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authorRichard M. Stallman <rms@gnu.org>1997-08-14 04:51:22 +0000
committerRichard M. Stallman <rms@gnu.org>1997-08-14 04:51:22 +0000
commite9dc8970388c6a98226dd08d120ef8638d0dbfd8 (patch)
tree3f97019fae6336a54fd278117f2de23a93a79cfb /lisp/strokes.el
parent8742aa53f4ffb5c4cea927d8232ab9c5da277242 (diff)
downloademacs-e9dc8970388c6a98226dd08d120ef8638d0dbfd8.tar.gz
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+;;; strokes.el -- Control Emacs through mouse strokes --
+
+;; Copyright (C) 1997 Free Software Foundation, Inc.
+
+;; Author: David Bakhash <cadet@mit.edu>
+;; Maintainer: David Bakhash <cadet@mit.edu>
+;; Created: 12 April 1997
+;; Keywords: lisp, mouse, extensions
+
+;; This file is part of GNU Emacs.
+
+;; GNU Emacs is free software; you can redistribute it and/or modify
+;; it under the terms of the GNU General Public License as published by
+;; the Free Software Foundation; either version 2, or (at your option)
+;; any later version.
+
+;; GNU Emacs is distributed in the hope that it will be useful,
+;; but WITHOUT ANY WARRANTY; without even the implied warranty of
+;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+;; GNU General Public License for more details.
+
+;; You should have received a copy of the GNU General Public License
+;; along with GNU Emacs; see the file COPYING. If not, write to the
+;; Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+;; Boston, MA 02111-1307, USA.
+
+;;; Commentary:
+
+;; This is the strokes package. It is intended to allow the user to
+;; control Emacs by means of mouse strokes. Once strokes is loaded, you
+;; can always get help be invoking `strokes-help':
+
+;; > M-x strokes-help
+
+;; and you can learn how to use the package. A mouse stroke, for now,
+;; can be defined as holding the middle button, for instance, and then
+;; moving the mouse in whatever pattern you wish, which you have set
+;; Emacs to understand as mapping to a given command. For example, you
+;; may wish the have a mouse stroke that looks like a capital `C' which
+;; means `copy-region-as-kill'. Treat strokes just like you do key
+;; bindings. For example, Emacs sets key bindings globally with the
+;; `global-set-key' command. Likewise, you can do
+
+;; > M-x global-set-stroke
+
+;; to interactively program in a stroke. It would be wise to set the
+;; first one to this very command, so that from then on, you invoke
+;; `global-set-stroke' with a stroke. likewise, there may eventually
+;; be a `local-set-stroke' command, also analogous to `local-set-key'.
+
+;; You can always unset the last stroke definition with the command
+
+;; > M-x strokes-unset-last-stroke
+
+;; and the last stroke that was added to `strokes-global-map' will be
+;; removed.
+
+;; Other analogies between strokes and key bindings are as follows:
+
+;; 1) To describe a stroke binding, you can type
+
+;; > M-x describe-stroke
+
+;; analogous to `describe-key'. It's also wise to have a stroke,
+;; like an `h', for help, or a `?', mapped to `describe-stroke'.
+
+;; 2) stroke bindings are set internally through the Lisp function
+;; `define-stroke', similar to the `define-key' function. some
+;; examples for a 3x3 stroke grid would be
+
+;; (define-stroke c-mode-stroke-map
+;; '((0 . 0) (1 . 1) (2 . 2))
+;; 'kill-region)
+;; (define-stroke strokes-global-map
+;; '((0 . 0) (0 . 1) (0 . 2) (1 . 2) (2 . 2))
+;; 'list-buffers)
+
+;; however, if you would probably just have the user enter in the
+;; stroke interactively and then set the stroke to whatever he/she
+;; entered. The Lisp function to interactively read a stroke is
+;; `strokes-read-stroke'. This is especially helpful when you're
+;; on a fast computer that can handle a 9x9 stroke grid.
+
+;; NOTE: only global stroke bindings are currently implemented,
+;; however mode- and buffer-local stroke bindings may eventually
+;; be implemented in a future version.
+
+;; The important variables to be aware of for this package are listed
+;; below. They can all be altered through the customizing package via
+
+;; > M-x customize
+
+;; and customizing the group named `strokes'. You can also read
+;; documentation on the variables there.
+
+;; `strokes-minimum-match-score' (determines the threshold of error that
+;; makes a stroke acceptable or unacceptable. If your strokes arn't
+;; matching, then you should raise this variable.
