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-/* Indentation functions.
- Copyright (C) 1985, 1986, 1987, 1988, 1993 Free Software Foundation, Inc.
-
-This file is part of GNU Emacs.
-
-GNU Emacs is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 1, or (at your option)
-any later version.
-
-GNU Emacs is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with GNU Emacs; see the file COPYING. If not, write to
-the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
-
-
-#include <config.h>
-#include "lisp.h"
-#include "buffer.h"
-#include "indent.h"
-#include "frame.h"
-#include "window.h"
-#include "termchar.h"
-#include "termopts.h"
-#include "disptab.h"
-#include "intervals.h"
-
-/* Indentation can insert tabs if this is non-zero;
- otherwise always uses spaces */
-int indent_tabs_mode;
-
-#define min(a, b) ((a) < (b) ? (a) : (b))
-#define max(a, b) ((a) > (b) ? (a) : (b))
-
-#define CR 015
-
-/* These three values memoize the current column to avoid recalculation */
-/* Some things in set last_known_column_point to -1
- to mark the memoized value as invalid */
-/* Last value returned by current_column */
-int last_known_column;
-/* Value of point when current_column was called */
-int last_known_column_point;
-/* Value of MODIFF when current_column was called */
-int last_known_column_modified;
-
-/* Get the display table to use for the current buffer. */
-
-struct Lisp_Vector *
-buffer_display_table ()
-{
- Lisp_Object thisbuf;
-
- thisbuf = current_buffer->display_table;
- if (XTYPE (thisbuf) == Lisp_Vector
- && XVECTOR (thisbuf)->size == DISP_TABLE_SIZE)
- return XVECTOR (thisbuf);
- if (XTYPE (Vstandard_display_table) == Lisp_Vector
- && XVECTOR (Vstandard_display_table)->size == DISP_TABLE_SIZE)
- return XVECTOR (Vstandard_display_table);
- return 0;
-}
-
-DEFUN ("current-column", Fcurrent_column, Scurrent_column, 0, 0, 0,
- "Return the horizontal position of point. Beginning of line is column 0.\n\
-This is calculated by adding together the widths of all the displayed\n\
-representations of the character between the start of the previous line\n\
-and point. (eg control characters will have a width of 2 or 4, tabs\n\
-will have a variable width)\n\
-Ignores finite width of frame, which means that this function may return\n\
-values greater than (frame-width).\n\
-Whether the line is visible (if `selective-display' is t) has no effect;\n\
-however, ^M is treated as end of line when `selective-display' is t.")
- ()
-{
- Lisp_Object temp;
- XFASTINT (temp) = current_column ();
- return temp;
-}
-
-/* Cancel any recorded value of the horizontal position. */
-
-invalidate_current_column ()
-{
- last_known_column_point = 0;
-}
-
-int
-current_column ()
-{
- register int col;
- register unsigned char *ptr, *stop;
- register int tab_seen;
- int post_tab;
- register int c;
- register int tab_width = XINT (current_buffer->tab_width);
- int ctl_arrow = !NILP (current_buffer->ctl_arrow);
- register struct Lisp_Vector *dp = buffer_display_table ();
- int stopchar;
-
- if (point == last_known_column_point
- && MODIFF == last_known_column_modified)
- return last_known_column;
-
- /* Make a pointer for decrementing through the chars before point. */
- ptr = &FETCH_CHAR (point - 1) + 1;
- /* Make a pointer to where consecutive chars leave off,
- going backwards from point. */
- if (point == BEGV)
- stop = ptr;
- else if (point <= GPT || BEGV > GPT)
- stop = BEGV_ADDR;
- else
- stop = GAP_END_ADDR;
-
