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authorGerd Moellmann <gerd@gnu.org>1999-07-21 21:43:52 +0000
committerGerd Moellmann <gerd@gnu.org>1999-07-21 21:43:52 +0000
commit8f704b51eafde0f84b318a5a68337f81f012d969 (patch)
tree7a264e74cbdf1eda33567813abe57691f8028475 /src/sound.c
parent3dd829d221ab3b36a2cfb8f6022ee501158eedbe (diff)
downloademacs-8f704b51eafde0f84b318a5a68337f81f012d969.tar.gz
New file.
Diffstat (limited to 'src/sound.c')
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diff --git a/src/sound.c b/src/sound.c
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--- /dev/null
+++ b/src/sound.c
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+/* sound.c -- sound support.
+ Copyright (C) 1998 Free Software Foundation.
+
+This file is part of GNU Emacs.
+
+GNU Emacs is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2, or (at your option)
+any later version.
+
+GNU Emacs is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with GNU Emacs; see the file COPYING. If not, write to
+the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+Boston, MA 02111-1307, USA. */
+
+/* Written by Gerd Moellmann <gerd@gnu.org>. Tested with Luigi's
+ driver on FreeBSD 2.2.7 with a SoundBlaster 16. */
+
+#include <config.h>
+
+#if defined HAVE_SOUND
+
+#include <lisp.h>
+#include <fcntl.h>
+#include <unistd.h>
+#include <sys/types.h>
+#include <dispextern.h>
+#include <errno.h>
+
+/* FreeBSD has machine/soundcard.h. Voxware sound driver docs mention
+ sys/soundcard.h. So, let's try whatever's there. */
+
+#ifdef HAVE_MACHINE_SOUNDCARD_H
+#include <machine/soundcard.h>
+#endif
+#ifdef HAVE_SYS_SOUNDCARD_H
+#include <sys/soundcard.h>
+#endif
+
+#define max(X, Y) ((X) > (Y) ? (X) : (Y))
+#define min(X, Y) ((X) < (Y) ? (X) : (Y))
+#define abs(X) ((X) < 0 ? -(X) : (X))
+
+/* Structure forward declarations. */
+
+struct sound_file;
+struct sound_device;
+
+/* The file header of RIFF-WAVE files (*.wav). Files are always in
+ little-endian byte-order. */
+
+struct wav_header
+{
+ u_int32_t magic;
+ u_int32_t length;
+ u_int32_t chunk_type;
+ u_int32_t chunk_format;
+ u_int32_t chunk_length;
+ u_int16_t format;
+ u_int16_t channels;
+ u_int32_t sample_rate;
+ u_int32_t bytes_per_second;
+ u_int16_t sample_size;
+ u_int16_t precision;
+ u_int32_t chunk_data;
+ u_int32_t data_length;
+};
+
+/* The file header of Sun adio files (*.au). Files are always in
+ big-endian byte-order. */
+
+struct au_header
+{
+ /* ASCII ".snd" */
+ u_int32_t magic_number;
+
+ /* Offset of data part from start of file. Minimum value is 24. */
+ u_int32_t data_offset;
+
+ /* Size of data part, 0xffffffff if unknown. */
+ u_int32_t data_size;
+
+ /* Data encoding format.
