arrangement, the lock modifier should shift the character if
- (EVENT.state & shift_lock_mask) != 0. */
- int meta_mod_mask, shift_lock_mask;
-
- /* These are like meta_mod_mask, but for different modifiers. */
- int alt_mod_mask, super_mod_mask, hyper_mod_mask;
-
- /* Communication with window managers. */
- Atom Xatom_wm_protocols;
- /* Kinds of protocol things we may receive. */
- Atom Xatom_wm_take_focus;
- Atom Xatom_wm_save_yourself;
- Atom Xatom_wm_delete_window;
- /* Atom for indicating window state to the window manager. */
- Atom Xatom_wm_change_state;
- /* Other WM communication */
- Atom Xatom_wm_configure_denied; /* When our config request is denied */
- Atom Xatom_wm_window_moved; /* When the WM moves us. */
- /* EditRes protocol */
- Atom Xatom_editres;
- /* Atom `FONT' */
- Atom Xatom_FONT;
-
- /* More atoms, which are selection types. */
- Atom Xatom_CLIPBOARD, Xatom_TIMESTAMP, Xatom_TEXT, Xatom_DELETE,
- Xatom_MULTIPLE, Xatom_INCR, Xatom_EMACS_TMP, Xatom_TARGETS, Xatom_NULL,
- Xatom_ATOM_PAIR;
-#ifdef MULTI_KBOARD
- struct kboard *kboard;
-#endif
- int cut_buffers_initialized; /* Whether we're sure they all exist */
-
- /* The frame (if any) which has the X window that has keyboard focus.
- Zero if none. This is examined by Ffocus_frame in xfns.c. Note
- that a mere EnterNotify event can set this; if you need to know the
- last frame specified in a FocusIn or FocusOut event, use
- x_focus_event_frame. */
- struct frame *x_focus_frame;
-
- /* The last frame mentioned in a FocusIn or FocusOut event. This is
- separate from x_focus_frame, because whether or not LeaveNotify
- events cause us to lose focus depends on whether or not we have
- received a FocusIn event for it. */
- struct frame *x_focus_event_frame;
-
- /* The frame which currently has the visual highlight, and should get
- keyboard input (other sorts of input have the frame encoded in the
- event). It points to the X focus frame's selected window's
- frame. It differs from x_focus_frame when we're using a global
- minibuffer. */
- struct frame *x_highlight_frame;
-};
-
-/* This is a chain of structures for all the X displays currently in use. */
-extern struct x_display_info *x_display_list;
-
-/* This is a list of cons cells, each of the form (NAME . FONT-LIST-CACHE),
- one for each element of x_display_list and in the same order.
- NAME is the name of the frame.
- FONT-LIST-CACHE records previous values returned by x-list-fonts. */
-extern Lisp_Object x_display_name_list;
-
-extern struct x_display_info *x_display_info_for_display ();
-extern struct x_display_info *x_display_info_for_name ();
-
-extern struct x_display_info *x_term_init ();
-
-/* Each X frame object points to its own struct x_output object
- in the output_data.x field. The x_output structure contains
- the information that is specific to X windows. */
-
-struct x_output
-{
- /* Position of the X window (x and y offsets in root window). */
- int left_pos;
- int top_pos;
-
- /* Border width of the X window as known by the X window system. */
- int border_width;
-
- /* Size of the X window in pixels. */
- int pixel_height, pixel_width;
-
- /* Height of menu bar widget, in pixels.
- Zero if not using the X toolkit.
- When using the toolkit, this value is not meaningful
- if the menubar is turned off. */
- int menubar_height;
-
- /* Height of a line, in pixels. */
- int line_height;
-
- /* The tiled border used when the mouse is out of the frame. */
- Pixmap border_tile;
-
- /* Here are the Graphics Contexts for the default font. */
- GC normal_gc; /* Normal video */
- GC reverse_gc; /* Reverse video */
- GC cursor_gc; /* cursor drawing */
-
- /* Width of the internal border. This is a line of background color
- just inside the window's border. When the frame is selected,
- a highlighting is displayed inside the internal border. */
- int internal_border_width;
-
- /* The X window used for this frame.
- May be zero while the frame object is being created
- and the X window has not yet been created. */
- Window window_desc;
-
- /* The X window used for the bitmap icon;
- or 0 if we don't have a bitmap icon. */
- Window icon_desc;
-
- /* The X window that is the parent of this X window.
