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-rw-r--r--src/syntax.c50
1 files changed, 20 insertions, 30 deletions
diff --git a/src/syntax.c b/src/syntax.c
index 79e16f652f3..e9e04e2d638 100644
--- a/src/syntax.c
+++ b/src/syntax.c
@@ -250,7 +250,6 @@ SETUP_SYNTAX_TABLE (ptrdiff_t from, ptrdiff_t count)
gl_state.b_property = BEGV;
gl_state.e_property = ZV + 1;
gl_state.object = Qnil;
- gl_state.offset = 0;
if (parse_sexp_lookup_properties)
{
if (count > 0)
@@ -266,46 +265,38 @@ SETUP_SYNTAX_TABLE (ptrdiff_t from, ptrdiff_t count)
/* Same as above, but in OBJECT. If OBJECT is nil, use current buffer.
If it is t (which is only used in fast_c_string_match_ignore_case),
ignore properties altogether.
-
- This is meant for regex-emacs.c to use. For buffers, regex-emacs.c
- passes arguments to the UPDATE_SYNTAX_TABLE functions which are
- relative to BEGV. So if it is a buffer, we set the offset field to
- BEGV. */
+ FROMBYTE is an regexp-byteoffset. */
void
-SETUP_SYNTAX_TABLE_FOR_OBJECT (Lisp_Object object,
- ptrdiff_t from, ptrdiff_t count)
+RE_SETUP_SYNTAX_TABLE_FOR_OBJECT (Lisp_Object object,
+ ptrdiff_t frombyte)
{
SETUP_BUFFER_SYNTAX_TABLE ();
gl_state.object = object;
if (BUFFERP (gl_state.object))
{
struct buffer *buf = XBUFFER (gl_state.object);
- gl_state.b_property = 1;
- gl_state.e_property = BUF_ZV (buf) - BUF_BEGV (buf) + 1;
- gl_state.offset = BUF_BEGV (buf) - 1;
+ gl_state.b_property = BEG;
+ gl_state.e_property = BUF_ZV (buf);
}
else if (NILP (gl_state.object))
{
- gl_state.b_property = 1;
- gl_state.e_property = ZV - BEGV + 1;
- gl_state.offset = BEGV - 1;
+ gl_state.b_property = BEG;
+ gl_state.e_property = ZV; /* FIXME: Why not +1 like in SETUP_SYNTAX_TABLE? */
}
else if (EQ (gl_state.object, Qt))
{
gl_state.b_property = 0;
gl_state.e_property = PTRDIFF_MAX;
- gl_state.offset = 0;
}
else
{
gl_state.b_property = 0;
gl_state.e_property = 1 + SCHARS (gl_state.object);
- gl_state.offset = 0;
}
if (parse_sexp_lookup_properties)
- update_syntax_table (from + gl_state.offset - (count <= 0),
- count, 1, gl_state.object);
+ update_syntax_table (RE_SYNTAX_TABLE_BYTE_TO_CHAR (frombyte),
+ 1, 1, gl_state.object);
}
/* Update gl_state to an appropriate interval which contains CHARPOS. The
@@ -341,8 +332,8 @@ update_syntax_table (ptrdiff_t charpos, EMACS_INT count, bool init,
if (!i)
return;
i = gl_state.forward_i;
- gl_state.b_property = i->position - gl_state.offset;
- gl_state.e_property = INTERVAL_LAST_POS (i) - gl_state.offset;
+ gl_state.b_property = i->position;
+ gl_state.e_property = INTERVAL_LAST_POS (i);
}
else
{
@@ -362,7 +353,7 @@ update_syntax_table (ptrdiff_t charpos, EMACS_INT count, bool init,
{
invalidate = false;
gl_state.forward_i = i;
- gl_state.e_property = INTERVAL_LAST_POS (i) - gl_state.offset;
+ gl_state.e_property = INTERVAL_LAST_POS (i);
}
}
else if (charpos >= INTERVAL_LAST_POS (i)) /* Move right. */
@@ -375,7 +366,7 @@ update_syntax_table (ptrdiff_t charpos, EMACS_INT count, bool init,
{
invalidate = false;
gl_state.backward_i = i;
- gl_state.b_property = i->position - gl_state.offset;
+ gl_state.b_property = i->position;
}
}
}
@@ -391,12 +382,12 @@ update_syntax_table (ptrdiff_t charpos, EMACS_INT count, bool init,
if (count > 0)
{
gl_state.backward_i = i;
- gl_state.b_property = i->position - gl_state.offset;
+ gl_state.b_property = i->position;
}
else
{
gl_state.forward_i = i;
- gl_state.e_property = INTERVAL_LAST_POS (i) - gl_state.offset;
+ gl_state.e_property = INTERVAL_LAST_POS (i);
}
}
@@ -426,13 +417,13 @@ update_syntax_table (ptrdiff_t charpos, EMACS_INT count, bool init,
{
if (count > 0)
{
- gl_state.e_property = i->position - gl_state.offset;
+ gl_state.e_property = i->position;
gl_state.forward_i = i;
}
else
{
gl_state.b_property
- = i->position + LENGTH (i) - gl_state.offset;
+ = i->position + LENGTH (i);
gl_state.backward_i = i;
}
return;
@@ -442,7 +433,7 @@ update_syntax_table (ptrdiff_t charpos, EMACS_INT count, bool init,
if (count > 0)
{
gl_state.e_property
- = i->position + LENGTH (i) - gl_state.offset
+ = i->position + LENGTH (i)
/* e_property at EOB is not set to ZV but to ZV+1, so that
we can do INC(from);UPDATE_SYNTAX_TABLE_FORWARD without
having to check eob between the two. */
@@ -451,7 +442,7 @@ update_syntax_table (ptrdiff_t charpos, EMACS_INT count, bool init,
}
else
{
- gl_state.b_property = i->position - gl_state.offset;
+ gl_state.b_property = i->position;
gl_state.backward_i = i;
}
return;
@@ -2201,8 +2192,7 @@ skip_syntaxes (bool forwardp, Lisp_Object string, Lisp_Object lim)
while (!parse_sexp_lookup_properties
|| pos < gl_state.e_property);
- update_syntax_table_forward (pos + gl_state.offset,
- false, gl_state.object);
+ update_syntax_table_forward (pos, false, gl_state.object);
}
}
else