+ 1 8-bit ISDN u-law
+ 2 8-bit linear PCM (REF-PCM)
+ 3 16-bit linear PCM
+ 4 24-bit linear PCM
+ 5 32-bit linear PCM
+ 6 32-bit IEEE floating-point
+ 7 64-bit IEEE floating-point
+ 23 8-bit u-law compressed using CCITT 0.721 ADPCM voice data
+ encoding scheme. */
+ u_int32_t encoding;
+
+ /* Number of samples per second. */
+ u_int32_t sample_rate;
+
+ /* Number of interleaved channels. */
+ u_int32_t channels;
+};
+
+/* Maximum of all sound file headers sizes. */
+
+#define MAX_SOUND_HEADER_BYTES \
+ max (sizeof (struct wav_header), sizeof (struct au_header))
+
+/* Interface structure for sound devices. */
+
+struct sound_device
+{
+ /* The name of the device or null meaning use a default device name. */
+ char *file;
+
+ /* File descriptor of the device. */
+ int fd;
+
+ /* Device-dependent format. */
+ int format;
+
+ /* Volume (0..100). Zero means unspecified. */
+ int volume;
+
+ /* Sample size. */
+ int sample_size;
+
+ /* Sample rate. */
+ int sample_rate;
+
+ /* Bytes per second. */
+ int bps;
+
+ /* 1 = mono, 2 = stereo, 0 = don't set. */
+ int channels;
+
+ /* Open device SD. */
+ void (* open) P_ ((struct sound_device *sd));
+
+ /* Close device SD. */
+ void (* close) P_ ((struct sound_device *sd));
+
+ /* Configure SD accoring to device-dependent parameters. */
+ void (* configure) P_ ((struct sound_device *device));
+
+ /* Choose a device-dependent format for outputting sound file SF. */
+ void (* choose_format) P_ ((struct sound_device *sd,
+ struct sound_file *sf));
+
+ /* Write NYBTES bytes from BUFFER to device SD. */
+ void (* write) P_ ((struct sound_device *sd, char *buffer, int nbytes));
+
+ /* A place for devices to store additional data. */
+ void *data;
+};
+
+/* An enumerator for each supported sound file type. */
+
+enum sound_type
+{
+ RIFF,
+ SUN_AUDIO
+};
+
+/* Interface structure for sound files. */
+
+struct sound_file
+{
+ /* The type of the file. */
+ enum sound_type type;
+
+ /* File descriptor of the file. */
+ int fd;
+
+ /* Pointer to sound file header. This contains the first
+ MAX_SOUND_HEADER_BYTES read from the file. */
+ char *header;
+
+ /* Play sound file SF on device SD. */
+ void (* play) P_ ((struct sound_file *sf, struct sound_device *sd));
+};
+
+/* Indices of attributes in a sound attributes vector. */
+
+enum sound_attr
+{
+ SOUND_FILE,
+ SOUND_DEVICE,
+ SOUND_VOLUME,
+ SOUND_ATTR_SENTINEL
+};
+
+/* Symbols. */
+
+extern Lisp_Object QCfile;
+Lisp_Object QCvolume, QCdevice;
+Lisp_Object Qsound;
+Lisp_Object Qplay_sound_hook;
+
+/* These are set during `play-sound' so that sound_cleanup has
+ access to them. */
+
+struct sound_device *sound_device;
+struct sound_file *sound_file;
+
+/* Function prototypes. */
+
+static void vox_open P_ ((struct sound_device *));
+static void vox_configure P_ ((struct sound_device *));
+static void vox_close P_ ((struct sound_device *sd));
+static void vox_choose_format P_ ((struct sound_device *, struct sound_file *));
+static void vox_init P_ ((struct sound_device *));
+static void vox_write P_ ((struct sound_device *, char *, int));
+static void sound_perror P_ ((char *));
+static int parse_sound P_ ((Lisp_Object, Lisp_Object *));
+static void find_sound_file_type P_ ((struct sound_file *));
+static u_int32_t le2hl P_ ((u_int32_t));
+static u_int16_t le2hs P_ ((u_int16_t));
+static u_int32_t be2hl P_ ((u_int32_t));
+static u_int16_t be2hs P_ ((u_int16_t));
+static int wav_init P_ ((struct sound_file *));
+static void wav_play P_ ((struct sound_file *, struct sound_device *));
+static int au_init P_ ((struct sound_file *));
+static void au_play P_ ((struct sound_file *, struct sound_device *));
+
+
+
+/***********************************************************************
+ General
+ ***********************************************************************/
+
+/* Like perror, but signals an error. */
+
+static void
+sound_perror (msg)
+ char *msg;
+{
+ error ("%s: %s", msg, strerror (errno));
+}
+
+
+/* Parse sound specification SOUND, and fill ATTRS with what is
+ found. Value is non-zero if SOUND Is a valid sound specification.
+ A valid sound specification is a list starting with the symbol
+ `sound'. The rest of the list is a property list which may
+ contain the following key/value pairs:
+
+ - `:file FILE'
+
+ FILE is the sound file to play. If it isn't an absolute name,
+ it's searched under `data-directory'.
+
+ - `:device DEVICE'
+
+ DEVICE is the name of the device to play on, e.g. "/dev/dsp2".
+ If not specified, a default device is used.