- if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
-
- col = 0, tab_seen = 0, post_tab = 0;
-
- while (1)
- {
- if (ptr == stop)
- {
- /* We stopped either for the beginning of the buffer
- or for the gap. */
- if (ptr == BEGV_ADDR)
- break;
- /* It was the gap. Jump back over it. */
- stop = BEGV_ADDR;
- ptr = GPT_ADDR;
- /* Check whether that brings us to beginning of buffer. */
- if (BEGV >= GPT) break;
- }
-
- c = *--ptr;
- if (c >= 040 && c < 0177
- && (dp == 0 || XTYPE (DISP_CHAR_VECTOR (dp, c)) != Lisp_Vector))
- {
- col++;
- }
- else if (c == '\n')
- break;
- else if (c == '\r' && EQ (current_buffer->selective_display, Qt))
- break;
- else if (c == '\t')
- {
- if (tab_seen)
- col = ((col + tab_width) / tab_width) * tab_width;
-
- post_tab += col;
- col = 0;
- tab_seen = 1;
- }
- else if (dp != 0 && XTYPE (DISP_CHAR_VECTOR (dp, c)) == Lisp_Vector)
- col += XVECTOR (DISP_CHAR_VECTOR (dp, c))->size;
- else
- col += (ctl_arrow && c < 0200) ? 2 : 4;
- }
-
- if (tab_seen)
- {
- col = ((col + tab_width) / tab_width) * tab_width;
- col += post_tab;
- }
-
- last_known_column = col;
- last_known_column_point = point;
- last_known_column_modified = MODIFF;
-
- return col;
-}
-
-
-DEFUN ("indent-to", Findent_to, Sindent_to, 1, 2, "NIndent to column: ",
- "Indent from point with tabs and spaces until COLUMN is reached.\n\
-Optional second argument MIN says always do at least MIN spaces\n\
-even if that goes past COLUMN; by default, MIN is zero.")
- (col, minimum)
- Lisp_Object col, minimum;
-{
- int mincol;
- register int fromcol;
- register int tab_width = XINT (current_buffer->tab_width);
-
- CHECK_NUMBER (col, 0);
- if (NILP (minimum))
- XFASTINT (minimum) = 0;
- CHECK_NUMBER (minimum, 1);
-
- fromcol = current_column ();
- mincol = fromcol + XINT (minimum);
- if (mincol < XINT (col)) mincol = XINT (col);
-
- if (fromcol == mincol)
- return make_number (mincol);
-
- if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
-
- if (indent_tabs_mode)
- {
- Lisp_Object n;
- XFASTINT (n) = mincol / tab_width - fromcol / tab_width;
- if (XFASTINT (n) != 0)
- {
- Finsert_char (make_number ('\t'), n);
-
- fromcol = (mincol / tab_width) * tab_width;
- }
- }
-
- XFASTINT (col) = mincol - fromcol;
- Finsert_char (make_number (' '), col);
-
- last_known_column = mincol;
- last_known_column_point = point;
- last_known_column_modified = MODIFF;
-
- XSETINT (col, mincol);
- return col;
-}
-
-DEFUN ("current-indentation", Fcurrent_indentation, Scurrent_indentation,
- 0, 0, 0,
- "Return the indentation of the current line.\n\
-This is the horizontal position of the character\n\
-following any initial whitespace.")
- ()
-{
- Lisp_Object val;
-
- XFASTINT (val) = position_indentation (find_next_newline (point, -1));
- return val;
-}
-
-position_indentation (pos)
- register int pos;
-{
- register int column = 0;
- register int tab_width = XINT (current_buffer->tab_width);
- register unsigned char *p;
- register unsigned char *stop;
-
- if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
-
- stop = &FETCH_CHAR (BUFFER_CEILING_OF (pos)) + 1;
- p = &FETCH_CHAR (pos);
- while (1)
- {
- while (p == stop)
- {
- if (pos == ZV)
- return column;
- pos += p - &FETCH_CHAR (pos);
- p = &FETCH_CHAR (pos);
- stop = &FETCH_CHAR (BUFFER_CEILING_OF (pos)) + 1;
- }
- switch (*p++)
- {
- case ' ':
- column++;
- break;
- case '\t':
- column += tab_width - column % tab_width;
- break;
- default:
- return column;
- }
- }
-}
-
-/* Test whether the line beginning at POS is indented beyond COLUMN.