+
+;; `strokes-grid-resolution' (determines the grid dimensions that you use
+;; when defining/reading strokes. The finer the grid your computer can
+;; handle, the more you can do, but even a 3x3 grid is pretty cool.)
+;; The default value (7) should be fine for most decent computers.
+;; NOTE: This variable should not be set to a number less than 3.
+
+;; `strokes-display-strokes-buffer' will allow you to hide the strokes
+;; buffer when doing simple strokes. This is a speedup for slow
+;; computers as well as people who don't want to see their strokes.
+
+;; If you find that your mouse is accelerating too fast, you can
+;; execute the UNIX X command to slow it down. A good possibility is
+
+;; % xset m 5/4 8
+
+;; which seems, heuristically, to work okay, without much disruption.
+
+;; Whenever you load in the strokes package, you will be able to save
+;; what you've done upon exiting Emacs. You can also do
+
+;; > M-x save-strokes
+
+;; and it will save your strokes in ~/.strokes, or you may wish to change
+;; this by setting the variable `strokes-file'.
+
+;; Note that internally, all of the routines that are part of this
+;; package are able to deal with complex strokes, as they are a superset
+;; of simple strokes. However, the default of this package will map
+;; mouse button2 to the command `strokes-do-stroke', and NOT
+;; `strokes-do-complex-stroke'. If you wish to use complex strokes, you
+;; will have to override this key mapping. Complex strokes are terminated
+;; with mouse button3. The strokes package will not interfere with
+;; `mouse-yank', but you may want to examine how this is done (see the
+;; variable `strokes-click-command')
+
+;; To get strokes to work as part of your your setup, then you'll have
+;; put the strokes package in your load-path (preferably byte-compiled)
+;; and then add the following to your .emacs file (or wherever
+;; you put Emacs-specific startup preferences):
+
+;;(and (fboundp 'device-on-window-system-p)
+;; (device-on-window-system-p)
+;; (require 'strokes))
+
+;; Once loaded, you can start stroking. You can also toggle between
+;; strokes mode by simple typing
+
+;; > M-x strokes-mode
+
+;; I am now in the process of porting this package to Emacs. I also hope
+;; that, with the help of others, this package will be useful in entering
+;; in pictographic-like language text using the mouse (i.e. Korean).
+;; Japanese and Chinese are a bit trickier, but I'm sure that with help
+;; it can be done. The next version will allow the user to enter strokes
+;; which "remove the pencil from the paper" so to speak, so one character
+;; can have multiple strokes.
+
+;; You can read more about strokes at:
+
+;; http://www.mit.edu/people/cadet/strokes-help.html
+
+;; If you're interested in using strokes for writing English into Emacs
+;; using strokes, then you'll want to read about it on the web page above
+;; or just download from http://www.mit.edu/people/cadet/strokes-abc.el,
+;; which is nothing but a file with some helper commands for inserting
+;; alphanumerics and punctuation.
+
+;; Great thanks to Rob Ristroph for his generosity in letting me use his
+;; PC to develop this, Jason Johnson for his help in algorithms, Euna
+;; Kim for her help in Korean, and massive thanks to the helpful guys
+;; on the help instance on athena (zeno, jered, amu, gsstark, ghudson, etc)
+;; Special thanks to Steve Baur and Hrvoje Niksic for all their help.
+;; And even more thanks to Dave Gillespie for all the elisp help--he
+;; is responsible for helping me use the cl macros at (near) max speed.
+
+;; Tasks: (what I'm getting ready for future version)...
+;; 2) use 'strokes-read-complex-stroke for korean, etc.
+;; 4) buffer-local 'strokes-local-map, and mode-stroke-maps would be nice
+;; 5) 'list-strokes (kinda important). What do people want?
+;; How about an optional docstring for each stroke so that a person
+;; can examine the strokes-file and actually make sense of it?
+;; (e.g. "This stroke is a pentagram")
+;; 6) add some hooks, like `strokes-read-stroke-hook'
+;; 7) See what people think of the factory settings. Should I change
+;; them? They're all pretty arbitrary in a way. I guess they
+;; should be minimal, but computers are getting lots faster, and
+;; if I choose the defaults too conservatively, then strokes will
+;; surely dissapoint some people on decent machines (until they
+;; figure out M-x customize). I need feedback.
+;; Other: I always have the most beta version of strokes, so if you
+;; want it just let me know.
+
+;;; Code:
+
+;;; Requirements and provisions...
+
+(autoload 'reporter-submit-bug-report "reporter")
+(autoload 'mail-position-on-field "sendmail")
+(eval-when-compile
+ (mapcar 'require '(pp reporter advice)))
+
+(require 'levents)
+
+;;; Constants...
