summaryrefslogtreecommitdiff
path: root/lisp/follow.el
diff options
context:
space:
mode:
Diffstat (limited to 'lisp/follow.el')
-rw-r--r--lisp/follow.el2430
1 files changed, 0 insertions, 2430 deletions
diff --git a/lisp/follow.el b/lisp/follow.el
deleted file mode 100644
index 80f143fba72..00000000000
--- a/lisp/follow.el
+++ /dev/null
@@ -1,2430 +0,0 @@
-;;; follow.el --- Minor mode, Synchronize windows showing the same buffer.
-
-;; Copyright (C) 1995, 1996 Free Software Foundation, Inc.
-
-;; Author: Anders Lindgren <andersl@csd.uu.se>
-;; Maintainer: Anders Lindgren <andersl@csd.uu.se>
-;; Created: 25 May 1995
-;; Version: 1.6
-;; Keywords: display, window, minor-mode
-;; Date: 20 Feb 1996
-
-;; This file is part of GNU Emacs.
-
-;; GNU Emacs is free software; you can redistribute it and/or modify
-;; it under the terms of the GNU General Public License as published by
-;; the Free Software Foundation; either version 2, or (at your option)
-;; any later version.
-
-;; GNU Emacs is distributed in the hope that it will be useful,
-;; but WITHOUT ANY WARRANTY; without even the implied warranty of
-;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-;; GNU General Public License for more details.
-
-;; You should have received a copy of the GNU General Public License
-;; along with GNU Emacs; see the file COPYING. If not, write to the
-;; Free Software Foundation, Inc., 59 Temple Place - Suite 330,
-;; Boston, MA 02111-1307, USA.
-
-;;; Commentary:
-
-;;{{{ Documentation
-
-;; `Follow mode' is a minor mode for Emacs 19 and XEmacs which
-;; combines windows into one tall virtual window.
-;;
-;; The feeling of a "virtual window" has been accomplished by the use
-;; of two major techniques:
-;;
-;; * The windows always displays adjacent sections of the buffer.
-;; This means that whenever one window is moved, all the
-;; others will follow. (Hence the name Follow Mode.)
-;;
-;; * Should the point (cursor) end up outside a window, another
-;; window displaying that point is selected, if possible. This
-;; makes it possible to walk between windows using normal cursor
-;; movement commands.
-;;
-;; Follow mode comes to its prime when used on a large screen and two
-;; side-by-side window are used. The user can, with the help of Follow
-;; mode, use two full-height windows as though they would have been
-;; one. Imagine yourself editing a large function, or section of text,
-;; and beeing able to use 144 lines instead of the normal 72... (your
-;; mileage may vary).
-
-;; The latest version, and a demonstration, are avaiable at:
-;;
-;; ftp://ftp.csd.uu.se/pub/users/andersl/emacs/follow.el
-;; http://www.csd.uu.se/~andersl/follow.shtml
-
-;; `Follow mode' can be used together with Emacs 19 and XEmacs.
-;; It has been tested together with Emacs 19.27, 19.28, 19.29,
-;; 19.30, XEmacs 19.12, and 19.13.
-
-
-;; To test this package, make sure `follow' is loaded, or will be
-;; autoloaded when activated (see below). Then do the following:
-;;
-;; * Find your favorite file (preferably a long one.)
-;;
-;; * Resize Emacs so that it will be wide enough for two full sized
-;; columns. Delete the other windows and split with the commands
-;; `C-x 1 C-x 3'.
-;;
-;; * Give the command:
-;; M-x follow-mode <RETURN>
-;;
-;; * Now the display should look something like (assuming the text "71"
-;; is on line 71):
-;;
-;; +----------+----------+
-;; |1 |73 |
-;; |2 |74 |
-;; |3 |75 |
-;; ... ...
-;; |71 |143 |
-;; |72 |144 |
-;; +----------+----------+
-;;
-;; As you can see, the right-hand window starts at line 73, the line
-;; immediately below the end of the left-hand window. As long as
-;; `follow-mode' is active, the two windows will follow eachother!
-;;
-;; * Play around and enjoy! Scroll one window and watch the other.
-;; Jump to the beginning or end. Press `Cursor down' at the last
-;; line of the left-hand window. Enter new lines into the
-;; text. Enter long lines spanning several lines, or several
-;; windows.
-;;
-;; * Should you find `Follow' mode annoying, just type
-;; M-x follow-mode <RETURN>
-;; to turn it off.
-
-
-;; Installation:
-;;
-;; To fully install this, add this file to your Emacs Lisp directory and
-;; compile it with M-x byte-compile-file. Then add the following to the
-;; appropriate init file (normally your `~/.emacs' file):
-;;
-;; (autoload 'follow-mode "follow"
-;; "Synchronize windows showing the same buffer, minor mode." t)
-
-
-;; The command `follow-delete-other-windows-and-split' maximises the
-;; visible area of the current buffer.
-;;
-;; I recommend adding it, and `follow-mode', to hotkeys in the global
-;; key map. To do so, add the following lines (replacing `[f7]' and
-;; `[f8]' with your favorite keys) to the init file:
-;;
-;; (autoload 'follow-mode "follow"
-;; "Synchronize windows showing the same buffer, minor mode." t)
-;; (global-set-key [f8] 'follow-mode)
-;;
-;; (autoload 'follow-delete-other-windows-and-split "follow"
-;; "Delete other windows, split the frame in two, and enter Follow Mode." t)
-;; (global-set-key [f7] 'follow-delete-other-windows-and-split)
-
-
-;; There exists two system variables which controls the appearence of
-;; lines which are wider than the window containing them. The default
-;; is to truncate long lines whenever a window isn't as wide as the
-;; frame.
-;;
-;; To make sure lines are never truncated, please place the following
-;; lines in your init file:
-;;
-;; (setq truncate-lines nil)
-;; (setq truncate-partial-width-windows nil)
-
-
-;; Since the display of XEmacs is pixel-oriented, a line could be
-;; clipped in half at the bottom of the window.
-;;
-;; To make XEmacs avoid clipping (normal) lines, please place the
-;; following line in your init-file:
-;;
-;; (setq pixel-vertical-clip-threshold 30)
-
-
-;; The correct way to cofigurate Follow mode, or any other mode for
-;; that matter, is to create one (or more) function which does
-;; whatever you would like to do. The function is then added to
-;; a hook.
-;;
-;; When `Follow' mode is activated, functions stored in the hook
-;; `follow-mode-hook' are called. When it is deactivated
-;; `follow-mode-off-hook' is runed.
-;;
-;; The keymap `follow-key-map' contains key bindings activated by
-;; `follow-mode'.
-;;
-;; Example:
-;; (add-hook 'follow-mode-hook 'my-follow-mode-hook)
-;;
-;; (defun my-follow-mode-hook ()
-;; (define-key follow-mode-map "\C-ca" 'your-favorite-function)
-;; (define-key follow-mode-map "\C-cb" 'another-function))
-
-
-;; Usage:
-;;
-;; To activate give the command: M-x follow-mode
-;; and press return. To deactivate, do it again.
-;;
-;; Some special commands have been developed to make life even easier:
-;; follow-scroll-up C-c . C-v
-;; Scroll text in a Follow Mode window chain up.
-;;
-;; follow-scroll-down C-c . v
-;; Like `follow-scroll-up', but in the other direction.
-;;
-;; follow-delete-other-windows-and-split C-c . 1
-;; Maximise the visible area of the current buffer,
-;; and enter Follow Mode. This is a very convenient
-;; way to start Follow Mode, hence it is recomended
-;; that this command is added to the global keymap.
-;;
-;; follow-recenter C-c . C-l
-;; Place the point in the center of the middle window,
-;; or a specified number of lines from either top or bottom.
-;;
-;; follow-switch-to-buffer C-c . b
-;; Switch buffer in all windows displaying the current buffer
-;; in this frame.
-;;
-;; follow-switch-to-buffer-all C-c . C-b
-;; Switch buffer in all windows in the active frame.
-;;
-;; follow-switch-to-current-buffer-all
-;; Show the current buffer in all windows on the current
-;; frame and turn on `follow-mode'.
-;;
-;; follow-first-window C-c . <
-;; Select the first window in the frame showing the same buffer.
-;;
-;; follow-last-window C-c . >
-;; Select the last window in the frame showing the same buffer.
-;;
-;; follow-next-window C-c . n
-;; Select the next window in the frame showing the same buffer.
-;;
-;; follow-previous-window C-c . p
-;; Select the previous window showing the same buffer.
-
-
-;; Well, it seems ok, but what if I really want to look at two different
-;; positions in the text? Here are two simple methods to use:
-;;
-;; 1) Use multiple frames; `follow' mode only affects windows displayed
-;; in the same frame. (My apoligies to you who can't use frames.)
-;;
-;; 2) Bind `follow-mode' to key so you can turn it off whenever
-;; you want to view two locations. Of course, `follow' mode can
-;; be reactivated by hitting the same key again.
-;;
-;; Example from my ~/.emacs:
-;; (global-set-key [f8] 'follow-mode)
-
-
-;; Implementation:
-;;
-;; In an ideal world, follow mode would have been implemented in the
-;; kernal of the display routines, making sure that the windows (in
-;; follow mode) ALWAYS are aligned. On planet earth, however, we must
-;; accept a solution where we ALMOST ALWAYS can make sure that the
-;; windows are aligned.
-;;
-;; Follow mode does this in three places:
-;; 1) After each user command.
-;; 2) After a process output has been perfomed.
-;; 3) When a scrollbar has been moved.
-;;
-;; This will cover most situations. (Let me know if there are other
-;; situations which should be covered.)
-;;
-;; However, only the selected window is checked, for the reason of
-;; efficiency and code complexity. (i.e. it is possible to make a
-;; non-selected windows unaligned. It will, however, pop right back
-;; when it is selected.)
-
-;;}}}
-;;{{{ Change Log
-
-;;; Change log:
-;; 25-May-95 andersl * File created.
-;; 26-May-95 andersl * It works!
-;; 27-May-95 andersl * Avoids hitting the head in the roof.
-;; * follow-scroll-up, -scroll-down, and -recenter.
-;; * V0.1 Sent to Ohio.
-;; 28-May-95 andersl * Scroll-bar support added.
-;; 30-May-95 andersl * Code adopted to standard style.
-;; * Minor mode keymap.
-;; 2-Jun-95 andersl * Processor output.
-;; 3-Jun-95 andersl * V0.4
-;; 5-Jun-95 andersl * V0.5. Copyright notice corrected.
-;; (The old one stated that I had copyright, but
-;; that Emacs could be freely distributed ;-) )
-;; 6-Jun-95 andersl * Lucid support added. (no longer valid.)
-;; 7-Jun-95 andersl * Menu bar added.