- Usually this is a window that was made by the window manager,
- but it can be the root window, and it can be explicitly specified
- (see the explicit_parent field, below). */
- Window parent_desc;
-
-#ifdef USE_X_TOOLKIT
- /* The widget of this screen. This is the window of a "shell" widget. */
- Widget widget;
- /* The XmPanedWindows... */
- Widget column_widget;
- /* The widget of the edit portion of this screen; the window in
- "window_desc" is inside of this. */
- Widget edit_widget;
-
- Widget menubar_widget;
-#endif
-
- /* If >=0, a bitmap index. The indicated bitmap is used for the
- icon. */
- int icon_bitmap;
-
- XFontStruct *font;
-
- /* Pixel values used for various purposes.
- border_pixel may be -1 meaning use a gray tile. */
- unsigned long background_pixel;
- unsigned long foreground_pixel;
- unsigned long cursor_pixel;
- unsigned long border_pixel;
- unsigned long mouse_pixel;
- unsigned long cursor_foreground_pixel;
-
- /* Descriptor for the cursor in use for this window. */
- Cursor text_cursor;
- Cursor nontext_cursor;
- Cursor modeline_cursor;
- Cursor cross_cursor;
-
- /* Flag to set when the X window needs to be completely repainted. */
- int needs_exposure;
-
- /* What kind of text cursor is drawn in this window right now?
- (If there is no cursor (phys_cursor_x < 0), then this means nothing.) */
- enum text_cursor_kinds current_cursor;
-
- /* What kind of text cursor should we draw in the future?
- This should always be filled_box_cursor or bar_cursor. */
- enum text_cursor_kinds desired_cursor;
-
- /* Width of bar cursor (if we are using that). */
- int cursor_width;
-
- /* These are the current window manager hints. It seems that
- XSetWMHints, when presented with an unset bit in the `flags'
- member of the hints structure, does not leave the corresponding
- attribute unchanged; rather, it resets that attribute to its
- default value. For example, unless you set the `icon_pixmap'
- field and the `IconPixmapHint' bit, XSetWMHints will forget what
- your icon pixmap was. This is rather troublesome, since some of
- the members (for example, `input' and `icon_pixmap') want to stay
- the same throughout the execution of Emacs. So, we keep this
- structure around, just leaving values in it and adding new bits
- to the mask as we go. */
- XWMHints wm_hints;
-
- /* The size of the extra width currently allotted for vertical
- scroll bars, in pixels. */
- int vertical_scroll_bar_extra;
-
- /* Table of parameter faces for this frame. Any X resources (pixel
- values, fonts) referred to here have been allocated explicitly
- for this face, and should be freed if we change the face. */
- struct face **param_faces;
- int n_param_faces;
-
- /* Table of computed faces for this frame. These are the faces
- whose indexes go into the upper bits of a glyph, computed by
- combining the parameter faces specified by overlays, text
- properties, and what have you. The X resources mentioned here
- are all shared with parameter faces. */
- struct face **computed_faces;
- int n_computed_faces; /* How many are valid */
- int size_computed_faces; /* How many are allocated */
-
- /* This is the gravity value for the specified window position. */
- int win_gravity;
-
- /* The geometry flags for this window. */
- int size_hint_flags;
-
- /* This is the Emacs structure for the X display this frame is on. */
- struct x_display_info *display_info;
-
- /* This is a button event that wants to activate the menubar.
