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+;;; ede/files.el --- Associate projects with files and directories.
+
+;; Copyright (C) 2008, 2009 Free Software Foundation, Inc.
+
+;; Author: Eric M. Ludlam <eric@siege-engine.com>
+
+;; This file is part of GNU Emacs.
+
+;; GNU Emacs is free software: you can redistribute it and/or modify
+;; it under the terms of the GNU General Public License as published by
+;; the Free Software Foundation, either version 3 of the License, or
+;; (at your option) any later version.
+
+;; GNU Emacs is distributed in the hope that it will be useful,
+;; but WITHOUT ANY WARRANTY; without even the implied warranty of
+;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+;; GNU General Public License for more details.
+
+;; You should have received a copy of the GNU General Public License
+;; along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>.
+
+;;; Commentary:
+;;
+;; Directory and File scanning and matching functions.
+;;
+;; Basic Model:
+;;
+;; A directory belongs to a project if a ede-project-autoload structure
+;; matches your directory.
+;;
+;; A toplevel project is one where there is no active project above
+;; it. Finding the toplevel project involves going up a directory
+;; till no ede-project-autoload structure matches.
+;;
+
+(require 'ede)
+
+(declare-function ede-locate-file-in-hash "ede/locate")
+(declare-function ede-locate-add-file-to-hash "ede/locate")
+(declare-function ede-locate-file-in-project "ede/locate")
+
+(defvar ede--disable-inode nil
+ "Set to 't' to simulate systems w/out inode support.")
+
+;;; Code:
+;;;###autoload
+(defun ede-find-file (file)
+ "Find FILE in project. FILE can be specified without a directory.
+There is no completion at the prompt. FILE is searched for within
+the current EDE project."
+ (interactive "sFile: ")
+ (let ((fname (ede-expand-filename (ede-current-project) file))
+ )
+ (unless fname
+ (error "Could not find %s in %s"
+ file
+ (ede-project-root-directory (ede-current-project))))
+ (find-file fname)))
+
+;;; Placeholders for ROOT directory scanning on base objects
+;;
+(defmethod ede-project-root ((this ede-project-placeholder))
+ "If a project knows it's root, return it here.
+Allows for one-project-object-for-a-tree type systems."
+ (oref this rootproject))
+
+(defmethod ede-project-root-directory ((this ede-project-placeholder)
+ &optional file)
+ "If a project knows it's root, return it here.
+Allows for one-project-object-for-a-tree type systems.
+Optional FILE is the file to test. It is ignored in preference
+of the anchor file for the project."
+ (file-name-directory (expand-file-name (oref this file))))
+
+
+(defmethod ede-project-root ((this ede-project-autoload))
+ "If a project knows it's root, return it here.
+Allows for one-project-object-for-a-tree type systems."
+ nil)
+
+(defmethod ede-project-root-directory ((this ede-project-autoload)
+ &optional file)
+ "If a project knows it's root, return it here.
+Allows for one-project-object-for-a-tree type systems.
+Optional FILE is the file to test. If there is no FILE, use
+the current buffer."
+ (when (not file)
+ (setq file default-directory))
+ (when (slot-boundp this :proj-root)
+ (let ((rootfcn (oref this proj-root)))
+ (when rootfcn
+ (condition-case nil
+ (funcall rootfcn file)
+ (error
+ (funcall rootfcn)))
+ ))))
+
+(defmethod ede--project-inode ((proj ede-project-placeholder))
+ "Get the inode of the directory project PROJ is in."
+ (if (slot-boundp proj 'dirinode)
+ (oref proj dirinode)
+ (oset proj dirinode (ede--inode-for-dir (oref proj :directory)))))
+
+(defmethod ede-find-subproject-for-directory ((proj ede-project-placeholder)
+ dir)
+ "Find a subproject of PROJ that corresponds to DIR."
+ (if ede--disable-inode
+ (let ((ans nil))
+ ;; Try to find the right project w/out inodes.