-;; * Bug fix, (at-window 0 0) => (frame-first-window)
-;; 15-Jun-95 andersl * 0.8 Major rework. looong lines and outline mode.
-;; 18-Jun-95 andersl * 0.9 Allow a tail window to be selected, but pick
-;; a better one when edited.
-;; 26-Jun-95 andersl * Inlineing.
-;; 02-Jul-95 andersl * compute-motion imitated with a ugly workaround,
-;; Works with XEmacs again!
-;; 15-Jul-95 andersl * find-file hook.
-;; * submit-feedback.
-;; * Survives major mode changes.
-;; * Region spanning multiple windows looks
-;; resonabely good.
-;; 19-Jul-95 andersl * New process-filter handling.
-;; 1-Aug-95 andersl * XEmacs scrollbar support.
-;; * Emacs 19 `window-size-change' support.
-;; * `save-window-excursion' removed, it triggered
-;; a redraw!
-;; 5-Aug-95 andersl * `follow-switch-to-current-buffer-all' added.
-;; 16-Nov-95 andersl * V1.0 released!
-;; 17-Nov-95 andersl * Byte compiler silencer for XEmacs broken.
-;; * fkey-end-of-buffer treated the same way
-;; end-of-buffer is.
-;; * follow-mode-off-hook added.
-;; (Suggested by David Hughes, thanks!)
-;; 20-Nov-95 andersl * Bug in menu code corrected.
-;; (Reported by Robert E. Brown, thanks!)
-;; 5-Dec-95 andersl * `follow-avoid-tail-recenter' added to the
-;; post-command-idle-hook to avoid recentering
-;; caused by `paren' et. al.
-;; 7-Dec-95 andersl * `follow-avoid-tail-recenter' called by
-;; `window-scroll-functions'.
-;; 18-Dec-95 andersl * All processes intercepted.
-;; 20-Dec-95 andersl * `follow-recenter' accepts arguments.
-;; * `move-overlay' advices, drag-region works.
-;; 2-Jan-96 andersl * XEmacs: isearch fixed.
-;; * `follow-calc-win-end' created.
-;; 8-Jan-96 andersl * XEmacs: `window-end' with `guarantee'
-;; argument used in `follow-calc-win-end'.
-;; 9-Jan-96 andersl * `follow-end-of-buffer' added.
-;; Code in post hook removed.
-;; * XEmacs: Post hook is always executed
-;; after a mouse button event.
-;; 22-Jan-96 andersl * 1.5 released.
-;;
-
-;;}}}
-;;{{{ LCD Entry
-
-;;; LCD Archive Entry:
-;; follow|Anders Lindgren|andersl@csd.uu.se|
-;; Combines windows into tall virtual window, minor mode.
-;; 20-Feb-1996|1.6|~/modes/follow.el.Z|
-
-;;}}}
-
-;;; Code:
-
-;;{{{ Preliminaries
-
-;; Make the compiler shut up!
-;; There are two strategies:
-;; 1) Shut warnings off completely.
-;; 2) Handle each warning separately.
-;;
-;; Since I would like to see real errors, I've selected the latter
-;; method.
-;;
-;; The problem with undefined variables and functions has been solved
-;; by using `set', `symbol-value' and `symbol-function' rather than
-;; `setq' and direct references to variables and functions.
-;;
-;; For example:
-;; (if (boundp 'foo) ... (symbol-value 'foo) )
-;; (set 'foo ...) <-- XEmacs doesn't fall for this one.
-;; (funcall (symbol-function 'set) 'bar ...)
-;;
-;; Note: When this file is interpreted, `eval-when-compile' is
-;; evaluted (really smart...) Since it doesn't hurt to evaluate it,
-;; but it is a bit annoying, we test if the byte-compiler has been
-;; loaded. This can, of course, lead to some occasional unintended
-;; evaluation...
-;;
-;; Should someone come up with a better solution, please let me
-;; know.
-
-(eval-when-compile
- (if (or (featurep 'bytecomp)
- (featurep 'byte-compile))
- (cond ((string-match "XEmacs" emacs-version)
- ;; Make XEmacs shut up! I'm using standard Emacs
- ;; functions, they are NOT obsolete!
- (if (eq (get 'force-mode-line-update 'byte-compile)
- 'byte-compile-obsolete)
- (put 'force-mode-line-update 'byte-compile 'nil))
- (if (eq (get 'frame-first-window 'byte-compile)
- 'byte-compile-obsolete)
- (put 'frame-first-window 'byte-compile 'nil))))))
-
-;;}}}
-;;{{{ Variables
-
-(defvar follow-mode nil
- "Variable indicating if Follow mode is active.")
-
-(defvar follow-mode-hook nil
- "*Hooks to run when follow-mode is turned on.")
-
-(defvar follow-mode-off-hook nil
- "*Hooks to run when follow-mode is turned off.")
-
-(defvar follow-mode-version "follow.el (Release 1.6)"
- "The current version of Follow mode.")
-
-(defvar follow-mode-map nil
- "*Minor mode keymap for Follow mode.")
-
-(defvar follow-mode-line-text " Follow"
- "*Text shown in the mode line when Follow mode is active.
-Defaults to \" Follow\". Examples of other values
-are \" Fw\", or simply \"\".")
-
-(defvar follow-auto nil
- "*Non-nil activates Follow mode whenever a file is loaded.")
-
-(defvar follow-mode-prefix "\C-c."
- "*Prefix key to use for follow commands in Follow mode.
-The value of this variable is checked as part of loading Follow mode.
-After that, changing the prefix key requires manipulating keymaps.")
-
-(defvar follow-intercept-processes t
- "*When non-nil, Follow Mode will monitor process output.")
-
-(defvar follow-emacs-version-xemacs-p
- (string-match "XEmacs" emacs-version)
- "Non-nil when running under XEmacs.")
-
-(defvar follow-avoid-tail-recenter-p
- (not follow-emacs-version-xemacs-p)
- "*When non-nil, patch emacs so that tail windows won't be recentered.
-
-A \"tail window\" is a window which displays only the end of
-the buffer. Normally it is practical for the user that empty
-windows are recentered automatically. However, when using
-Follow Mode it breaks the display when the end is displayed
-in a window \"above\" the last window. This is for
-example the case when displaying a short page in info.
-
-Must be set before Follow Mode is loaded.
-
-Please note that it is not possible to fully prevent Emacs from
-recentering empty windows. Please report if you find a repeatable
-situation in which Emacs recenters empty windows.
-
-XEmacs, as of 19.12, does not recenter windows, good!")
-
-(defvar follow-cache-command-list
- '(next-line previous-line forward-char backward-char)
- "List of commands which don't require recalculation.
-
-In order to be able to use the cache, a command should not change the
-contents of the buffer, nor should it change selected window or current
-buffer.
-
-The commands in this list are checked at load time.
-
-To mark other commands as suitable for caching, set the symbol
-property `follow-mode-use-cache' to non-nil.")
-
-(defvar follow-debug nil
- "*Non-nil when debugging Follow mode.")
-
-
-;; Internal variables:
-
-(defvar follow-internal-force-redisplay nil
- "True when Follow mode should redisplay the windows.")
-
-(defvar follow-process-filter-alist '()
- "The original filters for processes intercepted by Follow mode.")
-
-(defvar follow-active-menu nil
- "The menu visible when Follow mode is active.")
-
-(defvar follow-deactive-menu nil
- "The menu visible when Follow mode is deactivated.")
-
-(defvar follow-inside-post-command-hook nil
- "Non-nil when inside Follow modes `post-command-hook'.
-Used by `follow-window-size-change'.")
-
-(defvar follow-windows-start-end-cache nil
- "Cache used by `follow-window-start-end'.")
-
-;;}}}
-;;{{{ Bug report
-
-(eval-when-compile (require 'reporter))
-
-(defun follow-submit-feedback ()
- "Sumbit feedback on Follow mode to the author: andersl@csd.uu.se"
- (interactive)
- (require 'reporter)
- (and (y-or-n-p "Do you really want to submit a report on Follow mode? ")
- (reporter-submit-bug-report
- "Anders Lindgren <andersl@csd.uu.se>"
- follow-mode-version
- '(post-command-hook
- post-command-idle-hook
- pre-command-hook
- window-size-change-functions
- window-scroll-functions
- follow-mode-hook
- follow-mode-off-hook
- follow-auto
- follow-intercept-processes
- follow-avoid-tail-recenter-p
- follow-process-filter-alist)
- nil
- nil
- (concat
- "Hi Anders!\n\n"
- "(I have read the section on how to report bugs in the "
- "Emacs manual.)\n\n"
- "Even though I know you are busy, I thought you might "
- "want to know...\n\n"))))
-
-;;}}}
-;;{{{ Debug messages
-
-;; This inline function must be as small as possible!
-;; Maybe we should define a macro which expands to nil if
-;; the varible is not set.
-
-(defsubst follow-debug-message (&rest args)
- "Like message, but only active when `follow-debug' is non-nil."
- (if (and (boundp 'follow-debug) follow-debug)
- (apply 'message args)))
-
-;;}}}
-
-;;{{{ Keymap/Menu
-
-;;; Define keys for the follow-mode minor mode map and replace some
-;;; functions in the global map. All `follow' mode special functions
-;;; can be found on (the somewhat cumbersome) "C-c . <key>"
-;;; (Control-C dot <key>). (As of Emacs 19.29 the keys
-;;; C-c <punctuation character> are reserved for minor modes.)
-;;;
-;;; To change the prefix, redefine `follow-mode-prefix' before
-;;; `follow' is loaded, or see the section on `follow-mode-hook'
-;;; above for an example of how to bind the keys the way you like.
-;;;
-;;; Please note that the keymap is defined the first time this file is
-;;; loaded. Also note that the only legal way to manipulate the
-;;; keymap is to use `define-key'. Don't change it using `setq' or
-;;; similar!
-
-
-(if follow-mode-map
- nil
- (setq follow-mode-map (make-sparse-keymap))
- (let ((map (make-sparse-keymap)))
- (define-key map "\C-v" 'follow-scroll-up)
- (define-key map "\M-v" 'follow-scroll-down)
- (define-key map "v" 'follow-scroll-down)
- (define-key map "1" 'follow-delete-other-windows-and-split)
- (define-key map "b" 'follow-switch-to-buffer)
- (define-key map "\C-b" 'follow-switch-to-buffer-all)
- (define-key map "\C-l" 'follow-recenter)
- (define-key map "<" 'follow-first-window)
- (define-key map ">" 'follow-last-window)
- (define-key map "n" 'follow-next-window)
- (define-key map "p" 'follow-previous-window)
-
- (define-key follow-mode-map follow-mode-prefix map)
-
- ;; Replace the standard `end-of-buffer', when in Follow Mode. (I
- ;; don't see the point in trying to replace every function which
- ;; could be enhanced in Follow mode. End-of-buffer is a special
- ;; case since it is very simple to define and it greatly enhances
- ;; the look and feel of Follow mode.)
