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authorLars Ingebrigtsen <larsi@gnus.org>2020-08-12 18:37:18 +0200
committerLars Ingebrigtsen <larsi@gnus.org>2020-08-12 18:37:18 +0200
commit74909e1ec2ebef3d0a6911bb0b873ce165456813 (patch)
tree5df810f17f7907254f8198745ccd9adb8e1d771b /lisp
parent6ac22bc00cbdd8b42269af79c2dca4e89e001ff9 (diff)
downloademacs-74909e1ec2ebef3d0a6911bb0b873ce165456813.tar.gz
Fix a check for whether Emacs can play sounds in eudc-bob
* lisp/net/eudc-bob.el (eudc-bob-sound-menu) (eudc-bob-play-sound-at-point): Check for play-sound-internal instead of play-sound, because the latter is always defined.
Diffstat (limited to 'lisp')
-rw-r--r--lisp/net/eudc-bob.el4
1 files changed, 2 insertions, 2 deletions
diff --git a/lisp/net/eudc-bob.el b/lisp/net/eudc-bob.el
index 20a5c5f6075..b248c88d49d 100644
--- a/lisp/net/eudc-bob.el
+++ b/lisp/net/eudc-bob.el
@@ -71,7 +71,7 @@
`("EUDC Sound Menu"
["---" nil nil]
["Play sound" eudc-bob-play-sound-at-point
- (fboundp 'play-sound)]
+ (fboundp 'play-sound-internal)]
,@(cdr (cdr eudc-bob-generic-menu))))
(defun eudc-jump-to-event (event)
@@ -197,7 +197,7 @@ display a button."
(let (sound)
(if (null (setq sound (eudc-bob-get-overlay-prop 'object-data)))
(error "No sound data available here")
- (unless (fboundp 'play-sound)
+ (unless (fboundp 'play-sound-internal)
(error "Playing sounds not supported on this system"))
(play-sound (list 'sound :data sound)))))