+
+(defconst strokes-version "0.0-beta")
+
+(defconst strokes-bug-address "cadet@mit.edu")
+
+(defconst strokes-lift 'strokes-lift
+ "Symbol representing a stroke lift event for complex strokes.
+Complex strokes are those which contain two or more simple strokes.
+This will be useful for when Emacs understands Chinese.")
+
+;;; user variables...
+
+(defgroup strokes nil
+ "Control Emacs through mouse strokes"
+ :group 'mouse)
+
+(defcustom strokes-modeline-string " Strokes"
+ "*Modeline identification when strokes are on \(default is \" Strokes\"\)."
+ :type 'string
+ :group 'strokes)
+
+(defcustom strokes-character ?@
+ "*Character used when drawing strokes in the strokes buffer.
+\(The default is lower-case `o', which works okay\)."
+ :type 'character
+ :group 'strokes)
+
+(defcustom strokes-minimum-match-score 1000
+ "*Minimum score for a stroke to be considered a possible match.
+Requiring a perfect match would set this variable to 0.
+The default value is 1000, but it's mostly dependent on how precisely
+you manage to replicate your user-defined strokes. It also depends on
+the value of `strokes-grid-resolution', since a higher grid resolution
+will correspond to more sample points, and thus more distance
+measurements. Usually, this is not a problem since you first set
+`strokes-grid-resolution' based on what your computer seems to be able
+to handle (though the defaults are usually more than sufficent), and
+then you can set `strokes-minimum-match-score' to something that works
+for you. The only purpose of this variable is to insure that if you
+do a bogus stroke that really doesn't match any of the predefined
+ones, then strokes should NOT pick the one that came closest."
+ :type 'integer
+ :group 'strokes)
+
+(defcustom strokes-grid-resolution 9
+ "*Integer defining dimensions of the stroke grid.
+The grid is a square grid, where STROKES-GRID-RESOLUTION defaults to
+`9', making a 9x9 grid whose coordinates go from (0 . 0) on the top
+left to ((STROKES-GRID-RESOLUTION - 1) . (STROKES-GRID-RESOLUTION - 1))
+on the bottom right. The greater the resolution, the more intricate
+your strokes can be.
+NOTE: This variable should be odd and MUST NOT be less than 3 and need
+ not be greater than 33, which is the resolution of the pixmaps.
+WARNING: Changing the value of this variable will gravely affect the
+ strokes you have already programmed in. You should try to
+ figure out what it should be based on your needs and on how
+ quick the particular platform(s) you're operating on, and
+ only then start programming in your custom strokes."
+ :type 'integer
+ :group 'strokes)
+
+(defcustom strokes-file "~/.strokes"
+ "*File containing saved strokes for stroke-mode (default is ~/.strokes)."
+ :type 'file
+ :group 'strokes)
+
+(defcustom strokes-buffer-name " *strokes*"
+ "The buffer that the strokes take place in (default is ` *strokes*')."
+ :type 'string
+ :group 'strokes)
+
+(defcustom strokes-use-strokes-buffer t
+ "*If non-nil, the strokes buffer is used and strokes are displayed.
+If nil, strokes will be read the same, however the user will not be
+able to see the strokes. This be helpful for people who don't like
+the delay in switching to the strokes buffer."
+ :type 'boolean
+ :group 'strokes)
+
+(defcustom strokes-click-command 'mouse-yank-at-click
+ "*Command to execute when stroke is actually a `click' event.
+This is set to `mouse-yank' by default."
+ :type 'function
+ :group 'strokes)
+
+;;; internal variables...
+
+;;;###autoload
+(defvar strokes-mode nil
+ "Non-nil when `strokes' is globally enabled")
+
+(defvar strokes-window-configuration nil
+ "The special window configuration used when entering strokes.
+This is set properly in the function `strokes-update-window-configuration'.")
+
+(defvar strokes-last-stroke nil
+ "Last stroke entered by the user.
+Its value gets set every time the function
+`strokes-fill-stroke' gets called,
+since that is the best time to set the variable")
+
+(defvar strokes-global-map '()
+ "Association list of strokes and their definitions.
+Each entry is (STROKE . COMMAND) where STROKE is itself a list of
+coordinates (X . Y) where X and Y are lists of positions on the
+normalized stroke grid, with the top left at (0 . 0). COMMAND is the
+corresponding interactive function")
+
+(defvar strokes-load-hook nil
+ "Function or functions to be called when `strokes' is loaded.")
+
+;;; Macros...
+
+(defsubst strokes-click-p (stroke)
+ "Non-nil if STROKE is really click."