- We save it here until the command loop gets to think about it. */
- XEvent *saved_menu_event;
-
- /* This is the widget id used for this frame's menubar in lwlib. */
-#ifdef USE_X_TOOLKIT
- int id;
-#endif
-
- /* Nonzero means our parent is another application's window
- and was explicitly specified. */
- char explicit_parent;
-
- /* Nonzero means tried already to make this frame visible. */
- char asked_for_visible;
-
-#ifdef HAVE_X_I18N
- /* Input method. */
- XIM xim;
- /* Input context (currently, this means Compose key handler setup). */
- XIC xic;
-#endif
-};
-
-/* Get at the computed faces of an X window frame. */
-#define FRAME_PARAM_FACES(f) ((f)->output_data.x->param_faces)
-#define FRAME_N_PARAM_FACES(f) ((f)->output_data.x->n_param_faces)
-#define FRAME_DEFAULT_PARAM_FACE(f) (FRAME_PARAM_FACES (f)[0])
-#define FRAME_MODE_LINE_PARAM_FACE(f) (FRAME_PARAM_FACES (f)[1])
-
-#define FRAME_COMPUTED_FACES(f) ((f)->output_data.x->computed_faces)
-#define FRAME_N_COMPUTED_FACES(f) ((f)->output_data.x->n_computed_faces)
-#define FRAME_SIZE_COMPUTED_FACES(f) ((f)->output_data.x->size_computed_faces)
-#define FRAME_DEFAULT_FACE(f) ((f)->output_data.x->computed_faces[0])
-#define FRAME_MODE_LINE_FACE(f) ((f)->output_data.x->computed_faces[1])
-
-/* Return the window associated with the frame F. */
-#define FRAME_X_WINDOW(f) ((f)->output_data.x->window_desc)
-
-#define FRAME_FOREGROUND_PIXEL(f) ((f)->output_data.x->foreground_pixel)
-#define FRAME_BACKGROUND_PIXEL(f) ((f)->output_data.x->background_pixel)
-#define FRAME_FONT(f) ((f)->output_data.x->font)
-#define FRAME_INTERNAL_BORDER_WIDTH(f) ((f)->output_data.x->internal_border_width)
-#define FRAME_LINE_HEIGHT(f) ((f)->output_data.x->line_height)
-
-/* This gives the x_display_info structure for the display F is on. */
-#define FRAME_X_DISPLAY_INFO(f) ((f)->output_data.x->display_info)
-
-/* This is the `Display *' which frame F is on. */
-#define FRAME_X_DISPLAY(f) (FRAME_X_DISPLAY_INFO (f)->display)
-
-/* This is the `Screen *' which frame F is on. */
-#define FRAME_X_SCREEN(f) (FRAME_X_DISPLAY_INFO (f)->screen)
-
-/* These two really ought to be called FRAME_PIXEL_{WIDTH,HEIGHT}. */
-#define PIXEL_WIDTH(f) ((f)->output_data.x->pixel_width)
-#define PIXEL_HEIGHT(f) ((f)->output_data.x->pixel_height)
-
-#define FRAME_DESIRED_CURSOR(f) ((f)->output_data.x->desired_cursor)
-
-#define FRAME_XIM(f) ((f)->output_data.x->xim)
-#define FRAME_XIC(f) ((f)->output_data.x->xic)
-
-/* X-specific scroll bar stuff. */
-
-/* We represent scroll bars as lisp vectors. This allows us to place
- references to them in windows without worrying about whether we'll
- end up with windows referring to dead scroll bars; the garbage
- collector will free it when its time comes.
-
- We use struct scroll_bar as a template for accessing fields of the
- vector. */
-
-struct scroll_bar {
-
- /* These fields are shared by all vectors. */
- EMACS_INT size_from_Lisp_Vector_struct;
- struct Lisp_Vector *next_from_Lisp_Vector_struct;
-
- /* The window we're a scroll bar for. */
- Lisp_Object window;
-
- /* The next and previous in the chain of scroll bars in this frame. */
- Lisp_Object next, prev;
-
- /* The X window representing this scroll bar. Since this is a full
- 32-bit quantity, we store it split into two 32-bit values. */
- Lisp_Object x_window_low, x_window_high;
-
- /* The position and size of the scroll bar in pixels, relative to the
- frame. */
- Lisp_Object top, left, width, height;
-
- /* The starting and ending positions of the handle, relative to the
- handle area (i.e. zero is the top position, not
- SCROLL_BAR_TOP_BORDER). If they're equal, that means the handle
- hasn't been drawn yet.