- ;;
- ;; (The function `substitute-key-definition' does not work
- ;; in all versions of Emacs.)
- (mapcar
- (function
- (lambda (pair)
- (let ((old (car pair))
- (new (cdr pair)))
- (mapcar (function (lambda (key)
- (define-key follow-mode-map key new)))
- (where-is-internal old global-map)))))
- '((end-of-buffer . follow-end-of-buffer)
- (fkey-end-of-buffer . follow-end-of-buffer)))
-
- ;;;
- ;;; The menu.
- ;;;
-
- (if (not follow-emacs-version-xemacs-p)
-
- ;;
- ;; Emacs 19
- ;;
- (let ((menumap (funcall (symbol-function 'make-sparse-keymap)
- "Follow"))
- (count 0)
- id)
- (mapcar
- (function
- (lambda (item)
- (setq id
- (or (cdr item)
- (progn
- (setq count (+ count 1))
- (intern (format "separator-%d" count)))))
- (define-key menumap (vector id) item)
- (or (eq id 'follow-mode)
- (put id 'menu-enable 'follow-mode))))
- ;; In reverse order:
- '(("Toggle Follow mode" . follow-mode)
- ("--")
- ("Recenter" . follow-recenter)
- ("--")
- ("Previous Window" . follow-previous-window)
- ("Next Windows" . follow-next-window)
- ("Last Window" . follow-last-window)
- ("First Window" . follow-first-window)
- ("--")
- ("Switch To Buffer (all windows)"
- . follow-switch-to-buffer-all)
- ("Switch To Buffer" . follow-switch-to-buffer)
- ("--")
- ("Delete Other Windows and Split"
- . follow-delete-other-windows-and-split)
- ("--")
- ("Scroll Down" . follow-scroll-down)
- ("Scroll Up" . follow-scroll-up)))
-
- ;; If there is a `tools' meny, we use it. However, we can't add a
- ;; minor-mode specific item to it (it's broken), so we make the
- ;; contents ghosted when not in use, and add ourselves to the
- ;; global map. If no `tools' menu is present, just make a
- ;; top-level menu visible when the mode is activated.
-
- (let ((tools-map (lookup-key (current-global-map) [menu-bar tools]))
- (last nil))
- (if (sequencep tools-map)
- (progn
- ;; Find the last entry in the menu and store it in `last'.
- (mapcar (function
- (lambda (x)
- (setq last (or (cdr-safe
- (cdr-safe
- (cdr-safe x)))
- last))))
- tools-map)
- (if last
- (progn
- (funcall (symbol-function 'define-key-after)
- tools-map [separator-follow] '("--") last)
- (funcall (symbol-function 'define-key-after)
- tools-map [follow] (cons "Follow" menumap)
- 'separator-follow))
- ;; Didn't find the last item, Adding to the top of
- ;; tools. (This will probably never happend...)
- (define-key (current-global-map) [menu-bar tools follow]
- (cons "Follow" menumap))))
- ;; No tools menu, add "Follow" to the menubar.
- (define-key follow-mode-map [menu-bar follow]
- (cons "Follow" menumap)))))
-
- ;;
- ;; XEmacs.
- ;;
-
- ;; place the menu in the `Tools' menu.
- (let ((menu '("Follow"
- :filter follow-menu-filter
- ["Scroll Up" follow-scroll-up t]
- ["Scroll Down" follow-scroll-down t]
- ["Delete Other Windows and Split"
- follow-delete-other-windows-and-split t]
- ["Switch To Buffer" follow-switch-to-buffer t]
- ["Switch To Buffer (all windows)"
- follow-switch-to-buffer-all t]
- ["First Window" follow-first-window t]
- ["Last Window" follow-last-window t]
- ["Next Windows" follow-next-window t]
- ["Previous Window" follow-previous-window t]
- ["Recenter" follow-recenter t]
- ["Deactivate" follow-mode t])))
-
- ;; Why not just `(set-buffer-menubar current-menubar)'? The
- ;; question is a very good question. The reason is that under
- ;; Emacs 19, neither `set-buffer-menubar' nor
- ;; `current-menubar' is defined, hence the byte-compiler will
- ;; warn.
- (funcall (symbol-function 'set-buffer-menubar)
- (symbol-value 'current-menubar))
- (funcall (symbol-function 'add-submenu) '("Tools") menu))
-
- ;; When the mode is not activated, only one item is visible:
- ;; "Activate".
- (defun follow-menu-filter (menu)
- (if follow-mode
- menu
- '(["Activate " follow-mode t]))))))
-
-
-;;; Register the follow mode keymap.
-(or (assq 'follow-mode minor-mode-map-alist)
- (setq minor-mode-map-alist
- (cons (cons 'follow-mode follow-mode-map) minor-mode-map-alist)))
-
-;;}}}
-;;{{{ Cache
-
-(let ((cmds follow-cache-command-list))
- (while cmds
- (put (car cmds) 'follow-mode-use-cache t)
- (setq cmds (cdr cmds))))
-
-;;}}}
-
-;;{{{ The mode
-
-;;;###autoload
-(defun turn-on-follow-mode ()
- "Turn on Follow mode. Please see the function `follow-mode'."
- (interactive)
- (follow-mode 1))
-
-
-;;;###autoload
-(defun turn-off-follow-mode ()
- "Turn off Follow mode. Please see the function `follow-mode'."
- (interactive)
- (follow-mode -1))
-
-
-;;;###autoload
-(defun follow-mode (arg)
- "Minor mode which combines windows into one tall virtual window.
-
-The feeling of a \"virtual window\" has been accomplished by the use
-of two major techniques:
-
-* The windows always displays adjacent sections of the buffer.
- This means that whenever one window is moved, all the
- others will follow. (Hence the name Follow Mode.)
-
-* Should the point (cursor) end up outside a window, another
- window displaying that point is selected, if possible. This
- makes it possible to walk between windows using normal cursor
- movement commands.
-
-Follow mode comes to its prime when used on a large screen and two
-side-by-side window are used. The user can, with the help of Follow
-mode, use two full-height windows as though they would have been
-one. Imagine yourself editing a large function, or section of text,
-and beeing able to use 144 lines instead of the normal 72... (your
-mileage may vary).
-
-To split one large window into two side-by-side windows, the commands
-`\\[split-window-horizontally]' or \
-`M-x follow-delete-other-windows-and-split' can be used.
-
-Only windows displayed in the same frame follow each-other.
-
-If the variable `follow-intercept-processes' is non-nil, Follow mode
-will listen to the output of processes and redisplay accordingly.
-\(This is the default.)
-
-When Follow mode is switched on, the hook `follow-mode-hook'
-is called. When turned off, `follow-mode-off-hook' is called.
-
-Keys specific to Follow mode:
-\\{follow-mode-map}"
- (interactive "P")
- (make-local-variable 'follow-mode)
- (put 'follow-mode 'permanent-local t)
- (let ((follow-mode-orig follow-mode))
- (setq follow-mode
- (if (null arg)
- (not follow-mode)
- (> (prefix-numeric-value arg) 0)))
- (if (and follow-mode follow-intercept-processes)
- (follow-intercept-process-output))
- (cond ((and follow-mode (not follow-mode-orig)) ; On
- ;; XEmacs: If this is non-nil, the window will scroll before
- ;; the point will have a chance to get into the next window.
- (if (boundp 'scroll-on-clipped-lines)
- (set 'scroll-on-clipped-lines nil))
- (force-mode-line-update)
- (add-hook 'post-command-hook 'follow-post-command-hook t)
- (if (boundp 'post-command-idle-hook)
- (add-hook 'post-command-idle-hook
- 'follow-avoid-tail-recenter t))
- (run-hooks 'follow-mode-hook))
-
- ((and (not follow-mode) follow-mode-orig) ; Off
- (force-mode-line-update)
- (run-hooks 'follow-mode-off-hook)))))
-
-
-;; Register follow-mode as a minor mode.
-
-(if (fboundp 'add-minor-mode)
- ;; XEmacs
- (funcall (symbol-function 'add-minor-mode)
- 'follow-mode 'follow-mode-line-text)
- (or (assq 'follow-mode minor-mode-alist)
- (setq minor-mode-alist
- (cons '(follow-mode follow-mode-line-text) minor-mode-alist))))
-
-;;}}}
-;;{{{ Find file hook
-
-;; This will start follow-mode whenever a new file is loaded, if
-;; the variable `follow-auto' is non-nil.
-
-(add-hook 'find-file-hooks 'follow-find-file-hook t)
-
-(defun follow-find-file-hook ()
- "Find-file hook for Follow Mode. See the variable `follow-auto'."
- (if follow-auto (follow-mode t)))
-
-;;}}}
-
-;;{{{ User functions
-
-;;;
-;;; User functions usable when in Follow mode.
-;;;
-
-;;{{{ Scroll
-
-;; `scroll-up' and `-down', but for windows in Follow Mode.
-;;
-;; Almost like the real thing, excpet when the cursor ends up outside
-;; the top or bottom... In our case however, we end up outside the
-;; window and hence we are recenterd. Should we let `recenter' handle
-;; the point position we would never leave the selected window. To do
-;; it ourselves we would need to do our own redisplay, which is easier
-;; said than done. (Why didn't I do a real display abstraction from
-;; the beginning?)
-;;
-;; We must sometimes set `follow-internal-force-redisplay', otherwise
-;; our post-command-hook will move our windows back into the old
-;; position... (This would also be corrected if we would have had a
-;; good redisplay abstraction.)
-
-(defun follow-scroll-up (&optional arg)
- "Scroll text in a Follow Mode window chain up.
-
-If called with no ARG, the `next-screen-context-lines' last lines of
-the bottom window in the chain will be visible in the top window.
-
-If called with an argument, scroll ARG lines up.
-Negative ARG means scroll downward.
-
-Works like `scroll-up' when not in Follow Mode."
- (interactive "P")
- (cond ((not (and (boundp 'follow-mode) follow-mode))
- (scroll-up arg))
- (arg
- (save-excursion (scroll-up arg))
- (setq follow-internal-force-redisplay t))
- (t
- (let* ((windows (follow-all-followers))
- (end (window-end (car (reverse windows)))))
- (if (eq end (point-max))
- (signal 'end-of-buffer nil)
- (select-window (car windows))
- (goto-char end)
- (vertical-motion (- next-screen-context-lines))
- (set-window-start (car windows) (point)))))))
-
-
-(defun follow-scroll-down (&optional arg)
- "Scroll text in a Follow Mode window chain down.
-
-If called with no ARG, the `next-screen-context-lines' top lines of
-the top window in the chain will be visible in the bottom window.
-
-If called with an argument, scroll ARG lines down.
-Negative ARG means scroll upward.
-
-Works like `scroll-up' when not in Follow Mode."