- Blank lines are treated as if they had the same indentation as the
- preceding line. */
-int
-indented_beyond_p (pos, column)
- int pos, column;
-{
- while (pos > BEGV && FETCH_CHAR (pos) == '\n')
- pos = find_next_newline (pos - 1, -1);
- return (position_indentation (pos) >= column);
-}
-
-DEFUN ("move-to-column", Fmove_to_column, Smove_to_column, 1, 2, 0,
- "Move point to column COLUMN in the current line.\n\
-The column of a character is calculated by adding together the widths\n\
-as displayed of the previous characters in the line.\n\
-This function ignores line-continuation;\n\
-there is no upper limit on the column number a character can have\n\
-and horizontal scrolling has no effect.\n\
-\n\
-If specified column is within a character, point goes after that character.\n\
-If it's past end of line, point goes to end of line.\n\n\
-A non-nil second (optional) argument FORCE means, if the line\n\
-is too short to reach column COLUMN then add spaces/tabs to get there,\n\
-and if COLUMN is in the middle of a tab character, change it to spaces.")
- (column, force)
- Lisp_Object column, force;
-{
- register int pos;
- register int col = current_column ();
- register int goal;
- register int end;
- register int tab_width = XINT (current_buffer->tab_width);
- register int ctl_arrow = !NILP (current_buffer->ctl_arrow);
- register struct Lisp_Vector *dp = buffer_display_table ();
-
- Lisp_Object val;
- int prev_col;
- int c;
-
- if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
- CHECK_NATNUM (column, 0);
- goal = XINT (column);
-
- retry:
- pos = point;
- end = ZV;
-
- /* If we're starting past the desired column,
- back up to beginning of line and scan from there. */
- if (col > goal)
- {
- pos = find_next_newline (pos, -1);
- col = 0;
- }
-
- while (col < goal && pos < end)
- {
- c = FETCH_CHAR (pos);
- if (c == '\n')
- break;
- if (c == '\r' && EQ (current_buffer->selective_display, Qt))
- break;
- pos++;
- if (c == '\t')
- {
- prev_col = col;
- col += tab_width;
- col = col / tab_width * tab_width;
- }
- else if (dp != 0 && XTYPE (DISP_CHAR_VECTOR (dp, c)) == Lisp_Vector)
- col += XVECTOR (DISP_CHAR_VECTOR (dp, c))->size;
- else if (ctl_arrow && (c < 040 || c == 0177))
- col += 2;
- else if (c < 040 || c >= 0177)
- col += 4;
- else
- col++;
- }
-
- SET_PT (pos);
-
- /* If a tab char made us overshoot, change it to spaces
- and scan through it again. */
- if (!NILP (force) && col > goal && c == '\t' && prev_col < goal)
- {
- int old_point;
-
- del_range (point - 1, point);
- Findent_to (make_number (goal), Qnil);
- old_point = point;
- Findent_to (make_number (col), Qnil);
- SET_PT (old_point);
- /* Set the last_known... vars consistently. */
- col = goal;
- }
-
- /* If line ends prematurely, add space to the end. */
- if (col < goal && !NILP (force))
- Findent_to (make_number (col = goal), Qnil);
-
- last_known_column = col;
- last_known_column_point = point;
- last_known_column_modified = MODIFF;
-
- XFASTINT (val) = col;
- return val;
-}
-
-struct position val_compute_motion;
-
-/* Scan the current buffer forward from offset FROM, pretending that
- this is at line FROMVPOS, column FROMHPOS, until reaching buffer
- offset TO or line TOVPOS, column TOHPOS (whichever comes first),
- and return the ending buffer position and screen location.
-
- WIDTH is the number of columns available to display text;
- compute_motion uses this to handle continuation lines and such.
- HSCROLL is the number of columns not being displayed at the left
- margin; this is usually taken from a window's hscroll member.
- TAB_OFFSET is the number of columns of the first tab that aren't
- being displayed, perhaps because of a continuation line or
- something.
-
- compute_motion returns a pointer to a struct position. The bufpos
- member gives the buffer position at the end of the scan, and hpos
- and vpos give its cartesian location. I'm not clear on what the
- other members are.
-
- Note that FROMHPOS and TOHPOS should be expressed in real screen
- columns, taking HSCROLL and the truncation glyph at the left margin
- into account. That is, beginning-of-line moves you to the hpos
- -HSCROLL + (HSCROLL > 0).
-
- For example, to find the buffer position of column COL of line LINE
- of a certain window, pass the window's starting location as FROM
- and the window's upper-left coordinates as FROMVPOS and FROMHPOS.
- Pass the buffer's ZV as TO, to limit the scan to the end of the
- visible section of the buffer, and pass LINE and COL as TOVPOS and
- TOHPOS.
