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-rw-r--r--src/indent.c101
1 files changed, 51 insertions, 50 deletions
diff --git a/src/indent.c b/src/indent.c
index c07073347e2..fb7ff5ab550 100644
--- a/src/indent.c
+++ b/src/indent.c
@@ -53,7 +53,7 @@ double last_known_column;
/* Value of point when current_column was called. */
-int last_known_column_point;
+EMACS_INT last_known_column_point;
/* Value of MODIFF when current_column was called. */
@@ -65,7 +65,7 @@ static double position_indentation P_ ((int));
/* Cache of beginning of line found by the last call of
current_column. */
-int current_column_bol_cache;
+static EMACS_INT current_column_bol_cache;
/* Get the display table to use for the current buffer. */
@@ -214,16 +214,17 @@ width_run_cache_on_off ()
characters immediately following, then *NEXT_BOUNDARY_P
will equal the return value. */
-int
+EMACS_INT
skip_invisible (pos, next_boundary_p, to, window)
- int pos;
- int *next_boundary_p;
- int to;
+ EMACS_INT pos;
+ EMACS_INT *next_boundary_p;
+ EMACS_INT to;
Lisp_Object window;
{
Lisp_Object prop, position, overlay_limit, proplimit;
Lisp_Object buffer, tmp;
- int end, inv_p;
+ EMACS_INT end;
+ int inv_p;
XSETFASTINT (position, pos);
XSETBUFFER (buffer, current_buffer);
@@ -510,16 +511,16 @@ current_column ()
static double
current_column_1 ()
{
- register int tab_width = XINT (current_buffer->tab_width);
+ register EMACS_INT tab_width = XINT (current_buffer->tab_width);
register int ctl_arrow = !NILP (current_buffer->ctl_arrow);
register struct Lisp_Char_Table *dp = buffer_display_table ();
int multibyte = !NILP (current_buffer->enable_multibyte_characters);
/* Start the scan at the beginning of this line with column number 0. */
- register int col = 0;
- int scan, scan_byte;
- int next_boundary;
- int opoint = PT, opoint_byte = PT_BYTE;
+ register EMACS_INT col = 0;
+ EMACS_INT scan, scan_byte;
+ EMACS_INT next_boundary;
+ EMACS_INT opoint = PT, opoint_byte = PT_BYTE;
scan_newline (PT, PT_BYTE, BEGV, BEGV_BYTE, -1, 1);
current_column_bol_cache = PT;
@@ -808,13 +809,13 @@ static double
position_indentation (pos_byte)
register int pos_byte;
{
- register int column = 0;
- register int tab_width = XINT (current_buffer->tab_width);
+ register EMACS_INT column = 0;
+ register EMACS_INT tab_width = XINT (current_buffer->tab_width);
register unsigned char *p;
register unsigned char *stop;
unsigned char *start;
- int next_boundary_byte = pos_byte;
- int ceiling = next_boundary_byte;
+ EMACS_INT next_boundary_byte = pos_byte;
+ EMACS_INT ceiling = next_boundary_byte;
if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
@@ -829,7 +830,7 @@ position_indentation (pos_byte)
{
while (p == stop)
{
- int stop_pos_byte;
+ EMACS_INT stop_pos_byte;
/* If we have updated P, set POS_BYTE to match.
The first time we enter the loop, POS_BYTE is already right. */
@@ -840,8 +841,8 @@ position_indentation (pos_byte)
return column;
if (pos_byte == next_boundary_byte)
{
- int next_boundary;
- int pos = BYTE_TO_CHAR (pos_byte);
+ EMACS_INT next_boundary;
+ EMACS_INT pos = BYTE_TO_CHAR (pos_byte);
pos = skip_invisible (pos, &next_boundary, ZV, Qnil);
pos_byte = CHAR_TO_BYTE (pos);
next_boundary_byte = CHAR_TO_BYTE (next_boundary);
@@ -1190,19 +1191,19 @@ struct position val_compute_motion;
struct position *
compute_motion (from, fromvpos, fromhpos, did_motion, to, tovpos, tohpos, width, hscroll, tab_offset, win)
- int from, fromvpos, fromhpos, to, tovpos, tohpos;
- int did_motion;
- register int width;
- int hscroll, tab_offset;
+ EMACS_INT from, fromvpos, fromhpos, to, tovpos, tohpos;
+ EMACS_INT did_motion;
+ EMACS_INT width;
+ EMACS_INT hscroll, tab_offset;
struct window *win;
{
- register int hpos = fromhpos;
- register int vpos = fromvpos;
+ register EMACS_INT hpos = fromhpos;
+ register EMACS_INT vpos = fromvpos;
- register int pos;
- int pos_byte;
+ register EMACS_INT pos;
+ EMACS_INT pos_byte;
register int c = 0;
- register int tab_width = XFASTINT (current_buffer->tab_width);
+ register EMACS_INT tab_width = XFASTINT (current_buffer->tab_width);
register int ctl_arrow = !NILP (current_buffer->ctl_arrow);
register struct Lisp_Char_Table *dp = window_display_table (win);
int selective
@@ -1214,33 +1215,33 @@ compute_motion (from, fromvpos, fromhpos, did_motion, to, tovpos, tohpos, width,
? XVECTOR (DISP_INVIS_VECTOR (dp))->size : 0);
/* The next location where the `invisible' property changes, or an
overlay starts or ends. */
- int next_boundary = from;
+ EMACS_INT next_boundary = from;
/* For computing runs of characters with similar widths.