- (interactive "P")
- (cond ((not (and (boundp 'follow-mode) follow-mode))
- (scroll-up arg))
- (arg
- (save-excursion (scroll-down arg)))
- (t
- (let* ((windows (follow-all-followers))
- (win (car (reverse windows)))
- (start (window-start (car windows))))
- (if (eq start (point-min))
- (signal 'beginning-of-buffer nil)
- (select-window win)
- (goto-char start)
- (vertical-motion (- (- (window-height win)
- 1
- next-screen-context-lines)))
- (set-window-start win (point))
- (goto-char start)
- (vertical-motion (- next-screen-context-lines 1))
- (setq follow-internal-force-redisplay t))))))
-
-;;}}}
-;;{{{ Buffer
-
-;;;###autoload
-(defun follow-delete-other-windows-and-split (&optional arg)
- "Create two side by side windows and enter Follow Mode.
-
-Execute this command to display as much as possible of the text
-in the selected window. All other windows, in the current
-frame, are deleted and the selected window is split in two
-side-by-side windows. Follow Mode is activated, hence the
-two windows always will display two successive pages.
-\(If one window is moved, the other one will follow.)
-
-If ARG is positive, the leftmost window is selected. If it negative,
-the rightmost is selected. If ARG is nil, the leftmost window is
-selected if the original window is the first one in the frame.
-
-To bind this command to a hotkey, place the following line
-in your `~/.emacs' file, replacing [f7] by your favourite key:
- (global-set-key [f7] 'follow-delete-other-windows-and-split)"
- (interactive "P")
- (let ((other (or (and (null arg)
- (not (eq (selected-window)
- (frame-first-window (selected-frame)))))
- (and arg
- (< (prefix-numeric-value arg) 0))))
- (start (window-start)))
- (delete-other-windows)
- (split-window-horizontally)
- (if other
- (progn
- (other-window 1)
- (set-window-start (selected-window) start)
- (setq follow-internal-force-redisplay t)))
- (follow-mode 1)))
-
-(defun follow-switch-to-buffer (buffer)
- "Show BUFFER in all windows in the current Follow Mode window chain."
- (interactive "BSwitch to Buffer: ")
- (let ((orig-window (selected-window))
- (windows (follow-all-followers)))
- (while windows
- (select-window (car windows))
- (switch-to-buffer buffer)
- (setq windows (cdr windows)))
- (select-window orig-window)))
-
-
-(defun follow-switch-to-buffer-all (&optional buffer)
- "Show BUFFER in all windows on this frame.
-Defaults to current buffer."
- (interactive (list (read-buffer "Switch to Buffer: "
- (current-buffer))))
- (or buffer (setq buffer (current-buffer)))
- (let ((orig-window (selected-window)))
- (walk-windows
- (function
- (lambda (win)
- (select-window win)
- (switch-to-buffer buffer))))
- (select-window orig-window)
- (follow-redisplay)))
-
-
-(defun follow-switch-to-current-buffer-all ()
- "Show current buffer in all windows on this frame, and enter Follow Mode.
-
-To bind this command to a hotkey place the following line
-in your `~/.emacs' file:
- (global-set-key [f7] 'follow-switch-to-current-buffer-all)"
- (interactive)
- (or (and (boundp 'follow-mode) follow-mode)
- (follow-mode 1))
- (follow-switch-to-buffer-all))
-
-;;}}}
-;;{{{ Movement
-
-;; Note, these functions are not very useful, atleast not unless you
-;; rebind the rather cumbersome key sequence `C-c . p'.
-
-(defun follow-next-window ()
- "Select the next window showing the same buffer."
- (interactive)
- (let ((succ (cdr (follow-split-followers (follow-all-followers)))))
- (if succ
- (select-window (car succ))
- (error "%s" "No more windows"))))
-
-
-(defun follow-previous-window ()
- "Select the previous window showing the same buffer."
- (interactive)
- (let ((pred (car (follow-split-followers (follow-all-followers)))))
- (if pred
- (select-window (car pred))
- (error "%s" "No more windows"))))
-
-
-(defun follow-first-window ()
- "Select the first window in the frame showing the same buffer."
- (interactive)
- (select-window (car (follow-all-followers))))
-
-
-(defun follow-last-window ()
- "Select the last window in the frame showing the same buffer."
- (interactive)
- (select-window (car (reverse (follow-all-followers)))))
-
-;;}}}
-;;{{{ Redraw
-
-(defun follow-recenter (&optional arg)
- "Recenter the middle window around the point,
-and rearrange all other windows around the middle window.
-
-With a positive argument, place the current line ARG lines
-from the top. With a negative, place it -ARG lines from the
-bottom."
- (interactive "P")
- (if arg
- (let ((p (point))
- (arg (prefix-numeric-value arg)))
- (if (>= arg 0)
- ;; Recenter relative to the top.
- (progn
- (follow-first-window)
- (goto-char p)
- (recenter arg))
- ;; Recenter relative to the bottom.
- (follow-last-window)
- (goto-char p)
- (recenter arg)
- ;; Otherwise, our post-command-hook will move the window
- ;; right back.
- (setq follow-internal-force-redisplay t)))
- ;; Recenter in the middle.
- (let* ((dest (point))
- (windows (follow-all-followers))
- (win (nth (/ (- (length windows) 1) 2) windows)))
- (select-window win)
- (goto-char dest)
- (recenter)
- ;;(setq follow-internal-force-redisplay t)
- )))
-
-
-(defun follow-redraw ()
- "Arrange windows displaying the same buffer in successor order.
-This function can be called even if the buffer is not in Follow mode.
-
-Hopefully, there should be no reason to call this function when in
-Follow mode since the windows should always be aligned."
- (interactive)
- (sit-for 0)
- (follow-redisplay))
-
-;;}}}
-;;{{{ End of buffer
-
-(defun follow-end-of-buffer (&optional arg)
- "Move point to the end of the buffer. Follow Mode style.
-
-If the end is not visible, it will be displayed in the last possible
-window in the Follow Mode window chain.
-
-The mark is left at the previous position. With arg N, put point N/10
-of the way from the true end."
- (interactive "P")
- (let ((followers (follow-all-followers))
- (pos (point)))
- (cond (arg
- (select-window (car (reverse followers))))
- ((follow-select-if-end-visible
- (follow-windows-start-end followers)))
- (t
- (select-window (car (reverse followers)))))
- (goto-char pos)
- (end-of-buffer arg)))
-
-;;}}}
-
-;;}}}
-
-;;{{{ Display
-
-;;;; The display routines
-
-;;{{{ Information gathering functions
-
-(defun follow-all-followers (&optional testwin)
- "Return all windows displaying the same buffer as the TESTWIN.
-The list contains only windows displayed in the same frame as TESTWIN.
-If TESTWIN is nil the selected window is used."
- (or (and testwin (window-live-p testwin))
- (setq testwin (selected-window)))
- (let* ((top (frame-first-window (window-frame testwin)))
- (win top)
- (done nil)
- (windows '())
- (buffer (window-buffer testwin)))
- (while (and (not done) win)
- (if (eq (window-buffer win) buffer)
- (setq windows (cons win windows)))
- (setq win (next-window win 'not))
- (if (eq win top)
- (setq done t)))
- (nreverse windows)))
-
-
-(defun follow-split-followers (windows &optional win)
- "Split the WINDOWS into the sets: predecessors and successors.
-Return `(PRED . SUCC)' where `PRED' and `SUCC' are ordered starting
-from the selected window."
- (or win
- (setq win (selected-window)))
- (let ((pred '()))
- (while (not (eq (car windows) win))
- (setq pred (cons (car windows) pred))
- (setq windows (cdr windows)))
- (cons pred (cdr windows))))
-
-
-;; Try to optimize this function for speed!
-
-(defun follow-calc-win-end (&optional win)
- "Calculate the presumed window end for WIN.
-
-Actually, the position returned is the start of the next
-window, normally is the end plus one.
-
-If WIN is nil, the selected window is used.
-
-Returns (end-pos end-of-buffer-p)"
- (if follow-emacs-version-xemacs-p
- ;; XEmacs can calculate the end of the window by using
- ;; the 'guarantee options. GOOD!
- (let ((end (window-end win t)))
- (if (= end (funcall (symbol-function 'point-max)
- (window-buffer win)))
- (list end t)
- (list (+ end 1) nil)))
- ;; Emacs 19: We have to calculate the end by ourselves.
- ;; This code works on both XEmacs and Emacs 19, but now
- ;; that XEmacs has got custom-written code, this could
- ;; be optimized for Emacs 19.
- (let ((orig-win (and win (selected-window)))
- height
- buffer-end-p)
- (if win (select-window win))
- (prog1
- (save-excursion
- (goto-char (window-start))
- (setq height (- (window-height) 1))
- (setq buffer-end-p
- (if (bolp)
- (not (= height (vertical-motion height)))
- (save-restriction
- ;; Fix a mis-feature in `vertical-motion':
- ;; The start of the window is assumed to
- ;; coinside with the start of a line.
- (narrow-to-region (point) (point-max))
- (not (= height (vertical-motion height))))))
- (list (point) buffer-end-p))
- (if orig-win
- (select-window orig-win))))))
-
-
-;; Can't use `save-window-excursion' since it triggers a redraw.
-(defun follow-calc-win-start (windows pos win)
- "Calculate where WIN will start if the first in WINDOWS start at POS.
-
-If WIN is nil the point below all windows is returned."
- (let (start)
- (while (and windows (not (eq (car windows) win)))
- (setq start (window-start (car windows)))
- (set-window-start (car windows) pos 'noforce)
- (setq pos (car (inline (follow-calc-win-end (car windows)))))
- (set-window-start (car windows) start 'noforce)
- (setq windows (cdr windows)))
- pos))
-
-
-;; The result from `follow-windows-start-end' is cached when using
-;; a handful simple commands, like cursor movement commands.
-
-(defsubst follow-cache-valid-p (windows)
- "Test if the cached value of `follow-windows-start-end' can be used.
-Note that this handles the case when the cache has been set to nil."
- (let ((res t)
- (cache follow-windows-start-end-cache))
- (while (and res windows cache)
- (setq res (and (eq (car windows)
- (car (car cache)))
- (eq (window-start (car windows))
- (car (cdr (car cache))))))
- (setq windows (cdr windows))
- (setq cache (cdr cache)))
- (and res (null windows) (null cache))))
-
-
-(defsubst follow-invalidate-cache ()
- "Force `follow-windows-start-end' to recalculate the end of the window."
- (setq follow-windows-start-end-cache nil))
-
-
-;; Build a list of windows and their start and end positions.
-;; Useful to avoid calculating start/end position whenever they are needed.
-;; The list has the format:
-;; ((Win Start End End-of-buffer-visible-p) ...)
