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Diffstat (limited to 'src/w32console.c')
-rw-r--r--src/w32console.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/w32console.c b/src/w32console.c
index bbce33f4657..ca6210d7e83 100644
--- a/src/w32console.c
+++ b/src/w32console.c
@@ -58,7 +58,7 @@ static void reassert_line_highlight (int, int);
static void insert_glyphs (GLYPH *start, int len);
static void write_glyphs (GLYPH *string, int len);
static void delete_glyphs (int n);
-void nt_ring_bell (void);
+void w32_sys_ring_bell (void);
static void reset_terminal_modes (void);
static void set_terminal_modes (void);
static void set_terminal_window (int size);
@@ -193,7 +193,7 @@ ins_del_lines (int vpos, int n)
ScrollConsoleScreenBuffer (cur_screen, &scroll, NULL, dest, &fill);
- /* Here we have to deal with a win32 console flake: If the scroll
+ /* Here we have to deal with a w32 console flake: If the scroll
region looks like abc and we scroll c to a and fill with d we get
cbd... if we scroll block c one line at a time to a, we get cdd...
Emacs expects cdd consistently... So we have to deal with that
@@ -418,7 +418,7 @@ delete_glyphs (int n)
static unsigned int sound_type = 0xFFFFFFFF;
void
-nt_ring_bell (void)
+w32_sys_ring_bell (void)
{
if (sound_type == 0xFFFFFFFF)
Beep (666, 100);
@@ -554,15 +554,15 @@ initialize_win_nt_display (void)
insert_glyphs_hook = (term_hook) insert_glyphs;
write_glyphs_hook = (term_hook) write_glyphs;
delete_glyphs_hook = (term_hook) delete_glyphs;
- ring_bell_hook = (term_hook) nt_ring_bell;
+ ring_bell_hook = (term_hook) w32_sys_ring_bell;
reset_terminal_modes_hook = (term_hook) reset_terminal_modes;
set_terminal_modes_hook = (term_hook) set_terminal_modes;
set_terminal_window_hook = (term_hook) set_terminal_window;
update_begin_hook = (term_hook) update_begin;
update_end_hook = (term_hook) update_end;
- read_socket_hook = win32_read_socket;
- mouse_position_hook = win32_mouse_position;
+ read_socket_hook = w32_console_read_socket;
+ mouse_position_hook = w32_mouse_position;
prev_screen = GetStdHandle (STD_OUTPUT_HANDLE);