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author | Karl Heuer <kwzh@gnu.org> | 1997-02-20 07:02:49 +0000 |
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committer | Karl Heuer <kwzh@gnu.org> | 1997-02-20 07:02:49 +0000 |
commit | 29ce3607c99f8b6f8c8971ab2768175f3674fcb9 (patch) | |
tree | bd6fe5058bf419dd8d69bdc2c13ffbe9c4abfdb8 /src/coding.c | |
parent | d58e6703b3d19cdda2b640b6784ab17b8048cb51 (diff) | |
download | emacs-29ce3607c99f8b6f8c8971ab2768175f3674fcb9.tar.gz |
Initial revision
Diffstat (limited to 'src/coding.c')
-rw-r--r-- | src/coding.c | 3520 |
1 files changed, 3520 insertions, 0 deletions
diff --git a/src/coding.c b/src/coding.c new file mode 100644 index 00000000000..95bbd26fef9 --- /dev/null +++ b/src/coding.c @@ -0,0 +1,3520 @@ +/* Coding system handler (conversion, detection, and etc). + Ver.1.0. + + Copyright (C) 1995 Free Software Foundation, Inc. + Copyright (C) 1995 Electrotechnical Laboratory, JAPAN. + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2, or (at your option) + any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ + +/*** TABLE OF CONTENTS *** + + 1. Preamble + 2. Emacs' internal format handlers + 3. ISO2022 handlers + 4. Shift-JIS and BIG5 handlers + 5. End-of-line handlers + 6. C library functions + 7. Emacs Lisp library functions + 8. Post-amble + +*/ + +/*** GENERAL NOTE on CODING SYSTEM *** + + Coding system is an encoding mechanism of one or more character + sets. Here's a list of coding systems which Emacs can handle. When + we say "decode", it means converting some other coding system to + Emacs' internal format, and when we say "encode", it means + converting Emacs' internal format to some other coding system. + + 0. Emacs' internal format + + Emacs itself holds a multi-lingual character in a buffer and a string + in a special format. Details are described in the section 2. + + 1. ISO2022 + + The most famous coding system for multiple character sets. X's + Compound Text, various EUCs (Extended Unix Code), and such coding + systems used in Internet communication as ISO-2022-JP are all + variants of ISO2022. Details are described in the section 3. + + 2. SJIS (or Shift-JIS or MS-Kanji-Code) + + A coding system to encode character sets: ASCII, JISX0201, and + JISX0208. Widely used for PC's in Japan. Details are described in + the section 4. + + 3. BIG5 + + A coding system to encode character sets: ASCII and Big5. Widely + used by Chinese (mainly in Taiwan and Hong Kong). Details are + described in the section 4. In this file, when written as "BIG5" + (all uppercase), it means the coding system, and when written as + "Big5" (capitalized), it means the character set. + + 4. Else + + If a user want to read/write a text encoded in a coding system not + listed above, he can supply a decoder and an encoder for it in CCL + (Code Conversion Language) programs. Emacs executes the CCL program + while reading/writing. + + Emacs represent a coding-system by a Lisp symbol that has a property + `coding-system'. But, before actually using the coding-system, the + information about it is set in a structure of type `struct + coding_system' for rapid processing. See the section 6 for more + detail. + +*/ + +/*** GENERAL NOTES on END-OF-LINE FORMAT *** + + How end-of-line of a text is encoded depends on a system. For + instance, Unix's format is just one byte of `line-feed' code, + whereas DOS's format is two bytes sequence of `carriage-return' and + `line-feed' codes. MacOS's format is one byte of `carriage-return'. + + Since how characters in a text is encoded and how end-of-line is + encoded is independent, any coding system described above can take + any format of end-of-line. So, Emacs has information of format of + end-of-line in each coding-system. See the section 6 for more + detail. + +*/ + +/*** GENERAL NOTES on `detect_coding_XXX ()' functions *** + + These functions check if a text between SRC and SRC_END is encoded + in the coding system category XXX. Each returns an integer value in + which appropriate flag bits for the category XXX is set. The flag + bits are defined in macros CODING_CATEGORY_MASK_XXX. Below is the + template of these functions. */ +#if 0 +int +detect_coding_internal (src, src_end) + unsigned char *src, *src_end; +{ + ... +} +#endif + +/*** GENERAL NOTES on `decode_coding_XXX ()' functions *** + + These functions decode SRC_BYTES length text at SOURCE encoded in + CODING to Emacs' internal format. The resulting text goes to a + place pointed by DESTINATION, the length of which should not exceed + DST_BYTES. The bytes actually processed is returned as *CONSUMED. + The return value is the length of the decoded text. Below is a + template of these functions. */ +#if 0 +decode_coding_XXX (coding, source, destination, src_bytes, dst_bytes, consumed) + struct coding_system *coding; + unsigned char *source, *destination; + int src_bytes, dst_bytes; + int *consumed; +{ + ... +} +#endif + +/*** GENERAL NOTES on `encode_coding_XXX ()' functions *** + + These functions encode SRC_BYTES length text at SOURCE of Emacs + internal format to CODING. The resulting text goes to a place + pointed by DESTINATION, the length of which should not exceed + DST_BYTES. The bytes actually processed is returned as *CONSUMED. + The return value is the length of the encoded text. Below is a + template of these functions. */ +#if 0 +encode_coding_XXX (coding, source, destination, src_bytes, dst_bytes, consumed) + struct coding_system *coding; + unsigned char *source, *destination; + int src_bytes, dst_bytes; + int *consumed; +{ + ... +} +#endif + +/*** COMMONLY USED MACROS ***/ + +/* The following three macros ONE_MORE_BYTE, TWO_MORE_BYTES, and + THREE_MORE_BYTES safely get one, two, and three bytes from the + source text respectively. If there are not enough bytes in the + source, they jump to `label_end_of_loop'. The caller should set + variables `src' and `src_end' to appropriate areas in advance. */ + +#define ONE_MORE_BYTE(c1) \ + do { \ + if (src < src_end) \ + c1 = *src++; \ + else \ + goto label_end_of_loop; \ + } while (0) + +#define TWO_MORE_BYTES(c1, c2) \ + do { \ + if (src + 1 < src_end) \ + c1 = *src++, c2 = *src++; \ + else \ + goto label_end_of_loop; \ + } while (0) + +#define THREE_MORE_BYTES(c1, c2, c3) \ + do { \ + if (src + 2 < src_end) \ + c1 = *src++, c2 = *src++, c3 = *src++; \ + else \ + goto label_end_of_loop; \ + } while (0) + +/* The following three macros DECODE_CHARACTER_ASCII, + DECODE_CHARACTER_DIMENSION1, and DECODE_CHARACTER_DIMENSION2 put + the multi-byte form of a character of each class at the place + pointed by `dst'. The caller should set the variable `dst' to + point to an appropriate area and the variable `coding' to point to + the coding-system of the currently decoding text in advance. */ + +/* Decode one ASCII character C. */ + +#define DECODE_CHARACTER_ASCII(c) \ + do { \ + if (COMPOSING_P (coding->composing)) \ + *dst++ = 0xA0, *dst++ = (c) | 0x80; \ + else \ + *dst++ = (c); \ + } while (0) + +/* Decode one DIMENSION1 character of which charset is CHARSET and + position-code is C. */ + +#define DECODE_CHARACTER_DIMENSION1(charset, c) \ + do { \ + unsigned char leading_code = CHARSET_LEADING_CODE_BASE (charset); \ + if (COMPOSING_P (coding->composing)) \ + *dst++ = leading_code + 0x20; \ + else \ + *dst++ = leading_code; \ + if (leading_code = CHARSET_LEADING_CODE_EXT (charset)) \ + *dst++ = leading_code; \ + *dst++ = (c) | 0x80; \ + } while (0) + +/* Decode one DIMENSION2 character of which charset is CHARSET and + position-codes are C1 and C2. */ + +#define DECODE_CHARACTER_DIMENSION2(charset, c1, c2) \ + do { \ + DECODE_CHARACTER_DIMENSION1 (charset, c1); \ + *dst++ = (c2) | 0x80; \ + } while (0) + + +/*** 1. Preamble ***/ + +#include <stdio.h> + +#ifdef emacs + +#include <config.h> +#include "lisp.h" +#include "buffer.h" +#include "charset.h" +#include "ccl.h" +#include "coding.h" +#include "window.h" + +#else /* not emacs */ + +#include "mulelib.h" + +#endif /* not emacs */ + +Lisp_Object Qcoding_system, Qeol_type; +Lisp_Object Qbuffer_file_coding_system; +Lisp_Object Qpost_read_conversion, Qpre_write_conversion; + +extern Lisp_Object Qinsert_file_contents, Qwrite_region; +Lisp_Object Qcall_process, Qcall_process_region, Qprocess_argument; +Lisp_Object Qstart_process, Qopen_network_stream; +Lisp_Object Qtarget_idx; + +/* Mnemonic character of each format of end-of-line. */ +int eol_mnemonic_unix, eol_mnemonic_dos, eol_mnemonic_mac; +/* Mnemonic character to indicate format of end-of-line is not yet + decided. */ +int eol_mnemonic_undecided; + +#ifdef emacs + +Lisp_Object Qcoding_system_vector, Qcoding_system_p, Qcoding_system_error; + +/* Coding-systems are handed between Emacs Lisp programs and C internal + routines by the following three variables. */ +/* Coding-system for reading files and receiving data from process. */ +Lisp_Object Vcoding_system_for_read; +/* Coding-system for writing files and sending data to process. */ +Lisp_Object Vcoding_system_for_write; +/* Coding-system actually used in the latest I/O. */ +Lisp_Object Vlast_coding_system_used; + +/* Coding-system of what terminal accept for displaying. */ +struct coding_system terminal_coding; + +/* Coding-system of what is sent from terminal keyboard. */ +struct coding_system keyboard_coding; + +Lisp_Object Vcoding_system_alist; + +#endif /* emacs */ + +Lisp_Object Qcoding_category_index; + +/* List of symbols `coding-category-xxx' ordered by priority. */ +Lisp_Object Vcoding_category_list; + +/* Table of coding-systems currently assigned to each coding-category. */ +Lisp_Object coding_category_table[CODING_CATEGORY_IDX_MAX]; + +/* Table of names of symbol for each coding-category. */ +char *coding_category_name[CODING_CATEGORY_IDX_MAX] = { + "coding-category-internal", + "coding-category-sjis", + "coding-category-iso-7", + "coding-category-iso-8-1", + "coding-category-iso-8-2", + "coding-category-iso-else", + "coding-category-big5", + "coding-category-binary" +}; + +/* Alist of charsets vs the alternate charsets. */ +Lisp_Object Valternate_charset_table; + +/* Alist of charsets vs revision number. */ +Lisp_Object Vcharset_revision_alist; + + +/*** 2. Emacs internal format handlers ***/ + +/* Emacs' internal format for encoding multiple character sets is a + kind of multi-byte encoding, i.e. encoding a character by a sequence + of one-byte codes of variable length. ASCII characters and control + characters (e.g. `tab', `newline') are represented by one-byte as + is. It takes the range 0x00 through 0x7F. The other characters + are represented by a sequence of `base leading-code', optional + `extended leading-code', and one or two `position-code's. Length + of the sequence is decided by the base leading-code. Leading-code + takes the range 0x80 through 0x9F, whereas extended leading-code + and position-code take the range 0xA0 through 0xFF. See the + document of `charset.h' for more detail about leading-code and + position-code. + + There's one exception in this rule. Special leading-code + `leading-code-composition' denotes that the following several + characters should be composed into one character. Leading-codes of + components (except for ASCII) are added 0x20. An ASCII character + component is represented by a 2-byte sequence of `0xA0' and + `ASCII-code + 0x80'. See also the document in `charset.h' for the + detail of composite character. Hence, we can summarize the code + range as follows: + + --- CODE RANGE of Emacs' internal format --- + (character set) (range) + ASCII 0x00 .. 0x7F + ELSE (1st byte) 0x80 .. 0x9F + (rest bytes) 0xA0 .. 