-
-;; Used to have a `save-window-excursion', but it obviously triggered
-;; redraws of the display. Check if I used it for anything.
-
-
-(defun follow-windows-start-end (windows)
- "Builds a list of (WIN START END BUFFER-END-P) for every window in WINDOWS."
- (if (follow-cache-valid-p windows)
- follow-windows-start-end-cache
- (let ((win-start-end '())
- (orig-win (selected-window)))
- (while windows
- (select-window (car windows))
- (setq win-start-end
- (cons (cons (car windows)
- (cons (window-start)
- (follow-calc-win-end)))
- win-start-end))
- (setq windows (cdr windows)))
- (select-window orig-win)
- (setq follow-windows-start-end-cache (nreverse win-start-end))
- follow-windows-start-end-cache)))
-
-
-(defsubst follow-pos-visible (pos win win-start-end)
- "Non-nil when POS is visible in WIN."
- (let ((wstart-wend-bend (cdr (assq win win-start-end))))
- (and (>= pos (car wstart-wend-bend))
- (or (< pos (car (cdr wstart-wend-bend)))
- (nth 2 wstart-wend-bend)))))
-
-
-;; By `aligned' we mean that for all adjecent windows, the end of the
-;; first is equal with the start of the successor. The first window
-;; should start at a full screen line.
-
-(defsubst follow-windows-aligned-p (win-start-end)
- "Non-nil if the follower WINDOWS are alinged."
- (let ((res t))
- (save-excursion
- (goto-char (window-start (car (car win-start-end))))
- (if (bolp)
- nil
- (vertical-motion 0 (car (car win-start-end)))
- (setq res (eq (point) (window-start (car (car win-start-end)))))))
- (while (and res (cdr win-start-end))
- ;; At least two followers left
- (setq res (eq (car (cdr (cdr (car win-start-end))))
- (car (cdr (car (cdr win-start-end))))))
- (setq win-start-end (cdr win-start-end)))
- res))
-
-
-;; Check if the point is visible in all windows. (So that
-;; no one will be recentered.)
-
-(defun follow-point-visible-all-windows-p (win-start-end)
- "Non-nil when the window-point is visible in all windows."
- (let ((res t))
- (while (and res win-start-end)
- (setq res (follow-pos-visible (window-point (car (car win-start-end)))
- (car (car win-start-end))
- win-start-end))
- (setq win-start-end (cdr win-start-end)))
- res))
-
-
-;; Make sure WIN always starts at the beginning of an whole screen
-;; line. If WIN is not aligned the start is updated which probably
-;; will lead to a redisplay of the screen later on.
-;;
-;; This is used with the first window in a follow chain. The reason
-;; is that we want to detect that the point is outside the window.
-;; (Without the update, the start of the window will move as the
-;; user presses BackSpace, and the other window redisplay routines
-;; will move the start of the window in the wrong direction.)
-
-(defun follow-update-window-start (win)
- "Make sure that the start of WIN starts at a full screen line."
- (save-excursion
- (goto-char (window-start win))
- (if (bolp)
- nil
- (vertical-motion 0 win)
- (if (eq (point) (window-start win))
- nil
- (vertical-motion 1 win)
- (set-window-start win (point) 'noforce)))))
-
-;;}}}
-;;{{{ Selection functions
-
-;; Make a window in WINDOWS selected if it currently
-;; is displaying the position DEST.
-;;
-;; We don't select a window if it just has been moved.
-
-(defun follow-select-if-visible (dest win-start-end)
- "Select and return a window, if DEST is visible in it.
-Return the selected window."
- (let ((win nil))
- (while (and (not win) win-start-end)
- ;; Don't select a window which was just moved. This makes it
- ;; possible to later select the last window after a `end-of-buffer'
- ;; command.
- (if (follow-pos-visible dest (car (car win-start-end)) win-start-end)
- (progn
- (setq win (car (car win-start-end)))
- (select-window win)))
- (setq win-start-end (cdr win-start-end)))
- win))
-
-
-;; Lets select a window showing the end. Make sure we only select it if it
-;; it wasn't just moved here. (i.e. M-> shall not unconditionally place
-;; the point in the selected window.)
-;;
-;; (Compability cludge: in Emacs 19 `window-end' is equal to `point-max';
-;; in XEmacs, it is equal to `point-max + 1'. Should I really bother
-;; checking `window-end' now when I check `end-of-buffer' explicitylt?)
-
-(defun follow-select-if-end-visible (win-start-end)
- "Select and return a window, if end is visible in it."
- (let ((win nil))
- (while (and (not win) win-start-end)
- ;; Don't select a window which was just moved. This makes it
- ;; possible to later select the last window after a `end-of-buffer'
- ;; command.
- (if (and (eq (point-max) (nth 2 (car win-start-end)))
- (nth 3 (car win-start-end))
- (eq (point-max) (min (point-max)
- (window-end (car (car win-start-end))))))
- (progn
- (setq win (car (car win-start-end)))
- (select-window win)))
- (setq win-start-end (cdr win-start-end)))
- win))
-
-
-;; Select a window which will display the point if the windows would
-;; be redisplayed with the first window fixed. This is useful for
-;; example when the user has pressed return at the bottom of a window
-;; as the point is not visible in any window.
-
-(defun follow-select-if-visible-from-first (dest windows)
- "Select and return a window with DEST, if WINDOWS are redrawn from top."
- (let ((win nil)
- end-pos-end-p)
- (save-excursion
- (goto-char (window-start (car windows)))
- ;; Make sure the line start in the beginning of a real screen
- ;; line.
- (vertical-motion 0 (car windows))
- (if (< dest (point))
- ;; Above the start, not visible.
- nil
- ;; At or below the start. Check the windows.
- (save-window-excursion
- (while (and (not win) windows)
- (set-window-start (car windows) (point) 'noforce)
- (setq end-pos-end-p (follow-calc-win-end (car windows)))
- (goto-char (car end-pos-end-p))
- ;; Visible, if dest above end, or if eob is visible inside
- ;; the window.
- (if (or (car (cdr end-pos-end-p))
- (< dest (point)))
- (setq win (car windows))
- (setq windows (cdr windows)))))))
- (if win
- (select-window win))
- win))
-
-
-;;}}}
-;;{{{ Redisplay
-
-;; Redraw all the windows on the screen, starting with the top window.
-;; The window used as as marker is WIN, or the selcted window if WIN
-;; is nil.
-
-(defun follow-redisplay (&optional windows win)
- "Reposition the WINDOWS around WIN.
-Should the point be too close to the roof we redisplay everything
-from the top. WINDOWS should contain a list of windows to
-redisplay, it is assumed that WIN is a member of the list.
-Should WINDOWS be nil, the windows displaying the
-same buffer as WIN, in the current frame, are used.
-Should WIN be nil, the selected window is used."
- (or win
- (setq win (selected-window)))
- (or windows
- (setq windows (follow-all-followers win)))
- (follow-downward windows (follow-calculate-first-window-start windows win)))
-
-
-;; Redisplay a chain of windows. Start every window directly after the
-;; end of the previous window, to make sure long lines are displayed
-;; correctly.
-
-(defun follow-downward (windows pos)
- "Redisplay all WINDOWS starting at POS."
- (while windows
- (set-window-start (car windows) pos)
- (setq pos (car (follow-calc-win-end (car windows))))
- (setq windows (cdr windows))))
-
-
-;;(defun follow-downward (windows pos)
-;; "Redisplay all WINDOWS starting at POS."
-;; (let (p)
-;; (while windows
-;; (setq p (window-point (car windows)))
-;; (set-window-start (car windows) pos)
-;; (set-window-point (car windows) (max p pos))
-;; (setq pos (car (follow-calc-win-end (car windows))))
-;; (setq windows (cdr windows)))))
-
-
-;; Return the start of the first window.
-;;
-;; First, estimate the position. It the value is not perfect (i.e. we
-;; have somewhere splited a line between windows) we try to enhance
-;; the value.
-;;
-;; The guess is always perfect if no long lines is split between
-;; windows.
-;;
-;; The worst case peformace of probably very bad, but it is very
-;; unlikely that we ever will miss the correct start by more than one
-;; or two lines.
-
-(defun follow-calculate-first-window-start (windows &optional win start)
- "Calculate the start of the first window.
-
-WINDOWS is a chain of windows to work with. WIN is the window
-to recenter around. It is assumed that WIN starts at position
-START."
- (or win
- (setq win (selected-window)))
- (or start
- (setq start (window-start win)))
- (let ((guess (follow-estimate-first-window-start windows win start)))
- (if (car guess)
- (cdr guess)
- ;; The guess wasn't exact, try to enhance it.
- (let ((win-start (follow-calc-win-start windows (cdr guess) win)))
- (cond ((= win-start start)
- (follow-debug-message "exact")
- (cdr guess))
- ((< win-start start)
- (follow-debug-message "above")
- (follow-calculate-first-window-start-from-above
- windows (cdr guess) win start))
- (t
- (follow-debug-message "below")
- (follow-calculate-first-window-start-from-below
- windows (cdr guess) win start)))))))
-
-
-;; `exact' is disabled due to XEmacs and fonts of variable
-;; height.
-(defun follow-estimate-first-window-start (windows win start)
- "Estimate the position of the first window.
-
-Returns (EXACT . POS). If EXACT is non-nil, POS is the starting
-position of the first window. Otherwise it is a good guess."
- (let ((pred (car (follow-split-followers windows win)))
- (exact nil))
- (save-excursion
- (goto-char start)
- ;(setq exact (bolp))
- (vertical-motion 0 win)
- (while pred
- (vertical-motion (- 1 (window-height (car pred))) (car pred))
- (if (not (bolp))
- (setq exact nil))
- (setq pred (cdr pred)))
- (cons exact (point)))))
-
-
-;; Find the starting point, start at GUESS and search downward.
-;; The returned point is always a point below GUESS.
-
-(defun follow-calculate-first-window-start-from-above
- (windows guess win start)
- (save-excursion
- (let ((done nil)
- win-start
- res)
- (goto-char guess)
- (while (not done)
- (if (not (= (vertical-motion 1 (car windows)) 1))
- ;; Hit bottom! (Can we really do this?)
- ;; We'll keep it, since it ensures termination.
- (progn
- (setq done t)
- (setq res (point-max)))
- (setq win-start (follow-calc-win-start windows (point) win))
- (if (>= win-start start)
- (progn
- (setq done t)
- (setq res (point))))))
- res)))
-
-
-;; Find the starting point, start at GUESS and search upward. Return
-;; a point on the same line as GUESS, or above.
-;;
-;; (Is this ever used? I must make sure it works just in case it is
-;; ever called.)
-
-(defun follow-calculate-first-window-start-from-below
- (windows guess &optional win start)
- (setq win (or win (selected-window)))
- (setq start (or start (window-start win)))
- (save-excursion
- (let ((done nil)
- win-start
- res)
- ;; Always calculate what happend when no line is displayed in the first
- ;; window. (The `previous' res is needed below!)
