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-rw-r--r--lisp/emacs-lisp/shadow.el41
1 files changed, 21 insertions, 20 deletions
diff --git a/lisp/emacs-lisp/shadow.el b/lisp/emacs-lisp/shadow.el
index 686fa9851e6..cf87c648451 100644
--- a/lisp/emacs-lisp/shadow.el
+++ b/lisp/emacs-lisp/shadow.el
@@ -88,7 +88,7 @@ See the documentation for `list-load-path-shadows' for further information."
(or noninteractive
(and (car path)
(not (string= (car path) "."))
- (message "Ignoring redundant directory '%s'." (car path))))
+ (message "Ignoring redundant directory %s" (car path))))
(setq true-names (append true-names (list dir)))
(setq dir (or (car path) "."))
@@ -96,7 +96,7 @@ See the documentation for `list-load-path-shadows' for further information."
(directory-files dir nil ".\\.elc?$" t)))
(and curr-files
(not noninteractive)
- (message "Checking %d files in '%s' ..." (length curr-files) dir))
+ (message "Checking %d files in %s..." (length curr-files) dir))
(setq files-seen-this-dir nil)
@@ -176,26 +176,27 @@ buffer called `*Shadows*'. Shadowings are located by calling the
(interactive)
(let* ((shadows (find-emacs-lisp-shadows))
(n (/ (length shadows) 2))
- (msg (format "%s Emacs Lisp load-path shadowing%s found."
+ (msg (format "%s Emacs Lisp load-path shadowing%s found"
(if (zerop n) "No" (concat "\n" (number-to-string n)))
(if (= n 1) " was" "s were"))))
- (if (interactive-p)
- (save-excursion
- ;; We are interactive.
- ;; Create the *Shadows* buffer and display shadowings there.
- (let ((output-buffer (get-buffer-create "*Shadows*")))
- (display-buffer output-buffer)
- (set-buffer output-buffer)
- (erase-buffer)
- (while shadows
- (insert (format "%s shadows %s\n" (car shadows) (car (cdr shadows))))
- (setq shadows (cdr (cdr shadows))))
- (insert msg "\n")))
- ;; We are non-interactive, print shadows via message.
- (while shadows
- (message "%s shadows %s" (car shadows) (car (cdr shadows)))
- (setq shadows (cdr (cdr shadows))))
- (message "%s" msg))))
+ (if (interactive-p)
+ (save-excursion
+ ;; We are interactive.
+ ;; Create the *Shadows* buffer and display shadowings there.
+ (let ((output-buffer (get-buffer-create "*Shadows*")))
+ (display-buffer output-buffer)
+ (set-buffer output-buffer)
+ (erase-buffer)
+ (while shadows
+ (insert (format "%s hides %s\n" (car shadows)
+ (car (cdr shadows))))
+ (setq shadows (cdr (cdr shadows))))
+ (insert msg "\n")))
+ ;; We are non-interactive, print shadows via message.
+ (while shadows
+ (message "%s hides %s" (car shadows) (car (cdr shadows)))
+ (setq shadows (cdr (cdr shadows))))
+ (message "%s" msg))))
(provide 'shadow)