-
- When displaying in window w, a typical formula for WIDTH is:
-
- window_width - 1
- - (has_vertical_scroll_bars
- ? VERTICAL_SCROLL_BAR_WIDTH
- : (window_width + window_left != frame_width))
-
- where
- window_width is XFASTINT (w->width),
- window_left is XFASTINT (w->left),
- has_vertical_scroll_bars is
- FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (WINDOW_FRAME (window)))
- and frame_width = FRAME_WIDTH (XFRAME (window->frame))
-
- Or you can let window_internal_width do this all for you, and write:
- window_internal_width (w) - 1
-
- The `-1' accounts for the continuation-line backslashes; the rest
- accounts for window borders if the window is split horizontally, and
- the scroll bars if they are turned on. */
-
-struct position *
-compute_motion (from, fromvpos, fromhpos, to, tovpos, tohpos, width, hscroll, tab_offset, win)
- int from, fromvpos, fromhpos, to, tovpos, tohpos;
- register int width;
- int hscroll, tab_offset;
- struct window *win;
-{
- register int hpos = fromhpos;
- register int vpos = fromvpos;
-
- register int pos;
- register int c;
- register int tab_width = XFASTINT (current_buffer->tab_width);
- register int ctl_arrow = !NILP (current_buffer->ctl_arrow);
- register struct Lisp_Vector *dp = window_display_table (win);
- int selective
- = XTYPE (current_buffer->selective_display) == Lisp_Int
- ? XINT (current_buffer->selective_display)
- : !NILP (current_buffer->selective_display) ? -1 : 0;
- int prev_vpos, prev_hpos = 0;
- int selective_rlen
- = (selective && dp && XTYPE (DISP_INVIS_VECTOR (dp)) == Lisp_Vector
- ? XVECTOR (DISP_INVIS_VECTOR (dp))->size : 0);
-#ifdef USE_TEXT_PROPERTIES
- /* The next location where the `invisible' property changes */
- int next_invisible = from;
- Lisp_Object prop, position;
-#endif
-
- if (! BUFFERP (win->buffer) || XBUFFER (win->buffer) != current_buffer)
- abort ();
-
- if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
- for (pos = from; pos < to; pos++)
- {
- /* Stop if past the target screen position. */
- if (vpos > tovpos
- || (vpos == tovpos && hpos >= tohpos))
- break;
-
- prev_vpos = vpos;
- prev_hpos = hpos;
-
-#ifdef USE_TEXT_PROPERTIES
- /* if the `invisible' property is set, we can skip to
- the next property change */
- while (pos == next_invisible && pos < to)
- {
- XFASTINT (position) = pos;
- prop = Fget_char_property (position,
- Qinvisible,
- Fcurrent_buffer ());
- {
- Lisp_Object end, limit;
-
- /* This is just an estimate to give reasonable
- performance; nothing should go wrong if it is too small. */
- limit = Fnext_overlay_change (position);
- if (XFASTINT (limit) > pos + 100)
- XFASTINT (limit) = pos + 100;
- end = Fnext_single_property_change (position, Qinvisible,
- Fcurrent_buffer (), limit);
- if (INTEGERP (end))
- next_invisible = XINT (end);
- else
- next_invisible = to;
- if (! NILP (prop))
- pos = next_invisible;
- }
- }
- if (pos >= to)
- break;
-#endif
- c = FETCH_CHAR (pos);
- if (c >= 040 && c < 0177
- && (dp == 0 || XTYPE (DISP_CHAR_VECTOR (dp, c)) != Lisp_Vector))
- hpos++;
- else if (c == '\t')
- {
- hpos += tab_width - ((hpos + tab_offset + hscroll - (hscroll > 0)
- /* Add tab_width here to make sure positive.