- (goto-char guess)
- (vertical-motion 0 (car windows))
- (setq res (point))
- (while (not done)
- (if (not (= (vertical-motion -1 (car windows)) -1))
- ;; Hit roof!
- (progn
- (setq done t)
- (setq res (point-min)))
- (setq win-start (follow-calc-win-start windows (point) win))
- (cond ((= win-start start) ; Perfect match, use this value
- (setq done t)
- (setq res (point)))
- ((< win-start start) ; Walked to far, use preious result
- (setq done t))
- (t ; Store result for next iteration
- (setq res (point))))))
- res)))
-
-;;}}}
-;;{{{ Avoid tail recenter
-
-;; This sets the window internal flag `force_start'. The effect is that
-;; windows only displaying the tail isn't recentered.
-;; Has to be called before every redisplay... (Great isn't it?)
-;;
-;; XEmacs doesn't recenter the tail, GOOD!
-;;
-;; A window displaying only the tail, is a windows whose
-;; window-start position is equal to (point-max) of the buffer it
-;; displays.
-;;
-;; This function is also added to `post-command-idle-hook', introduced
-;; in Emacs 19.30. This is needed since the vaccine injected by the
-;; call from `post-command-hook' only works until the next redisplay.
-;; It is possible that the functions in the `post-command-idle-hook'
-;; can cause a redisplay, and hence a new vaccine is needed.
-;;
-;; Sometimes, calling this function could actually cause a redisplay,
-;; especially if it is placed in the debug filter section. I must
-;; investigate this further...
-
-(defun follow-avoid-tail-recenter (&rest rest)
- "Make sure windows displaying the end of a buffer aren't recentered.
-
-This is done by reading and rewriting the start positon of
-non-first windows in Follow Mode."
- (if follow-avoid-tail-recenter-p
- (let* ((orig-buffer (current-buffer))
- (top (frame-first-window (selected-frame)))
- (win top)
- (who '()) ; list of (buffer . frame)
- start
- pair) ; (buffer . frame)
- ;; If the only window in the frame is a minibuffer
- ;; window, `next-window' will never find it again...
- (if (window-minibuffer-p top)
- nil
- (while ;; look, no body!
- (progn
- (setq start (window-start win))
- (set-buffer (window-buffer win))
- (setq pair (cons (window-buffer win) (window-frame win)))
- (if (member pair who)
- (if (and (boundp 'follow-mode) follow-mode
- (eq (point-max) start))
- ;; Write the same window start back, but don't
- ;; set the NOFORCE flag.
- (set-window-start win start))
- (setq who (cons pair who)))
- (setq win (next-window win 'not t))
- (not (eq win top)))) ;; Loop while this is true.
- (set-buffer orig-buffer)))))
-
-;;}}}
-
-;;}}}
-;;{{{ Post Command Hook
-
-;;; The magic little box. This function is called after every command.
-
-;; This is not as complicated as it seems. It is simply a list of common
-;; display situations and the actions to take, plus commands for redrawing
-;; the screen if it should be unaligned.
-;;
-;; We divide the check into two parts; whether we are at the end or not.
-;; This is due to the fact that the end can actaually be visible
-;; in several window even though they are aligned.
-
-(defun follow-post-command-hook ()
- "Ensure that the windows in Follow mode are adjecent after each command."
- (setq follow-inside-post-command-hook t)
- (if (or (not (input-pending-p))
- ;; Sometimes, in XEmacs, mouse events are not handled
- ;; properly by `input-pending-p'. A typical example is
- ;; when clicking on a node in `info'.
- (and (boundp 'current-mouse-event)
- (symbol-value 'current-mouse-event)
- (fboundp 'button-event-p)
- (funcall (symbol-function 'button-event-p)
- (symbol-value 'current-mouse-event))))
- ;; Work in the selected window, not in the current buffer.
- (let ((orig-buffer (current-buffer))
- (win (selected-window)))
- (set-buffer (window-buffer win))
- (or (and (symbolp this-command)
- (get this-command 'follow-mode-use-cache))
- (follow-invalidate-cache))
- (if (and (boundp 'follow-mode) follow-mode
- (not (window-minibuffer-p win)))
- ;; The buffer shown in the selected window is in follow
- ;; mode, lets find the current state of the display and
- ;; cache the result for speed (i.e. `aligned' and `visible'.)
- (let* ((windows (inline (follow-all-followers win)))
- (dest (point))
- (win-start-end (inline
- (follow-update-window-start (car windows))
- (follow-windows-start-end windows)))
- (aligned (follow-windows-aligned-p win-start-end))
- (visible (follow-pos-visible dest win win-start-end)))
- (if (not (and aligned visible))
- (follow-invalidate-cache))
- (inline (follow-avoid-tail-recenter))
- ;; Select a window to display the point.
- (or follow-internal-force-redisplay
- (progn
- (if (eq dest (point-max))
- ;; We're at the end, we have be be careful since
- ;; the display can be aligned while `dest' can
- ;; be visible in several windows.
- (cond
- ;; Select the current window, but only when
- ;; the display is correct. (When inserting
- ;; character in a tail window, the display is
- ;; not correct, as they are shown twice.)
- ;;
- ;; Never stick to the current window after a
- ;; deletion. The reason is cosmetic, when
- ;; typing `DEL' in a window showing only the
- ;; end of the file, character are removed
- ;; from the window above, which is very
- ;; unintuitive.
- ((and visible
- aligned
- (not (memq this-command
- '(backward-delete-char
- delete-backward-char
- backward-delete-char-untabify
- kill-region))))
- (follow-debug-message "Max: same"))
- ;; If the end is visible, and the window
- ;; doesn't seems like it just has been moved,
- ;; select it.
- ((follow-select-if-end-visible win-start-end)
- (follow-debug-message "Max: end visible")
- (setq visible t)
- (setq aligned nil)
- (goto-char dest))
- ;; Just show the end...
- (t
- (follow-debug-message "Max: default")
- (select-window (car (reverse windows)))
- (goto-char dest)
- (setq visible nil)
- (setq aligned nil)))
-
- ;; We're not at the end, here life is much simpler.
- (cond
- ;; This is the normal case!
- ;; It should be optimized for speed.
- ((and visible aligned)
- (follow-debug-message "same"))
- ;; Pick a position in any window. If the
- ;; display is ok, this will pick the `correct'
- ;; window. If the display is wierd do this
- ;; anyway, this will be the case after a delete
- ;; at the beginning of the window.
- ((follow-select-if-visible dest win-start-end)
- (follow-debug-message "visible")
- (setq visible t)
- (goto-char dest))
- ;; Not visible anywhere else, lets pick this one.
- ;; (Is this case used?)
- (visible
- (follow-debug-message "visible in selected."))
- ;; Far out!
- ((eq dest (point-min))
- (follow-debug-message "min")
- (select-window (car windows))
- (goto-char dest)
- (set-window-start (selected-window) (point-min))
- (setq win-start-end (follow-windows-start-end windows))
- (follow-invalidate-cache)
- (setq visible t)
- (setq aligned nil))
- ;; If we can position the cursor without moving the first
- ;; window, do it. This is the case which catches `RET'
- ;; at the bottom of a window.
- ((follow-select-if-visible-from-first dest windows)
- (follow-debug-message "Below first")
- (setq visible t)
- (setq aligned t)
- (follow-redisplay windows (car windows))
- (goto-char dest))
- ;; None of the above. For simplicity, we stick to the
- ;; selected window.
- (t
- (follow-debug-message "None")
- (setq visible nil)
- (setq aligned nil))))
- ;; If a new window has been selected, make sure that the
- ;; old is not scrolled when the point is outside the
- ;; window.
- (or (eq win (selected-window))
- (let ((p (window-point win)))
- (set-window-start win (window-start win) nil)
- (set-window-point win p)))))
- ;; Make sure the point is visible in the selected window.
- ;; (This could lead to a scroll.)
- (if (or visible
- (follow-pos-visible dest win win-start-end))
- nil
- (sit-for 0)
- (follow-avoid-tail-recenter)
- (setq win-start-end (follow-windows-start-end windows))
- (follow-invalidate-cache)
- (setq aligned nil))
- ;; Redraw the windows whenever needed.
- (if (or follow-internal-force-redisplay
- (not (or aligned
- (follow-windows-aligned-p win-start-end)))
- (not (inline (follow-point-visible-all-windows-p
- win-start-end))))
- (progn
- (setq follow-internal-force-redisplay nil)
- (follow-redisplay windows (selected-window))
- (setq win-start-end (follow-windows-start-end windows))
- (follow-invalidate-cache)
- ;; When the point ends up in another window. This
- ;; happends when dest is in the beginning of the
- ;; file and the selected window is not the first.
- ;; It can also, in rare situations happend when
- ;; long lines are used and there is a big
- ;; difference between the width of the windows.
- ;; (When scrolling one line in a wide window which
- ;; will cause a move larger that an entire small
- ;; window.)
- (if (follow-pos-visible dest win win-start-end)
- nil
- (follow-select-if-visible dest win-start-end)
- (goto-char dest))))
-
- ;; If the region is visible, make it look good when spanning
- ;; multiple windows.
- (if (or (and (boundp 'mark-active) (symbol-value 'mark-active))
- (and (fboundp 'region-active-p)
- (funcall (symbol-function 'region-active-p))))
- (follow-maximize-region
- (selected-window) windows win-start-end))
-
- (inline (follow-avoid-tail-recenter))
- ;; DEBUG
- ;;(if (not (follow-windows-aligned-p
- ;; (follow-windows-start-end windows)))
- ;; (message "follow-mode: windows still unaligend!"))
- ;; END OF DEBUG
- ) ; Matches (let*
- ;; Buffer not in follow mode:
- ;; We still must update the windows displaying the tail so that
- ;; Emacs won't recenter them.
- (follow-avoid-tail-recenter))
- (set-buffer orig-buffer)))
- (setq follow-inside-post-command-hook nil))
-
-;;}}}
-;;{{{ The region
-
-;; Tries to make the highlighted area representing the region look
-;; good when spanning several windows.
-;;
-;; Not perfect, as the point can't be placed at window end, only at
-;; end-1. Whis will highlight a little bit in windows above
-;; the current.
-
-(defun follow-maximize-region (win windows win-start-end)
- "Make a highlighted region stretching multiple windows look good
-when in Follow mode."
- (let* ((all (follow-split-followers windows win))
- (pred (car all))
- (succ (cdr all))
- data)
- (while pred
- (setq data (assq (car pred) win-start-end))
- (set-window-point (car pred) (max (nth 1 data) (- (nth 2 data) 1)))
- (setq pred (cdr pred)))
- (while succ
- (set-window-point (car succ) (nth 1 (assq (car succ) win-start-end)))
- (setq succ (cdr succ)))))
-
-;;}}}
-;;{{{ Scroll bar
-
-;;;; Scroll-bar support code.