+ (ede-map-subprojects
+ proj
+ (lambda (SP)
+ (when (not ans)
+ (if (string= (file-truename dir) (oref SP :directory))
+ (setq ans SP)
+ (ede-find-subproject-for-directory SP dir)))))
+ ans)
+ ;; We can use inodes, so lets try it.
+ (let ((ans nil)
+ (inode (ede--inode-for-dir dir)))
+ (ede-map-subprojects
+ proj
+ (lambda (SP)
+ (when (not ans)
+ (if (equal (ede--project-inode SP) inode)
+ (setq ans SP)
+ (ede-find-subproject-for-directory SP dir)))))
+ ans)))
+
+;;; DIRECTORY IN OPEN PROJECT
+;;
+;; These routines match some directory name to one of the many pre-existing
+;; open projects. This should avoid hitting the disk, or asking lots of questions
+;; if used throughout the other routines.
+(defvar ede-inode-directory-hash (make-hash-table
+ ;; Note on test. Can we compare inodes or something?
+ :test 'equal)
+ "A hash of directory names and inodes.")
+
+(defun ede--put-inode-dir-hash (dir inode)
+ "Add to the EDE project hash DIR associated with INODE."
+ (when (fboundp 'puthash)
+ (puthash dir inode ede-inode-directory-hash)
+ inode))
+
+(defun ede--get-inode-dir-hash (dir)
+ "Get the EDE project hash DIR associated with INODE."
+ (when (fboundp 'gethash)
+ (gethash dir ede-inode-directory-hash)
+ ))
+
+(defun ede--inode-for-dir (dir)
+ "Return the inode for the directory DIR."
+ (let ((hashnode (ede--get-inode-dir-hash (expand-file-name dir))))
+ (or hashnode
+ (if ede--disable-inode
+ (ede--put-inode-dir-hash dir 0)
+ (let ((fattr (file-attributes dir)))
+ (ede--put-inode-dir-hash dir (nth 10 fattr))
+ )))))
+
+(defun ede-directory-get-open-project (dir &optional rootreturn)
+ "Return an already open project that is managing DIR.
+Optional ROOTRETURN specifies a symbol to set to the root project.
+If DIR is the root project, then it is the same."
+ (let* ((inode (ede--inode-for-dir dir))
+ (ft (file-name-as-directory (expand-file-name dir)))
+ (proj (ede--inode-get-toplevel-open-project inode))
+ (ans nil))
+ ;; Try file based search.
+ (when (not proj)
+ (setq proj (ede-directory-get-toplevel-open-project ft)))
+ ;; Default answer is this project
+ (setq ans proj)
+ ;; Save.
+ (when rootreturn (set rootreturn proj))
+ ;; Find subprojects.
+ (when (and proj (or ede--disable-inode
+ (not (equal inode (ede--project-inode proj)))))
+ (setq ans (ede-find-subproject-for-directory proj ft)))
+ ans))
+
+(defun ede--inode-get-toplevel-open-project (inode)
+ "Return an already open toplevel project that is managing INODE.
+Does not check subprojects."
+ (when (or (and (numberp inode) (/= inode 0))
+ (consp inode))
+ (let ((all ede-projects)
+ (found nil)
+ )
+ (while (and all (not found))
+ (when (equal inode (ede--project-inode (car all)))
+ (setq found (car all)))
+ (setq all (cdr all)))
+ found)))
+
+(defun ede-directory-get-toplevel-open-project (dir)
+ "Return an already open toplevel project that is managing DIR."
+ (let ((ft (file-name-as-directory (expand-file-name dir)))
+ (all ede-projects)
+ (ans nil))
+ (while (and all (not ans))
+ ;; Do the check.
+ (let ((pd (oref (car all) :directory))
+ )
+ (cond
+ ;; Exact text match.
+ ((string= pd ft)
+ (setq ans (car all)))
+ ;; Some sub-directory
+ ((string-match (concat "^" (regexp-quote pd)) ft)
+ (setq ans (car all)))
+ ;; Exact inode match. Useful with symlinks or complex automounters.