+
+ - `:volume VOL'
+
+ VOL must be an integer in the range 0..100. */
+
+static int
+parse_sound (sound, attrs)
+ Lisp_Object sound;
+ Lisp_Object *attrs;
+{
+ /* SOUND must be a list starting with the symbol `sound'. */
+ if (!CONSP (sound) || !EQ (XCAR (sound), Qsound))
+ return 0;
+
+ sound = XCDR (sound);
+ attrs[SOUND_FILE] = Fplist_get (sound, QCfile);
+ attrs[SOUND_DEVICE] = Fplist_get (sound, QCdevice);
+ attrs[SOUND_VOLUME] = Fplist_get (sound, QCvolume);
+
+ /* File name must be specified. */
+ if (!STRINGP (attrs[SOUND_FILE]))
+ return 0;
+
+ /* Volume must be in the range 0..100 or unspecified. */
+ if (!NILP (attrs[SOUND_VOLUME]))
+ {
+ if (!INTEGERP (attrs[SOUND_VOLUME]))
+ return 0;
+ if (XINT (attrs[SOUND_VOLUME]) < 0
+ || XINT (attrs[SOUND_VOLUME]) > 100)
+ return 0;
+ }
+
+ /* Device must be a string or unspecified. */
+ if (!NILP (attrs[SOUND_DEVICE])
+ && !STRINGP (attrs[SOUND_DEVICE]))
+ return 0;
+
+ return 1;
+}
+
+
+/* Find out the type of the sound file whose file descriptor is FD.
+ SF is the sound file structure to fill in. */
+
+static void
+find_sound_file_type (sf)
+ struct sound_file *sf;
+{
+ if (!wav_init (sf)
+ && !au_init (sf))
+ error ("Unknown sound file format");
+}
+
+
+/* Function installed by play-sound with record_unwind_protect. */
+
+static Lisp_Object
+sound_cleanup (arg)
+ Lisp_Object arg;
+{
+ if (sound_device)
+ {
+ sound_device->close (sound_device);
+ if (sound_file->fd > 0)
+ close (sound_file->fd);
+ }
+}
+
+
+DEFUN ("play-sound", Fplay_sound, Splay_sound, 1, 1, 0,
+ "Play sound SOUND.")
+ (sound)
+ Lisp_Object sound;
+{
+ Lisp_Object attrs[SOUND_ATTR_SENTINEL];
+ char *header;
+ Lisp_Object file;
+ struct gcpro gcpro1, gcpro2;
+ int nbytes;
+ char *msg;
+ struct sound_device sd;
+ struct sound_file sf;
+ Lisp_Object args[2];
+ int count = specpdl_ptr - specpdl;
+
+ file = Qnil;
+ GCPRO2 (sound, file);
+ bzero (&sd, sizeof sd);
+ bzero (&sf, sizeof sf);
+ sf.header = (char *) alloca (MAX_SOUND_HEADER_BYTES);
+
+ sound_device = &sd;
+ sound_file = &sf;
+ record_unwind_protect (sound_cleanup, Qnil);
+
+ /* Parse the sound specification. Give up if it is invalid. */
+ if (!parse_sound (sound, attrs))
+ {
+ UNGCPRO;
+ error ("Invalid sound specification");
+ }
+
+ /* Open the sound file. */
+ sf.fd = openp (Fcons (Vdata_directory, Qnil),
+ attrs[SOUND_FILE], "", &file, 0);
+ if (sf.fd < 0)
+ sound_perror ("Open sound file");
+
+ /* Read the first bytes from the file. */
+ nbytes = read (sf.fd, sf.header, MAX_SOUND_HEADER_BYTES);
+ if (nbytes < 0)
+ sound_perror ("Reading sound file header");
+
+ /* Find out the type of sound file. Give up if we can't tell. */
+ find_sound_file_type (&sf);
+
+ /* Set up a device. */
+ if (STRINGP (attrs[SOUND_DEVICE]))
+ {
+ int len = XSTRING (attrs[SOUND_DEVICE])->size;
+ sd.file = (char *) alloca (len + 1);
+ strcpy (sd.file, XSTRING (attrs[SOUND_DEVICE])->data);
+ }
+ if (INTEGERP (attrs[SOUND_VOLUME]))
+ sd.volume = XFASTINT (attrs[SOUND_VOLUME]);
+
+ args[0] = Qplay_sound_hook;
+ args[1] = sound;
+ Frun_hook_with_args (make_number (2), args);
+
+ vox_init (&sd);
+ sd.open (&sd);
+
+ sf.play (&sf, &sd);
+ close (sf.fd);
+ sf.fd = -1;
+ sd.close (&sd);
+ sound_device = NULL;
+ sound_file = NULL;
+ UNGCPRO;
+ unbind_to (count, Qnil);
+ return Qnil;
+}
+
+
+/***********************************************************************