-
-;;; Why is it needed? Well, if the selected window is in follow mode,
-;;; all its follower stick to it blindly. If one of them is scrolled,
-;;; it immediately returns to the original position when the mouse is
-;;; released. If the selected window is not a follower of the dragged
-;;; window the windows will be unaligned.
-
-;;; The advices doesn't get compiled. Aestetically, this might be a
-;;; problem but in practical life it isn't.
-
-;;; Discussion: Now when the other windows in the chain follow the
-;;; dragged, should we really select it?
-
-(cond ((fboundp 'scroll-bar-drag)
- ;;;
- ;;; Emacs 19 style scrollbars.
- ;;;
-
- ;; Select the dragged window if it is a follower of the
- ;; selected window.
- ;;
- ;; Generate advices of the form:
- ;; (defadvice scroll-bar-drag (after follow-scroll-bar-drag activate)
- ;; "Adviced by `follow-mode'."
- ;; (follow-redraw-after-event (ad-get-arg 0)))
- (let ((cmds '(scroll-bar-drag
- scroll-bar-drag-1 ; Executed at every move.
- scroll-bar-scroll-down
- scroll-bar-scroll-up
- scroll-bar-set-window-start)))
- (while cmds
- (eval
- (` (defadvice (, (intern (symbol-name (car cmds))))
- (after
- (, (intern (concat "follow-" (symbol-name (car cmds)))))
- activate)
- "Adviced by Follow Mode."
- (follow-redraw-after-event (ad-get-arg 0)))))
- (setq cmds (cdr cmds))))
-
-
- (defun follow-redraw-after-event (event)
- "Adviced by Follow mode."
- (condition-case nil
- (let* ((orig-win (selected-window))
- (win (nth 0 (funcall
- (symbol-function 'event-start) event)))
- (fmode (assq 'follow-mode
- (buffer-local-variables
- (window-buffer win)))))
- (if (and fmode (cdr fmode))
- ;; The selected window is in follow-mode
- (progn
- ;; Recenter around the dragged window.
- (select-window win)
- (follow-redisplay)
- (select-window orig-win))))
- (error nil))))
-
-
- ((fboundp 'scrollbar-vertical-drag)
- ;;;
- ;;; XEmacs style scrollbars.
- ;;;
-
- ;; Advice all scrollbar functions on the form:
- ;;
- ;; (defadvice scrollbar-line-down
- ;; (after follow-scrollbar-line-down activate)
- ;; (follow-xemacs-scrollbar-support (ad-get-arg 0)))
-
- (let ((cmds '(scrollbar-line-down ; Window
- scrollbar-line-up
- scrollbar-page-down ; Object
- scrollbar-page-up
- scrollbar-to-bottom ; Window
- scrollbar-to-top
- scrollbar-vertical-drag ; Object
- )))
-
- (while cmds
- (eval
- (` (defadvice (, (intern (symbol-name (car cmds))))
- (after
- (, (intern (concat "follow-" (symbol-name (car cmds)))))
- activate)
- "Adviced by `follow-mode'."
- (follow-xemacs-scrollbar-support (ad-get-arg 0)))))
- (setq cmds (cdr cmds))))
-
-
- (defun follow-xemacs-scrollbar-support (window)
- "Redraw windows showing the same buffer as shown in WINDOW.
-WINDOW is either the dragged window, or a cons containing the
-window as its first element. This is called while the user drags
-the scrollbar.
-
-WINDOW can be an object or a window."
- (condition-case nil
- (progn
- (if (consp window)
- (setq window (car window)))
- (let ((fmode (assq 'follow-mode
- (buffer-local-variables
- (window-buffer window))))
- (orig-win (selected-window)))
- (if (and fmode (cdr fmode))
- (progn
- ;; Recenter around the dragged window.
- (select-window window)
- (follow-redisplay)
- (select-window orig-win)))))
- (error nil)))))
-
-;;}}}
-;;{{{ Process output
-
-;;; The following sections installs a spy which listens to process
-;;; output and tries to reposition the windows whose buffers are in
-;;; Follow mode. We play safe as much as possible...
-;;;
-;;; When follow-mode is activated all active processes are
-;;; intercepted. All new processes which change their filter function
-;;; using `set-process-filter' are also intercepted. The reason is
-;;; that a process can cause a redisplay recentering "tail" windows.
-;;; Note that it doesn't hurt to spy on more processes than needed.
-;;;
-;;; Technically, we set the process filter to `follow-generic-filter'.
-;;; The original filter is stored in `follow-process-filter-alist'.
-;;; Our generic filter calls the original filter, or inserts the
-;;; output into the buffer, if the buffer originally didn't have an
-;;; output filter. It also makes sure that the windows connected to
-;;; the buffer are aligned.
-;;;
-;;; Discussion: How to we find processes which doesn't call
-;;; `set-process-filter'? (How often are processes created in a
-;;; buffer after Follow mode are activated?)
-;;;
-;;; Discussion: Should we also advice `process-filter' to make our
-;;; filter invisible to others?
-
-;;{{{ Advice for `set-process-filter'
-
-;; Do not call this with 'follow-generic-filter as the name of the
-;; filter...
-
-(defadvice set-process-filter (before follow-set-process-filter activate)
- "Follow Mode listens to calls to this function to make
-sure process output will be displayed correctly in buffers
-in which the mode is activated.
-
-Follow Mode inserts its own process filter to do its
-magic stuff before the real process filter is called."
- (if follow-intercept-processes
- (progn
- (setq follow-process-filter-alist
- (delq (assq (ad-get-arg 0) follow-process-filter-alist)
- follow-process-filter-alist))
- (follow-tidy-process-filter-alist)
- (cond ((eq (ad-get-arg 1) t))
- ((eq (ad-get-arg 1) nil)
- (ad-set-arg 1 'follow-generic-filter))
- (t
- (setq follow-process-filter-alist
- (cons (cons (ad-get-arg 0) (ad-get-arg 1))
- follow-process-filter-alist))
- (ad-set-arg 1 'follow-generic-filter))))))
-
-
-(defun follow-call-set-process-filter (proc filter)
- "Call original `set-process-filter' without the Follow mode advice."
- (ad-disable-advice 'set-process-filter 'before
- 'follow-set-process-filter)
- (ad-activate 'set-process-filter)
- (prog1
- (set-process-filter proc filter)
- (ad-enable-advice 'set-process-filter 'before
- 'follow-set-process-filter)
- (ad-activate 'set-process-filter)))
-
-
-(defadvice process-filter (after follow-process-filter activate)
- "Normally when Follow mode is activated all processes has the
-process filter set to `follow-generic-filter'. With this advice,
-the original process filter is returned."
- (cond ((eq ad-return-value 'follow-generic-filter)
- (setq ad-return-value
- (cdr-safe (assq (ad-get-arg 0)
- follow-process-filter-alist))))))
-
-
-(defun follow-call-process-filter (proc)
- "Call original `process-filter' without the Follow mode advice."
- (ad-disable-advice 'process-filter 'after
- 'follow-process-filter)
- (ad-activate 'process-filter)
- (prog1
- (process-filter proc)
- (ad-enable-advice 'process-filter 'after
- 'follow-process-filter)
- (ad-activate 'process-filter)))
-
-
-(defun follow-tidy-process-filter-alist ()
- "Remove old processes from `follow-process-filter-alist'."
- (let ((alist follow-process-filter-alist)
- (ps (process-list))
- (new ()))
- (while alist
- (if (and (not (memq (process-status (car (car alist)))
- '(exit signal closed nil)))
- (memq (car (car alist)) ps))
- (setq new (cons (car alist) new)))
- (setq alist (cdr alist)))
- (setq follow-process-filter-alist new)))
-
-;;}}}
-;;{{{ Start/stop interception of processes.
-
-;; Normally, all new processed are intercepted by our `set-process-filter'.
-;; This is needed to intercept old processed which were started before we were
-;; loaded, and processes we have forgotten by calling
-;; `follow-stop-intercept-process-output'.
-
-(defun follow-intercept-process-output ()
- "Intercept all active processes.
-
-This is needed so that Follow Mode can track all display events in the
-system. (See `follow-mode')"
- (interactive)
- (let ((list (process-list)))
- (while list
- (if (eq (process-filter (car list)) 'follow-generic-filter)
- nil
- ;; The custom `set-process-filter' defined above.
- (set-process-filter (car list) (process-filter (car list))))
- (setq list (cdr list))))
- (setq follow-intercept-processes t))
-
-
-(defun follow-stop-intercept-process-output ()
- "Stop Follow Mode from spying on processes.
-
-All current spypoints are removed and no new will be added.
-
-The effect is that Follow mode won't be able to handle buffers
-connected to processes.
-
-The only reason to call this function is if the Follow mode spy filter
-would interfere with some other package. If this happens, please
-report this using the `follow-submit-feedback' function."
- (interactive)
- (follow-tidy-process-filter-alist)
- (let ((list (process-list)))
- (while list
- (if (eq (process-filter (car list)) 'follow-generic-filter)
- (progn
- (follow-call-set-process-filter
- (car list)
- (cdr-safe (assq (car list) follow-process-filter-alist)))
- (setq follow-process-filter-alist
- (delq (assq (car list) follow-process-filter-alist)
- follow-process-filter-alist))))
- (setq list (cdr list))))
- (setq follow-intercept-processes nil))
-
-;;}}}
-;;{{{ The filter
-
-;;; The following section is a naive method to make buffers with
-;;; process output to work with Follow mode. Whenever the start of the
-;;; window displaying the buffer is moved, we moves it back to its
-;;; original position and try to select a new window. (If we fail,
-;;; the normal redisplay functions of Emacs will scroll it right
-;;; back!)
-
-(defun follow-generic-filter (proc output)
- "Process output filter for process connected to buffers in Follow mode."
- (let* ((old-buffer (current-buffer))
- (orig-win (selected-window))
- (buf (process-buffer proc))
- (win (and buf (if (eq buf (window-buffer orig-win))
- orig-win
- (get-buffer-window buf t))))
- (return-to-orig-win (and win (not (eq win orig-win))))
- (orig-window-start (and win (window-start win))))
-
- ;; If input is pending, the `sit-for' below won't redraw the
- ;; display. In that case, calling `follow-avoid-tail-recenter' may
- ;; provoke the process hadnling code to sceduling a redisplay.
- ;(or (input-pending-p)
- ; (follow-avoid-tail-recenter))
-
- ;; Output the `output'.
- (let ((filter (cdr-safe (assq proc follow-process-filter-alist))))
- (cond
- ;; Call the original filter function
- (filter
- (funcall filter proc output))
-
- ;; No filter, but we've got a buffer. Just output into it.