+ ((let ((pin (ede--project-inode (car all)))
+ (inode (ede--inode-for-dir dir)))
+ (and (not (eql pin 0)) (equal pin inode)))
+ (setq ans (car all)))
+ ;; Subdir via truename - slower by far, but faster than a traditional lookup.
+ ((let ((ftn (file-truename ft))
+ (ptd (file-truename (oref (car all) :directory))))
+ (string-match (concat "^" (regexp-quote ptd)) ftn))
+ (setq ans (car all)))
+ ))
+ (setq all (cdr all)))
+ ans))
+
+;;; DIRECTORY-PROJECT-P
+;;
+;; For a fresh buffer, or for a path w/ no open buffer, use this
+;; routine to determine if there is a known project type here.
+(defvar ede-project-directory-hash (make-hash-table
+ ;; Note on test. Can we compare inodes or something?
+ :test 'equal)
+ "A hash of directory names and associated EDE objects.")
+
+(defun ede-project-directory-remove-hash (dir)
+ "Reset the directory hash for DIR.
+Do this whenever a new project is created, as opposed to loaded."
+ ;; TODO - Use maphash, and delete by regexp, not by dir searching!
+
+ (when (fboundp 'remhash)
+ (remhash (file-name-as-directory dir) ede-project-directory-hash)
+ ;; Look for all subdirs of D, and remove them.
+ (let ((match (concat "^" (regexp-quote dir))))
+ (maphash (lambda (K O)
+ (when (string-match match K)
+ (remhash K ede-project-directory-hash)))
+ ede-project-directory-hash))
+ ))
+
+(defun ede-directory-project-from-hash (dir)
+ "If there is an already loaded project for DIR, return it from the hash."
+ (when (fboundp 'gethash)
+ (gethash dir ede-project-directory-hash nil)))
+
+(defun ede-directory-project-add-description-to-hash (dir desc)
+ "Add to the EDE project hash DIR associated with DESC."
+ (when (fboundp 'puthash)
+ (puthash dir desc ede-project-directory-hash)
+ desc))
+
+(defun ede-directory-project-p (dir &optional force)
+ "Return a project description object if DIR has a project.
+Optional argument FORCE means to ignore a hash-hit of 'nomatch.
+This depends on an up to date `ede-project-class-files' variable."
+ (let* ((dirtest (expand-file-name dir))
+ (match (ede-directory-project-from-hash dirtest)))
+ (cond
+ ((and (eq match 'nomatch) (not force))
+ nil)
+ ((and match (not (eq match 'nomatch)))
+ match)
+ (t
+ (let ((types ede-project-class-files)
+ (ret nil))
+ ;; Loop over all types, loading in the first type that we find.
+ (while (and types (not ret))
+ (if (ede-dir-to-projectfile (car types) dirtest)
+ (progn
+ ;; We found one! Require it now since we will need it.
+ (require (oref (car types) file))
+ (setq ret (car types))))
+ (setq types (cdr types)))
+ (ede-directory-project-add-description-to-hash dirtest (or ret 'nomatch))
+ ret)))))
+
+;;; TOPLEVEL
+;;
+;; These utilities will identify the "toplevel" of a project.
+;;
+(defun ede-toplevel-project-or-nil (dir)
+ "Starting with DIR, find the toplevel project directory, or return nil.
+nil is returned if the current directory is not a part ofa project."
+ (let* ((ans (ede-directory-get-toplevel-open-project dir)))
+ (if ans
+ (oref ans :directory)
+ (if (ede-directory-project-p dir)
+ (ede-toplevel-project dir)
+ nil))))
+
+(defun ede-toplevel-project (dir)
+ "Starting with DIR, find the toplevel project directory."
+ (if (and (string= dir default-directory)
+ ede-object-root-project)
+ ;; Try the local buffer cache first.
+ (oref ede-object-root-project :directory)
+ ;; Otherwise do it the hard way.
+ (let* ((thisdir (ede-directory-project-p dir))
+ (ans (ede-directory-get-toplevel-open-project dir)))
+ (if (and ans ;; We have an answer
+ (or (not thisdir) ;; this dir isn't setup
+ (and (object-of-class-p ;; Same as class for this dir?