+ Byte-order Conversion
+ ***********************************************************************/
+
+/* Convert 32-bit value VALUE which is in little-endian byte-order
+ to host byte-order. */
+
+static u_int32_t
+le2hl (value)
+ u_int32_t value;
+{
+#ifdef WORDS_BIG_ENDIAN
+ unsigned char *p = (unsigned char *) &value;
+ value = p[0] + (p[1] << 8) + (p[2] << 16) + (p[3] << 24);
+#endif
+ return value;
+}
+
+
+/* Convert 16-bit value VALUE which is in little-endian byte-order
+ to host byte-order. */
+
+static u_int16_t
+le2hs (value)
+ u_int16_t value;
+{
+#ifdef WORDS_BIG_ENDIAN
+ unsigned char *p = (unsigned char *) &value;
+ value = p[0] + (p[1] << 8);
+#endif
+ return value;
+}
+
+
+/* Convert 32-bit value VALUE which is in big-endian byte-order
+ to host byte-order. */
+
+static u_int32_t
+be2hl (value)
+ u_int32_t value;
+{
+#ifndef WORDS_BIG_ENDIAN
+ unsigned char *p = (unsigned char *) &value;
+ value = p[3] + (p[2] << 8) + (p[1] << 16) + (p[0] << 24);
+#endif
+ return value;
+}
+
+
+/* Convert 16-bit value VALUE which is in big-endian byte-order
+ to host byte-order. */
+
+static u_int16_t
+be2hs (value)
+ u_int16_t value;
+{
+#ifndef WORDS_BIG_ENDIAN
+ unsigned char *p = (unsigned char *) &value;
+ value = p[1] + (p[0] << 8);
+#endif
+ return value;
+}
+
+
+
+/***********************************************************************
+ RIFF-WAVE (*.wav)
+ ***********************************************************************/
+
+/* Try to initialize sound file SF from SF->header. SF->header
+ contains the first MAX_SOUND_HEADER_BYTES number of bytes from the
+ sound file. If the file is a WAV-format file, set up interface
+ functions in SF and convert header fields to host byte-order.
+ Value is non-zero if the file is a WAV file. */
+
+static int
+wav_init (sf)
+ struct sound_file *sf;
+{
+ struct wav_header *header = (struct wav_header *) sf->header;
+
+ if (bcmp (sf->header, "RIFF", 4) != 0)
+ return 0;
+
+ /* WAV files are in little-endian order. Convert the header
+ if on a big-endian machine. */
+ header->magic = le2hl (header->magic);
+ header->length = le2hl (header->length);
+ header->chunk_type = le2hl (header->chunk_type);
+ header->chunk_format = le2hl (header->chunk_format);
+ header->chunk_length = le2hl (header->chunk_length);
+ header->format = le2hs (header->format);
+ header->channels = le2hs (header->channels);
+ header->sample_rate = le2hl (header->sample_rate);
+ header->bytes_per_second = le2hl (header->bytes_per_second);
+ header->sample_size = le2hs (header->sample_size);
+ header->precision = le2hs (header->precision);
+ header->chunk_data = le2hl (header->chunk_data);
+ header->data_length = le2hl (header->data_length);
+
+ /* Set up the interface functions for WAV. */
+ sf->type = RIFF;
+ sf->play = wav_play;
+
+ return 1;
+}
+
+
+/* Play RIFF-WAVE audio file SF on sound device SD. */
+
+static void
+wav_play (sf, sd)
+ struct sound_file *sf;
+ struct sound_device *sd;
+{
+ struct wav_header *header = (struct wav_header *) sf->header;
+ char *buffer;
+ int nbytes;
+ int blksize = 2048;
+
+ /* Let the device choose a suitable device-dependent format
+ for the file. */
+ sd->choose_format (sd, sf);
+
+ /* Configure the device. */
+ sd->sample_size = header->sample_size;
+ sd->sample_rate = header->sample_rate;
+ sd->bps = header->bytes_per_second;