- (buf
- (set-buffer buf)
- (if (not (marker-buffer (process-mark proc)))
- (set-marker (process-mark proc) (point-max)))
- (let ((moving (= (point) (process-mark proc)))
- (odeactivate (and (boundp 'deactivate-mark)
- (symbol-value 'deactivate-mark)))
- (old-buffer-read-only buffer-read-only))
- (setq buffer-read-only nil)
- (save-excursion
- (goto-char (process-mark proc))
- ;; `insert-before-markers' just in case the users next
- ;; command is M-y.
- (insert-before-markers output)
- (set-marker (process-mark proc) (point)))
- (if moving (goto-char (process-mark proc)))
- (if (boundp 'deactivate-mark)
- ;; This could really be
- ;; (setq deactivate-mark odeactivate)
- ;; but this raises an error when compiling on XEmacs.
- (funcall (symbol-function 'set)
- 'deactivate-mark odeactivate))
- (setq buffer-read-only old-buffer-read-only)))))
-
- ;; If we're in follow mode, do our stuff. Select a new window and
- ;; redisplay. (Actually, it is redundant to check `buf', but I
- ;; feel it's more correct.)
- (if (and buf win (window-live-p win))
- (progn
- (set-buffer buf)
- (if (and (boundp 'follow-mode) follow-mode)
- (progn
- (select-window win)
- (let* ((windows (follow-all-followers win))
- (win-start-end (follow-windows-start-end windows))
- (new-window-start (window-start win))
- (new-window-point (window-point win)))
- (cond
- ;; The window was moved. Move it back and
- ;; select a new. If no better could be found,
- ;; we stick the the new start position. This
- ;; is used when the original process filter
- ;; tries to position the cursor at the bottom
- ;; of the window. Example: `lyskom'.
- ((not (eq orig-window-start new-window-start))
- (follow-debug-message "filter: Moved")
- (set-window-start win orig-window-start)
- (follow-redisplay windows win)
- (setq win-start-end (follow-windows-start-end windows))
- (follow-select-if-visible new-window-point
- win-start-end)
- (goto-char new-window-point)
- (if (eq win (selected-window))
- (set-window-start win new-window-start))
- (setq win-start-end (follow-windows-start-end windows)))
- ;; Stick to this window, if point is visible in it.
- ((pos-visible-in-window-p new-window-point)
- (follow-debug-message "filter: Visible in window"))
- ;; Avoid redisplaying the first window. If the
- ;; point is visible at a window below,
- ;; redisplay and select it.
- ((follow-select-if-visible-from-first
- new-window-point windows)
- (follow-debug-message "filter: Seen from first")
- (follow-redisplay windows (car windows))
- (goto-char new-window-point)
- (setq win-start-end
- (follow-windows-start-end windows)))
- ;; None of the above. We stick to the current window.
- (t
- (follow-debug-message "filter: nothing")))
-
- ;; Here we have slected a window. Make sure the
- ;; windows are aligned and the point is visible
- ;; in the selected window.
- (if (and (not (follow-pos-visible
- (point) (selected-window) win-start-end))
- (not return-to-orig-win))
- (progn
- (sit-for 0)
- (setq win-start-end
- (follow-windows-start-end windows))))
-
- (if (or follow-internal-force-redisplay
- (not (follow-windows-aligned-p win-start-end)))
- (follow-redisplay windows)))))))
-
- ;; return to the original window.
- (if return-to-orig-win
- (select-window orig-win))
- (set-buffer old-buffer))
-
- (follow-invalidate-cache)
-
- ;; Normally, if the display has been changed, it is redrawn. All
- ;; windows showing only the end of a buffer is unconditionally
- ;; recentered, we can't prevent it by calling
- ;; `follow-avoid-tail-recenter'.
- ;;
- ;; By performing a redisplay on our own, Emacs need not perform
- ;; the above described redisplay. (However, bu performing it when
- ;; there are input available just seems to make things worse.)
- (if (and follow-avoid-tail-recenter-p
- (not (input-pending-p)))
- (sit-for 0)))
-
-;;}}}
-
-;;}}}
-;;{{{ Window size change
-
-;; In Emacs 19.29, the functions in `window-size-change-functions' are
-;; called every time a window in a frame changes size. Most notably, it
-;; is called after the frame has been resized.
-;;
-;; We basically call our post-command-hook for every buffer which is
-;; visible in any window in the resized frame, which is in follow-mode.
-;;
-;; Since this function can be called indirectly from
-;; `follow-post-command-hook' we have a potential infinite loop. We
-;; handle this problem by simply not doing anything at all in this
-;; situation. The variable `follow-inside-post-command-hook' contains
-;; information about whether the execution actually is inside the
-;; post-command-hook or not.
-
-(if (boundp 'window-size-change-functions)
- (add-hook 'window-size-change-functions 'follow-window-size-change))
-
-
-(defun follow-window-size-change (frame)
- "Redraw all windows in FRAME, when in Follow mode."
- ;; Below, we call `post-command-hook'. This makes sure that we
- ;; doesn't start a mutally recursive endless loop.
- (if follow-inside-post-command-hook
- nil
- (let ((buffers '())
- (orig-window (selected-window))
- (orig-buffer (current-buffer))
- (orig-frame (selected-frame))
- windows
- buf)
- (select-frame frame)
- (unwind-protect
- (walk-windows
- (function
- (lambda (win)
- (setq buf (window-buffer win))
- (if (memq buf buffers)
- nil
- (set-buffer buf)
- (if (and (boundp 'follow-mode)
- follow-mode)
- (progn
- (setq windows (follow-all-followers win))
- (if (memq orig-window windows)
- (progn
- ;; Make sure we're redrawing around the
- ;; selected window.
- ;;
- ;; We must be really careful not to do this
- ;; when we are (indirectly) called by
- ;; `post-command-hook'.
- (select-window orig-window)
- (follow-post-command-hook)
- (setq orig-window (selected-window)))
- (follow-redisplay windows win))
- (setq buffers (cons buf buffers))))))))
- (select-frame orig-frame)
- (set-buffer orig-buffer)
- (select-window orig-window)))))
-
-;;}}}
-
-;;{{{ XEmacs isearch
-
-;; In XEmacs, isearch often finds matches in other windows than the
-;; currently selected. However, when exiting the old window
-;; configuration is restored, with the exception of the beginning of
-;; the start of the window for the selected window. This is not much
-;; help for us.
-;;
-;; We overwrite the stored window configuration with the current,
-;; unless we are in `slow-search-mode', i.e. only a few lines
-;; of text is visible.
-
-(if follow-emacs-version-xemacs-p
- (defadvice isearch-done (before follow-isearch-done activate)
- (if (and (boundp 'follow-mode)
- follow-mode
- (boundp 'isearch-window-configuration)
- isearch-window-configuration
- (boundp 'isearch-slow-terminal-mode)
- (not isearch-slow-terminal-mode))
- (let ((buf (current-buffer)))
- (setq isearch-window-configuration
- (current-window-configuration))
- (set-buffer buf)))))
-
-;;}}}
-;;{{{ Tail window handling
-
-;;; In Emacs (not XEmacs) windows showing nothing are sometimes
-;;; recentered. When in Follow Mode, this is not desireable for
-;;; non-first windows in the window chain. This section tries to
-;;; make the windows stay where they should be.
-;;;
-;;; If the display is updated, all windows starting at (point-max) are
-;;; going to be recentered at the next redisplay, unless we do a
-;;; read-and-write cycle to update the `force' flag inside the windows.
-;;;
-;;; In 19.30, a new varible `window-scroll-functions' is called every
-;;; time a window is recentered. It is not perfect for our situation,
-;;; since when it is called for a tail window, it is to late. However,
-;;; if it is called for another window, we can try to update our
-;;; windows.
-;;;
-;;; By patching `sit-for' we can make sure that to catch all explicit
-;;; updates initiated by lisp programs. Internal calls, on the other
-;;; hand, are not handled.
-;;;
-;;; Please note that the function `follow-avoid-tail-recenter' is also
-;;; called from other places, e.g. `post-command-hook' and
-;;; `post-command-idle-hook'.
-
-;; If this function is called it is to late for this window, but
-;; we might save other windows from beeing recentered.
-
-(if (and follow-avoid-tail-recenter-p (boundp 'window-scroll-functions))
- (add-hook 'window-scroll-functions 'follow-avoid-tail-recenter t))
-
-
-;; This prevents all packages which calls `sit-for' directly
-;; to recenter tail windows.
-
-(if follow-avoid-tail-recenter-p
- (defadvice sit-for (before follow-sit-for activate)
- "Adviced by Follow Mode.
-
-Avoid to recenter windows displaying only the end of a file as when
-displaying a short file in two windows, using Follow Mode."
- (follow-avoid-tail-recenter)))
-
-
-;; Without this advice, `mouse-drag-region' would start to recenter
-;; tail windows.
-
-(if (and follow-avoid-tail-recenter-p
- (fboundp 'move-overlay))
- (defadvice move-overlay (before follow-move-overlay activate)
- "Adviced by Follow Mode. Don't recenter windows showing only
-the end of a buffer. This prevents `mouse-drag-region' from
-messing things up."
- (follow-avoid-tail-recenter)))
-
-;;}}}
-;;{{{ profile support
-
-;; The following (non-evaluated) section can be used to
-;; profile this package using `elp'.
-;;
-;; Invalid indentation on purpose!
-
-(cond (nil
-(setq elp-function-list
- '(window-end
- vertical-motion
- ; sit-for ;; elp can't handle advices...
- follow-mode
- follow-all-followers
- follow-split-followers
- follow-redisplay
- follow-downward
- follow-calculate-first-window-start
- follow-estimate-first-window-start
- follow-calculate-first-window-start-from-above
- follow-calculate-first-window-start-from-below
- follow-calc-win-end
- follow-calc-win-start
- follow-pos-visible
- follow-windows-start-end
- follow-cache-valid-p
- follow-select-if-visible
- follow-select-if-visible-from-first
- follow-windows-aligned-p
- follow-point-visible-all-windows-p
- follow-avoid-tail-recenter
- follow-update-window-start
- follow-post-command-hook
- ))))
-
-;;}}}
-
-;;{{{ The end
-
-;;;
-;;; We're done!
-;;;
-
-(provide 'follow)
-
-;;}}}
-
-;; /------------------------------------------------------------------------\
-;; | "I [..] am rarely happier then when spending an entire day programming |
-;; | my computer to perform automatically a task that it would otherwise |
-;; | take me a good ten seconds to do by hand. Ten seconds, I tell myself, |
-;; | is ten seconds. Time is valuable and ten seconds' worth of it is well |
-;; | worth the investment of a day's happy activity working out a way to |
-;; | save it". -- Douglas Adams, "Last Chance to See" |
-;; \------------------------------------------------------------------------/
-
-;;; follow.el ends here