- hpos can be negative after continuation
- but can't be less than -tab_width. */
- + tab_width)
- % tab_width);
- }
- else if (c == '\n')
- {
- if (selective > 0 && indented_beyond_p (pos + 1, selective))
- {
- /* Skip any number of invisible lines all at once */
- do
- {
- while (++pos < to && FETCH_CHAR (pos) != '\n');
- }
- while (pos < to && indented_beyond_p (pos + 1, selective));
- pos--; /* Reread the newline on the next pass. */
- /* Allow for the " ..." that is displayed for them. */
- if (selective_rlen)
- {
- hpos += selective_rlen;
- if (hpos >= width)
- hpos = width;
- }
- /* We have skipped the invis text, but not the newline after. */
- }
- else
- {
- /* A visible line. */
- vpos++;
- hpos = 0;
- hpos -= hscroll;
- if (hscroll > 0) hpos++; /* Truncation glyph on column 0 */
- tab_offset = 0;
- }
- }
- else if (c == CR && selective < 0)
- {
- /* In selective display mode,
- everything from a ^M to the end of the line is invisible */
- while (pos < to && FETCH_CHAR (pos) != '\n') pos++;
- /* Stop *before* the real newline. */
- pos--;
- /* Allow for the " ..." that is displayed for them. */
- if (selective_rlen)
- {
- hpos += selective_rlen;
- if (hpos >= width)
- hpos = width;
- }
- }
- else if (dp != 0 && XTYPE (DISP_CHAR_VECTOR (dp, c)) == Lisp_Vector)
- hpos += XVECTOR (DISP_CHAR_VECTOR (dp, c))->size;
- else
- hpos += (ctl_arrow && c < 0200) ? 2 : 4;
-
- /* Handle right margin. */
- if (hpos >= width
- && (hpos > width
- || (pos < ZV - 1
- && FETCH_CHAR (pos + 1) != '\n')))
- {
- if (vpos > tovpos
- || (vpos == tovpos && hpos >= tohpos))
- break;
- if (hscroll
- || (truncate_partial_width_windows
- && width + 1 < FRAME_WIDTH (selected_frame))
- || !NILP (current_buffer->truncate_lines))
- {
- /* Truncating: skip to newline. */
- while (pos < to && FETCH_CHAR (pos) != '\n') pos++;
- pos--;
- hpos = width;
- }
- else
- {
- /* Continuing. */
- vpos++;
- hpos -= width;
- tab_offset += width;
- }
-
- }
- }
-
- val_compute_motion.bufpos = pos;
- val_compute_motion.hpos = hpos;
- val_compute_motion.vpos = vpos;
- val_compute_motion.prevhpos = prev_hpos;
-
- /* Nonzero if have just continued a line */
- val_compute_motion.contin
- = (pos != from
- && (val_compute_motion.vpos != prev_vpos)
- && c != '\n');
-
- return &val_compute_motion;
-}
-
-#if 0 /* The doc string is too long for some compilers,
- but make-docfile can find it in this comment. */
-DEFUN ("compute-motion", Ffoo, Sfoo, 7, 7, 0,
- "Scan through the current buffer, calculating screen position.\n\
-Scan the current buffer forward from offset FROM,\n\
-assuming it is at position FROMPOS--a cons of the form (HPOS . VPOS)--\n\
-to position TO or position TOPOS--another cons of the form (HPOS . VPOS)--\n\
-and return the ending buffer position and screen location.\n\
-\n\
-There are three additional arguments:\n\
-\n\
-WIDTH is the number of columns available to display text;\n\
-this affects handling of continuation lines.\n\
-This is usually the value returned by `window-width', less one (to allow\n\
-for the continuation glyph).\n\
-\n\
-OFFSETS is either nil or a cons cell (HSCROLL . TAB-OFFSET).\n\
-HSCROLL is the number of columns not being displayed at the left\n\
-margin; this is usually taken from a window's hscroll member.\n\
-TAB-OFFSET is the number of columns of the first tab that aren't\n\
-being displayed, perhaps because the line was continued within it.\n\
-If OFFSETS is nil, HSCROLL and TAB-OFFSET are assumed to be zero.\n\
-WINDOW is the window to operate on. Currently this is used only to\n\
-find the buffer and the display table.\n\
-\n\
-The value is a list of five elements:\n\
- (POS HPOS VPOS PREVHPOS CONTIN)\n\
-POS is the buffer position where the scan stopped.\n\
-VPOS is the vertical position where the scan stopped.\n\
-HPOS is the horizontal position where the scan stopped.\n\
-\n\
-PREVHPOS is the horizontal position one character back from POS.\n\
-CONTIN is t if a line was continued after (or within) the previous character.\n\
-\n\
-For example, to find the buffer position of column COL of line LINE\n\
-of a certain window, pass the window's starting location as FROM\n\
-and the window's upper-left coordinates as FROMPOS.\n\
-Pass the buffer's (point-max) as TO, to limit the scan to the end of the\n\
-visible section of the buffer, and pass LINE and COL as TOPOS.")