0xFF + --------------------------------------------- + + */ + +enum emacs_code_class_type emacs_code_class[256]; + +/* Go to the next statement only if *SRC is accessible and the code is + greater than 0xA0. */ +#define CHECK_CODE_RANGE_A0_FF \ + do { \ + if (src >= src_end) \ + goto label_end_of_switch; \ + else if (*src++ < 0xA0) \ + return 0; \ + } while (0) + +/* See the above "GENERAL NOTES on `detect_coding_XXX ()' functions". + Check if a text is encoded in Emacs' internal format. If it is, + return CODING_CATEGORY_MASK_INTERNAL, else return 0. */ + +int +detect_coding_internal (src, src_end) + unsigned char *src, *src_end; +{ + unsigned char c; + int composing = 0; + + while (src < src_end) + { + c = *src++; + + if (composing) + { + if (c < 0xA0) + composing = 0; + else + c -= 0x20; + } + + switch (emacs_code_class[c]) + { + case EMACS_ascii_code: + case EMACS_linefeed_code: + break; + + case EMACS_control_code: + if (c == ISO_CODE_ESC || c == ISO_CODE_SI || c == ISO_CODE_SO) + return 0; + break; + + case EMACS_invalid_code: + return 0; + + case EMACS_leading_code_composition: /* c == 0x80 */ + if (composing) + CHECK_CODE_RANGE_A0_FF; + else + composing = 1; + break; + + case EMACS_leading_code_4: + CHECK_CODE_RANGE_A0_FF; + /* fall down to check it two more times ... */ + + case EMACS_leading_code_3: + CHECK_CODE_RANGE_A0_FF; + /* fall down to check it one more time ... */ + + case EMACS_leading_code_2: + CHECK_CODE_RANGE_A0_FF; + break; + + default: + label_end_of_switch: + break; + } + } + return CODING_CATEGORY_MASK_INTERNAL; +} + + +/*** 3. ISO2022 handlers ***/ + +/* The following note describes the coding system ISO2022 briefly. + Since the intension of this note is to help understanding of the + programs in this file, some parts are NOT ACCURATE or OVERLY + SIMPLIFIED. For the thorough understanding, please refer to the + original document of ISO2022. + + ISO2022 provides many mechanisms to encode several character sets + in 7-bit and 8-bit environment. If one choose 7-bite environment, + all text is encoded by codes of less than 128. This may make the + encoded text a little bit longer, but the text get more stability + to pass through several gateways (some of them split MSB off). + + There are two kind of character set: control character set and + graphic character set. The former contains control characters such + as `newline' and `escape' to provide control functions (control + functions are provided also by escape sequence). The latter + contains graphic characters such as ' A' and '-'. Emacs recognizes + two control character sets and many graphic character sets. + + Graphic character sets are classified into one of the following + four classes, DIMENSION1_CHARS94, DIMENSION1_CHARS96, + DIMENSION2_CHARS94, DIMENSION2_CHARS96 according to the number of + bytes (DIMENSION) and the number of characters in one dimension + (CHARS) of the set. In addition, each character set is assigned an + identification tag (called "final character" and denoted as <F> + here after) which is unique in each class. <F> of each character + set is decided by ECMA(*) when it is registered in ISO. Code range + of <F> is 0x30..0x7F (0x30..0x3F are for private use only). + + Note (*): ECMA = European Computer Manufacturers Association + + Here are examples of graphic character set [NAME(<F>)]: + o DIMENSION1_CHARS94 -- ASCII('B'), right-half-of-JISX0201('I'), ... + o DIMENSION1_CHARS96 -- right-half-of-ISO8859-1('A'), ... + o DIMENSION2_CHARS94 -- GB2312('A'), JISX0208('B'), ... + o DIMENSION2_CHARS96 -- none for the moment + + A code area (1byte=8bits) is divided into 4 areas, C0, GL, C1, and GR. + C0 [0x00..0x1F] -- control character plane 0 + GL [0x20..0x7F] -- graphic character plane 0 + C1 [0x80..0x9F] -- control character plane 1 + GR [0xA0..0xFF] -- graphic character plane 1 + + A control character set is directly designated and invoked to C0 or + C1 by an escape sequence. The most common case is that ISO646's + control character set is designated/invoked to C0 and ISO6429's + control character set is designated/invoked to C1, and usually + these designations/invocations are omitted in a coded text. With + 7-bit environment, only C0 can be used, and a control character for + C1 is encoded by an appropriate escape sequence to fit in the + environment. All control characters for C1 are defined the + corresponding escape sequences. + + A graphic character set is at first designated to one of four + graphic registers (G0 through G3), then these graphic registers are + invoked to GL or GR. These designations and invocations can be + done independently. The most common case is that G0 is invoked to + GL, G1 is invoked to GR, and ASCII is designated to G0, and usually + these invocations and designations are omitted in a coded text. + With 7-bit environment, only GL can be used. + + When a graphic character set of CHARS94 is invoked to GL, code 0x20 + and 0x7F of GL area work as control characters SPACE and DEL + respectively, and code 0xA0 and 0xFF of GR area should not be used. + + There are two ways of invocation: locking-shift and single-shift. + With locking-shift, the invocation lasts until the next different + invocation, whereas with single-shift, the invocation works only + for the following character and doesn't affect locking-shift. + Invocations are done by the following control characters or escape + sequences. + + ---------------------------------------------------------------------- + function control char escape sequence description + ---------------------------------------------------------------------- + SI (shift-in) 0x0F none invoke G0 to GL + SI (shift-out) 0x0E none invoke G1 to GL + LS2 (locking-shift-2) none ESC 'n' invoke G2 into GL + LS3 (locking-shift-3) none ESC 'o' invoke G3 into GL + SS2 (single-shift-2) 0x8E ESC 'N' invoke G2 into GL + SS3 (single-shift-3) 0x8F ESC 'O' invoke G3 into GL + ---------------------------------------------------------------------- + The first four are for locking-shift. Control characters for these + functions are defined by macros ISO_CODE_XXX in `coding.h'. + + Designations are done by the following escape sequences. + ---------------------------------------------------------------------- + escape sequence description + ---------------------------------------------------------------------- + ESC '(' <F> designate DIMENSION1_CHARS94<F> to G0 + ESC ')' <F> designate DIMENSION1_CHARS94<F> to G1 + ESC '*' <F> designate DIMENSION1_CHARS94<F> to G2 + ESC '+' <F> designate DIMENSION1_CHARS94<F> to G3 + ESC ',' <F> designate DIMENSION1_CHARS96<F> to G0 (*) + ESC '-' <F> designate DIMENSION1_CHARS96<F> to G1 + ESC '.' <F> designate DIMENSION1_CHARS96<F> to G2 + ESC '/' <F> designate DIMENSION1_CHARS96<F> to G3 + ESC '$' '(' <F> designate DIMENSION2_CHARS94<F> to G0 (**) + ESC '$' ')' <F> designate DIMENSION2_CHARS94<F> to G1 + ESC '$' '*' <F> designate DIMENSION2_CHARS94<F> to G2 + ESC '$' '+' <F> designate DIMENSION2_CHARS94<F> to G3 + ESC '$' ',' <F> designate DIMENSION2_CHARS96<F> to G0 (*) + ESC '$' '-' <F> designate DIMENSION2_CHARS96<F> to G1 + ESC '$' '.' <F> designate DIMENSION2_CHARS96<F> to G2 + ESC '$' '/' <F> designate DIMENSION2_CHARS96<F> to G3 + ---------------------------------------------------------------------- + + In this list, "DIMENSION1_CHARS94<F>" means a graphic character set + of dimension 1, chars 94, and final character <F>, and etc. + + Note (*): Although these designations are not allowed in ISO2022, + Emacs accepts them on decoding, and produces them on encoding + CHARS96 character set in a coding system which is characterized as + 7-bit environment, non-locking-shift, and non-single-shift. + + Note (**): If <F> is '@', 'A', or 'B', the intermediate character + '(' can be omitted. We call this as "short-form" here after. + + Now you may notice that there are a lot of ways for encoding the + same multilingual text in ISO2022. Actually, there exist many + coding systems such as Compound Text (used in X's inter client + communication, ISO-2022-JP (used in Japanese Internet), ISO-2022-KR + (used in Korean Internet), EUC (Extended UNIX Code, used in Asian + localized platforms), and all of these are variants of ISO2022. + + In addition to the above, Emacs handles two more kinds of escape + sequences: ISO6429's direction specification and Emacs' private + sequence for specifying character composition. + + ISO6429's direction specification takes the following format: + o CSI ']' -- end of the current direction + o CSI '0' ']' -- end of the current direction + o CSI '1' ']' -- start of left-to-right text + o CSI '2' ']' -- start of right-to-left text + The control character CSI (0x9B: control sequence introducer) is + abbreviated to the escape sequence ESC '[' in 7-bit environment. + + Character composition specification takes the following format: + o ESC '0' -- start character composition + o ESC '1' -- end character composition + Since these are not standard escape sequences of any ISO, the use + of them for these meaning is restricted to Emacs only. */ + +enum iso_code_class_type iso_code_class[256]; + +/* See the above "GENERAL NOTES on `detect_coding_XXX ()' functions". + Check if a text is encoded in ISO2022. If it is, returns an + integer in which appropriate flag bits any of: + CODING_CATEGORY_MASK_ISO_7 + CODING_CATEGORY_MASK_ISO_8_1 + CODING_CATEGORY_MASK_ISO_8_2 + CODING_CATEGORY_MASK_ISO_ELSE + are set. If a code which should never appear in ISO2022 is found, + returns 0. */ + +int +detect_coding_iso2022 (src, src_end) + unsigned char *src, *src_end; +{ + unsigned char graphic_register[4]; + unsigned char c, esc_cntl; + int mask = (CODING_CATEGORY_MASK_ISO_7 + | CODING_CATEGORY_MASK_ISO_8_1 + | CODING_CATEGORY_MASK_ISO_8_2); + /* We may look ahead maximum 3 bytes. */ + unsigned char *adjusted_src_end = src_end - 3; + int i; + + for (i = 0; i < 4; i++) + graphic_register[i] = CHARSET_ASCII; + + while (src < adjusted_src_end) + { + c = *src++; + switch (c) + { + case ISO_CODE_ESC: + if (src >= adjusted_src_end) + break; + c = *src++; + if (c == '$') + { + /* Designation of 2-byte character set. */ + if (src >= adjusted_src_end) + break; + c = *src++; + } + if ((c >= ')' && c <= '+') || (c >= '-' && c <= '/')) + /* Designation to graphic register 1, 2, or 3. */ + mask &= ~CODING_CATEGORY_MASK_ISO_7; + else if (c == 'N' || c == 'O' || c == 'n' || c == 'o') + return CODING_CATEGORY_MASK_ISO_ELSE; + break; + + case ISO_CODE_SI: + case ISO_CODE_SO: + return CODING_CATEGORY_MASK_ISO_ELSE; + + case ISO_CODE_CSI: + case ISO_CODE_SS2: + case ISO_CODE_SS3: + mask &= ~CODING_CATEGORY_MASK_ISO_7; + break; + + default: + if (c < 0x80) + break; + else if (c < 0xA0) + return 0; + else + { + int count = 1; + + mask &= ~CODING_CATEGORY_MASK_ISO_7; + while (src < adjusted_src_end && *src >= 0xA0) + count++, src++; + if (count & 1 && src < adjusted_src_end) + mask &= ~CODING_CATEGORY_MASK_ISO_8_2; + } + break; + } + } + + return mask; +} + +/* Decode a character of which charset is CHARSET and the 1st position + code is C1. If dimension of CHARSET 2, the 2nd position code is + fetched from SRC and set to C2. If CHARSET is negative, it means + that we are decoding ill formed text, and what we can do is just to + read C1 as is. */ + +#define DECODE_ISO_CHARACTER(charset, c1) \ + do { \ + if ((charset) >= 0 && CHARSET_DIMENSION (charset) == 2) \ + ONE_MORE_BYTE (c2); \ + if (COMPOSING_HEAD_P (coding->composing)) \ + { \ + *dst++ = LEADING_CODE_COMPOSITION; \ + if (COMPOSING_WITH_RULE_P (coding->composing)) \ + /* To tell composition rules are embeded. */ \ + *dst++ = 0xFF; \ + coding->composing += 2; \ + } \ + if ((charset) < 0) \ + *dst++ = c1; \ + else if ((charset) == CHARSET_ASCII) \ + DECODE_CHARACTER_ASCII (c1); \ + else if (CHARSET_DIMENSION (charset) == 1) \ + DECODE_CHARACTER_DIMENSION1 (charset, c1); \ + else \ + DECODE_CHARACTER_DIMENSION2 (charset, c1, c2); \ + if (COMPOSING_WITH_RULE_P (coding->composing)) \ + /* To tell a composition rule follows. */ \ + coding->composing = COMPOSING_WITH_RULE_RULE; \ + } while (0) + +/* Set designation state into CODING. */ +#define DECODE_DESIGNATION(reg, dimension, chars, final_char) \ + do { \ + int charset = ISO_CHARSET_TABLE (dimension, chars, final_char); \ + Lisp_Object temp \ + = Fassq (CHARSET_SYMBOL (charset), Valternate_charset_table); \ + if (! NILP (temp)) \ + charset = get_charset_id (XCONS (temp)->cdr); \ + if (charset >= 0) \ + { \ + if (coding->direction == 1 \ + && CHARSET_REVERSE_CHARSET (charset) >= 0) \ + charset = CHARSET_REVERSE_CHARSET (charset); \ + CODING_SPEC_ISO_DESIGNATION (coding, reg) = charset; \ + } \ + } while (0) + +/* See the above "GENERAL NOTES on `decode_coding_XXX ()' functions". */ + +int +decode_coding_iso2022 (coding, source, destination, + src_bytes, dst_bytes, consumed) + struct coding_system *coding; + unsigned char *source, *destination; + int src_bytes, dst_bytes; + int *consumed; +{ + unsigned char *src = source; + unsigned char *src_end = source + src_bytes; + unsigned char *dst = destination; + unsigned char *dst_end = destination + dst_bytes; + /* Since the maximum bytes produced by each loop is 7, we subtract 6 + from DST_END to assure that overflow checking is necessary only + at the head of loop. */ + unsigned char *adjusted_dst_end = dst_end - 6; + int charset; + /* Charsets invoked to graphic plane 0 and 1 respectively. */ + int charset0 = CODING_SPEC_ISO_PLANE_CHARSET (coding, 0); + int charset1 = CODING_SPEC_ISO_PLANE_CHARSET (coding, 1); + + while (src < src_end && dst < adjusted_dst_end) + { + /* SRC_BASE remembers the start position in source in each loop. + The loop will be exited when there's not enough source text + to analyze long escape sequence or 2-byte code (within macros + ONE_MORE_BYTE or TWO_MORE_BYTES). In that case, SRC is reset + to SRC_BASE before exiting. */ + unsigned char *src_base = src; + unsigned char c1 = *src++, c2, cmprule; + + switch (iso_code_class [c1]) + { + case ISO_0x20_or_0x7F: + if (!coding->composing + && (charset0 < 0 || CHARSET_CHARS (charset0) == 94)) + { + /* This is SPACE or DEL. */ + *dst++ = c1; + break; + } + /* This is a graphic character, we fall down ... */ + + case ISO_graphic_plane_0: + if (coding->composing == COMPOSING_WITH_RULE_RULE) + { + /* This is a composition rule. */ + *dst++ = c1 | 0x80; + coding->composing = COMPOSING_WITH_RULE_TAIL; + } + else + DECODE_ISO_CHARACTER (charset0, c1); + break; + + case ISO_0xA0_or_0xFF: + if (charset1 < 0 || CHARSET_CHARS (charset1) == 94) + { + /* Invalid code. */ + *dst++ = c1; + break; + } + /* This is a graphic character, we fall down ... */ + + case ISO_graphic_plane_1: + DECODE_ISO_CHARACTER (charset1, c1); + break; + + case ISO_control_code: + /* All ISO2022 control characters in this class have the + same representation in Emacs internal format. */ + *dst++ = c1; + break; + + case ISO_carriage_return: + if (coding->eol_type == CODING_EOL_CR) + { + *dst++ = '\n'; + } + else if (coding->eol_type == CODING_EOL_CRLF) + { + ONE_MORE_BYTE (c1); + if (c1 == ISO_CODE_LF) + *dst++ = '\n'; + else + { + src--; + *dst++ = c1; + } + } + else + { + *dst++ = c1; + } + break; + + case ISO_shift_out: + CODING_SPEC_ISO_INVOCATION (coding, 0) = 1; + charset0 = CODING_SPEC_ISO_PLANE_CHARSET (coding, 0); + break; + + case ISO_shift_in: + CODING_SPEC_ISO_INVOCATION (coding, 0) = 0; + charset0 = CODING_SPEC_ISO_PLANE_CHARSET (coding, 0); + break; + + case ISO_single_shift_2_7: + case ISO_single_shift_2: + /* SS2 is handled as an escape sequence of ESC 'N' */ + c1 = 'N'; + goto label_escape_sequence; + + case ISO_single_shift_3: + /* SS2 is handled as an escape sequence of ESC 'O' */ + c1 = 'O'; + goto label_escape_sequence; + + case ISO_control_sequence_introducer: + /* CSI is handled as an escape sequence of ESC '[' ... */ + c1 = '['; + goto label_escape_sequence; + + case ISO_escape: + ONE_MORE_BYTE (c1); + label_escape_sequence: + /* Escape sequences handled by Emacs are invocation, + designation, direction specification, and character + composition specification. */ + switch (c1) + { + case '&': /* revision of following character set */ + ONE_MORE_BYTE (c1); + if (!