+ ans (oref thisdir :class-sym)))
+ ))
+ (oref ans :directory)
+ (let* ((toppath (expand-file-name dir))
+ (newpath toppath)
+ (proj (ede-directory-project-p dir))
+ (ans nil))
+ (if proj
+ ;; If we already have a project, ask it what the root is.
+ (setq ans (ede-project-root-directory proj)))
+
+ ;; If PROJ didn't know, or there is no PROJ, then
+
+ ;; Loop up to the topmost project, and then load that single
+ ;; project, and it's sub projects. When we are done, identify the
+ ;; sub-project object belonging to file.
+ (while (and (not ans) newpath proj)
+ (setq toppath newpath
+ newpath (ede-up-directory toppath))
+ (when newpath
+ (setq proj (ede-directory-project-p newpath)))
+
+ (when proj
+ ;; We can home someone in the middle knows too.
+ (setq ans (ede-project-root-directory proj)))
+ )
+ (or ans toppath))))))
+
+;;; TOPLEVEL PROJECT
+;;
+;; The toplevel project is a way to identify the EDE structure that belongs
+;; to the top of a project.
+
+(defun ede-toplevel (&optional subproj)
+ "Return the ede project which is the root of the current project.
+Optional argument SUBPROJ indicates a subproject to start from
+instead of the current project."
+ (or ede-object-root-project
+ (let* ((cp (or subproj (ede-current-project)))
+ )
+ (or (and cp (ede-project-root cp))
+ (progn
+ (while (ede-parent-project cp)
+ (setq cp (ede-parent-project cp)))
+ cp)))))
+
+;;; DIRECTORY CONVERSION STUFF
+;;
+(defmethod ede-convert-path ((this ede-project) path)
+ "Convert path in a standard way for a given project.
+Default to making it project relative.
+Argument THIS is the project to convert PATH to."
+ (let ((pp (ede-project-root-directory this))
+ (fp (expand-file-name path)))
+ (if (string-match (regexp-quote pp) fp)
+ (substring fp (match-end 0))
+ (let ((pptf (file-truename pp))
+ (fptf (file-truename fp)))
+ (if (string-match (regexp-quote pptf) fptf)
+ (substring fptf (match-end 0))
+ (error "Cannot convert relativize path %s" fp))))))
+
+(defmethod ede-convert-path ((this ede-target) path)
+ "Convert path in a standard way for a given project.
+Default to making it project relative.
+Argument THIS is the project to convert PATH to."
+ (let ((proj (ede-target-parent this)))
+ (if proj
+ (let ((p (ede-convert-path proj path))
+ (lp (or (oref this path) "")))
+ ;; Our target THIS may have path information.
+ ;; strip this out of the conversion.
+ (if (string-match (concat "^" (regexp-quote lp)) p)
+ (substring p (length lp))
+ p))
+ (error "Parentless target %s" this))))
+
+;;; FILENAME EXPANSION
+;;
+(defun ede-get-locator-object (proj)
+ "Get the locator object for project PROJ.
+Get it from the toplevel project. If it doesn't have one, make one."
+ ;; Make sure we have a location object available for
+ ;; caching values, and for locating things more robustly.
+ (let ((top (ede-toplevel proj)))
+ (when (not (slot-boundp top 'locate-obj))
+ (ede-enable-locate-on-project this))
+ (oref top locate-obj)
+ ))
+
+(defmethod ede-expand-filename ((this ede-project) filename &optional force)
+ "Return a fully qualified file name based on project THIS.
+FILENAME should be just a filename which occurs in a directory controlled
+by this project.
+Optional argument FORCE forces the default filename to be provided even if it
+doesn't exist.
+If FORCE equals 'newfile, then the cache is ignored."