-
- These are not actually the locations where the beginning and end
- are drawn; in order to keep handles from becoming invisible when
- editing large files, we establish a minimum height by always
- drawing handle bottoms VERTICAL_SCROLL_BAR_MIN_HANDLE pixels below
- where they would be normally; the bottom and top are in a
- different co-ordinate system. */
- Lisp_Object start, end;
-
- /* If the scroll bar handle is currently being dragged by the user,
- this is the number of pixels from the top of the handle to the
- place where the user grabbed it. If the handle isn't currently
- being dragged, this is Qnil. */
- Lisp_Object dragging;
-};
-
-/* The number of elements a vector holding a struct scroll_bar needs. */
-#define SCROLL_BAR_VEC_SIZE \
- ((sizeof (struct scroll_bar) \
- - sizeof (EMACS_INT) - sizeof (struct Lisp_Vector *)) \
- / sizeof (Lisp_Object))
-
-/* Turning a lisp vector value into a pointer to a struct scroll_bar. */
-#define XSCROLL_BAR(vec) ((struct scroll_bar *) XVECTOR (vec))
-
-
-/* Building a 32-bit C integer from two 16-bit lisp integers. */
-#define SCROLL_BAR_PACK(low, high) (XINT (high) << 16 | XINT (low))
-
-/* Setting two lisp integers to the low and high words of a 32-bit C int. */
-#define SCROLL_BAR_UNPACK(low, high, int32) \
- (XSETINT ((low), (int32) & 0xffff), \
- XSETINT ((high), ((int32) >> 16) & 0xffff))
-
-
-/* Extract the X window id of the scroll bar from a struct scroll_bar. */
-#define SCROLL_BAR_X_WINDOW(ptr) \
- ((Window) SCROLL_BAR_PACK ((ptr)->x_window_low, (ptr)->x_window_high))
-
-/* Store a window id in a struct scroll_bar. */
-#define SET_SCROLL_BAR_X_WINDOW(ptr, id) \
- (SCROLL_BAR_UNPACK ((ptr)->x_window_low, (ptr)->x_window_high, (int) id))
-
-
-/* Return the outside pixel height for a vertical scroll bar HEIGHT
- rows high on frame F. */
-#define VERTICAL_SCROLL_BAR_PIXEL_HEIGHT(f, height) \
- ((height) * (f)->output_data.x->line_height)
-
-/* Return the inside width of a vertical scroll bar, given the outside
- width. */
-#define VERTICAL_SCROLL_BAR_INSIDE_WIDTH(f, width) \
- ((width) \
- - VERTICAL_SCROLL_BAR_LEFT_BORDER \
- - VERTICAL_SCROLL_BAR_RIGHT_BORDER \
- - VERTICAL_SCROLL_BAR_WIDTH_TRIM * 2)
-
-/* Return the length of the rectangle within which the top of the
- handle must stay. This isn't equivalent to the inside height,
- because the scroll bar handle has a minimum height.
-
- This is the real range of motion for the scroll bar, so when we're
- scaling buffer positions to scroll bar positions, we use this, not
- VERTICAL_SCROLL_BAR_INSIDE_HEIGHT. */
-#define VERTICAL_SCROLL_BAR_TOP_RANGE(f, height) \
- (VERTICAL_SCROLL_BAR_INSIDE_HEIGHT (f, height) - VERTICAL_SCROLL_BAR_MIN_HANDLE)
-
-/* Return the inside height of vertical scroll bar, given the outside
- height. See VERTICAL_SCROLL_BAR_TOP_RANGE too. */
-#define VERTICAL_SCROLL_BAR_INSIDE_HEIGHT(f, height) \
- ((height) - VERTICAL_SCROLL_BAR_TOP_BORDER - VERTICAL_SCROLL_BAR_BOTTOM_BORDER)
-
-
-/* Border widths for scroll bars.
-
- Scroll bar windows don't have any X borders; their border width is
- set to zero, and we redraw borders ourselves. This makes the code
- a bit cleaner, since we don't have to convert between outside width
- (used when relating to the rest of the screen) and inside width
- (used when sizing and drawing the scroll bar window itself).
-
- The handle moves up and down/back and forth in a rectangle inset
- from the edges of the scroll bar. These are widths by which we
- inset the handle boundaries from the scroll bar edges. */
-#define VERTICAL_SCROLL_BAR_LEFT_BORDER (2)
-#define VERTICAL_SCROLL_BAR_RIGHT_BORDER (2)
-#define VERTICAL_SCROLL_BAR_TOP_BORDER (2)
-#define VERTICAL_SCROLL_BAR_BOTTOM_BORDER (2)
-
-/* Minimum lengths for scroll bar handles, in pixels. */
-#define VERTICAL_SCROLL_BAR_MIN_HANDLE (5)
-
-/* Trimming off a few pixels from each side prevents
- text from glomming up against the scroll bar */
-#define VERTICAL_SCROLL_BAR_WIDTH_TRIM (2)
-
-
-/* Manipulating pixel sizes and character sizes.
- Knowledge of which factors affect the overall size of the window should
- be hidden in these macros, if that's possible.