Invariant: width_run_width is zero, or all the characters
from width_run_start to width_run_end have a fixed width of
width_run_width. */
- int width_run_start = from;
- int width_run_end = from;
- int width_run_width = 0;
+ EMACS_INT width_run_start = from;
+ EMACS_INT width_run_end = from;
+ EMACS_INT width_run_width = 0;
Lisp_Object *width_table;
Lisp_Object buffer;
/* The next buffer pos where we should consult the width run cache. */
- int next_width_run = from;
+ EMACS_INT next_width_run = from;
Lisp_Object window;
int multibyte = !NILP (current_buffer->enable_multibyte_characters);
/* If previous char scanned was a wide character,
this is the column where it ended. Otherwise, this is 0. */
- int wide_column_end_hpos = 0;
- int prev_pos; /* Previous buffer position. */
- int prev_pos_byte; /* Previous buffer position. */
- int prev_hpos = 0;
- int prev_vpos = 0;
- int contin_hpos; /* HPOS of last column of continued line. */
- int prev_tab_offset; /* Previous tab offset. */
- int continuation_glyph_width;
+ EMACS_INT wide_column_end_hpos = 0;
+ EMACS_INT prev_pos; /* Previous buffer position. */
+ EMACS_INT prev_pos_byte; /* Previous buffer position. */
+ EMACS_INT prev_hpos = 0;
+ EMACS_INT prev_vpos = 0;
+ EMACS_INT contin_hpos; /* HPOS of last column of continued line. */
+ EMACS_INT prev_tab_offset; /* Previous tab offset. */
+ EMACS_INT continuation_glyph_width;
XSETBUFFER (buffer, current_buffer);
XSETWINDOW (window, win);
@@ -1286,8 +1287,8 @@ compute_motion (from, fromvpos, fromhpos, did_motion, to, tovpos, tohpos, width,
{
while (pos == next_boundary)
{
- int pos_here = pos;
- int newpos;
+ EMACS_INT pos_here = pos;
+ EMACS_INT newpos;
/* Don't skip invisible if we are already at the margin. */
if (vpos > tovpos || (vpos == tovpos && hpos >= tohpos))
@@ -1885,23 +1886,23 @@ struct position val_vmotion;
struct position *
vmotion (from, vtarget, w)
- register int from, vtarget;
+ register EMACS_INT from, vtarget;
struct window *w;
{
- int hscroll = XINT (w->hscroll);
+ EMACS_INT hscroll = XINT (w->hscroll);
struct position pos;
/* vpos is cumulative vertical position, changed as from is changed */
register int vpos = 0;
- int prevline;
- register int first;
- int from_byte;
- int lmargin = hscroll > 0 ? 1 - hscroll : 0;
+ EMACS_INT prevline;
+ register EMACS_INT first;
+ EMACS_INT from_byte;
+ EMACS_INT lmargin = hscroll > 0 ? 1 - hscroll : 0;
int selective
= (INTEGERP (current_buffer->selective_display)
? XINT (current_buffer->selective_display)
: !NILP (current_buffer->selective_display) ? -1 : 0);
Lisp_Object window;
- int start_hpos = 0;
+ EMACS_INT start_hpos = 0;
int did_motion;
/* This is the object we use for fetching character properties. */
Lisp_Object text_prop_object;