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authorMartin Rudalics <rudalics@gmx.at>2014-03-24 09:50:17 +0100
committerMartin Rudalics <rudalics@gmx.at>2014-03-24 09:50:17 +0100
commitf2999a33d0d67867997c66c777e0d6df1076e18d (patch)
treeb107e877bdf774ac8fb624316f426331fe015ad7 /src/w32term.c
parent39e98ed4ff2a2f10b029a2280084495b0294bca9 (diff)
downloademacs-f2999a33d0d67867997c66c777e0d6df1076e18d.tar.gz
Refine previous fix of x_set_window_size to handle Bug#17077.
* w32term.c (x_set_window_size): Refine fix from 2014-03-14 (Bug#17077).
Diffstat (limited to 'src/w32term.c')
-rw-r--r--src/w32term.c35
1 files changed, 23 insertions, 12 deletions
diff --git a/src/w32term.c b/src/w32term.c
index 15b502b7c1b..4c426aca921 100644
--- a/src/w32term.c
+++ b/src/w32term.c
@@ -5653,30 +5653,41 @@ x_set_window_size (struct frame *f, int change_gravity, int width, int height, b
compute_fringe_widths (f, 0);
- if (pixelwise)
+ if (frame_resize_pixelwise)
{
- pixelwidth = FRAME_TEXT_TO_PIXEL_WIDTH (f, width);
- pixelheight = FRAME_TEXT_TO_PIXEL_HEIGHT (f, height);
+ if (pixelwise)
+ {
+ pixelwidth = FRAME_TEXT_TO_PIXEL_WIDTH (f, width);
+ pixelheight = FRAME_TEXT_TO_PIXEL_HEIGHT (f, height);
+ }
+ else
+ {
+ pixelwidth = FRAME_TEXT_COLS_TO_PIXEL_WIDTH (f, width);
+ pixelheight = FRAME_TEXT_LINES_TO_PIXEL_HEIGHT (f, height);
+ }
}
else
{
- pixelwidth = FRAME_TEXT_COLS_TO_PIXEL_WIDTH (f, width);
- pixelheight = FRAME_TEXT_LINES_TO_PIXEL_HEIGHT (f, height);
- }
-
- if (!frame_resize_pixelwise)
- {
/* If we don't resize frames pixelwise, round sizes to multiples
of character sizes here. Otherwise, when enforcing size hints
while processing WM_WINDOWPOSCHANGING in w32_wnd_proc, we might
clip our frame rectangle to a multiple of the frame's character
size and subsequently lose our mode line or scroll bar.
- Bug#16923 could be one possible consequence of this. */
+ Bug#16923 could be one possible consequence of this. Carefully
+ reverse-engineer what WM_WINDOWPOSCHANGING does here since
+ otherwise we might make our frame too small, see Bug#17077. */
int unit_width = FRAME_COLUMN_WIDTH (f);
int unit_height = FRAME_LINE_HEIGHT (f);
- pixelwidth = (pixelwidth / unit_width) * unit_width;
- pixelheight = (pixelheight / unit_height) * unit_height;
+ pixelwidth = (((((pixelwise ? width : (width * FRAME_COLUMN_WIDTH (f)))
+ + FRAME_TOTAL_FRINGE_WIDTH (f))
+ / unit_width) * unit_width)
+ + FRAME_SCROLL_BAR_AREA_WIDTH (f)
+ + 2 * FRAME_INTERNAL_BORDER_WIDTH (f));
+
+ pixelheight = ((((pixelwise ? height : (height * FRAME_LINE_HEIGHT (f)))
+ / unit_height) * unit_height)
+ + 2 * FRAME_INTERNAL_BORDER_WIDTH (f));
}
f->win_gravity = NorthWestGravity;