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authorLuc Teirlinck <teirllm@auburn.edu>2004-08-27 23:35:06 +0000
committerLuc Teirlinck <teirllm@auburn.edu>2004-08-27 23:35:06 +0000
commit6cca5de04520b4bba47c873d64253a4549861510 (patch)
treee0eae106c9b0967c4e9412f67a69ff535090c57a /man/commands.texi
parentc8b21b5ed25a07054123585896668d0cfddfee6f (diff)
downloademacs-6cca5de04520b4bba47c873d64253a4549861510.tar.gz
Adapt sectioning in Info to the node structure.
Diffstat (limited to 'man/commands.texi')
-rw-r--r--man/commands.texi8
1 files changed, 8 insertions, 0 deletions
diff --git a/man/commands.texi b/man/commands.texi
index ea14e36128a..54ec50acfe8 100644
--- a/man/commands.texi
+++ b/man/commands.texi
@@ -10,6 +10,10 @@ of @dfn{keys} and @dfn{commands}, which are fundamental for understanding
how Emacs interprets your keyboard and mouse input.
@end iftex
+@ifnottex
+@raisesections
+@end ifnottex
+
@node User Input, Keys, Screen, Top
@section Kinds of User Input
@cindex input with the keyboard
@@ -266,6 +270,10 @@ with codes 128 through 255 can also appear in multibyte buffers.
alphabet of non-@acronym{ASCII} characters, but they all fit in one byte. They
use codes 0200 through 0377. @xref{Single-Byte Character Support}.
+@ifnottex
+@lowersections
+@end ifnottex
+
@ignore
arch-tag: 9be43eef-d1f4-4d03-a916-c741ea713a45
@end ignore