+ (< (length stroke) 3))
+
+;;; old, but worked pretty good (just in case)...
+;;(defmacro strokes-define-stroke (stroke-map stroke def)
+;; "Add STROKE to STROKE-MAP alist with given command DEF"
+;; (list 'if (list '< (list 'length stroke) 3)
+;; (list 'error
+;; "That's a click, not a stroke. See `strokes-click-command'")
+;; (list 'setq stroke-map (list 'cons (list 'cons stroke def)
+;; (list 'remassoc stroke stroke-map)))))
+
+(defsubst strokes-remassoc (key list)
+ (remove-if
+ (lambda (element)
+ (equal key (car element)))
+ list))
+
+(defmacro strokes-define-stroke (stroke-map stroke def)
+ "Add STROKE to STROKE-MAP alist with given command DEF."
+ `(if (strokes-click-p ,stroke)
+ (error "That's a click, not a stroke; see `strokes-click-command'")
+ (setq ,stroke-map (cons (cons ,stroke ,def)
+ (strokes-remassoc ,stroke ,stroke-map)))))
+
+(defalias 'define-stroke 'strokes-define-stroke)
+
+(defsubst strokes-square (x)
+ "Returns the square of the number X"
+ (* x x))
+
+(defsubst strokes-distance-squared (p1 p2)
+ "Gets the distance (squared) between to points P1 and P2.
+P1 and P2 are cons cells in the form (X . Y)."
+ (let ((x1 (car p1))
+ (y1 (cdr p1))
+ (x2 (car p2))
+ (y2 (cdr p2)))
+ (+ (strokes-square (- x2 x1))
+ (strokes-square (- y2 y1)))))
+
+;;; Advice for various functions...
+
+;; I'd originally wanted to write a macro that would just take in the
+;; generic functions which use mouse button2 in various modes. Most of
+;; them are identical in form: they take an event as the single argument
+;; and then do their thing. I tried writing a macro that looked
+;; something like this, but failed. Advice just ain't that easy. The
+;; one that bugged me the most was `Manual-follow-xref', because that had
+;; &rest arguments, and I didn't know how to work around it in defadvice.
+;; However, I was able to fix up most of the important modes (i.e. the
+;; ones I use all the time). One `bug' in the program that I just can't
+;; seem to figure out is why I can only advise other button2 functions
+;; successfully when the variable `strokes-use-strokes-buffer' is nil. I
+;; did all the save-excursion/save-window-excursion stuff SPECIFICALLY so
+;; that using the strokes buffer or not would absolutely not affect any
+;; other part of the program. If someone can figure out how to make the
+;; following advices work w/ regardless of that variable
+;; `strokes-use-strokes-buffer', then that would be a great victory. If
+;; someone out there would be kind enough to make the commented code
+;; below work, I'd be grateful. By the way, I put the `protect' keywords
+;; there to insure that if a stroke went bad, then
+;; `strokes-click-command' would be set back. If this isn't necessary,
+;; then feel free to let me know.
+
+;; For what follows, I really wanted something that would work like this:
+
+;;(strokes-fix-button2 'vm-mouse-button-2)
+
+;; Or even better, I could have simply done something like:
+
+;;(mapcar 'strokes-fix-button2
+;; '(vm-mouse-button-2
+;; rmail-summary-mouse-goto-msg
+;; <rest of them>))
+
+;;; With help from Hans (author of advice.el)...
+(defmacro strokes-fix-button2-command (command)
+ "Fix COMMAND so that it can also work with strokes.
+COMMAND must take one event argument.
+Example of how one might fix up a command that's bound to button2
+and which is an interactive funcion of one event argument:
+
+\(strokes-fix-button2-command 'rmail-summary-mouse-goto-msg)"
+ (let ((command (eval command)))
+ `(progn
+ (defadvice ,command (around strokes-fix-button2 compile preactivate)
+ ,(format "Fix %s to work with strokes." command)
+ (if strokes-use-strokes-buffer
+ ;; then strokes is no good and we'll have to use the original
+ ad-do-it
+ ;; otherwise, we can make strokes work too...