(c1 >= '@' && c1 <= '~')) + { + goto label_invalid_escape_sequence; + } + ONE_MORE_BYTE (c1); + if (c1 != ISO_CODE_ESC) + { + goto label_invalid_escape_sequence; + } + ONE_MORE_BYTE (c1); + goto label_escape_sequence; + + case '$': /* designation of 2-byte character set */ + ONE_MORE_BYTE (c1); + if (c1 >= '@' && c1 <= 'B') + { /* designation of JISX0208.1978, GB2312.1980, + or JISX0208.1980 */ + DECODE_DESIGNATION (0, 2, 94, c1); + } + else if (c1 >= 0x28 && c1 <= 0x2B) + { /* designation of DIMENSION2_CHARS94 character set */ + ONE_MORE_BYTE (c2); + DECODE_DESIGNATION (c1 - 0x28, 2, 94, c2); + } + else if (c1 >= 0x2C && c1 <= 0x2F) + { /* designation of DIMENSION2_CHARS96 character set */ + ONE_MORE_BYTE (c2); + DECODE_DESIGNATION (c1 - 0x2C, 2, 96, c2); + } + else + { + goto label_invalid_escape_sequence; + } + break; + + case 'n': /* invocation of locking-shift-2 */ + CODING_SPEC_ISO_INVOCATION (coding, 0) = 2; + break; + + case 'o': /* invocation of locking-shift-3 */ + CODING_SPEC_ISO_INVOCATION (coding, 0) = 3; + break; + + case 'N': /* invocation of single-shift-2 */ + ONE_MORE_BYTE (c1); + charset = CODING_SPEC_ISO_DESIGNATION (coding, 2); + DECODE_ISO_CHARACTER (charset, c1); + break; + + case 'O': /* invocation of single-shift-3 */ + ONE_MORE_BYTE (c1); + charset = CODING_SPEC_ISO_DESIGNATION (coding, 3); + DECODE_ISO_CHARACTER (charset, c1); + break; + + case '0': /* start composing without embeded rules */ + coding->composing = COMPOSING_NO_RULE_HEAD; + break; + + case '1': /* end composing */ + coding->composing = COMPOSING_NO; + break; + + case '2': /* start composing with embeded rules */ + coding->composing = COMPOSING_WITH_RULE_HEAD; + break; + + case '[': /* specification of direction */ + /* For the moment, nested direction is not supported. + So, the value of `coding->direction' is 0 or 1: 0 + means left-to-right, 1 means right-to-left. */ + ONE_MORE_BYTE (c1); + switch (c1) + { + case ']': /* end of the current direction */ + coding->direction = 0; + + case '0': /* end of the current direction */ + case '1': /* start of left-to-right direction */ + ONE_MORE_BYTE (c1); + if (c1 == ']') + coding->direction = 0; + else + goto label_invalid_escape_sequence; + break; + + case '2': /* start of right-to-left direction */ + ONE_MORE_BYTE (c1); + if (c1 == ']') + coding->direction= 1; + else + goto label_invalid_escape_sequence; + break; + + default: + goto label_invalid_escape_sequence; + } + break; + + default: + if (c1 >= 0x28 && c1 <= 0x2B) + { /* designation of DIMENSION1_CHARS94 character set */ + ONE_MORE_BYTE (c2); + DECODE_DESIGNATION (c1 - 0x28, 1, 94, c2); + } + else if (c1 >= 0x2C && c1 <= 0x2F) + { /* designation of DIMENSION1_CHARS96 character set */ + ONE_MORE_BYTE (c2); + DECODE_DESIGNATION (c1 - 0x2C, 1, 96, c2); + } + else + { + goto label_invalid_escape_sequence; + } + } + /* We must update these variables now. */ + charset0 = CODING_SPEC_ISO_PLANE_CHARSET (coding, 0); + charset1 = CODING_SPEC_ISO_PLANE_CHARSET (coding, 1); + break; + + label_invalid_escape_sequence: + { + int length = src - src_base; + + bcopy (src_base, dst, length); + dst += length; + } + } + continue; + + label_end_of_loop: + coding->carryover_size = src - src_base; + bcopy (src_base, coding->carryover, coding->carryover_size); + src = src_base; + break; + } + + /* If this is the last block of the text to be decoded, we had + better just flush out all remaining codes in the text although + they are not valid characters. */ + if (coding->last_block) + { + bcopy (src, dst, src_end - src); + dst += (src_end - src); + src = src_end; + } + *consumed = src - source; + return dst - destination; +} + +/* ISO2022 encoding staffs. */ + +/* + It is not enough to say just "ISO2022" on encoding, but we have to + specify more details. In Emacs, each coding-system of ISO2022 + variant has the following specifications: + 1. Initial designation to G0 thru G3. + 2. Allows short-form designation? + 3. ASCII should be designated to G0 before control characters? + 4. ASCII should be designated to G0 at end of line? + 5. 7-bit environment or 8-bit environment? + 6. Use locking-shift? + 7. Use Single-shift? + And the following two are only for Japanese: + 8. Use ASCII in place of JIS0201-1976-Roman? + 9. Use JISX0208-1983 in place of JISX0208-1978? + These specifications are encoded in `coding->flags' as flag bits + defined by macros CODING_FLAG_ISO_XXX. See `coding.h' for more + detail. +*/ + +/* Produce codes (escape sequence) for designating CHARSET to graphic + register REG. If <final-char> of CHARSET is '@', 'A', or 'B' and + the coding system CODING allows, produce designation sequence of + short-form. */ + +#define ENCODE_DESIGNATION(charset, reg, coding) \ + do { \ + unsigned char final_char = CHARSET_ISO_FINAL_CHAR (charset); \ + char *intermediate_char_94 = "()*+"; \ + char *intermediate_char_96 = ",-./"; \ + Lisp_Object temp \ + = Fassq (make_number (charset), Vcharset_revision_alist); \ + if (! NILP (temp)) \ + { \ + *dst++ = ISO_CODE_ESC; \ + *dst++ = '&'; \ + *dst++ = XINT (XCONS (temp)->cdr) + '@'; \ + } \ + *dst++ = ISO_CODE_ESC; \ + if (CHARSET_DIMENSION (charset) == 1) \ + { \ + if (CHARSET_CHARS (charset) == 94) \ + *dst++ = (unsigned char) (intermediate_char_94[reg]); \ + else \ + *dst++ = (unsigned char) (intermediate_char_96[reg]); \ + } \ + else \ + { \ + *dst++ = '$'; \ + if (CHARSET_CHARS (charset) == 94) \ + { \ + if (! (coding->flags & CODING_FLAG_ISO_SHORT_FORM) \ + || reg != 0 \ + || final_char < '@' || final_char > 'B') \ + *dst++ = (unsigned char) (intermediate_char_94[reg]); \ + } \ + else \ + *dst++ = (unsigned char) (intermediate_char_96[reg]); \ + } \ + *dst++ = final_char; \ + CODING_SPEC_ISO_DESIGNATION (coding, reg) = charset; \ + } while (0) + +/* The following two macros produce codes (control character or escape + sequence) for ISO2022 single-shift functions (single-shift-2 and + single-shift-3). */ + +#define ENCODE_SINGLE_SHIFT_2 \ + do { \ + if (coding->flags & CODING_FLAG_ISO_SEVEN_BITS) \ + *dst++ = ISO_CODE_ESC, *dst++ = 'N'; \ + else \ + *dst++ = ISO_CODE_SS2; \ + CODING_SPEC_ISO_SINGLE_SHIFTING (coding) = 1; \ + } while (0) + +#define ENCODE_SINGLE_SHIFT_3 \ + do { \ + if (coding->flags & CODING_FLAG_ISO_SEVEN_BITS) \ + *dst++ = ISO_CODE_ESC, *dst++ = 'O'; \ + else \ + *dst++ = ISO_CODE_SS3; \ + CODING_SPEC_ISO_SINGLE_SHIFTING (coding) = 1; \ + } while (0) + +/* The following four macros produce codes (control character or + escape sequence) for ISO2022 locking-shift functions (shift-in, + shift-out, locking-shift-2, and locking-shift-3). */ + +#define ENCODE_SHIFT_IN \ + do { \ + *dst++ = ISO_CODE_SI; \ + CODING_SPEC_ISO_INVOCATION (coding, 0) = 0; \ + } while (0) + +#define ENCODE_SHIFT_OUT \ + do { \ + *dst++ = ISO_CODE_SO; \ + CODING_SPEC_ISO_INVOCATION (coding, 0) = 1; \ + } while (0) + +#define ENCODE_LOCKING_SHIFT_2 \ + do { \ + *dst++ = ISO_CODE_ESC, *dst++ = 'n'; \ + CODING_SPEC_ISO_INVOCATION (coding, 0) = 2; \ + } while (0) + +#define ENCODE_LOCKING_SHIFT_3 \ + do { \ + *dst++ = ISO_CODE_ESC, *dst++ = 'o'; \ + CODING_SPEC_ISO_INVOCATION (coding, 0) = 3; \ + } while (0) + +/* Produce codes for a DIMENSION1 character of which character set is + CHARSET and position-code is C1. Designation and invocation + sequences are also produced in advance if necessary. */ + + +#define ENCODE_ISO_CHARACTER_DIMENSION1(charset, c1) \ + do { \ + if (CODING_SPEC_ISO_SINGLE_SHIFTING (coding)) \ + { \ + if (coding->flags & CODING_FLAG_ISO_SEVEN_BITS) \ + *dst++ = c1 & 0x7F; \ + else \ + *dst++ = c1 | 0x80; \ + CODING_SPEC_ISO_SINGLE_SHIFTING (coding) = 0; \ + break; \ + } \ + else if (charset == CODING_SPEC_ISO_PLANE_CHARSET (coding, 0)) \ + { \ + *dst++ = c1 & 0x7F; \ + break; \ + } \ + else if (charset == CODING_SPEC_ISO_PLANE_CHARSET (coding, 1)) \ + { \ + *dst++ = c1 | 0x80; \ + break; \ + } \ + else \ + /* Since CHARSET is not yet invoked to any graphic planes, we \ + must invoke it, or, at first, designate it to some graphic \ + register. Then repeat the loop to actually produce the \ + character. */ \ + dst = encode_invocation_designation (charset, coding, dst); \ + } while (1) + +/* Produce codes for a DIMENSION2 character of which character set is + CHARSET and position-codes are C1 and C2. Designation and + invocation codes are also produced in advance if necessary. */ + +#define ENCODE_ISO_CHARACTER_DIMENSION2(charset, c1, c2) \ + do { \ + if (CODING_SPEC_ISO_SINGLE_SHIFTING (coding)) \ + { \ + if (coding->flags & CODING_FLAG_ISO_SEVEN_BITS) \ + *dst++ = c1 & 0x7F, *dst++ = c2 & 0x7F; \ + else \ + *dst++ = c1 | 0x80, *dst++ = c2 | 0x80; \ + CODING_SPEC_ISO_SINGLE_SHIFTING (coding) = 0; \ + break; \ + } \ + else if (charset == CODING_SPEC_ISO_PLANE_CHARSET (coding, 0)) \ + { \ + *dst++ = c1 & 0x7F, *dst++= c2 & 0x7F; \ + break; \ + } \ + else if (charset == CODING_SPEC_ISO_PLANE_CHARSET (coding, 1)) \ + { \ + *dst++ = c1 | 0x80, *dst++= c2 | 0x80; \ + break; \ + } \ + else \ + /* Since CHARSET is not yet invoked to any graphic planes, we \ + must invoke it, or, at first, designate it to some graphic \ + register. Then repeat the loop to actually produce the \ + character. */ \ + dst = encode_invocation_designation (charset, coding, dst); \ + } while (1) + +/* Produce designation and invocation codes at a place pointed by DST + to use CHARSET. The element `spec.iso2022' of *CODING is updated. + Return new DST. */ + +unsigned char * +encode_invocation_designation (charset, coding, dst) + int charset; + struct coding_system *coding; + unsigned char *dst; +{ + int reg; /* graphic register number */ + + /* At first, check designations. */ + for (reg = 0; reg < 4; reg++) + if (charset == CODING_SPEC_ISO_DESIGNATION (coding, reg)) + break; + + if (reg >= 4) + { + /* CHARSET is not yet designated to any graphic registers. */ + /* At first check the requested designation. */ + reg = CODING_SPEC_ISO_REQUESTED_DESIGNATION (coding, charset); + if (reg < 0) + /* Since CHARSET requests no special designation, designate to + graphic register 0. */ + reg = 0; + + ENCODE_DESIGNATION (charset, reg, coding); + } + + if (CODING_SPEC_ISO_INVOCATION (coding, 0) != reg + && CODING_SPEC_ISO_INVOCATION (coding, 1) != reg) + { + /* Since the graphic register REG is not invoked to any graphic + planes, invoke it to graphic plane 0. */ + switch (reg) + { + case 0: /* graphic register 0 */ + ENCODE_SHIFT_IN; + break; + + case 1: /* graphic register 1 */ + ENCODE_SHIFT_OUT; + break; + + case 2: /* graphic register 2 */ + if (coding->flags & CODING_FLAG_ISO_SINGLE_SHIFT) + ENCODE_SINGLE_SHIFT_2; + else + ENCODE_LOCKING_SHIFT_2; + break; + + case 3: /* graphic register 3 */ + if (coding->flags & CODING_FLAG_ISO_SINGLE_SHIFT) + ENCODE_SINGLE_SHIFT_3; + else + ENCODE_LOCKING_SHIFT_3; + break; + } + } + return dst; +} + +/* The following two macros produce codes for indicating composition. */ +#define ENCODE_COMPOSITION_NO_RULE_START *dst++ = ISO_CODE_ESC, *dst++ = '0' +#define ENCODE_COMPOSITION_WITH_RULE_START *dst++ = ISO_CODE_ESC, *dst++ = '2' +#define ENCODE_COMPOSITION_END *dst++ = ISO_CODE_ESC, *dst++ = '1' + +/* The following three macros produce codes for indicating direction + of text. */ +#define ENCODE_CONTROL_SEQUENCE_INTRODUCER \ + do { \ + if (coding->flags == CODING_FLAG_ISO_SEVEN_BITS) \ + *dst++ = ISO_CODE_ESC, *dst++ = '['; \ + else \ + *dst++ = ISO_CODE_CSI; \ + } while (0) + +#define ENCODE_DIRECTION_R2L \ + ENCODE_CONTROL_SEQUENCE_INTRODUCER, *dst++ = '2', *dst++ = ']' + +#define ENCODE_DIRECTION_L2R \ + ENCODE_CONTROL_SEQUENCE_INTRODUCER, *dst++ = '0', *dst++ = ']' + +/* Produce codes for designation and invocation to reset the graphic + planes and registers to initial state. */ +#define ENCODE_RESET_PLANE_AND_REGISTER(eol) \ + do { \ + int reg; \ + if (CODING_SPEC_ISO_INVOCATION (coding, 0) != 0) \ + ENCODE_SHIFT_IN; \ + for (reg = 0; reg < 4; reg++) \ + { \ + if (CODING_SPEC_ISO_INITIAL_DESIGNATION (coding, reg) < 0) \ + { \ + if (eol) CODING_SPEC_ISO_DESIGNATION (coding, reg) = -1; \ + } \ + else if (CODING_SPEC_ISO_DESIGNATION (coding, reg) \ + != CODING_SPEC_ISO_INITIAL_DESIGNATION (coding, reg)) \ + ENCODE_DESIGNATION \ + (CODING_SPEC_ISO_INITIAL_DESIGNATION (coding, reg), reg, coding); \ + } \ + } while (0) + +/* See the above "GENERAL NOTES on `encode_coding_XXX ()' functions". */ + +int +encode_coding_iso2022 (coding, source, destination, + src_bytes, dst_bytes, consumed) + struct coding_system *coding; + unsigned char *source, *destination; + int src_bytes, dst_bytes; + int *consumed; +{ + unsigned char *src = source; + unsigned char *src_end = source + src_bytes; + unsigned char *dst = destination; + unsigned char *dst_end = destination + dst_bytes; + /* Since the maximum bytes produced by each loop is 6, we subtract 5 + from DST_END to assure overflow checking is necessary only at the + head of loop. */ + unsigned char *adjusted_dst_end = dst_end - 5; + + while (src < src_end && dst < adjusted_dst_end) + { + /* SRC_BASE remembers the start position in source in each loop. + The loop will be exited when there's not enough source text + to analyze multi-byte codes (within macros ONE_MORE_BYTE, + TWO_MORE_BYTES, and THREE_MORE_BYTES). In that case, SRC is + reset to SRC_BASE before exiting. */ + unsigned char *src_base = src; + unsigned char c1 = *src++, c2, c3, c4; + int charset; + + /* If we are seeing a component of a composite character, we are + seeing a leading-code specially encoded for composition, or a + composition rule if composing with rule. We must set C1 + to a normal leading-code or an ASCII code. If we are not at + a composed character, we must reset the composition state. */ + if (COMPOSING_P (coding->composing)) + { + if (c1 < 0xA0) + { + /* We are not in a composite character any longer. */ + coding->composing = COMPOSING_NO; + ENCODE_COMPOSITION_END; + } + else + { + if (coding->composing == COMPOSING_WITH_RULE_RULE) + { + *dst++ = c1 & 0x7F; + coding->composing = COMPOSING_WITH_RULE_HEAD; + continue; + } + else if (coding->composing == COMPOSING_WITH_RULE_HEAD) + coding->composing = COMPOSING_WITH_RULE_RULE; + if (c1 == 0xA0) + { + /* This is an ASCII component. */ + ONE_MORE_BYTE (c1); + c1 &= 0x7F; + } + else + /* This is a leading-code of non ASCII component. */ + c1 -= 0x20; + } + } + + /* Now encode one character. C1 is a control character, an + ASCII character, or a leading-code of multi-byte character. */ + switch (emacs_code_class[c1]) + { + case EMACS_ascii_code: + ENCODE_ISO_CHARACTER_DIMENSION1 (CHARSET_ASCII, c1); + break; + + case EMACS_control_code: + if (coding->flags & CODING_FLAG_ISO_RESET_AT_CNTL) + ENCODE_RESET_PLANE_AND_REGISTER (0); + *dst++ = c1; + break; + + case EMACS_carriage_return_code: + if (!coding->selective) + { + if (coding->flags & CODING_FLAG_ISO_RESET_AT_CNTL) + ENCODE_RESET_PLANE_AND_REGISTER (0); + *dst++ = c1; + break; + } + /* fall down to treat '\r' as '\n' ... */ + + case EMACS_linefeed_code: + if (coding->flags & CODING_FLAG_ISO_RESET_AT_EOL) + ENCODE_RESET_PLANE_AND_REGISTER (1); + if (coding->eol_type == CODING_EOL_LF + || coding->eol_type == CODING_EOL_AUTOMATIC) + *dst++ = ISO_CODE_LF; + else if (coding->eol_type == CODING_EOL_CRLF) + *dst++ = ISO_CODE_CR, *dst++ = ISO_CODE_LF; + else + *dst++ = ISO_CODE_CR; + break; + + case EMACS_leading_code_2: + ONE_MORE_BYTE (c2); + ENCODE_ISO_CHARACTER_DIMENSION1 (c1, c2); + break; + + case EMACS_leading_code_3: + TWO_MORE_BYTES (c2, c3); + if (c1 < LEADING_CODE_PRIVATE_11) + ENCODE_ISO_CHARACTER_DIMENSION2 (c1, c2, c3); + else + ENCODE_ISO_CHARACTER_DIMENSION1 (c2, c3); + break; + + case EMACS_leading_code_4: + THREE_MORE_BYTES (c2, c3, c4); + ENCODE_ISO_CHARACTER_DIMENSION2 (c2, c3, c4); + break; + + case EMACS_leading_code_composition: + ONE_MORE_BYTE (c1); + if (c1 == 0xFF) + { + coding->composing = COMPOSING_WITH_RULE_HEAD; + ENCODE_COMPOSITION_WITH_RULE_START; + } + else + { + /* Rewind one byte because it is a character code of + composition elements. */ + src--; + coding->composing = COMPOSING_NO_RULE_HEAD; + ENCODE_COMPOSITION_NO_RULE_START; + } + break; + + case EMACS_invalid_code: + *dst++ = c1; + break; + } + continue; + label_end_of_loop: + coding->carryover_size = src - src_base; + bcopy (src_base, coding->carryover, coding->carryover_size); + src = src_base; + break; + } + + /* If this is the last block of the text to be encoded, we must + reset the state of graphic planes and registers to initial one. + In addition, we had better just flush out all remaining codes in + the text although they are not valid characters. */ + if (coding->last_block) + { + ENCODE_RESET_PLANE_AND_REGISTER (1); + bcopy(src, dst, src_end - src); + dst += (src_end - src); + src = src_end; + } + *consumed = src - source; + return dst - destination; +} + + +/*** 4. SJIS and BIG5 handlers ***/ + +/* Although SJIS and BIG5 are not ISO's coding system, They are used + quite widely. So, for the moment, Emacs supports them in the bare + C code. But, in the future, they may be supported only by CCL. */ + +/* SJIS is a coding system encoding three character sets: ASCII, right + half of JISX0201-Kana, and JISX0208. An ASCII character is encoded + as is. A character of charset katakana-jisx0201 is encoded by + "position-code + 0x80". A character of charset japanese-jisx0208 + is encoded in 2-byte but two position-codes are divided and shifted + so that it fit in the range below. + + --- CODE RANGE of SJIS --- + (character set) (range) + ASCII 0x00 .. 0x7F + KATAKANA-JISX0201 0xA0 .. 0xDF + JISX0208 (1st byte) 0x80 .. 0x9F and 0xE0 .. 0xFF + (2nd byte) 0x40 .. 0xFF + ------------------------------- + +*/ + +/* BIG5 is a coding system encoding two character sets: ASCII and + Big5. An ASCII character is encoded as is. Big5 is a two-byte + character set and is encoded in two-byte. + + --- CODE RANGE of BIG5 --- + (character set) (range) + ASCII 0x00 .. 0x7F + Big5 (1st byte) 0xA1 .. 0xFE + (2nd byte) 0x40 .. 0x7E and 0xA1 .. 0xFE + -------------------------- + + Since the number of characters in Big5 is larger than maximum + characters in Emacs' charset (96x96), it can't be handled as one + charset. So, in Emacs, Big5 is divided into two: `charset-big5-1' + and `charset-big5-2'. Both are DIMENSION2 and CHARS94. The former + contains frequently used characters and the latter contains less + frequently used characters. */ + +/* Macros to decode or encode a character of Big5 in BIG5. B1 and B2 + are the 1st and 2nd position-codes of Big5 in BIG5 coding system. + C1 and C2 are the 1st and 2nd position-codes of of Emacs' internal + format. CHARSET is `charset_big5_1' or `charset_big5_2'. */ + +/* Number of Big5 characters which have the same code in 1st byte. */ +#define BIG5_SAME_ROW (0xFF - 0xA1 + 0x7F - 0x40) + +#define DECODE_BIG5(b1, b2, charset, c1, c2) \ + do { \ + unsigned int temp \ + = (b1 - 0xA1) * BIG5_SAME_ROW + b2 - (b2 < 0x7F ? 0x40 : 0x62); \ + if (b1 < 0xC9) \ + charset = charset_big5_1; \ + else \ + { \ + charset = charset_big5_2; \ + temp -= (0xC9 - 0xA1) * BIG5_SAME_ROW; \ + } \ + c1 = temp / (0xFF - 0xA1) + 0x21; \ + c2 = temp % (0xFF - 0xA1) + 0x21; \ + } while (0) + +#define ENCODE_BIG5(charset, c1, c2, b1, b2) \ + do { \ + unsigned int temp = (c1 - 0x21) * (0xFF - 0xA1) + (c2 - 0x21); \ + if (charset == charset_big5_2) \ + temp += BIG5_SAME_ROW * (0xC9 - 0xA1); \ + b1 = temp / BIG5_SAME_ROW + 0xA1; \ + b2 = temp % BIG5_SAME_ROW; \ + b2 += b2 < 0x3F ? 0x40 : 0x62; \ + } while (0) + +/* See the above "GENERAL NOTES on `detect_coding_XXX ()' functions". + Check if a text is encoded in SJIS. If it is, return + CODING_CATEGORY_MASK_SJIS, else return 0. */ + +int +detect_coding_sjis (src, src_end) + unsigned char *src, *src_end; +{ + unsigned char c; + + while (src < src_end) + { + c = *src++; + if (c == ISO_CODE_ESC || c == ISO_CODE_SI || c == ISO_CODE_SO) + return 0; + if ((c >= 0x80 && c < 0xA0) || c >= 0xE0) + { + if (src < src_end && *src++ < 0x40) + return 0; + } + } + return CODING_CATEGORY_MASK_SJIS; +} + +/* See the above "GENERAL NOTES on `detect_coding_XXX ()' functions". + Check if a text is encoded in BIG5. If it is, return + CODING_CATEGORY_MASK_BIG5, else return 0. */ + +int +detect_coding_big5 (src, src_end) + unsigned char *src, *src_end; +{ + unsigned char c; + + while (src < src_end) + { + c = *src++; + if (c == ISO_CODE_ESC || c == ISO_CODE_SI || c == ISO_CODE_SO) + return 0; + if (c >= 0xA1) + { + if (src >= src_end) + break; + c = *src++; + if (c < 0x40 || (c >= 0x7F && c <= 0xA0)) + return 0; + } + } + return CODING_CATEGORY_MASK_BIG5; +} + +/* See the above "GENERAL NOTES on `decode_coding_XXX ()' functions". + If SJIS_P is 1, decode SJIS text, else decode BIG5 test. */ + +int +decode_coding_sjis_big5 (coding, source, destination, + src_bytes, dst_bytes, consumed, sjis_p) + struct coding_system *coding; + unsigned char *source, *destination; + int src_bytes, dst_bytes; + int *consumed; + int sjis_p; +{ + unsigned char *src = source; + unsigned char *src_end = source + src_bytes; + unsigned char *dst = destination; + unsigned char *dst_end = destination + dst_bytes; + /* Since the maximum bytes produced by each loop is 4, we subtract 3 + from DST_END to assure overflow checking is necessary only at the + head of loop. */ + unsigned char *adjusted_dst_end = dst_end - 3; + + while (src < src_end && dst < adjusted_dst_end) + { + /* SRC_BASE remembers the start position in source in each loop. + The loop will be exited when there's not enough source text + to analyze two-byte character (within macro ONE_MORE_BYTE). + In that case, SRC is reset to SRC_BASE before exiting. */ + unsigned char *src_base = src; + unsigned char c1 = *src++, c2, c3, c4; + + if (c1 == '\r') + { + if (coding->eol_type == CODING_EOL_CRLF) + { + ONE_MORE_BYTE (c2); + if (c2 == '\n') + *dst++ = c2; + else + /* To process C2 again, SRC is subtracted by 1. */ + *dst++ = c1, src--; + } + else + *dst++ = c1; + } + else if (c1 < 0x80) + *dst++ = c1; + else if (c1 < 0xA0 || c1 >= 0xE0) + { + /* SJIS -> JISX0208, BIG5 -> Big5 (only if 0xE0 <= c1 < 0xFF) */ + if (sjis_p) + { + ONE_MORE_BYTE (c2); + DECODE_SJIS (c1, c2, c3, c4); + DECODE_CHARACTER_DIMENSION2 (charset_jisx0208, c3, c4); + } + else if (c1 >= 0xE0 && c1 < 0xFF) + { + int charset; + + ONE_MORE_BYTE (c2); + DECODE_BIG5 (c1, c2, charset, c3, c4); + DECODE_CHARACTER_DIMENSION2 (charset, c3, c4); + } + else /* Invalid code */ + *dst++ = c1; + } + else + { + /* SJIS -> JISX0201-Kana, BIG5 -> Big5 */ + if (sjis_p) + DECODE_CHARACTER_DIMENSION1 (charset_katakana_jisx0201, c1); + else + { + int charset; + + ONE_MORE_BYTE (c2); + DECODE_BIG5 (c1, c2, charset, c3, c4); + DECODE_CHARACTER_DIMENSION2 (charset, c3, c4); + } + } + continue; + + label_end_of_loop: + coding->carryover_size = src - src_base; + bcopy (src_base, coding->carryover, coding->carryover_size); + src = src_base; + break; + } + + *consumed = src - source; + return dst - destination; +} + +/* See the above "GENERAL NOTES on `encode_coding_XXX ()' functions". + This function can encode `charset_ascii', `charset_katakana_jisx0201', + `charset_jisx0208', `charset_big5_1', and `charset_big5-2'. We are + sure that all these charsets are registered as official charset + (i.e. do not have extended leading-codes). Characters of other + charsets are produced without any encoding. If SJIS_P is 1, encode + SJIS text, else encode BIG5 text. */ + +int +encode_coding_sjis_big5 (coding, source, destination, + src_bytes, dst_bytes, consumed, sjis_p) + struct coding_system *coding; + unsigned char *source, *destination; + int src_bytes, dst_bytes; + int *consumed; + int sjis_p; +{ + unsigned char *src = source; + unsigned char *src_end = source + src_bytes; + unsigned char *dst = destination; + unsigned char *dst_end = destination + dst_bytes; + /* Since the maximum bytes produced by each loop is 2, we subtract 1 + from DST_END to assure overflow checking is necessary only at the + head of loop. */ + unsigned char *adjusted_dst_end = dst_end - 1; + + while (src < src_end && dst < adjusted_dst_end) + { + /* SRC_BASE remembers the start position in source in each loop. + The loop will be exited when there's not enough source text + to analyze multi-byte codes (within macros ONE_MORE_BYTE and + TWO_MORE_BYTES). In that case, SRC is reset to SRC_BASE + before exiting. */ + unsigned char *src_base = src; + unsigned char c1 = *src++, c2, c3, c4; + + if (coding->composing) + { + if (c1 == 0xA0) + { + ONE_MORE_BYTE (c1); + c1 &= 0x7F; + } + else if (c1 >= 0xA0) + c1 -= 0x20; + else + coding->composing = 0; + } + + switch (emacs_code_class[c1]) + { + case EMACS_ascii_code: + case EMACS_control_code: + *dst++ = c1; + break; + + case EMACS_carriage_return_code: + if (!coding->selective) + { + *dst++ = c1; + break; + } + /* fall down to treat '\r' as '\n' ... */ + + case EMACS_linefeed_code: + if (coding->eol_type == CODING_EOL_LF + || coding->eol_type == CODING_EOL_AUTOMATIC) + *dst++ = '\n'; + else if (coding->eol_type == CODING_EOL_CRLF) + *dst++ = '\r', *dst++ = '\n'; + else + *dst++ = '\r'; + break; + + case EMACS_leading_code_2: + ONE_MORE_BYTE (c2); + if (sjis_p && c1 == charset_katakana_jisx0201) + *dst++ = c2; + else + *dst++ = c1, *dst++ = c2; + break; + + case EMACS_leading_code_3: + TWO_MORE_BYTES (c2, c3); + c2 &= 0x7F, c3 &= 0x7F; + if (sjis_p && c1 == charset_jisx0208) + { + unsigned char s1, s2; + + ENCODE_SJIS (c2, c3, s1, s2); + *dst++ = s1, *dst++ = s2; + } + else if (!sjis_p && (c1 == charset_big5_1 || c1 == charset_big5_2)) + { + unsigned char b1, b2; + + ENCODE_BIG5 (c1, c2, c3, b1, b2); + *dst++ = b1, *dst++ = b2; + } + else + *dst++ = c1, *dst++ = c2, *dst++ = c3; + break; + + case EMACS_leading_code_4: + THREE_MORE_BYTES (c2, c3, c4); + *dst++ = c1, *dst++ = c2, *dst++ = c3, *dst++ = c4; + break; + + case EMACS_leading_code_composition: + coding->composing = 1; + break; + + default: /* i.e. case EMACS_invalid_code: */ + *dst++ = c1; + } + continue; + + label_end_of_loop: + coding->carryover_size = src - src_base; + bcopy (src_base, coding->carryover, coding->carryover_size); + src = src_base; + break; + } + + *consumed = src - source; + return dst - destination; +} + + +/*** 5. End-of-line handlers ***/ + +/* See the above "GENERAL NOTES on `decode_coding_XXX ()' functions". + This function is called only when `coding->eol_type' is + CODING_EOL_CRLF or CODING_EOL_CR. */ + +decode_eol (coding, source, destination, src_bytes, dst_bytes, consumed) + struct coding_system *coding; + unsigned char *source, *destination; + int src_bytes, dst_bytes; + int *consumed; +{ + unsigned char *src = source; + unsigned char *src_end = source + src_bytes; + unsigned char *dst = destination; + unsigned char *dst_end = destination + dst_bytes; + int produced; + + switch (coding->eol_type) + { + case CODING_EOL_CRLF: + { + /* Since the maximum bytes produced by each loop is 2, we + subtract 1 from DST_END to assure overflow checking is + necessary only at the head of loop. */ + unsigned char *adjusted_dst_end = dst_end - 1; + + while (src < src_end && dst < adjusted_dst_end) + { + unsigned char *src_base = src; + unsigned char c = *src++; + if (c == '\r') + { + ONE_MORE_BYTE (c); + if (c != '\n') + *dst++ = '\r'; + + } + else + *dst++ = c; + continue; + + label_end_of_loop: + coding->carryover_size = src - src_base; + bcopy (src_base, coding->carryover, coding->carryover_size); + src = src_base; + break; + } + *consumed = src - source; + produced = dst - destination; + break; + } + + case CODING_EOL_CR: + produced = (src_bytes > dst_bytes) ? dst_bytes : src_bytes; + bcopy (source, destination, produced); + dst_end = destination + produced; + while (dst < dst_end) + if (*dst++ == '\r') dst[-1] = '\n'; + *consumed = produced; + break; + + default: /* i.e. case: CODING_EOL_LF */ + produced = (src_bytes > dst_bytes) ? dst_bytes : src_bytes; + bcopy (source, destination, produced); + *consumed = produced; + break; + } + + return produced; +} + +/* See "GENERAL NOTES about `encode_coding_XXX ()' functions". Encode + format of end-of-line according to `coding->eol_type'. If + `coding->selective' is 1, code '\r' in source text also means + end-of-line. */ + +encode_eol (coding, source, destination, src_bytes, dst_bytes, consumed) + struct coding_system *coding; + unsigned char *source, *destination; + int src_bytes, dst_bytes; + int *consumed; +{ + unsigned char *src = source; + unsigned char *dst = destination; + int produced; + + if (src_bytes <= 0) + return 0; + + switch (coding->eol_type) + { + case CODING_EOL_LF: + case CODING_EOL_AUTOMATIC: + produced = (src_bytes > dst_bytes) ? dst_bytes : src_bytes; + bcopy (source, destination, produced); + if (coding->selective) + { + int i = produced; + while (i--) + if (*dst++ == '\r') dst[-1] = '\n'; + } + *consumed = produced; + + case CODING_EOL_CRLF: + { + unsigned char c; + unsigned char *src_end = source + src_bytes; + unsigned char *dst_end = destination + dst_bytes; + /* Since the maximum bytes produced by each loop is 2, we + subtract 1 from DST_END to assure overflow checking is + necessary only at the head of loop. */ + unsigned char *adjusted_dst_end = dst_end - 1; + + while (src < src_end && dst < adjusted_dst_end) + { + c = *src++; + if (c == '\n' || (c == '\r' && coding->selective)) + *dst++ = '\r', *dst++ = '\n'; + else + *dst++ = c; + } + produced = dst - destination; + *consumed = src - source; + break; + } + + default: /* i.e. case CODING_EOL_CR: */ + produced = (src_bytes > dst_bytes) ? dst_bytes : src_bytes; + bcopy (source, destination, produced); + { + int i = produced; + while (i--) + if (*dst++ == '\n') dst[-1] = '\r'; + } + *consumed = produced; + } + + return produced; +} + + +/*** 6. C library functions ***/ + +/* In Emacs Lisp, coding system is represented by a Lisp symbol which + has a property `coding-system'. The value of this property is a + vector of length 5 (called as coding-vector). Among elements of + this vector, the first (element[0]) and the fifth (element[4]) + carry important information for decoding/encoding. Before + decoding/encoding, this information should be set in fields of a + structure of type `coding_system'. + + A value of property `coding-system' can be a symbol of another + subsidiary coding-system. In that case, Emacs gets coding-vector + from that symbol. + + `element[0]' contains information to be set in `coding->type'. The + value and its meaning is as follows: + + 0 -- coding_system_internal + 1 -- coding_system_sjis + 2 -- coding_system_iso2022 + 3 -- coding_system_big5 + 4 -- coding_system_ccl + nil -- coding_system_no_conversion + t -- coding_system_automatic + + `element[4]' contains information to be set in `coding->flags' and + `coding->spec'. The meaning varies by `coding->type'. + + If `coding->type' is `coding_type_iso2022', element[4] is a vector + of length 32 (of which the first 13 sub-elements are used now). + Meanings of these sub-elements are: + + sub-element[N] where N is 0 through 3: to be set in `coding->spec.iso2022' + If the value is an integer of valid charset, the charset is + assumed to be designated to graphic register N initially. + + If the value is minus, it is a minus value of charset which + reserves graphic register N, which means that the charset is + not designated initially but should be designated to graphic + register N just before encoding a character in that charset. + + If the value is nil, graphic register N is never used on + encoding. + + sub-element[N] where N is 4 through 11: to be set in `coding->flags' + Each value takes t or nil. See the section ISO2022 of + `coding.h' for more information. + + If `coding->type' is `coding_type_big5', element[4] is t to denote + BIG5-ETen or nil to denote BIG5-HKU. + + If `coding->type' takes the other value, element[4] is ignored. + + Emacs Lisp's coding system also carries information about format of + end-of-line in a value of property `eol-type'. If the value is + integer, 0 means CODING_EOL_LF, 1 means CODING_EOL_CRLF, and 2 + means CODING_EOL_CR. If it is not integer, it should be a vector + of subsidiary coding systems of which property `eol-type' has one + of above values. + +*/ + +/* Extract information for decoding/encoding from CODING_SYSTEM_SYMBOL + and set it in CODING. If CODING_SYSTEM_SYMBOL is invalid, CODING + is setup so that no conversion is necessary and return -1, else + return 0. */ + +int +setup_coding_system (coding_system_symbol, coding) + Lisp_Object coding_system_symbol; + struct coding_system *coding; +{ + Lisp_Object coding_system_vector = Qnil; + Lisp_Object type, eol_type; + + /* At first, set several fields default values. */ + coding->require_flushing = 0; + coding->last_block = 0; + coding->selective = 0; + coding->composing = 0; + coding->direction = 0; + coding->carryover_size = 0; + coding->symbol = Qnil; + coding->post_read_conversion = coding->pre_write_conversion = Qnil; + + /* Get value of property `coding-system'. If it is a Lisp symbol + pointing another coding system, fetch its property until we get a + vector. */ + while (!NILP (coding_system_symbol)) + { + coding->symbol = coding_system_symbol; + if (NILP (coding->post_read_conversion)) + coding->post_read_conversion = Fget (coding_system_symbol, + Qpost_read_conversion); + if (NILP (coding->pre_write_conversion)) + coding->pre_write_conversion = Fget (coding_system_symbol, + Qpre_write_conversion); + + coding_system_vector = Fget (coding_system_symbol, Qcoding_system); + if (VECTORP (coding_system_vector)) + break; + coding_system_symbol = coding_system_vector; + } + Vlast_coding_system_used = coding->symbol; + + if (!VECTORP (coding_system_vector) + || XVECTOR (coding_system_vector)->size != 5) + goto label_invalid_coding_system; + + /* Get value of property `eol-type' by searching from the root + coding-system. */ + coding_system_symbol = coding->symbol; + eol_type = Qnil; + while (SYMBOLP (coding_system_symbol) && !NILP (coding_system_symbol)) + { + eol_type = Fget (coding_system_symbol, Qeol_type); + if (!NILP (eol_type)) + break; + coding_system_symbol = Fget (coding_system_symbol, Qcoding_system); + } + + if (VECTORP (eol_type)) + coding->eol_type = CODING_EOL_AUTOMATIC; + else if (XFASTINT (eol_type) == 1) + coding->eol_type = CODING_EOL_CRLF; + else if (XFASTINT (eol_type) == 2) + coding->eol_type = CODING_EOL_CR; + else + coding->eol_type = CODING_EOL_LF; + + type = XVECTOR (coding_system_vector)->contents[0]; + switch (XFASTINT (type)) + { + case 0: + coding->type = coding_type_internal; + break; + + case 1: + coding->type = coding_type_sjis; + break; + + case 2: + coding->type = coding_type_iso2022; + { + Lisp_Object val = XVECTOR (coding_system_vector)->contents[4]; + Lisp_Object *flags; + int i, charset, default_reg_bits = 0; + + if (!VECTORP (val) || XVECTOR (val)->size != 32) + goto label_invalid_coding_system; + + flags = XVECTOR (val)->contents; + coding->flags + = ((NILP (flags[4]) ? 0 : CODING_FLAG_ISO_SHORT_FORM) + | (NILP (flags[5]) ? 0 : CODING_FLAG_ISO_RESET_AT_EOL) + | (NILP (flags[6]) ? 0 : CODING_FLAG_ISO_RESET_AT_CNTL) + | (NILP (flags[7]) ? 0 : CODING_FLAG_ISO_SEVEN_BITS) + | (NILP (flags[8]) ? 0 : CODING_FLAG_ISO_LOCKING_SHIFT) + | (NILP (flags[9]) ? 0 : CODING_FLAG_ISO_SINGLE_SHIFT) + | (NILP (flags[10]) ? 0 : CODING_FLAG_ISO_USE_ROMAN) + | (NILP (flags[11]) ? 0 : CODING_FLAG_ISO_USE_OLDJIS) + | (NILP (flags[12]) ? 0 : CODING_FLAG_ISO_NO_DIRECTION)); + + /* Invoke graphic register 0 to plane 0. */ + CODING_SPEC_ISO_INVOCATION (coding, 0) = 0; + /* Invoke graphic register 1 to plane 1 if we can use full 8-bit. */ + CODING_SPEC_ISO_INVOCATION (coding, 1) + = (coding->flags & CODING_FLAG_ISO_SEVEN_BITS ? -1 : 1); + /* Not single shifting at first. */ + CODING_SPEC_ISO_SINGLE_SHIFTING(coding) = 0; + + /* Checks FLAGS[REG] (REG = 0, 1, 2 3) and decide designations. + FLAGS[REG] can be one of below: + integer CHARSET: CHARSET occupies register I, + t: designate nothing to REG initially, but can be used + by any charsets, + list of integer, nil, or t: designate the first + element (if integer) to REG initially, the remaining + elements (if integer) is designated to REG on request, + if an element is t, REG can be used by any charset, + nil: REG is never used. */ + for (charset = 0; charset < MAX_CHARSET; charset++) + CODING_SPEC_ISO_REQUESTED_DESIGNATION (coding, charset) = -1; + for (i = 0; i < 4; i++) + { + if (INTEGERP (flags[i]) + && (charset = XINT (flags[i]), CHARSET_VALID_P (charset))) + { + CODING_SPEC_ISO_INITIAL_DESIGNATION (coding, i) = charset; + CODING_SPEC_ISO_REQUESTED_DESIGNATION (coding, charset) = i; + } + else if (EQ (flags[i], Qt)) + { + CODING_SPEC_ISO_INITIAL_DESIGNATION (coding, i) = -1; + default_reg_bits |= 1 << i; + } + else if (CONSP (flags[i])) + { + Lisp_Object tail = flags[i]; + + if (INTEGERP (XCONS (tail)->car) + && (charset = XINT (XCONS (tail)->car), + CHARSET_VALID_P (charset))) + { + CODING_SPEC_ISO_INITIAL_DESIGNATION (coding, i) = charset; + CODING_SPEC_ISO_REQUESTED_DESIGNATION (coding, charset) =i; + } + else + CODING_SPEC_ISO_INITIAL_DESIGNATION (coding, i) = -1; + tail = XCONS (tail)->cdr; + while (CONSP (tail)) + { + if (INTEGERP (XCONS (tail)->car) + && (charset = XINT (XCONS (tail)->car), + CHARSET_VALID_P (charset))) + CODING_SPEC_ISO_REQUESTED_DESIGNATION (coding, charset) + = i; + else if (EQ (XCONS (tail)->car, Qt)) + default_reg_bits |= 1 << i; + tail = XCONS (tail)->cdr; + } + } + else + CODING_SPEC_ISO_INITIAL_DESIGNATION (coding, i) = -1; + + CODING_SPEC_ISO_DESIGNATION (coding, i) + = CODING_SPEC_ISO_INITIAL_DESIGNATION (coding, i); + } + + if (! (coding->flags & CODING_FLAG_ISO_LOCKING_SHIFT)) + { + /* REG 1 can be used only by locking shift in 7-bit env. */ + if (coding->flags & CODING_FLAG_ISO_SEVEN_BITS) + default_reg_bits &= ~2; + if (! (coding->flags & CODING_FLAG_ISO_SINGLE_SHIFT)) + /* Without any shifting, only REG 0 and 1 can be used. */ + default_reg_bits &= 3; + } + + for (charset = 0; charset < MAX_CHARSET; charset++) + if (CHARSET_VALID_P (charset) + && CODING_SPEC_ISO_REQUESTED_DESIGNATION (coding, charset) < 0) + { + /* We have not yet decided where to designate CHARSET. */ + int reg_bits = default_reg_bits; + + if (CHARSET_CHARS (charset) == 96) + /* A charset of CHARS96 can't be designated to REG 0. */ + reg_bits &= ~1; + + if (reg_bits) + /* There exist some default graphic register. */ + CODING_SPEC_ISO_REQUESTED_DESIGNATION (coding, charset) + = (reg_bits & 1 + ? 0 : (reg_bits & 2 ? 1 : (reg_bits & 4 ? 2 : 3))); + else + /* We anyway have to designate CHARSET to somewhere. */ + CODING_SPEC_ISO_REQUESTED_DESIGNATION (coding, charset) + = (CHARSET_CHARS (charset) == 94 + ? 0 + : ((coding->flags & CODING_FLAG_ISO_LOCKING_SHIFT + || ! coding->flags & CODING_FLAG_ISO_SEVEN_BITS) + ? 1 + : (coding->flags & CODING_FLAG_ISO_SINGLE_SHIFT + ? 