diff options
author | Gerd Moellmann <gerd@gnu.org> | 2000-05-22 11:30:12 +0000 |
---|---|---|
committer | Gerd Moellmann <gerd@gnu.org> | 2000-05-22 11:30:12 +0000 |
commit | c736534c59a3984fa1a123849de34b96f43570e5 (patch) | |
tree | 8defe7142ce68eb8baa2991205423c71985e748d /lispref/modes.texi | |
parent | 1edbbf8a47461567f8fabf28c17bf2a25e561474 (diff) | |
download | emacs-c736534c59a3984fa1a123849de34b96f43570e5.tar.gz |
*** empty log message ***
Diffstat (limited to 'lispref/modes.texi')
-rw-r--r-- | lispref/modes.texi | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/lispref/modes.texi b/lispref/modes.texi index 12686adac48..58914ddf77f 100644 --- a/lispref/modes.texi +++ b/lispref/modes.texi @@ -1449,28 +1449,28 @@ The value of @code{global-mode-string}. Currently, only Starting in Emacs 21, certain text properties are meaningful in the mode line. The @code{face} property affects the appearance of text; the @code{help-echo} property associate help strings with the text, and -@code{local-map} can make the text mouse-sensitive. +@code{keymap} can make the text mouse-sensitive. There are three ways to specify text properties for text in the mode line: @enumerate @item -Put a string with the @code{local-map} property directly into the -mode-line data structure. +Put a string with the @code{keymap} property directly into the mode-line +data structure. @item -Put a @code{local-map} property on a mode-line %-construct -such as @samp{%12b}; then the expansion of the %-construct -will have that same text property. +Put a @code{keymap} property on a mode-line %-construct such as +@samp{%12b}; then the expansion of the %-construct will have that same +text property. @item Use a list containing @code{:eval @var{form}} in the mode-line data structure, and make @var{form} evaluate to a string that has a -@code{local-map} property. +@code{keymap} property. @end enumerate - You use the @code{local-map} property to specify a keymap. Like any + You use the @code{keymap} property to specify a keymap. Like any keymap, it can bind character keys and function keys; but that has no effect, since it is impossible to move point into the mode line. This keymap can only take real effect for mouse clicks. |