+ (let ((strokes-click-command
+ ',(intern (format "ad-Orig-%s" command))))
+ (strokes-do-stroke (ad-get-arg 0))))))))
+
+(strokes-fix-button2-command 'vm-mouse-button-2)
+(strokes-fix-button2-command 'rmail-summary-mouse-goto-msg)
+(strokes-fix-button2-command 'Buffer-menu-mouse-select)
+(strokes-fix-button2-command 'w3-widget-button-click)
+(strokes-fix-button2-command 'widget-image-button-press)
+(strokes-fix-button2-command 'Info-follow-clicked-node)
+(strokes-fix-button2-command 'compile-mouse-goto-error)
+(strokes-fix-button2-command 'gdbsrc-select-or-yank)
+(strokes-fix-button2-command 'hypropos-mouse-get-doc)
+(strokes-fix-button2-command 'gnus-mouse-pick-group)
+(strokes-fix-button2-command 'gnus-mouse-pick-article)
+(strokes-fix-button2-command 'gnus-article-push-button)
+(strokes-fix-button2-command 'dired-mouse-find-file)
+(strokes-fix-button2-command 'url-dired-find-file-mouse)
+(strokes-fix-button2-command 'dired-u-r-mouse-toggle)
+(strokes-fix-button2-command 'dired-u-w-mouse-toggle)
+(strokes-fix-button2-command 'dired-u-x-mouse-toggle)
+(strokes-fix-button2-command 'dired-g-r-mouse-toggle)
+(strokes-fix-button2-command 'dired-g-w-mouse-toggle)
+(strokes-fix-button2-command 'dired-g-x-mouse-toggle)
+(strokes-fix-button2-command 'dired-o-r-mouse-toggle)
+(strokes-fix-button2-command 'dired-o-w-mouse-toggle)
+(strokes-fix-button2-command 'isearch-yank-x-selection)
+(strokes-fix-button2-command 'occur-mode-mouse-goto)
+(strokes-fix-button2-command 'cvs-mouse-find-file)
+
+;;; I can fix the customize widget button click, but then
+;;; people will get confused when they try to customize
+;;; strokes with the mouse and customize tells them that
+;;; `strokes-click-command' is mapped to `ad-Orig-widget-button-click'
+;;(strokes-fix-button2-command 'widget-button-click)
+
+;;; without the advice, each advised function would look like...
+;;(defadvice vm-mouse-button-2 (around vm-strokes activate protect)
+;; "Allow strokes to work in VM."
+;; (if strokes-use-strokes-buffer
+;; ;; then strokes is no good and we'll have to use the original
+;; ad-do-it
+;; ;; otherwise, we can make strokes work too...
+;; (let ((strokes-click-command 'ad-Orig-vm-mouse-button-2))
+;; (strokes-do-stroke (ad-get-arg 0)))))
+
+;;; Functions...
+
+(defsubst strokes-mouse-event-p (event)
+ (or (motion-event-p event)
+ (button-press-event-p event)
+ (button-release-event-p event)))
+
+(defun strokes-event-closest-point-1 (window &optional line)
+ "Return position of start of line LINE in WINDOW.
+If LINE is nil, return the last position visible in WINDOW."
+ (let* ((total (- (window-height window)
+ (if (window-minibuffer-p window)
+ 0 1)))
+ (distance (or line total)))
+ (save-excursion
+ (goto-char (window-start window))
+ (if (= (vertical-motion distance) distance)
+ (if (not line)
+ (forward-char -1)))
+ (point))))
+
+(defun strokes-event-closest-point (event &optional start-window)
+ "Return the nearest position to where EVENT ended its motion.
+This is computed for the window where EVENT's motion started,
+or for window WINDOW if that is specified."
+ (or start-window (setq start-window (posn-window (event-start event))))
+ (if (eq start-window (posn-window (event-end event)))
+ (if (eq (event-point event) 'vertical-line)
+ (strokes-event-closest-point-1 start-window
+ (cdr (posn-col-row (event-end event))))
+ (if (eq (event-point event) 'mode-line)
+ (strokes-event-closest-point-1 start-window)
+ (event-point event)))
+ ;; EVENT ended in some other window.
+ (let* ((end-w (posn-window (event-end event)))
+ (end-w-top)
+ (w-top (nth 1 (window-edges start-window))))
+ (setq end-w-top
+ (if (windowp end-w)
+ (nth 1 (window-edges end-w))
+ (/ (cdr (posn-x-y (event-end event)))
+ ((frame-char-height end-w)))))
+ (if (>= end-w-top w-top)
+ (strokes-event-closest-point-1 start-window)
+ (window-start start-window)))))
+
+(defun strokes-lift-p (object)
+ "Return non-nil if object is a stroke-lift."
+ (eq object strokes-lift))
+
+(defun strokes-unset-last-stroke ()
+ "Undo the last stroke definition."