2 : 0))); + } + } + coding->require_flushing = 1; + break; + + case 3: + coding->type = coding_type_big5; + coding->flags + = (NILP (XVECTOR (coding_system_vector)->contents[4]) + ? CODING_FLAG_BIG5_HKU + : CODING_FLAG_BIG5_ETEN); + break; + + case 4: + coding->type = coding_type_ccl; + { + Lisp_Object val = XVECTOR (coding_system_vector)->contents[4]; + if (CONSP (val) + && VECTORP (XCONS (val)->car) + && VECTORP (XCONS (val)->cdr)) + { + setup_ccl_program (&(coding->spec.ccl.decoder), XCONS (val)->car); + setup_ccl_program (&(coding->spec.ccl.encoder), XCONS (val)->cdr); + } + else + goto label_invalid_coding_system; + } + coding->require_flushing = 1; + break; + + default: + if (EQ (type, Qt)) + coding->type = coding_type_automatic; + else + coding->type = coding_type_no_conversion; + break; + } + return 0; + + label_invalid_coding_system: + coding->type = coding_type_no_conversion; + return -1; +} + +/* Emacs has a mechanism to automatically detect a coding system if it + is one of Emacs' internal format, ISO2022, SJIS, and BIG5. But, + it's impossible to distinguish some coding systems accurately + because they use the same range of codes. So, at first, coding + systems are categorized into 7, those are: + + o coding-category-internal + + The category for a coding system which has the same code range + as Emacs' internal format. Assigned the coding-system (Lisp + symbol) `coding-system-internal' by default. + + o coding-category-sjis + + The category for a coding system which has the same code range + as SJIS. Assigned the coding-system (Lisp + symbol) `coding-system-sjis' by default. + + o coding-category-iso-7 + + The category for a coding system which has the same code range + as ISO2022 of 7-bit environment. Assigned the coding-system + (Lisp symbol) `coding-system-junet' by default. + + o coding-category-iso-8-1 + + The category for a coding system which has the same code range + as ISO2022 of 8-bit environment and graphic plane 1 used only + for DIMENSION1 charset. Assigned the coding-system (Lisp + symbol) `coding-system-ctext' by default. + + o coding-category-iso-8-2 + + The category for a coding system which has the same code range + as ISO2022 of 8-bit environment and graphic plane 1 used only + for DIMENSION2 charset. Assigned the coding-system (Lisp + symbol) `coding-system-euc-japan' by default. + + o coding-category-iso-else + + The category for a coding system which has the same code range + as ISO2022 but not belongs to any of the above three + categories. Assigned the coding-system (Lisp symbol) + `coding-system-iso-2022-ss2-7' by default. + + o coding-category-big5 + + The category for a coding system which has the same code range + as BIG5. Assigned the coding-system (Lisp symbol) + `coding-system-big5' by default. + + o coding-category-binary + + The category for a coding system not categorized in any of the + above. Assigned the coding-system (Lisp symbol) + `coding-system-noconv' by default. + + Each of them is a Lisp symbol and the value is an actual + `coding-system's (this is also a Lisp symbol) assigned by a user. + What Emacs does actually is to detect a category of coding system. + Then, it uses a `coding-system' assigned to it. If Emacs can't + decide only one possible category, it selects a category of the + highest priority. Priorities of categories are also specified by a + user in a Lisp variable `coding-category-list'. + +*/ + +/* Detect how a text of length SRC_BYTES pointed by SRC is encoded. + If it detects possible coding systems, return an integer in which + appropriate flag bits are set. Flag bits are defined by macros + CODING_CATEGORY_MASK_XXX in `coding.h'. */ + +int +detect_coding_mask (src, src_bytes) + unsigned char *src; + int src_bytes; +{ + register unsigned char c; + unsigned char *src_end = src + src_bytes; + int mask; + + /* At first, skip all ASCII characters and control characters except + for three ISO2022 specific control characters. */ + while (src < src_end) + { + c = *src; + if (c >= 0x80 + || (c == ISO_CODE_ESC || c == ISO_CODE_SI || c == ISO_CODE_SO)) + break; + src++; + } + + if (src >= src_end) + /* We found nothing other than ASCII. There's nothing to do. */ + return CODING_CATEGORY_MASK_ANY; + + /* The text seems to be encoded in some multilingual coding system. + Now, try to find in which coding system the text is encoded. */ + if (c < 0x80) + /* i.e. (c == ISO_CODE_ESC || c == ISO_CODE_SI || c == ISO_CODE_SO) */ + /* C is an ISO2022 specific control code of C0. */ + mask = detect_coding_iso2022 (src, src_end); + + else if (c == ISO_CODE_SS2 || c == ISO_CODE_SS3 || c == ISO_CODE_CSI) + /* C is an ISO2022 specific control code of C1, + or the first byte of SJIS's 2-byte character code, + or a leading code of Emacs. */ + mask = (detect_coding_iso2022 (src, src_end) + | detect_coding_sjis (src, src_end) + | detect_coding_internal (src, src_end)); + + else if (c < 0xA0) + /* C is the first byte of SJIS character code, + or a leading-code of Emacs. */ + mask = (detect_coding_sjis (src, src_end) + | detect_coding_internal (src, src_end)); + + else + /* C is a character of ISO2022 in graphic plane right, + or a SJIS's 1-byte character code (i.e. JISX0201), + or the first byte of BIG5's 2-byte code. */ + mask = (detect_coding_iso2022 (src, src_end) + | detect_coding_sjis (src, src_end) + | detect_coding_big5 (src, src_end)); + + return mask; +} + +/* Detect how a text of length SRC_BYTES pointed by SRC is encoded. + The information of the detected coding system is set in CODING. */ + +void +detect_coding (coding, src, src_bytes) + struct coding_system *coding; + unsigned char *src; + int src_bytes; +{ + int mask = detect_coding_mask (src, src_bytes); + int idx; + + if (mask == CODING_CATEGORY_MASK_ANY) + /* We found nothing other than ASCII. There's nothing to do. */ + return; + + if (!mask) + /* The source text seems to be encoded in unknown coding system. + Emacs regards the category of such a kind of coding system as + `coding-category-binary'. We assume that a user has assigned + an appropriate coding system for a `coding-category-binary'. */ + idx = CODING_CATEGORY_IDX_BINARY; + else + { + /* We found some plausible coding systems. Let's use a coding + system of the highest priority. */ + Lisp_Object val = Vcoding_category_list; + + if (CONSP (val)) + while (!NILP (val)) + { + idx = XFASTINT (Fget (XCONS (val)->car, Qcoding_category_index)); + if ((idx < CODING_CATEGORY_IDX_MAX) && (mask & (1 << idx))) + break; + val = XCONS (val)->cdr; + } + else + val = Qnil; + + if (NILP (val)) + { + /* For unknown reason, `Vcoding_category_list' contains none + of found categories. Let's use any of them. */ + for (idx = 0; idx < CODING_CATEGORY_IDX_MAX; idx++) + if (mask & (1 << idx)) + break; + } + } + setup_coding_system (XSYMBOL (coding_category_table[idx])->value, coding); +} + +/* Detect how end-of-line of a text of length SRC_BYTES pointed by SRC + is encoded. Return one of CODING_EOL_LF, CODING_EOL_CRLF, + CODING_EOL_CR, and CODING_EOL_AUTOMATIC. */ + +int +detect_eol_type (src, src_bytes) + unsigned char *src; + int src_bytes; +{ + unsigned char *src_end = src + src_bytes; + unsigned char c; + + while (src < src_end) + { + c = *src++; + if (c == '\n') + return CODING_EOL_LF; + else if (c == '\r') + { + if (src < src_end && *src == '\n') + return CODING_EOL_CRLF; + else + return CODING_EOL_CR; + } + } + return CODING_EOL_AUTOMATIC; +} + +/* Detect how end-of-line of a text of length SRC_BYTES pointed by SRC + is encoded. If it detects an appropriate format of end-of-line, it + sets the information in *CODING. */ + +void +detect_eol (coding, src, src_bytes) + struct coding_system *coding; + unsigned char *src; + int src_bytes; +{ + Lisp_Object val; + int eol_type = detect_eol_type (src, src_bytes); + + if (eol_type == CODING_EOL_AUTOMATIC) + /* We found no end-of-line in the source text. */ + return; + + val = Fget (coding->symbol, Qeol_type); + if (VECTORP (val) && XVECTOR (val)->size == 3) + setup_coding_system (XVECTOR (val)->contents[eol_type], coding); +} + +/* See "GENERAL NOTES about `decode_coding_XXX ()' functions". Before + decoding, it may detect coding system and format of end-of-line if + those are not yet decided. */ + +int +decode_coding (coding, source, destination, src_bytes, dst_bytes, consumed) + struct coding_system *coding; + unsigned char *source, *destination; + int src_bytes, dst_bytes; + int *consumed; +{ + int produced; + + if (src_bytes <= 0) + { + *consumed = 0; + return 0; + } + + if (coding->type == coding_type_automatic) + detect_coding (coding, source, src_bytes); + + if (coding->eol_type == CODING_EOL_AUTOMATIC) + detect_eol (coding, source, src_bytes); + + coding->carryover_size = 0; + switch (coding->type) + { + case coding_type_no_conversion: + label_no_conversion: + produced = (src_bytes > dst_bytes) ? dst_bytes : src_bytes; + bcopy (source, destination, produced); + *consumed = produced; + break; + + case coding_type_internal: + case coding_type_automatic: + if (coding->eol_type == CODING_EOL_LF + || coding->eol_type == CODING_EOL_AUTOMATIC) + goto label_no_conversion; + produced = decode_eol (coding, source, destination, + src_bytes, dst_bytes, consumed); + break; + + case coding_type_sjis: + produced = decode_coding_sjis_big5 (coding, source, destination, + src_bytes, dst_bytes, consumed, + 1); + break; + + case coding_type_iso2022: + produced = decode_coding_iso2022 (coding, source, destination, + src_bytes, dst_bytes, consumed); + break; + + case coding_type_big5: + produced = decode_coding_sjis_big5 (coding, source, destination, + src_bytes, dst_bytes, consumed, + 0); + break; + + case coding_type_ccl: + produced = ccl_driver (&coding->spec.ccl.decoder, source, destination, + src_bytes, dst_bytes, consumed); + break; + } + + return produced; +} + +/* See "GENERAL NOTES about `encode_coding_XXX ()' functions". */ + +int +encode_coding (coding, source, destination, src_bytes, dst_bytes, consumed) + struct coding_system *coding; + unsigned char *source, *destination; + int src_bytes, dst_bytes; + int *consumed; +{ + int produced; + + coding->carryover_size = 0; + switch (coding->type) + { + case coding_type_no_conversion: + label_no_conversion: + produced = (src_bytes > dst_bytes) ? dst_bytes : src_bytes; + if (produced > 0) + { + bcopy (source, destination, produced); + if (coding->selective) + { + unsigned char *p = destination, *pend = destination + produced; + while (p < pend) + if (*p++ = '\015') p[-1] = '\n'; + } + } + *consumed = produced; + break; + + case coding_type_internal: + case coding_type_automatic: + if (coding->eol_type == CODING_EOL_LF + || coding->eol_type == CODING_EOL_AUTOMATIC) + goto label_no_conversion; + produced = encode_eol (coding, source, destination, + src_bytes, dst_bytes, consumed); + break; + + case coding_type_sjis: + produced = encode_coding_sjis_big5 (coding, source, destination, + src_bytes, dst_bytes, consumed, + 1); + break; + + case coding_type_iso2022: + produced = encode_coding_iso2022 (coding, source, destination, + src_bytes, dst_bytes, consumed); + break; + + case coding_type_big5: + produced = encode_coding_sjis_big5 (coding, source, destination, + src_bytes, dst_bytes, consumed, + 0); + break; + + case coding_type_ccl: + produced = ccl_driver (&coding->spec.ccl.encoder, source, destination, + src_bytes, dst_bytes, consumed); + break; + } + + return produced; +} + +#define CONVERSION_BUFFER_EXTRA_ROOM 256 + +/* Return maximum size (bytes) of a buffer enough for decoding + SRC_BYTES of text encoded in CODING. */ + +int +decoding_buffer_size (coding, src_bytes) + struct coding_system *coding; + int src_bytes; +{ + int magnification; + + if (coding->type == coding_type_iso2022) + magnification = 3; + else if (coding->type == coding_type_ccl) + magnification = coding->spec.ccl.decoder.buf_magnification; + else + magnification = 2; + + return (src_bytes * magnification + CONVERSION_BUFFER_EXTRA_ROOM); +} + +/* Return maximum size (bytes) of a buffer enough for encoding + SRC_BYTES of text to CODING. */ + +int +encoding_buffer_size (coding, src_bytes) + struct coding_system *coding; + int src_bytes; +{ + int magnification; + + if (coding->type == coding_type_ccl) + magnification = coding->spec.ccl.encoder.buf_magnification; + else + magnification = 3; + + return (src_bytes * magnification + CONVERSION_BUFFER_EXTRA_ROOM); +} + +#ifndef MINIMUM_CONVERSION_BUFFER_SIZE +#define MINIMUM_CONVERSION_BUFFER_SIZE 1024 +#endif + +char *conversion_buffer; +int conversion_buffer_size; + +/* Return a pointer to a SIZE bytes of buffer to be used for encoding + or decoding. Sufficient memory is allocated automatically. If we + run out of memory, return NULL. */ + +char * +get_conversion_buffer (size) + int size; +{ + if (size > conversion_buffer_size) + { + char *buf; + int real_size = conversion_buffer_size * 2; + + while (real_size < size) real_size *= 2; + buf = (char *) xmalloc (real_size); + xfree (conversion_buffer); + conversion_buffer = buf; + conversion_buffer_size = real_size; + } + return conversion_buffer; +} + + +#ifdef emacs +/*** 7. Emacs Lisp library functions ***/ + +DEFUN ("coding-system-vector", Fcoding_system_vector, Scoding_system_vector, + 1, 1, 0, + "Return coding-vector of CODING-SYSTEM.