+ sd->channels = header->channels;
+ sd->configure (sd);
+
+ /* Copy sound data to the device. The WAV file specification is
+ actually more complex. This simple scheme worked with all WAV
+ files I found so far. If someone feels inclined to implement the
+ whole RIFF-WAVE spec, please do. */
+ buffer = (char *) alloca (blksize);
+ lseek (sf->fd, sizeof *header, SEEK_SET);
+
+ while ((nbytes = read (sf->fd, buffer, blksize)) > 0)
+ sd->write (sd, buffer, nbytes);
+
+ if (nbytes < 0)
+ sound_perror ("Reading sound file");
+}
+
+
+
+/***********************************************************************
+ Sun Audio (*.au)
+ ***********************************************************************/
+
+/* Sun audio file encodings. */
+
+enum au_encoding
+{
+ AU_ENCODING_ULAW_8 = 1,
+ AU_ENCODING_8,
+ AU_ENCODING_16,
+ AU_ENCODING_24,
+ AU_ENCODING_32,
+ AU_ENCODING_IEEE32,
+ AU_ENCODING_IEEE64,
+ AU_COMPRESSED = 23
+};
+
+
+/* Try to initialize sound file SF from SF->header. SF->header
+ contains the first MAX_SOUND_HEADER_BYTES number of bytes from the
+ sound file. If the file is a AU-format file, set up interface
+ functions in SF and convert header fields to host byte-order.
+ Value is non-zero if the file is an AU file. */
+
+static int
+au_init (sf)
+ struct sound_file *sf;
+{
+ struct au_header *header = (struct au_header *) sf->header;
+
+ if (bcmp (sf->header, ".snd", 4) != 0)
+ return 0;
+
+ header->magic_number = be2hl (header->magic_number);
+ header->data_offset = be2hl (header->data_offset);
+ header->data_size = be2hl (header->data_size);
+ header->encoding = be2hl (header->encoding);
+ header->sample_rate = be2hl (header->sample_rate);
+ header->channels = be2hl (header->channels);
+
+ /* Set up the interface functions for AU. */
+ sf->type = SUN_AUDIO;
+ sf->play = au_play;
+
+ return 1;
+}
+
+
+/* Play Sun audio file SF on sound device SD. */
+
+static void
+au_play (sf, sd)
+ struct sound_file *sf;
+ struct sound_device *sd;
+{
+ struct au_header *header = (struct au_header *) sf->header;
+ int blksize = 2048;
+ char *buffer;
+ int nbytes;
+
+ sd->sample_size = 0;
+ sd->sample_rate = header->sample_rate;
+ sd->bps = 0;
+ sd->channels = header->channels;
+ sd->choose_format (sd, sf);
+ sd->configure (sd);
+
+ /* Seek */
+ lseek (sf->fd, header->data_offset, SEEK_SET);
+
+ /* Copy sound data to the device. */
+ buffer = (char *) alloca (blksize);
+ while ((nbytes = read (sf->fd, buffer, blksize)) > 0)
+ sd->write (sd, buffer, nbytes);
+
+ if (nbytes < 0)
+ sound_perror ("Reading sound file");
+}
+
+
+
+/***********************************************************************
+ Voxware Driver Interface
+ ***********************************************************************/
+
+/* This driver is available on GNU/Linux, and the free BSDs. FreeBSD
+ has a compatible own driver aka Luigi's driver. */
+
+
+/* Open device SD. If SD->file is non-null, open that device,
+ otherwise use a default device name. */
+
+static void
+vox_open (sd)
+ struct sound_device *sd;
+{
+ char *file;
+
+ /* Open the sound device. Default is /dev/dsp. */
+ if (sd->file)
+ file = sd->file;
+ else
+ file = "/dev/dsp";
+
+ sd->fd = open (file, O_WRONLY);
+ if (sd->fd < 0)
+ sound_perror (file);
+}
+
+
+/* Configure device SD from parameters in it. */
+
+static void
+vox_configure (sd)
+ struct sound_device *sd;
+{