-#endif
-
-DEFUN ("compute-motion", Fcompute_motion, Scompute_motion, 7, 7, 0,
- 0)
- (from, frompos, to, topos, width, offsets, window)
- Lisp_Object from, frompos, to, topos;
- Lisp_Object width, offsets, window;
-{
- Lisp_Object bufpos, hpos, vpos, prevhpos, contin;
- struct position *pos;
- int hscroll, tab_offset;
- struct buffer *old_buffer;
-
- CHECK_NUMBER_COERCE_MARKER (from, 0);
- CHECK_CONS (frompos, 0);
- CHECK_NUMBER (XCONS (frompos)->car, 0);
- CHECK_NUMBER (XCONS (frompos)->cdr, 0);
- CHECK_NUMBER_COERCE_MARKER (to, 0);
- CHECK_CONS (topos, 0);
- CHECK_NUMBER (XCONS (topos)->car, 0);
- CHECK_NUMBER (XCONS (topos)->cdr, 0);
- CHECK_NUMBER (width, 0);
- if (!NILP (offsets))
- {
- CHECK_CONS (offsets, 0);
- CHECK_NUMBER (XCONS (offsets)->car, 0);
- CHECK_NUMBER (XCONS (offsets)->cdr, 0);
- hscroll = XINT (XCONS (offsets)->car);
- tab_offset = XINT (XCONS (offsets)->cdr);
- }
- else
- hscroll = tab_offset = 0;
-
- if (NILP (window))
- window = Fselected_window ();
- else
- CHECK_LIVE_WINDOW (window, 0);
-
- /* Might as well use the buffer on the specified window, rather than
- generating an error. */
- old_buffer = current_buffer;
- current_buffer = XBUFFER (XWINDOW (window)->buffer);
- pos = compute_motion (XINT (from), XINT (XCONS (frompos)->cdr),
- XINT (XCONS (frompos)->car),
- XINT (to), XINT (XCONS (topos)->cdr),
- XINT (XCONS (topos)->car),
- XINT (width), hscroll, tab_offset,
- XWINDOW (window));
- current_buffer = old_buffer;
-
- XFASTINT (bufpos) = pos->bufpos;
- XSET (hpos, Lisp_Int, pos->hpos);
- XSET (vpos, Lisp_Int, pos->vpos);
- XSET (prevhpos, Lisp_Int, pos->prevhpos);
-
- return Fcons (bufpos,
- Fcons (hpos,
- Fcons (vpos,
- Fcons (prevhpos,
- Fcons (pos->contin ? Qt : Qnil, Qnil)))));
-
-}
-
-/* Return the column of position POS in window W's buffer,
- rounded down to a multiple of the internal width of W.
- This is the amount of indentation of position POS
- that is not visible in its horizontal position in the window. */
-
-int
-pos_tab_offset (w, pos)
- struct window *w;
- register int pos;
-{
- int opoint = point;
- int col;
- int width = window_internal_width (w) - 1;
-
- if (pos == BEGV || FETCH_CHAR (pos - 1) == '\n')
- return 0;
- SET_PT (pos);
- col = current_column ();
- SET_PT (opoint);
- return col - (col % width);
-}
-
-/* start_hpos is the hpos of the first character of the buffer:
- zero except for the minibuffer window,
- where it is the width of the prompt. */
-
-struct position val_vmotion;
-
-struct position *
-vmotion (from, vtarget, width, hscroll, window)
- register int from, vtarget, width;
- int hscroll;
- Lisp_Object window;
-{
- struct position pos;
- /* vpos is cumulative vertical position, changed as from is changed */
- register int vpos = 0;
- register int prevline;
- register int first;
- int lmargin = hscroll > 0 ? 1 - hscroll : 0;
- int selective
- = XTYPE (current_buffer->selective_display) == Lisp_Int
- ? XINT (current_buffer->selective_display)
- : !NILP (current_buffer->selective_display) ? -1 : 0;
- int start_hpos = (EQ (window, minibuf_window) && XWINDOW (window)->start == 1
- ? minibuf_prompt_width : 0);
-
- retry:
- if (vtarget > vpos)
- {
- /* Moving downward is simple, but must calculate from beg of line
- to determine hpos of starting point */
- if (from > BEGV && FETCH_CHAR (from - 1) != '\n')