+ (require 'ede/locate)
+ (let* ((loc (ede-get-locator-object this))
+ (ha (ede-locate-file-in-hash loc filename))
+ (ans nil)
+ )
+ ;; NOTE: This function uses a locator object, which keeps a hash
+ ;; table of files it has found in the past. The hash table is
+ ;; used to make commonly found file very fast to location. Some
+ ;; complex routines, such as smart completion asks this question
+ ;; many times, so doing this speeds things up, especially on NFS
+ ;; or other remote file systems.
+
+ ;; As such, special care is needed to use the hash, and also obey
+ ;; the FORCE option, which is needed when trying to identify some
+ ;; new file that needs to be created, such as a Makefile.
+ (cond
+ ;; We have a hash-table match, AND that match wasn't the 'nomatch
+ ;; flag, we can return it.
+ ((and ha (not (eq ha 'nomatch)))
+ (setq ans ha))
+ ;; If we had a match, and it WAS no match, then we need to look
+ ;; at the force-option to see what to do. Since ans is already
+ ;; nil, then we do nothing.
+ ((and (eq ha 'nomatch) (not (eq force 'newfile)))
+ nil)
+ ;; We had no hash table match, so we have to look up this file
+ ;; using the usual EDE file expansion rules.
+ (t
+ (let ((calc (ede-expand-filename-impl this filename)))
+ (if calc
+ (progn
+ (ede-locate-add-file-to-hash loc filename calc)
+ (setq ans calc))
+ ;; If we failed to calculate something, we
+ ;; should add it to the hash, but ONLY if we are not
+ ;; going to FORCE the file into existance.
+ (when (not force)
+ (ede-locate-add-file-to-hash loc filename 'nomatch))))
+ ))
+ ;; Now that all options have been queried, if the FORCE option is
+ ;; true, but ANS is still nil, then we can make up a file name.
+
+ ;; Is it forced?
+ (when (and force (not ans))
+ (let ((dir (ede-project-root-directory this)))
+ (setq ans (expand-file-name filename dir))))
+
+ ans))
+
+(defmethod ede-expand-filename-impl ((this ede-project) filename &optional force)
+ "Return a fully qualified file name based on project THIS.
+FILENAME should be just a filename which occurs in a directory controlled
+by this project.
+Optional argument FORCE forces the default filename to be provided even if it
+doesn't exist."
+ (let ((loc (ede-get-locator-object this))
+ (path (ede-project-root-directory this))
+ (proj (oref this subproj))
+ (found nil))
+ ;; find it Locally.
+ (setq found
+ (cond ((file-exists-p (expand-file-name filename path))
+ (expand-file-name filename path))
+ ((file-exists-p (expand-file-name (concat "include/" filename) path))
+ (expand-file-name (concat "include/" filename) path))
+ (t
+ (while (and (not found) proj)
+ (setq found (when (car proj)
+ (ede-expand-filename (car proj) filename))
+ proj (cdr proj)))
+ found)))
+ ;; Use an external locate tool.
+ (when (not found)
+ (require 'ede/locate)
+ (setq found (car (ede-locate-file-in-project loc filename))))
+ ;; Return it
+ found))
+
+(defmethod ede-expand-filename ((this ede-target) filename &optional force)
+ "Return a fully qualified file name based on target THIS.
+FILENAME should a a filename which occurs in a directory in which THIS works.
+Optional argument FORCE forces the default filename to be provided even if it
+doesn't exist."
+ (ede-expand-filename (ede-target-parent this) filename force))
+
+;;; UTILITIES
+;;
+
+(defun ede-up-directory (dir)
+ "Return a dir that is up one directory.
+Argument DIR is the directory to trim upwards."
+ (let* ((fad (directory-file-name dir))
+ (fnd (file-name-directory fad)))
+ (if (string= dir fnd) ; This will catch the old string-match against
+ ; c:/ for DOS like systems.
+ nil
+ fnd)))
+
+(provide 'ede/files)
+
+;; Local variables:
+;; generated-autoload-file: "loaddefs.el"
+;; generated-autoload-feature: ede/loaddefs
+;; generated-autoload-load-name: "ede/files"
+;; End:
+
+;;; ede/files.el ends here