+ int requested;
+
+ xassert (sd->fd >= 0);
+
+ /* Device parameters apparently depend on each other in undocumented
+ ways (not to imply that there is any real documentation). Be
+ careful when reordering the calls below. */
+ if (sd->sample_size > 0
+ && ioctl (sd->fd, SNDCTL_DSP_SAMPLESIZE, &sd->sample_size) < 0)
+ sound_perror ("Setting sample size");
+
+ if (sd->bps > 0
+ && ioctl (sd->fd, SNDCTL_DSP_SPEED, &sd->bps) < 0)
+ sound_perror ("Setting speed");
+
+ if (sd->sample_rate > 0
+ && ioctl (sd->fd, SOUND_PCM_WRITE_RATE, &sd->sample_rate) < 0)
+ sound_perror ("Setting sample rate");
+
+ requested = sd->format;
+ if (ioctl (sd->fd, SNDCTL_DSP_SETFMT, &sd->format) < 0)
+ sound_perror ("Setting format");
+ else if (requested != sd->format)
+ error ("Setting format");
+
+ if (sd->channels > 1
+ && ioctl (sd->fd, SNDCTL_DSP_STEREO, &sd->channels) < 0)
+ sound_perror ("Setting channels");
+
+ if (sd->volume > 0
+ && ioctl (sd->fd, SOUND_MIXER_WRITE_PCM, &sd->volume) < 0)
+ sound_perror ("Setting volume");
+}
+
+
+/* Close device SD if it is open. */
+
+static void
+vox_close (sd)
+ struct sound_device *sd;
+{
+ if (sd->fd >= 0)
+ {
+ /* Flush sound data, and reset the device. */
+ ioctl (sd->fd, SNDCTL_DSP_SYNC, NULL);
+ ioctl (sd->fd, SNDCTL_DSP_RESET, NULL);
+
+ /* Close the device. */
+ close (sd->fd);
+ sd->fd = -1;
+ }
+}
+
+
+/* Choose device-dependent format for device SD from sound file SF. */
+
+static void
+vox_choose_format (sd, sf)
+ struct sound_device *sd;
+ struct sound_file *sf;
+{
+ if (sf->type == RIFF)
+ {
+ struct wav_header *h = (struct wav_header *) sf->header;
+ if (h->precision == 8)
+ sd->format = AFMT_U8;
+ else if (h->precision == 16)
+ sd->format = AFMT_S16_LE;
+ else
+ error ("Unsupported WAV file format");
+ }
+ else if (sf->type == SUN_AUDIO)
+ {
+ struct au_header *header = (struct au_header *) sf->header;
+ switch (header->encoding)
+ {
+ case AU_ENCODING_ULAW_8:
+ case AU_ENCODING_IEEE32:
+ case AU_ENCODING_IEEE64:
+ sd->format = AFMT_MU_LAW;
+ break;
+
+ case AU_ENCODING_8:
+ case AU_ENCODING_16:
+ case AU_ENCODING_24:
+ case AU_ENCODING_32:
+ sd->format = AFMT_S16_LE;
+ break;
+
+ default:
+ error ("Unsupported AU file format");
+ }
+ }
+ else
+ abort ();
+}
+
+
+/* Initialize device SD. Set up the interface functions in the device
+ structure. */
+
+static void
+vox_init (sd)
+ struct sound_device *sd;
+{
+ sd->fd = -1;
+ sd->open = vox_open;
+ sd->close = vox_close;
+ sd->configure = vox_configure;
+ sd->choose_format = vox_choose_format;
+ sd->write = vox_write;
+}
+
+
+/* Write NBYTES bytes from BUFFER to device SD. */
+
+static void
+vox_write (sd, buffer, nbytes)
+ struct sound_device *sd;
+ char *buffer;
+ int nbytes;
+{
+ int nwritten = write (sd->fd, buffer, nbytes);
+ if (nwritten < 0)
+ sound_perror ("Writing to sound device");
+}
+
+
+
+/***********************************************************************
+ Initialization
+ ***********************************************************************/
+
+void
+syms_of_sound ()
+{
+ QCdevice = intern (":device");
+ staticpro (&QCdevice);
+ QCvolume = intern (":volume");
+ staticpro (&QCvolume);
+ Qsound = intern ("sound");
+ staticpro (&Qsound);
+ Qplay_sound_hook = intern ("play-sound-hook");
+ staticpro (&Qplay_sound_hook);
+
+ defsubr (&Splay_sound);
+}
+
+
+void
+init_sound ()
+{
+}
+
+#endif /* HAVE_SOUND */