+ (interactive)
+ (let ((command (cdar strokes-global-map)))
+ (if (y-or-n-p-maybe-dialog-box
+ (format "really delete last stroke definition, defined to `%s'? "
+ command))
+ (progn
+ (setq strokes-global-map (cdr strokes-global-map))
+ (message "That stroke has been deleted"))
+ (message "Nothing done"))))
+
+;;;###autoload
+(defun strokes-global-set-stroke (stroke command)
+ "Interactively give STROKE the global binding as COMMAND.
+Operated just like `global-set-key', except for strokes.
+COMMAND is a symbol naming an interactively-callable function. STROKE
+is a list of sampled positions on the stroke grid as described in the
+documentation for the `strokes-define-stroke' function."
+ (interactive
+ (list
+ (and (or strokes-mode (strokes-mode t))
+ (strokes-read-complex-stroke
+ "Define a new stroke. Draw with button1 (or 2). End with button3..."))
+ (read-command "command to map stroke to: ")))
+ (strokes-define-stroke strokes-global-map stroke command))
+
+;;;###autoload
+(defalias 'global-set-stroke 'strokes-global-set-stroke)
+
+;;(defun global-unset-stroke (stroke); FINISH THIS DEFUN!
+;; "delete all strokes matching STROKE from `strokes-global-map',
+;; letting the user input
+;; the stroke with the mouse"
+;; (interactive
+;; (list
+;; (strokes-read-stroke "Enter the stroke you want to delete...")))
+;; (strokes-define-stroke 'strokes-global-map stroke command))
+
+(defun strokes-get-grid-position (stroke-extent position &optional grid-resolution)
+ "Map POSITION to a new grid position based on its STROKE-EXTENT and GRID-RESOLUTION.
+STROKE-EXTENT as a list \(\(XMIN . YMIN\) \(XMAX . YMAX\)\).
+If POSITION is a `strokes-lift', then it is itself returned.
+Optional GRID-RESOLUTION may be used in place of STROKES-GRID-RESOLUTION.
+The grid is a square whose dimesion is [0,GRID-RESOLUTION)."
+ (cond ((consp position) ; actual pixel location
+ (let ((grid-resolution (or grid-resolution strokes-grid-resolution))
+ (x (car position))
+ (y (cdr position))
+ (xmin (caar stroke-extent))
+ (ymin (cdar stroke-extent))
+ ;; the `1+' is there to insure that the
+ ;; formula evaluates correctly at the boundaries
+ (xmax (1+ (caadr stroke-extent)))
+ (ymax (1+ (cdadr stroke-extent))))
+ (cons (floor (* grid-resolution
+ (/ (float (- x xmin))
+ (- xmax xmin))))
+ (floor (* grid-resolution
+ (/ (float (- y ymin))
+ (- ymax ymin)))))))
+ ((strokes-lift-p position) ; stroke lift
+ strokes-lift)))
+
+;;(defun strokes-get-grid-position (stroke-extent pix-pos)
+;; "Return the stroke-grid position for PIX-POS given the total STROKE-EXTENT.
+;;STROKE-EXTENT as a list \(\(xmin . ymin\) \(xmax . ymax\)\) and a particular
+;;pixel position or `strokes-lift', find the corresponding grid position
+;;\(based on `strokes-grid-resolution'\) for the PIX-POS."
+;; (cond ((consp pix-pos) ; actual pixel location
+;; (let ((x (car pix-pos))
+;; (y (cdr pix-pos))
+;; (xmin (caar stroke-extent))
+;; (ymin (cdar stroke-extent))
+;; ;; the `1+' is there to insure that the
+;; ;; formula evaluates correctly at the boundaries
+;; (xmax (1+ (caadr stroke-extent)))
+;; (ymax (1+ (cdadr stroke-extent))))
+;; (cons (floor (* strokes-grid-resolution
+;; (/ (float (- x xmin))
+;; (- xmax xmin))))
+;; (floor (* strokes-grid-resolution
+;; (/ (float (- y ymin))
+;; (- ymax ymin)))))))
+;; ((strokes-lift-p pix-pos) ; stroke lift
+;; strokes-lift)))
+
+(defun strokes-get-stroke-extent (pixel-positions)
+ "From a list of absolute PIXEL-POSITIONS, returns absolute spatial extent.
+The return value is a list ((XMIN . YMIN) (XMAX . YMAX))."