\n\ +If CODING-SYSTEM is not a valid coding-system, return nil.") + (obj) + Lisp_Object obj; +{ + while (SYMBOLP (obj) && !NILP (obj)) + obj = Fget (obj, Qcoding_system); + return ((NILP (obj) || !VECTORP (obj) || XVECTOR (obj)->size != 5) + ? Qnil : obj); +} + +DEFUN ("coding-system-p", Fcoding_system_p, Scoding_system_p, 1, 1, 0, + "Return t if OBJECT is nil or a coding-system.\n\ +See document of make-coding-system for coding-system object.") + (obj) + Lisp_Object obj; +{ + return ((NILP (obj) || !NILP (Fcoding_system_vector (obj))) ? Qt : Qnil); +} + +DEFUN ("read-non-nil-coding-system", + Fread_non_nil_coding_system, Sread_non_nil_coding_system, 1, 1, 0, + "Read a coding-system from the minibuffer, prompting with string PROMPT.") + (prompt) + Lisp_Object prompt; +{ + return Fintern (Fcompleting_read (prompt, Vobarray, Qcoding_system_vector, + Qt, Qnil, Qnil), + Qnil); +} + +DEFUN ("read-coding-system", Fread_coding_system, Sread_coding_system, 1, 1, 0, + "Read a coding-system or nil from the minibuffer, prompting with string PROMPT.") + (prompt) + Lisp_Object prompt; +{ + return Fintern (Fcompleting_read (prompt, Vobarray, Qcoding_system_p, + Qt, Qnil, Qnil), + Qnil); +} + +DEFUN ("check-coding-system", Fcheck_coding_system, Scheck_coding_system, + 1, 1, 0, + "Check validity of CODING-SYSTEM.\n\ +If valid, return CODING-SYSTEM, else `coding-system-error' is signaled.\n\ +CODING-SYSTEM is valid if it is a symbol and has \"coding-system\" property.\n\ +The value of property should be a vector of length 5.") + (coding_system) + Lisp_Object coding_system; +{ + CHECK_SYMBOL (coding_system, 0); + if (!NILP (Fcoding_system_p (coding_system))) + return coding_system; + while (1) + Fsignal (Qcoding_system_error, coding_system); +} + +DEFUN ("detect-coding-region", Fdetect_coding_region, Sdetect_coding_region, + 2, 2, 0, + "Detect coding-system of the text in the region between START and END.\n\ +Return a list of possible coding-systems ordered by priority.\n\ +If only ASCII characters are found, it returns `coding-system-automatic'\n\ + or its subsidiary coding-system according to a detected end-of-line format.") + (b, e) + Lisp_Object b, e; +{ + int coding_mask, eol_type; + Lisp_Object val; + int beg, end; + + validate_region (&b, &e); + beg = XINT (b), end = XINT (e); + if (beg < GPT && end >= GPT) move_gap (end); + + coding_mask = detect_coding_mask (POS_ADDR (beg), end - beg); + eol_type = detect_eol_type (POS_ADDR (beg), end - beg); + + if (coding_mask == CODING_CATEGORY_MASK_ANY) + { + val = intern ("coding-system-automatic"); + if (eol_type != CODING_EOL_AUTOMATIC) + { + Lisp_Object val2 = Fget (val, Qeol_type); + if (VECTORP (val2)) + val = XVECTOR (val2)->contents[eol_type]; + } + } + else + { + Lisp_Object val2; + + /* At first, gather possible coding-systems in VAL in a reverse + order. */ + val = Qnil; + for (val2 = Vcoding_category_list; + !NILP (val2); + val2 = XCONS (val2)->cdr) + { + int idx + = XFASTINT (Fget (XCONS (val2)->car, Qcoding_category_index)); + if (coding_mask & (1 << idx)) + val = Fcons (Fsymbol_value (XCONS (val2)->car), val); + } + + /* Then, change the order of the list, while getting subsidiary + coding-systems. */ + val2 = val; + val = Qnil; + for (; !NILP (val2); val2 = XCONS (val2)->cdr) + { + if (eol_type == CODING_EOL_AUTOMATIC) + val = Fcons (XCONS (val2)->car, val); + else + { + Lisp_Object val3 = Fget (XCONS (val2)->car, Qeol_type); + if (VECTORP (val3)) + val = Fcons (XVECTOR (val3)->contents[eol_type], val); + else + val = Fcons (XCONS (val2)->car, val); + } + } + } + + return val; +} + +/* Scan text in the region between *BEGP and *ENDP, skip characters + which we never have to encode to (iff ENCODEP is 1) or decode from + coding system CODING at the head and tail, then set BEGP and ENDP + to the addresses of start and end of the text we actually convert. */ + +void +shrink_conversion_area (begp, endp, coding, encodep) + unsigned char **begp, **endp; + struct coding_system *coding; + int encodep; +{ + register unsigned char *beg_addr = *begp, *end_addr = *endp; + + if (coding->eol_type != CODING_EOL_LF + && coding->eol_type != CODING_EOL_AUTOMATIC) + /* Since we anyway have to convert end-of-line format, it is not + worth skipping at most 100 bytes or so. */ + return; + + if (encodep) /* for encoding */ + { + switch (coding->type) + { + case coding_type_no_conversion: + case coding_type_internal: + case coding_type_automatic: + /* We need no conversion. */ + *begp = *endp; + return; + case coding_type_ccl: + /* We can't skip any data. */ + return; + default: + /* We can skip all ASCII characters at the head and tail. */ + while (beg_addr < end_addr && *beg_addr < 0x80) beg_addr++; + while (beg_addr < end_addr && *(end_addr - 1) < 0x80) end_addr--; + break; + } + } + else /* for decoding */ + { + switch (coding->type) + { + case coding_type_no_conversion: + /* We need no conversion. */ + *begp = *endp; + return; + case coding_type_internal: + if (coding->eol_type == CODING_EOL_LF) + { + /* We need no conversion. */ + *begp = *endp; + return; + } + /* We can skip all but carriage-return. */ + while (beg_addr < end_addr && *beg_addr != '\r') beg_addr++; + while (beg_addr < end_addr && *(end_addr - 1) != '\r') end_addr--; + break; + case coding_type_sjis: + case coding_type_big5: + /* We can skip all ASCII characters at the head. */ + while (beg_addr < end_addr && *beg_addr < 0x80) beg_addr++; + /* We can skip all ASCII characters at the tail except for + the second byte of SJIS or BIG5 code. */ + while (beg_addr < end_addr && *(end_addr - 1) < 0x80) end_addr--; + if (end_addr != *endp) + end_addr++; + break; + case coding_type_ccl: + /* We can't skip any data. */ + return; + default: /* i.e. case coding_type_iso2022: */ + { + unsigned char c; + + /* We can skip all ASCII characters except for a few + control codes at the head. */ + while (beg_addr < end_addr && (c = *beg_addr) < 0x80 + && c != ISO_CODE_CR && c != ISO_CODE_SO + && c != ISO_CODE_SI && c != ISO_CODE_ESC) + beg_addr++; + } + break; + } + } + *begp = beg_addr; + *endp = end_addr; + return; +} + +/* Encode to (iff ENCODEP is 1) or decode form coding system CODING a + text between B and E. B and E are buffer position. */ + +Lisp_Object +code_convert_region (b, e, coding, encodep) + Lisp_Object b, e; + struct coding_system *coding; + int encodep; +{ + int beg, end, len, consumed, produced; + char *buf; + unsigned char *begp, *endp; + int pos = PT; + + validate_region (&b, &e); + beg = XINT (b), end = XINT (e); + if (beg < GPT && end >= GPT) + move_gap (end); + + if (encodep && !NILP (coding->pre_write_conversion)) + { + /* We must call a pre-conversion function which may put a new + text to be converted in a new buffer. */ + struct buffer *old = current_buffer, *new; + + TEMP_SET_PT (beg); + call2 (coding->pre_write_conversion, b, e); + if (old != current_buffer) + { + /* Replace the original text by the text just generated. */ + len = ZV - BEGV; + new = current_buffer; + set_buffer_internal (old); + del_range (beg, end); + insert_from_buffer (new, 1, len, 0); + end = beg + len; + } + } + + /* We may be able to shrink the conversion region. */ + begp = POS_ADDR (beg); endp = begp + (end - beg); + shrink_conversion_area (&begp, &endp, coding, encodep); + + if (begp == endp) + /* We need no conversion. */ + len = end - beg; + else + { + beg += begp - POS_ADDR (beg); + end = beg + (endp - begp); + + if (encodep) + len = encoding_buffer_size (coding, end - beg); + else + len = decoding_buffer_size (coding, end - beg); + buf = get_conversion_buffer (len); + + coding->last_block = 1; + produced = (encodep + ? encode_coding (coding, POS_ADDR (beg), buf, end - beg, len, + &consumed) + : decode_coding (coding, POS_ADDR (beg), buf, end - beg, len, + &consumed)); + + len = produced + (beg - XINT (b)) + (XINT (e) - end); + + TEMP_SET_PT (beg); + insert (buf, produced); + del_range (PT, PT + end - beg); + if (pos >= end) + pos = PT + (pos - end); + else if (pos > beg) + pos = beg; + TEMP_SET_PT (pos); + } + + if (!encodep && !NILP (coding->post_read_conversion)) + { + /* We must call a post-conversion function which may alter + the text just converted. */ + Lisp_Object insval; + + beg = XINT (b); + TEMP_SET_PT (beg); + insval = call1 (coding->post_read_conversion, make_number (len)); + CHECK_NUMBER (insval, 0); + len = XINT (insval); + } + + return make_number (len); +} + +Lisp_Object +code_convert_string (str, coding, encodep) + Lisp_Object str; + struct coding_system *coding; + int encodep; +{ + int len, consumed, produced; + char *buf; + unsigned char *begp, *endp; + int head_skip, tail_skip; + struct gcpro gcpro1; + + if (encodep && !NILP (coding->pre_write_conversion) + || !encodep && !NILP (coding->post_read_conversion)) + { + /* Since we have to call Lisp functions which assume target text + is in a buffer, after setting a temporary buffer, call + code_convert_region. */ + int count = specpdl_ptr - specpdl; + int len = XSTRING (str)->size; + Lisp_Object result; + struct buffer *old = current_buffer; + + record_unwind_protect (Fset_buffer, Fcurrent_buffer ()); + temp_output_buffer_setup (" *code-converting-work*"); + set_buffer_internal (XBUFFER (Vstandard_output)); + insert_from_string (str, 0, len, 0); + code_convert_region (make_number (BEGV), make_number (ZV), + coding, encodep); + result = make_buffer_string (BEGV, ZV, 0); + set_buffer_internal (old); + return unbind_to (count, result); + } + + /* We may be able to shrink the conversion region. */ + begp = XSTRING (str)->data; + endp = begp + XSTRING (str)->size; + shrink_conversion_area (&begp, &endp, coding, encodep); + + if (begp == endp) + /* We need no conversion. */ + return str; + + head_skip = begp - XSTRING (str)->data; + tail_skip = XSTRING (str)->size - head_skip - (endp - begp); + + GCPRO1 (str); + + if (encodep) + len = encoding_buffer_size (coding, endp - begp); + else + len = decoding_buffer_size (coding, endp - begp); + buf = get_conversion_buffer (len + head_skip + tail_skip); + + bcopy (XSTRING (str)->data, buf, head_skip); + coding->last_block = 1; + produced = (encodep + ? encode_coding (coding, XSTRING (str)->data + head_skip, + buf + head_skip, endp - begp, len, &consumed) + : decode_coding (coding, XSTRING (str)->data + head_skip, + buf + head_skip, endp - begp, len, &consumed)); + bcopy (XSTRING (str)->data + head_skip + (endp - begp), + buf + head_skip + produced, + tail_skip); + + UNGCPRO; + + return make_string (buf, head_skip + produced + tail_skip); +} + +DEFUN ("decode-coding-region", Fdecode_coding_region, Sdecode_coding_region, + 3, 3, 0, + "Decode the text between START and END which is encoded in CODING-SYSTEM.\n\ +Return length of decoded text.") + (b, e, coding_system) + Lisp_Object b, e, coding_system; +{ + struct coding_system coding; + + CHECK_NUMBER_COERCE_MARKER (b, 0); + CHECK_NUMBER_COERCE_MARKER (e, 1); + CHECK_SYMBOL (coding_system, 2); + + if (setup_coding_system (Fcheck_coding_system (coding_system), &coding) < 0) + error ("Invalid coding-system: %s", XSYMBOL (coding_system)->name->data); + + return code_convert_region (b, e, &coding, 0); +} + +DEFUN ("encode-coding-region", Fencode_coding_region, Sencode_coding_region, + 3, 3, 0, + "Encode the text between START and END to CODING-SYSTEM.\n\ +Return length of encoded text.") + (b, e, coding_system) + Lisp_Object b, e, coding_system; +{ + struct coding_system coding; + + CHECK_NUMBER_COERCE_MARKER (b, 0); + CHECK_NUMBER_COERCE_MARKER (e, 1); + CHECK_SYMBOL (coding_system, 2); + + if (setup_coding_system (Fcheck_coding_system (coding_system), &coding) < 0) + error ("Invalid coding-system: %s", XSYMBOL (coding_system)->name->data); + + return code_convert_region (b, e, &coding, 1); +} + +DEFUN ("decode-coding-string", Fdecode_coding_string, Sdecode_coding_string, + 2, 2, 0, + "Decode STRING which is encoded in CODING-SYSTEM, and return the result.") + (string, coding_system) + Lisp_Object string, coding_system; +{ + struct coding_system coding; + + CHECK_STRING (string, 0); + CHECK_SYMBOL (coding_system, 1); + + if (setup_coding_system (Fcheck_coding_system (coding_system), &coding) < 0) + error ("Invalid coding-system: %s", XSYMBOL (coding_system)->name->data); + + return code_convert_string (string, &coding, 0); +} + +DEFUN ("encode-coding-string", Fencode_coding_string, Sencode_coding_string, + 2, 2, 0, + "Encode STRING to CODING-SYSTEM, and return the result.") + (string, coding_system) + Lisp_Object string, coding_system; +{ + struct coding_system coding; + + CHECK_STRING (string, 0); + CHECK_SYMBOL (coding_system, 1); + + if (setup_coding_system (Fcheck_coding_system (coding_system), &coding) < 0) + error ("Invalid coding-system: %s", XSYMBOL (coding_system)->name->data); + + return code_convert_string (string, &coding, 1); +} + +DEFUN ("decode-sjis-char", Fdecode_sjis_char, Sdecode_sjis_char, 1, 1, 0, + "Decode a JISX0208 character of SJIS coding-system-sjis.\n\ +CODE is the character code in SJIS.\n\ +Return the corresponding character.") + (code) + Lisp_Object code; +{ + unsigned char c1, c2, s1, s2; + Lisp_Object val; + + CHECK_NUMBER (code, 0); + s1 = (XFASTINT (code)) >> 8, s2 = (XFASTINT (code)) & 0xFF; + DECODE_SJIS (s1, s2, c1, c2); + XSETFASTINT (val, MAKE_NON_ASCII_CHAR (charset_jisx0208, c1, c2)); + return val; +} + +DEFUN ("encode-sjis-char", Fencode_sjis_char, Sencode_sjis_char, 1, 1, 0, + "Encode a JISX0208 character CHAR to SJIS coding-system.