-
- Return the upper/left pixel position of the character cell on frame F
- at ROW/COL. */
-#define CHAR_TO_PIXEL_ROW(f, row) \
- ((f)->output_data.x->internal_border_width \
- + (row) * (f)->output_data.x->line_height)
-#define CHAR_TO_PIXEL_COL(f, col) \
- ((f)->output_data.x->internal_border_width \
- + (col) * FONT_WIDTH ((f)->output_data.x->font))
-
-/* Return the pixel width/height of frame F if it has
- WIDTH columns/HEIGHT rows. */
-#define CHAR_TO_PIXEL_WIDTH(f, width) \
- (CHAR_TO_PIXEL_COL (f, width) \
- + (f)->output_data.x->vertical_scroll_bar_extra \
- + (f)->output_data.x->internal_border_width)
-#define CHAR_TO_PIXEL_HEIGHT(f, height) \
- (CHAR_TO_PIXEL_ROW (f, height) \
- + (f)->output_data.x->internal_border_width)
-
-
-/* Return the row/column (zero-based) of the character cell containing
- the pixel on FRAME at ROW/COL. */
-#define PIXEL_TO_CHAR_ROW(f, row) \
- (((row) - (f)->output_data.x->internal_border_width) \
- / (f)->output_data.x->line_height)
-#define PIXEL_TO_CHAR_COL(f, col) \
- (((col) - (f)->output_data.x->internal_border_width) \
- / FONT_WIDTH ((f)->output_data.x->font))
-
-/* How many columns/rows of text can we fit in WIDTH/HEIGHT pixels on
- frame F? */
-#define PIXEL_TO_CHAR_WIDTH(f, width) \
- (PIXEL_TO_CHAR_COL (f, ((width) \
- - (f)->output_data.x->internal_border_width \
- - (f)->output_data.x->vertical_scroll_bar_extra)))
-#define PIXEL_TO_CHAR_HEIGHT(f, height) \
- (PIXEL_TO_CHAR_ROW (f, ((height) \
- - (f)->output_data.x->internal_border_width)))
-
-/* If a struct input_event has a kind which is selection_request_event
- or selection_clear_event, then its contents are really described
- by this structure. */
-
-/* For an event of kind selection_request_event,
- this structure really describes the contents.
- **Don't make this struct longer!**
- If it overlaps the frame_or_window field of struct input_event,
- that will cause GC to crash. */
-struct selection_input_event
-{
- int kind;
- Display *display;
- /* We spell it with an "o" here because X does. */
- Window requestor;
- Atom selection, target, property;
- Time time;
-};
-
-#define SELECTION_EVENT_DISPLAY(eventp) \
- (((struct selection_input_event *) (eventp))->display)
-/* We spell it with an "o" here because X does. */
-#define SELECTION_EVENT_REQUESTOR(eventp) \
- (((struct selection_input_event *) (eventp))->requestor)
-#define SELECTION_EVENT_SELECTION(eventp) \
- (((struct selection_input_event *) (eventp))->selection)
-#define SELECTION_EVENT_TARGET(eventp) \
- (((struct selection_input_event *) (eventp))->target)
-#define SELECTION_EVENT_PROPERTY(eventp) \
- (((struct selection_input_event *) (eventp))->property)
-#define SELECTION_EVENT_TIME(eventp) \
- (((struct selection_input_event *) (eventp))->time)
-
-
-/* Interface to the face code functions. */
-
-/* Create the first two computed faces for a frame -- the ones that
- have GC's. */
-extern void init_frame_faces (/* FRAME_PTR */);
-
-/* Free the resources for the faces associated with a frame. */
-extern void free_frame_faces (/* FRAME_PTR */);
-
-/* Given a computed face, find or make an equivalent display face
- in face_vector, and return a pointer to it. */
-extern struct face *intern_face (/* FRAME_PTR, struct face * */);
-
-/* Given a frame and a face name, return the face's ID number, or
- zero if it isn't a recognized face name. */
-extern int face_name_id_number (/* FRAME_PTR, Lisp_Object */);
-
-/* Return non-zero if FONT1 and FONT2 have the same size bounding box.
- We assume that they're both character-cell fonts. */
-extern int same_size_fonts (/* XFontStruct *, XFontStruct * */);
-
-/* Recompute the GC's for the default and modeline faces.
- We call this after changing frame parameters on which those GC's
- depend. */
-extern void recompute_basic_faces (/* FRAME_PTR */);
-
-/* Return the face ID associated with a buffer position POS. Store
- into *ENDPTR the next position at which a different face is
- needed. This does not take account of glyphs that specify their
- own face codes. F is the frame in use for display, and W is a
- window displaying the current buffer.
-
- REGION_BEG, REGION_END delimit the region, so it can be highlighted. */
-extern int compute_char_face (/* FRAME_PTR frame,
- struct window *w,
- int pos,
- int region_beg, int region_end,
- int *endptr */);
-/* Return the face ID to use to display a special glyph which selects
- FACE_CODE as the face ID, assuming that ordinarily the face would
- be BASIC_FACE. F is the frame. */
-extern int compute_glyph_face (/* FRAME_PTR, int */);