+ (if pixel-positions
+ (let ((xmin (caar pixel-positions))
+ (xmax (caar pixel-positions))
+ (ymin (cdar pixel-positions))
+ (ymax (cdar pixel-positions))
+ (rest (cdr pixel-positions)))
+ (while rest
+ (if (consp (car rest))
+ (let ((x (caar rest))
+ (y (cdar rest)))
+ (if (< x xmin)
+ (setq xmin x))
+ (if (> x xmax)
+ (setq xmax x))
+ (if (< y ymin)
+ (setq ymin y))
+ (if (> y ymax)
+ (setq ymax y))))
+ (setq rest (cdr rest)))
+ (let ((delta-x (- xmax xmin))
+ (delta-y (- ymax ymin)))
+ (if (> delta-x delta-y)
+ (setq ymin (- ymin
+ (/ (- delta-x delta-y)
+ 2))
+ ymax (+ ymax
+ (/ (- delta-x delta-y)
+ 2)))
+ (setq xmin (- xmin
+ (/ (- delta-y delta-x)
+ 2))
+ xmax (+ xmax
+ (/ (- delta-y delta-x)
+ 2))))
+ (list (cons xmin ymin)
+ (cons xmax ymax))))
+ nil))
+
+(defun strokes-eliminate-consecutive-redundancies (entries)
+ "Returns a list with no consecutive redundant entries."
+ ;; defun a grande vitesse grace a Dave G.
+ (loop for element on entries
+ if (not (equal (car element) (cadr element)))
+ collect (car element)))
+;; (loop for element on entries
+;; nconc (if (not (equal (car el) (cadr el)))
+;; (list (car el)))))
+;; yet another (orig) way of doing it...
+;; (if entries
+;; (let* ((current (car entries))
+;; (rest (cdr entries))
+;; (non-redundant-list (list current))
+;; (next nil))
+;; (while rest
+;; (setq next (car rest))
+;; (if (equal current next)
+;; (setq rest (cdr rest))
+;; (setq non-redundant-list (cons next non-redundant-list)
+;; current next
+;; rest (cdr rest))))
+;; (nreverse non-redundant-list))
+;; nil))
+
+(defun strokes-renormalize-to-grid (positions &optional grid-resolution)
+ "Map POSITIONS to a new grid whose dimensions are based on GRID-RESOLUTION.
+POSITIONS is a list of positions and stroke-lifts.
+Optional GRID-RESOLUTION may be used in place of STROKES-GRID-RESOLUTION.
+The grid is a square whose dimesion is [0,GRID-RESOLUTION)."
+ (or grid-resolution (setq grid-resolution strokes-grid-resolution))
+ (let ((stroke-extent (strokes-get-stroke-extent positions)))
+ (mapcar (function
+ (lambda (pos)
+ (strokes-get-grid-position stroke-extent pos grid-resolution)))
+ positions)))
+
+;;(defun strokes-normalize-pixels-to-grid (pixel-positions)
+;; "Map PIXEL-POSITIONS to the stroke grid.
+;;PIXEL-POSITIONS is a list of pixel-positions and stroke-lifts. The
+;;normalized stroke grid is defined by the variable STROKES-GRID-RESOLUTION"
+;; (let ((stroke-extent (strokes-get-stroke-extent pixel-positions)))
+;; (mapcar (function
+;; (lambda (pix-pos)
+;; (strokes-get-grid-position stroke-extent pix-pos)))
+;; pixel-positions)))
+
+(defun strokes-fill-stroke (unfilled-stroke &optional force)
+ "Fill in missing grid locations in the list of UNFILLED-STROKE.
+If FORCE is non-nil, then fill the stroke even if it's `stroke-click'.
+NOTE: This is where the global variable `strokes-last-stroke' is set."
+ (setq strokes-last-stroke ; this is global
+ (if (and (strokes-click-p unfilled-stroke)
+ (not force))
+ unfilled-stroke
+ (loop for grid-locs on unfilled-stroke
+ nconc (let* ((current (car grid-locs))
+ (current-is-a-point-p (consp current))
+ (next (cadr grid-locs))
+ (next-is-a-point-p (consp next))
+ (both-are-points-p (and current-is-a-point-p
+ next-is-a-point-p))
+ (x1 (and current-is-a-point-p
+ (car current)))
+ (y1 (and current-is-a-point-p
+ (cdr current)))
+ (x2 (and next-is-a-point-p
+ (car next)))
+ (y2 (and next-is-a-point-p
+ (cdr next)))
+ (delta-x (and both-are-points-p
+ (- x2 x1)))
+ (delta-y (and both-are-points-p
+ (- y2 y1)))
+ (slope (and both-are-points-p
+ (if (zerop delta-x)
+ nil ; undefined vertical slope
+ (/ (float delta-y)
+ delta-x)))))
+ (cond ((not both-are-points-p)
+ (list current))
+ ((null slope) ; undefinded vertical slope
+ (if (>= delta-y 0)
+ (loop for y from y1 below y2
+ collect (cons x1 y))
+ (loop for y from y1 above y2
+ collect (cons x1 y))))
+ ((zerop slope) ; (= y1 y2)
+ (if (>= delta-x 0)
+ (loop for x from x1 below x2
+ collect (cons x y1))
+ (loop for x from x1 above x2
+ collect (cons x y1))))
+ ((>= (abs delta-x) (abs delta-y))
+ (if (> delta-x 0)
+ (loop for x from x1 below x2
+ collect (cons x
+ (+ y1
+ (round (* slope
+ (- x x1))))))
+ (loop for x from x1 above x2
+ collect (cons x
+ (+ y1
+ (round (* slope
+ (- x x1))))))))
+ (t ; (< (abs delta-x) (abs delta-y))
+ (if (> delta-y 0)
+ (loop for y from y1 below y2
+ collect (cons (+ x1
+ (round (/ (- y y1)
+ slope)))
+ y))
+ (loop for y from y1 above y2
+ collect (cons (+ x1
+ (round (/ (- y y1)
+ slope)))
+ y))))))))))
+
+(defun strokes-rate-stroke (stroke1 stroke2)
+ "Rates STROKE1 with STROKE2 and returns a score based on a distance metric.