\n\ +Return the corresponding character code in SJIS.") + (ch) + Lisp_Object ch; +{ + int charset; + unsigned char c1, c2, s1, s2; + Lisp_Object val; + + CHECK_NUMBER (ch, 0); + SPLIT_CHAR (XFASTINT (ch), charset, c1, c2); + if (charset == charset_jisx0208) + { + ENCODE_SJIS (c1, c2, s1, s2); + XSETFASTINT (val, ((int)s1 << 8) | s2); + } + else + XSETFASTINT (val, 0); + return val; +} + +DEFUN ("decode-big5-char", Fdecode_big5_char, Sdecode_big5_char, 1, 1, 0, + "Decode a Big5 character CODE of BIG5 coding-system.\n\ +CODE is the character code in BIG5.\n\ +Return the corresponding character.") + (code) + Lisp_Object code; +{ + int charset; + unsigned char b1, b2, c1, c2; + Lisp_Object val; + + CHECK_NUMBER (code, 0); + b1 = (XFASTINT (code)) >> 8, b2 = (XFASTINT (code)) & 0xFF; + DECODE_BIG5 (b1, b2, charset, c1, c2); + XSETFASTINT (val, MAKE_NON_ASCII_CHAR (charset, c1, c2)); + return val; +} + +DEFUN ("encode-big5-char", Fencode_big5_char, Sencode_big5_char, 1, 1, 0, + "Encode the Big5 character CHAR to BIG5 coding-system.\n\ +Return the corresponding character code in Big5.") + (ch) + Lisp_Object ch; +{ + int charset; + unsigned char c1, c2, b1, b2; + Lisp_Object val; + + CHECK_NUMBER (ch, 0); + SPLIT_CHAR (XFASTINT (ch), charset, c1, c2); + if (charset == charset_big5_1 || charset == charset_big5_2) + { + ENCODE_BIG5 (charset, c1, c2, b1, b2); + XSETFASTINT (val, ((int)b1 << 8) | b2); + } + else + XSETFASTINT (val, 0); + return val; +} + +DEFUN ("set-terminal-coding-system", + Fset_terminal_coding_system, Sset_terminal_coding_system, 1, 1, + "zCoding-system for terminal display: ", + "Set coding-system of your terminal to CODING-SYSTEM.\n\ +All outputs to terminal are encoded to this coding-system.") + (coding_system) + Lisp_Object coding_system; +{ + CHECK_SYMBOL (coding_system, 0); + setup_coding_system (Fcheck_coding_system (coding_system), &terminal_coding); + update_mode_lines++; + if (!NILP (Finteractive_p ())) + Fredraw_display (); + return Qnil; +} + +DEFUN ("terminal-coding-system", + Fterminal_coding_system, Sterminal_coding_system, 0, 0, 0, + "Return coding-system of your terminal.") + () +{ + return terminal_coding.symbol; +} + +DEFUN ("set-keyboard-coding-system", + Fset_keyboard_coding_system, Sset_keyboard_coding_system, 1, 1, + "zCoding-system for keyboard input: ", + "Set coding-system of what is sent from terminal keyboard to CODING-SYSTEM.\n\ +All inputs from terminal are decoded from this coding-system.") + (coding_system) + Lisp_Object coding_system; +{ + CHECK_SYMBOL (coding_system, 0); + setup_coding_system (Fcheck_coding_system (coding_system), &keyboard_coding); + return Qnil; +} + +DEFUN ("keyboard-coding-system", + Fkeyboard_coding_system, Skeyboard_coding_system, 0, 0, 0, + "Return coding-system of what is sent from terminal keyboard.") + () +{ + return keyboard_coding.symbol; +} + + +DEFUN ("find-coding-system", Ffind_coding_system, Sfind_coding_system, + 1, MANY, 0, + "Return a cons of coding systems for I/O primitive OPERATION.\n\ +Remaining arguments are for OPERATION.\n\ +OPERATION is one of the following Emacs I/O primitives:\n\ + For file I/O, insert-file-contents or write-region.\n\ + For process I/O, call-process, call-process-region, or start-process.\n\ + For network I/O, open-network-stream.\n\ +For each OPERATION, TARGET is selected from the arguments as below:\n\ + For file I/O, TARGET is a file name.\n\ + For process I/O, TARGET is a process name.\n\ + For network I/O, TARGET is a service name or a port number\n\ +\n\ +The return value is a cons of coding systems for decoding and encoding\n\ +registered in nested alist `coding-system-alist' (which see) at a slot\n\ +corresponding to OPERATION and TARGET. +If a function symbol is at the slot, return a result of the function call.\n\ +The function is called with one argument, a list of all the arguments.") + (nargs, args) + int nargs; + Lisp_Object *args; +{ + Lisp_Object operation, target_idx, target, val; + register Lisp_Object chain; + + if (nargs < 2) + error ("Too few arguments"); + operation = args[0]; + if (!SYMBOLP (operation) + || !INTEGERP (target_idx = Fget (operation, Qtarget_idx))) + error ("Invalid first arguement"); + if (nargs < 1 + XINT (target_idx)) + error ("Too few arguments for operation: %s", + XSYMBOL (operation)->name->data); + target = args[XINT (target_idx) + 1]; + if (!(STRINGP (target) + || (EQ (operation, Qopen_network_stream) && INTEGERP (target)))) + error ("Invalid %dth argument", XINT (target_idx) + 1); + + chain = Fassq (operation, Vcoding_system_alist); + if (NILP (chain)) + return Qnil; + + for (chain = XCONS (chain)->cdr; CONSP (chain); chain = XCONS (chain)->cdr) + { + Lisp_Object elt = XCONS (chain)->car; + + if (CONSP (elt) + && ((STRINGP (target) + && STRINGP (XCONS (elt)->car) + && fast_string_match (XCONS (elt)->car, target) >= 0) + || (INTEGERP (target) && EQ (target, XCONS (elt)->car)))) + return (CONSP (val = XCONS (elt)->cdr) + ? val + : ((SYMBOLP (val) && Fboundp (val) + ? call2 (val, Flist (nargs, args)) + : Qnil))); + } + return Qnil; +} + +#endif /* emacs */ + + +/*** 8. Post-amble ***/ + +init_coding_once () +{ + int i; + + /* Emacs internal format specific initialize routine. */ + for (i = 0; i <= 0x20; i++) + emacs_code_class[i] = EMACS_control_code; + emacs_code_class[0x0A] = EMACS_linefeed_code; + emacs_code_class[0x0D] = EMACS_carriage_return_code; + for (i = 0x21 ; i < 0x7F; i++) + emacs_code_class[i] = EMACS_ascii_code; + emacs_code_class[0x7F] = EMACS_control_code; + emacs_code_class[0x80] = EMACS_leading_code_composition; + for (i = 0x81; i < 0xFF; i++) + emacs_code_class[i] = EMACS_invalid_code; + emacs_code_class[LEADING_CODE_PRIVATE_11] = EMACS_leading_code_3; + emacs_code_class[LEADING_CODE_PRIVATE_12] = EMACS_leading_code_3; + emacs_code_class[LEADING_CODE_PRIVATE_21] = EMACS_leading_code_4; + emacs_code_class[LEADING_CODE_PRIVATE_22] = EMACS_leading_code_4; + + /* ISO2022 specific initialize routine. */ + for (i = 0; i < 0x20; i++) + iso_code_class[i] = ISO_control_code; + for (i = 0x21; i < 0x7F; i++) + iso_code_class[i] = ISO_graphic_plane_0; + for (i = 0x80; i < 0xA0; i++) + iso_code_class[i] = ISO_control_code; + for (i = 0xA1; i < 0xFF; i++) + iso_code_class[i] = ISO_graphic_plane_1; + iso_code_class[0x20] = iso_code_class[0x7F] = ISO_0x20_or_0x7F; + iso_code_class[0xA0] = iso_code_class[0xFF] = ISO_0xA0_or_0xFF; + iso_code_class[ISO_CODE_CR] = ISO_carriage_return; + iso_code_class[ISO_CODE_SO] = ISO_shift_out; + iso_code_class[ISO_CODE_SI] = ISO_shift_in; + iso_code_class[ISO_CODE_SS2_7] = ISO_single_shift_2_7; + iso_code_class[ISO_CODE_ESC] = ISO_escape; + iso_code_class[ISO_CODE_SS2] = ISO_single_shift_2; + iso_code_class[ISO_CODE_SS3] = ISO_single_shift_3; + iso_code_class[ISO_CODE_CSI] = ISO_control_sequence_introducer; + + Qcoding_system = intern ("coding-system"); + staticpro (&Qcoding_system); + + Qeol_type = intern ("eol-type"); + staticpro (&Qeol_type); + + Qbuffer_file_coding_system = intern ("buffer-file-coding-system"); + staticpro (&Qbuffer_file_coding_system); + + Qpost_read_conversion = intern ("post-read-conversion"); + staticpro (&Qpost_read_conversion); + + Qpre_write_conversion = intern ("pre-write-conversion"); + staticpro (&Qpre_write_conversion); + + Qcoding_system_vector = intern ("coding-system-vector"); + staticpro (&Qcoding_system_vector); + + Qcoding_system_p = intern ("coding-system-p"); + staticpro (&Qcoding_system_p); + + Qcoding_system_error = intern ("coding-system-error"); + staticpro (&Qcoding_system_error); + + Fput (Qcoding_system_error, Qerror_conditions, + Fcons (Qcoding_system_error, Fcons (Qerror, Qnil))); + Fput (Qcoding_system_error, Qerror_message, + build_string ("Coding-system error")); + + Qcoding_category_index = intern ("coding-category-index"); + staticpro (&Qcoding_category_index); + + { + int i; + for (i = 0; i < CODING_CATEGORY_IDX_MAX; i++) + { + coding_category_table[i] = intern (coding_category_name[i]); + staticpro (&coding_category_table[i]); + Fput (coding_category_table[i], Qcoding_category_index, + make_number (i)); + } + } + + conversion_buffer_size = MINIMUM_CONVERSION_BUFFER_SIZE; + conversion_buffer = (char *) xmalloc (MINIMUM_CONVERSION_BUFFER_SIZE); + + setup_coding_system (Qnil, &keyboard_coding); + setup_coding_system (Qnil, &terminal_coding); +} + +#ifdef emacs + +syms_of_coding () +{ + Qtarget_idx = intern ("target-idx"); + staticpro (&Qtarget_idx); + + Fput (Qinsert_file_contents, Qtarget_idx, make_number (0)); + Fput (Qwrite_region, Qtarget_idx, make_number (2)); + + Qcall_process = intern ("call-process"); + staticpro (&Qcall_process); + Fput (Qcall_process, Qtarget_idx, make_number (0)); + + Qcall_process_region = intern ("call-process-region"); + staticpro (&Qcall_process_region); + Fput (Qcall_process_region, Qtarget_idx, make_number (2)); + + Qstart_process = intern ("start-process"); + staticpro (&Qstart_process); + Fput (Qstart_process, Qtarget_idx, make_number (2)); + + Qopen_network_stream = intern ("open-network-stream"); + staticpro (&Qopen_network_stream); + Fput (Qopen_network_stream, Qtarget_idx, make_number (3)); + + defsubr (&Scoding_system_vector); + defsubr (&Scoding_system_p); + defsubr (&Sread_coding_system); + defsubr (&Sread_non_nil_coding_system); + defsubr (&Scheck_coding_system); + defsubr (&Sdetect_coding_region); + defsubr (&Sdecode_coding_region); + defsubr (&Sencode_coding_region); + defsubr (&Sdecode_coding_string); + defsubr (&Sencode_coding_string); + defsubr (&Sdecode_sjis_char); + defsubr (&Sencode_sjis_char); + defsubr (&Sdecode_big5_char); + defsubr (&Sencode_big5_char); + defsubr (&Sset_terminal_coding_system); + defsubr (&Sterminal_coding_system); + defsubr (&Sset_keyboard_coding_system); + defsubr (&Skeyboard_coding_system); + defsubr (&Sfind_coding_system); + + DEFVAR_LISP ("coding-category-list", &Vcoding_category_list, + "List of coding-categories (symbols) ordered by priority."); + { + int i; + + Vcoding_category_list = Qnil; + for (i = CODING_CATEGORY_IDX_MAX - 1; i >= 0; i--) + Vcoding_category_list + = Fcons (coding_category_table[i], Vcoding_category_list); + } + + DEFVAR_LISP ("coding-system-for-read", &Vcoding_system_for_read, + "A variable of internal use only.\n\ +If the value is a coding system, it is used for decoding on read operation.\n\ +If not, an appropriate element in `coding-system-alist' (which see) is used."); + Vcoding_system_for_read = Qnil; + + DEFVAR_LISP ("coding-system-for-write", &Vcoding_system_for_write, + "A variable of internal use only.\n\ +If the value is a coding system, it is used for encoding on write operation.\n\ +If not, an appropriate element in `coding-system-alist' (which see) is used."); + Vcoding_system_for_write = Qnil; + + DEFVAR_LISP ("last-coding-system-used", &Vlast_coding_system_used, + "Coding-system used in the latest file or process I/O."); + Vlast_coding_system_used = Qnil; + + DEFVAR_LISP ("coding-system-alist", &Vcoding_system_alist, + "Nested alist to decide a coding system for a specific I/O operation.\n\ +The format is ((OPERATION . ((REGEXP . CODING-SYSTEMS) ...)) ...).\n\ + +OPERATION is one of the following Emacs I/O primitives:\n\ + For file I/O, insert-file-contents and write-region.\n\ + For process I/O, call-process, call-process-region, and start-process.\n\ + For network I/O, open-network-stream.\n\ +In addition, for process I/O, `process-argument' can be specified for\n\ +encoding arguments of the process.\n\ +\n\ +REGEXP is a regular expression matching a target of OPERATION, where\n\ +target is a file name for file I/O operations, a process name for\n\ +process I/O operations, or a service name for network I/O\n\ +operations. REGEXP might be a port number for network I/O operation.\n\ +\n\ +CODING-SYSTEMS is a cons of coding systems to encode and decode\n\ +character code on OPERATION, or a function symbol returning the cons.\n\ +See the documentation of `find-coding-system' for more detail."); + Vcoding_system_alist = Qnil; + + DEFVAR_INT ("eol-mnemonic-unix", &eol_mnemonic_unix, + "Mnemonic character indicating UNIX-like end-of-line format (i.e. LF) ."); + eol_mnemonic_unix = '.'; + + DEFVAR_INT ("eol-mnemonic-dos", &eol_mnemonic_dos, + "Mnemonic character indicating DOS-like end-of-line format (i.e. CRLF)."); + eol_mnemonic_dos = ':'; + + DEFVAR_INT ("eol-mnemonic-mac", &eol_mnemonic_mac, + "Mnemonic character indicating MAC-like end-of-line format (i.e. CR)."); + eol_mnemonic_mac = '\''; + + DEFVAR_INT ("eol-mnemonic-undecided", &eol_mnemonic_undecided, + "Mnemonic character indicating end-of-line format is not yet decided."); + eol_mnemonic_undecided = '-'; + + DEFVAR_LISP ("alternate-charset-table", &Valternate_charset_table, + "Alist of charsets vs the alternate charsets.\n\ +While decoding, if a charset (car part of an element) is found,\n\ +decode it as the alternate charset (cdr part of the element)."); + Valternate_charset_table = Qnil; + + DEFVAR_LISP ("charset-revision-table", &Vcharset_revision_alist, + "Alist of charsets vs revision numbers.\n\ +While encoding, if a charset (car part of an element) is found,\n\ +designate it with the escape sequence identifing revision (cdr part of the element)."); + Vcharset_revision_alist = Qnil; +} + +#endif /* emacs */ |