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-rw-r--r--src/macterm.c101
-rw-r--r--src/msdos.c24
-rw-r--r--src/msdos.h8
-rw-r--r--src/w32console.c17
-rw-r--r--src/w32term.c100
-rw-r--r--src/xdisp.c107
-rw-r--r--src/xterm.c93
7 files changed, 107 insertions, 343 deletions
diff --git a/src/macterm.c b/src/macterm.c
index 68c599caa3e..23ce917f282 100644
--- a/src/macterm.c
+++ b/src/macterm.c
@@ -3464,107 +3464,6 @@ x_get_keysym_name (keysym)
/* Mouse clicks and mouse movement. Rah. */
-/* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
- co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
- glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
- not force the value into range. */
-
-void
-pixel_to_glyph_coords (f, pix_x, pix_y, x, y, bounds, noclip)
- FRAME_PTR f;
- register int pix_x, pix_y;
- register int *x, *y;
- Rect *bounds;
- int noclip;
-{
- /* Support tty mode: if Vwindow_system is nil, behave correctly. */
- if (NILP (Vwindow_system))
- {
- *x = pix_x;
- *y = pix_y;
- return;
- }
-
- /* Arrange for the division in PIXEL_TO_CHAR_COL etc. to round down
- even for negative values. */
- if (pix_x < 0)
- pix_x -= FONT_WIDTH (FRAME_FONT (f)) - 1;
- if (pix_y < 0)
- pix_y -= (f)->output_data.mac->line_height - 1;
-
- pix_x = PIXEL_TO_CHAR_COL (f, pix_x);
- pix_y = PIXEL_TO_CHAR_ROW (f, pix_y);
-
- if (bounds)
- {
- bounds->left = CHAR_TO_PIXEL_COL (f, pix_x);
- bounds->top = CHAR_TO_PIXEL_ROW (f, pix_y);
- bounds->right = bounds->left + FONT_WIDTH (FRAME_FONT (f)) - 1;
- bounds->bottom = bounds->top + f->output_data.mac->line_height - 1;
- }
-
- if (!noclip)
- {
- if (pix_x < 0)
- pix_x = 0;
- else if (pix_x > FRAME_WINDOW_WIDTH (f))
- pix_x = FRAME_WINDOW_WIDTH (f);
-
- if (pix_y < 0)
- pix_y = 0;
- else if (pix_y > f->height)
- pix_y = f->height;
- }
-
- *x = pix_x;
- *y = pix_y;
-}
-
-
-/* Given HPOS/VPOS in the current matrix of W, return corresponding
- frame-relative pixel positions in *FRAME_X and *FRAME_Y. If we
- can't tell the positions because W's display is not up to date,
- return 0. */
-
-int
-glyph_to_pixel_coords (w, hpos, vpos, frame_x, frame_y)
- struct window *w;
- int hpos, vpos;
- int *frame_x, *frame_y;
-{
- int success_p;
-
- xassert (hpos >= 0 && hpos < w->current_matrix->matrix_w);
- xassert (vpos >= 0 && vpos < w->current_matrix->matrix_h);
-
- if (display_completed)
- {
- struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
- struct glyph *glyph = row->glyphs[TEXT_AREA];
- struct glyph *end = glyph + min (hpos, row->used[TEXT_AREA]);
-
- *frame_y = row->y;
- *frame_x = row->x;
- while (glyph < end)
- {
- *frame_x += glyph->pixel_width;
- ++glyph;
- }
-
- success_p = 1;
- }
- else
- {
- *frame_y = *frame_x = 0;
- success_p = 0;
- }
-
- *frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, *frame_y);
- *frame_x = WINDOW_TO_FRAME_PIXEL_X (w, *frame_x);
- return success_p;
-}
-
-
/* Prepare a mouse-event in *RESULT for placement in the input queue.
