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-rw-r--r--src/bytecode.c7
1 files changed, 5 insertions, 2 deletions
diff --git a/src/bytecode.c b/src/bytecode.c
index 6b7e9cbc7b9..8e3cddf7851 100644
--- a/src/bytecode.c
+++ b/src/bytecode.c
@@ -311,6 +311,10 @@ enum byte_code_op
#define TOP (*top)
+/* Update the thread's bytecode offset, just before NEXT. */
+
+#define UPDATE_OFFSET (backtrace_byte_offset = pc - bytestr_data)
+
DEFUN ("byte-code", Fbyte_code, Sbyte_code, 3, 3, 0,
doc: /* Function used internally in byte-compiled code.
The first argument, BYTESTR, is a string of byte code;
@@ -424,14 +428,13 @@ exec_byte_code (Lisp_Object bytestr, Lisp_Object vector, Lisp_Object maxdepth,
Threading provides a performance boost. These macros are how
we allow the code to be compiled both ways. */
#ifdef BYTE_CODE_THREADED
-#define UPDATE_OFFSET (backtrace_byte_offset = pc - bytestr_data);
/* The CASE macro introduces an instruction's body. It is
either a label or a case label. */
#define CASE(OP) insn_ ## OP
/* NEXT is invoked at the end of an instruction to go to the
next instruction. It is either a computed goto, or a
plain break. */
-#define NEXT UPDATE_OFFSET goto *(targets[op = FETCH])
+#define NEXT UPDATE_OFFSET; goto *(targets[op = FETCH])
/* FIRST is like NEXT, but is only used at the start of the
interpreter body. In the switch-based interpreter it is the
switch, so the threaded definition must include a semicolon. */