- {
- prevline = find_next_newline (from, -1);
- while (prevline > BEGV
- && ((selective > 0
- && indented_beyond_p (prevline, selective))
-#ifdef USE_TEXT_PROPERTIES
- /* watch out for newlines with `invisible' property */
- || ! NILP (Fget_char_property (XFASTINT (prevline),
- Qinvisible,
- window))
-#endif
- ))
- prevline = find_next_newline (prevline - 1, -1);
- pos = *compute_motion (prevline, 0,
- lmargin + (prevline == 1 ? start_hpos : 0),
- from, 1 << (INTBITS - 2), 0,
- width, hscroll, 0, XWINDOW (window));
- }
- else
- {
- pos.hpos = lmargin + (from == 1 ? start_hpos : 0);
- pos.vpos = 0;
- }
- return compute_motion (from, vpos, pos.hpos,
- ZV, vtarget, - (1 << (INTBITS - 2)),
- width, hscroll, pos.vpos * width,
- XWINDOW (window));
- }
-
- /* To move upward, go a line at a time until
- we have gone at least far enough */
-
- first = 1;
-
- while ((vpos > vtarget || first) && from > BEGV)
- {
- prevline = from;
- while (1)
- {
- prevline = find_next_newline (prevline - 1, -1);
- if (prevline == BEGV
- || ((selective <= 0
- || ! indented_beyond_p (prevline, selective))
-#ifdef USE_TEXT_PROPERTIES
- /* watch out for newlines with `invisible' property */
- && NILP (Fget_char_property (XFASTINT (prevline),
- Qinvisible,
- window))
-#endif
- ))
- break;
- }
- pos = *compute_motion (prevline, 0,
- lmargin + (prevline == 1 ? start_hpos : 0),
- from, 1 << (INTBITS - 2), 0,
- width, hscroll, 0, XWINDOW (window));
- vpos -= pos.vpos;
- first = 0;
- from = prevline;
- }
-
- /* If we made exactly the desired vertical distance,
- or if we hit beginning of buffer,
- return point found */
- if (vpos >= vtarget)
- {
- val_vmotion.bufpos = from;
- val_vmotion.vpos = vpos;
- val_vmotion.hpos = lmargin;
- val_vmotion.contin = 0;
- val_vmotion.prevhpos = 0;
- return &val_vmotion;
- }
-
- /* Otherwise find the correct spot by moving down */
- goto retry;
-}
-
-DEFUN ("vertical-motion", Fvertical_motion, Svertical_motion, 1, 2, 0,
- "Move to start of screen line LINES lines down.\n\
-If LINES is negative, this is moving up.\n\
-The optional second argument WINDOW specifies the window\n\
- to use for computations.\n\
-Sets point to position found; this may be start of line\n\
- or just the start of a continuation line.\n\
-Returns number of lines moved; may be closer to zero than LINES\n\
- if beginning or end of buffer was reached.")
- (lines, window)
- Lisp_Object lines, window;
-{
- struct position pos;
- register struct window *w = XWINDOW (selected_window);
- int width = window_internal_width (w) - 1;
-
- CHECK_NUMBER (lines, 0);
- if (! NILP (window))
- CHECK_WINDOW (window, 0);
- else
- XSET (window, Lisp_Window, selected_window);
-
- pos = *vmotion (point, XINT (lines), width,
- /* Not XFASTINT since perhaps could be negative */
- XINT (w->hscroll), window);
-
- SET_PT (pos.bufpos);
- return make_number (pos.vpos);
-}
-
-syms_of_indent ()
-{
- DEFVAR_BOOL ("indent-tabs-mode", &indent_tabs_mode,
- "*Indentation can insert tabs if this is non-nil.\n\
-Setting this variable automatically makes it local to the current buffer.");
- indent_tabs_mode = 1;
-
- defsubr (&Scurrent_indentation);
- defsubr (&Sindent_to);
- defsubr (&Scurrent_column);
- defsubr (&Smove_to_column);
- defsubr (&Svertical_motion);
- defsubr (&Scompute_motion);
-}