If the event is a button press, then note that we have grabbed
diff --git a/src/msdos.c b/src/msdos.c
index 3ab3597b8ed..2c3d2837e4b 100644
--- a/src/msdos.c
+++ b/src/msdos.c
@@ -3500,31 +3500,7 @@ dos_keyread ()
}
#ifndef HAVE_X_WINDOWS
-/* See xterm.c for more info. */
-void
-pixel_to_glyph_coords (f, pix_x, pix_y, x, y, bounds, noclip)
- FRAME_PTR f;
- register int pix_x, pix_y, *x, *y;
- XRectangle *bounds;
- int noclip;
-{
- if (bounds) abort ();
-
- /* Ignore clipping. */
-
- *x = pix_x;
- *y = pix_y;
-}
-void
-glyph_to_pixel_coords (f, x, y, pix_x, pix_y)
- FRAME_PTR f;
- register int x, y, *pix_x, *pix_y;
-{
- *pix_x = x;
- *pix_y = y;
-}
-
/* Simulation of X's menus. Nothing too fancy here -- just make it work
for now.
diff --git a/src/msdos.h b/src/msdos.h
index a919bf694ad..fa21d24650b 100644
--- a/src/msdos.h
+++ b/src/msdos.h
@@ -118,14 +118,6 @@ extern struct x_output the_only_x_display;
struct frame;
struct window;
-/* From xterm.c; emulated on msdos.c */
-
-extern void pixel_to_glyph_coords P_ ((struct frame *f, int pix_x, int pix_y,
- int *x, int *y, XRectangle *bounds,
- int noclip));
-extern void glyph_to_pixel_coords P_ ((struct frame *f, int x, int y,
- int *pix_x, int *pix_y));
-
/* Defined in xfns.c; emulated on msdos.c */
extern int have_menus_p P_ ((void));
diff --git a/src/w32console.c b/src/w32console.c
index c784f804630..5a66ae4af8d 100644
--- a/src/w32console.c
+++ b/src/w32console.c
@@ -705,23 +705,6 @@ DEFUN ("set-cursor-size", Fset_cursor_size, Sset_cursor_size, 1, 1, 0,
return Qt;
}
-#ifndef HAVE_NTGUI
-void
-pixel_to_glyph_coords (struct frame * f, int pix_x, int pix_y, int *x, int *y,
- void *bounds, int noclip)
-{
- *x = pix_x;
- *y = pix_y;
-}
-
-void
-glyph_to_pixel_coords (struct window * f, int x, int y, int *pix_x, int *pix_y)
-{
- *pix_x = x;
- *pix_y = y;
-}
-#endif /* !HAVE_NTGUI */
-
void
syms_of_ntterm ()
{
diff --git a/src/w32term.c b/src/w32term.c
index d539d53e691..24167caa3a8 100644
--- a/src/w32term.c
+++ b/src/w32term.c
@@ -2800,106 +2800,6 @@ x_get_keysym_name (keysym)
/* Mouse clicks and mouse movement. Rah. */
-/* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
- co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
- glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
- not force the value into range. */
-
-void
-pixel_to_glyph_coords (f, pix_x, pix_y, x, y, bounds, noclip)
- FRAME_PTR f;
- register int pix_x, pix_y;
- register int *x, *y;
- RECT *bounds;
- int noclip;
-{
- /* Support tty mode: if Vwindow_system is nil, behave correctly. */
- if (NILP (Vwindow_system))
- {
- *x = pix_x;
- *y = pix_y;
- return;
- }
-
- /* Arrange for the division in PIXEL_TO_CHAR_COL etc. to round down
- even for negative values. */
- if (pix_x < 0)
- pix_x -= FONT_WIDTH (FRAME_FONT (f)) - 1;
- if (pix_y < 0)
- pix_y -= (f)->output_data.w32->line_height - 1;
-
- pix_x = PIXEL_TO_CHAR_COL (f, pix_x);
- pix_y = PIXEL_TO_CHAR_ROW (f, pix_y);
-
- if (bounds)
- {
- bounds->left = CHAR_TO_PIXEL_COL (f, pix_x);
- bounds->top = CHAR_TO_PIXEL_ROW (f, pix_y);
- bounds->right = bounds->left + FONT_WIDTH (FRAME_FONT (f)) - 1;
- bounds->bottom = bounds->top + f->output_data.w32->line_height - 1;
- }
-
- if (!noclip)
- {
- if (pix_x < 0)
- pix_x = 0;
- else if (pix_x > FRAME_WINDOW_WIDTH (f))
- pix_x = FRAME_WINDOW_WIDTH (f);
-
- if (pix_y < 0)
- pix_y = 0;
- else if (pix_y > f->height)
- pix_y = f->height;
- }
-
- *x = pix_x;
- *y = pix_y;
-}
-
-
-/* Given HPOS/VPOS in the current matrix of W, return corresponding
- frame-relative pixel positions in *FRAME_X and *FRAME_Y. If we
- can't tell the positions because W's display is not up to date,
- return 0. */
-
-int
