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author | Richard M. Stallman <rms@gnu.org> | 2001-04-14 14:50:41 +0000 |
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committer | Richard M. Stallman <rms@gnu.org> | 2001-04-14 14:50:41 +0000 |
commit | 8858fc502865fdaf52b0431b17742d0a39b41104 (patch) | |
tree | bcdb5dd792d8311b734bb41dac9a0b5c4b69cbbf /man/screen.texi | |
parent | 40c56a367c02e908f602819842611290cfdd699a (diff) | |
download | emacs-8858fc502865fdaf52b0431b17742d0a39b41104.tar.gz |
Mention the tool bar. Clarify what the mode line looks like.
Diffstat (limited to 'man/screen.texi')
-rw-r--r-- | man/screen.texi | 28 |
1 files changed, 16 insertions, 12 deletions
diff --git a/man/screen.texi b/man/screen.texi index 279ecab332e..d69efa8f1f3 100644 --- a/man/screen.texi +++ b/man/screen.texi @@ -14,11 +14,14 @@ window used by Emacs. Emacs uses both kinds of frames in the same way to display your editing. Emacs normally starts out with just one frame, but you can create additional frames if you wish. @xref{Frames}. - When you start Emacs, the entire frame except for the first and last -lines is devoted to the text you are editing. This area is called the -@dfn{window}. The first line is a @dfn{menu bar}, and the last line is -a special @dfn{echo area} or @dfn{minibuffer window} where prompts -appear and where you can enter responses. See below for more + When you start Emacs, the entire frame except for the top and bottom +is devoted to the text you are editing. This area is called the +@dfn{window}. At the top there is normally a @dfn{menu bar} where you +can access a series of menus; then there may be a @dfn{tool bar}, a +row of icons that perform editing commands if you click on them. +Below this, the window begins. The last line is a special @dfn{echo +area} or @dfn{minibuffer window}, where prompts appear and where you +can enter information when Emacs asks for it. See below for more information about these special lines. You can subdivide the large text window horizontally or vertically @@ -34,12 +37,13 @@ windows display text for reference only, unless/until you select them. If you use multiple frames under the X Window System, then giving the input focus to a particular frame selects a window in that frame. - Each window's last line is a @dfn{mode line}, which describes what is -going on in that window. It appears in inverse video, if the terminal -supports that, and its contents begin with @w{@samp{--:-- @ *scratch*}} -when Emacs starts. The mode line displays status information such as -what buffer is being displayed above it in the window, what major and -minor modes are in use, and whether the buffer contains unsaved changes. + Each window's last line is a @dfn{mode line}, which describes what +is going on in that window. It appears in inverse video, if the +terminal supports that; its contents normally begin with +@w{@samp{--:-- @ *scratch*}} when Emacs starts. The mode line +displays status information such as what buffer is being displayed +above it in the window, what major and minor modes are in use, and +whether the buffer contains unsaved changes. @menu * Point:: The place in the text where editing commands operate. @@ -168,7 +172,7 @@ minibuffer by typing @kbd{C-g}. @xref{Minibuffer}. Each text window's last line is a @dfn{mode line}, which describes what is going on in that window. When there is only one text window, the mode line appears right above the echo area; it is the -next-to-last line on the frame. The mode line starts and ends with +next-to-last line in the frame. The mode line starts and ends with dashes. On a text-mode display, the mode line is in inverse video if the terminal supports that; on a graphics display, the mode line has a 3D box appearence to help it stand out. |