-glyph_to_pixel_coords (w, hpos, vpos, frame_x, frame_y)
- struct window *w;
- int hpos, vpos;
- int *frame_x, *frame_y;
-{
- int success_p;
-
- xassert (hpos >= 0 && hpos < w->current_matrix->matrix_w);
- xassert (vpos >= 0 && vpos < w->current_matrix->matrix_h);
-
- if (display_completed)
- {
- struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
- struct glyph *glyph = row->glyphs[TEXT_AREA];
- struct glyph *end = glyph + min (hpos, row->used[TEXT_AREA]);
-
- *frame_y = row->y;
- *frame_x = row->x;
- while (glyph < end)
- {
- *frame_x += glyph->pixel_width;
- ++glyph;
- }
-
- success_p = 1;
- }
- else
- {
- *frame_y = *frame_x = 0;
- success_p = 0;
- }
-
- *frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, *frame_y);
- *frame_x = WINDOW_TO_FRAME_PIXEL_X (w, *frame_x);
- return success_p;
-}
-
/* Parse a button MESSAGE. The button index is returned in PBUTTON, and
the state in PUP. XBUTTON provides extra information for extended mouse
button messages. Returns FALSE if unable to parse the message. */
diff --git a/src/xdisp.c b/src/xdisp.c
index b15cea93d09..e7ea150b098 100644
--- a/src/xdisp.c
+++ b/src/xdisp.c
@@ -1402,6 +1402,113 @@ estimate_mode_line_height (f, face_id)
return 1;
}
+/* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
+ co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
+ glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
+ not force the value into range. */
+
+void
+pixel_to_glyph_coords (f, pix_x, pix_y, x, y, bounds, noclip)
+ FRAME_PTR f;
+ register int pix_x, pix_y;
+ int *x, *y;
+ NativeRectangle *bounds;
+ int noclip;
+{
+
+#ifdef HAVE_WINDOW_SYSTEM
+ if (FRAME_WINDOW_P (f))
+ {
+ /* Arrange for the division in PIXEL_TO_CHAR_COL etc. to round down
+ even for negative values. */
+ if (pix_x < 0)
+ pix_x -= FONT_WIDTH (FRAME_FONT (f)) - 1;
+ if (pix_y < 0)
+ pix_y -= FRAME_X_OUTPUT(f)->line_height - 1;
+
+ pix_x = PIXEL_TO_CHAR_COL (f, pix_x);
+ pix_y = PIXEL_TO_CHAR_ROW (f, pix_y);
+
+ if (bounds)
+ STORE_NATIVE_RECT (*bounds,
+ CHAR_TO_PIXEL_COL (f, pix_x),
+ CHAR_TO_PIXEL_ROW (f, pix_y),
+ FONT_WIDTH (FRAME_FONT (f)) - 1,
+ FRAME_X_OUTPUT (f)->line_height - 1);
+
+ if (!noclip)
+ {
+ if (pix_x < 0)
+ pix_x = 0;
+ else if (pix_x > FRAME_WINDOW_WIDTH (f))
+ pix_x = FRAME_WINDOW_WIDTH (f);
+
+ if (pix_y < 0)
+ pix_y = 0;
+ else if (pix_y > f->height)
+ pix_y = f->height;
+ }
+ }
+#endif
+
+ *x = pix_x;
+ *y = pix_y;
+}
+
+
+/* Given HPOS/VPOS in the current matrix of W, return corresponding
+ frame-relative pixel positions in *FRAME_X and *FRAME_Y. If we
+ can't tell the positions because W's display is not up to date,
+ return 0. */
+
+int
+glyph_to_pixel_coords (w, hpos, vpos, frame_x, frame_y)
+ struct window *w;
+ int hpos, vpos;
+ int *frame_x, *frame_y;
+{
+#ifdef HAVE_WINDOW_SYSTEM
+ if (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))))
+ {
+ int success_p;
+
+ xassert (hpos >= 0 && hpos < w->current_matrix->matrix_w);
+ xassert (vpos >= 0 && vpos < w->current_matrix->matrix_h);
+
+ if (display_completed)
+ {
+ struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
+ struct glyph *glyph = row->glyphs[TEXT_AREA];
+ struct glyph *end = glyph + min (hpos, row->used[TEXT_AREA]);
+
+ hpos = row->x;
+ vpos = row->y;
+ while (glyph < end)
+ {
+ hpos += glyph->pixel_width;
+ ++glyph;
+ }
+
+ success_p = 1;
+ }
+ else
+ {
+ hpos = vpos = 0;
+ success_p = 0;
+ }
+
+ *frame_x = WINDOW_TO_FRAME_PIXEL_X (w, hpos);
+ *frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, vpos);
+ return success_p;
+ }
+#endif
+
+ *frame_x = hpos;
+ *frame_y = vpos;
+ return 1;
+}
+
+
#ifdef HAVE_WINDOW_SYSTEM
/* Find the glyph under window-relative coordinates X/Y in window W.
diff --git a/src/xterm.c b/src/xterm.c
index b4fdd5c360e..c8baf8ffe35 100644
--- a/src/xterm.c
+++ b/src/xterm.c
@@ -3474,99 +3474,6 @@ x_get_keysym_name (keysym)
/* Mouse clicks and mouse movement. Rah. */
-/* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
- co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
- glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
- not force the value into range. */
-
-void
-pixel_to_glyph_coords (f, pix_x, pix_y, x, y, bounds, noclip)
- FRAME_PTR f;
- register int pix_x, pix_y;
- register int *x, *y;
- XRectangle *bounds;
- int noclip;
-{
- /* Arrange for the division in PIXEL_TO_CHAR_COL etc. to round down
- even for negative values. */
- if (pix_x < 0)
- pix_x -= FONT_WIDTH ((f)->output_data.x->font) - 1;
- if (pix_y < 0)
- pix_y -= (f)->output_data.x->line_height - 1;
-
- pix_x = PIXEL_TO_CHAR_COL (f, pix_x);
- pix_y = PIXEL_TO_CHAR_ROW (f, pix_y);
-
- if (bounds)
- {
- bounds->width = FONT_WIDTH (f->output_data.x->font);
- bounds->height = f->output_data.x->line_height;
- bounds->x = CHAR_TO_PIXEL_COL (f, pix_x);
- bounds->y = CHAR_TO_PIXEL_ROW (f, pix_y);
- }
-
- if (!noclip)
- {
- if (pix_x < 0)
- pix_x = 0;
- else if (pix_x > FRAME_WINDOW_WIDTH (f))
- pix_x = FRAME_WINDOW_WIDTH (f);
-
- if (pix_y < 0)
- pix_y = 0;
- else if (pix_y > f->height)
- pix_y = f->height;
- }
-
- *x = pix_x;
- *y = pix_y;
-}
-
-
-/* Given HPOS/VPOS in the current matrix of W, return corresponding
- frame-relative pixel positions in *FRAME_X and *FRAME_Y. If we
- can't tell the positions because W's display is not up to date,
- return 0. */
-
-int
-glyph_to_pixel_coords (w, hpos, vpos, frame_x, frame_y)
- struct window *w;
- int hpos, vpos;
- int *frame_x, *frame_y;
-{
- int success_p;
-
- xassert (hpos >= 0 && hpos < w->current_matrix->matrix_w);
- xassert (vpos >= 0 && vpos < w->current_matrix->matrix_h);
-
- if (display_completed)
- {
- struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
- struct glyph *glyph = row->glyphs[TEXT_AREA];
- struct glyph *end = glyph + min (hpos, row->used[TEXT_AREA]);
-
- *frame_y = row->y;
- *frame_x = row->x;
- while (glyph < end)
- {
- *frame_x += glyph->pixel_width;
- ++glyph;
- }
-
- success_p = 1;
- }
- else
- {
- *frame_y = *frame_x = 0;
- success_p = 0;
- }
-
- *frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, *frame_y);
- *frame_x = WINDOW_TO_FRAME_PIXEL_X (w, *frame_x);
- return success_p;
-}
-
-
/* Prepare a mouse-event in *RESULT for placement in the input queue.
If the event is a button press, then note that we have grabbed