+Note: the rating is an error rating, and therefore, a return of 0
+represents a perfect match. Also note that the order of stroke
+arguments is order-independent for the algorithm used here."
+ (if (and stroke1 stroke2)
+ (let ((rest1 (cdr stroke1))
+ (rest2 (cdr stroke2))
+ (err (strokes-distance-squared (car stroke1)
+ (car stroke2))))
+ (while (and rest1 rest2)
+ (while (and (consp (car rest1))
+ (consp (car rest2)))
+ (setq err (+ err
+ (strokes-distance-squared (car rest1)
+ (car rest2)))
+ stroke1 rest1
+ stroke2 rest2
+ rest1 (cdr stroke1)
+ rest2 (cdr stroke2)))
+ (cond ((and (strokes-lift-p (car rest1))
+ (strokes-lift-p (car rest2)))
+ (setq rest1 (cdr rest1)
+ rest2 (cdr rest2)))
+ ((strokes-lift-p (car rest2))
+ (while (consp (car rest1))
+ (setq err (+ err
+ (strokes-distance-squared (car rest1)
+ (car stroke2)))
+ rest1 (cdr rest1))))
+ ((strokes-lift-p (car rest1))
+ (while (consp (car rest2))
+ (setq err (+ err
+ (strokes-distance-squared (car stroke1)
+ (car rest2)))
+ rest2 (cdr rest2))))))
+ (if (null rest2)
+ (while (consp (car rest1))
+ (setq err (+ err
+ (strokes-distance-squared (car rest1)
+ (car stroke2)))
+ rest1 (cdr rest1))))
+ (if (null rest1)
+ (while (consp (car rest2))
+ (setq err (+ err
+ (strokes-distance-squared (car stroke1)
+ (car rest2)))
+ rest2 (cdr rest2))))
+ (if (or (strokes-lift-p (car rest1))
+ (strokes-lift-p (car rest2)))
+ (setq err nil)
+ err))
+ nil))
+
+(defun strokes-match-stroke (stroke stroke-map)
+ "Finds the best matching command of STROKE in STROKE-MAP.
+Returns the corresponding match as (COMMAND . SCORE)."
+ (if (and stroke stroke-map)
+ (let ((score (strokes-rate-stroke stroke (caar stroke-map)))
+ (command (cdar stroke-map))
+ (map (cdr stroke-map)))
+ (while map
+ (let ((newscore (strokes-rate-stroke stroke (caar map))))
+ (if (or (and newscore score (< newscore score))
+ (and newscore (null score)))
+ (setq score newscore
+ command (cdar map)))
+ (setq map (cdr map))))
+ (if score
+ (cons command score)
+ nil))
+ nil))
+
+;;;###autoload
+(defun strokes-read-stroke (&optional prompt event)
+ "Read a simple stroke (interactively) and return the stroke.
+Optional PROMPT in minibuffer displays before and during stroke reading.
+This function will display the stroke interactively as it is being
+entered in the strokes buffer if the variable
+`strokes-use-strokes-buffer' is non-nil.
+Optional EVENT is currently not used, but hopefully will be soon."
+ (save-excursion
+ (track-mouse
+ (let ((pix-locs nil)
+ (grid-locs nil)
+ (event nil))
+ (if strokes-use-strokes-buffer
+ ;; switch to the strokes buffer and
+ ;; display the stroke as it's being read
+ (save-window-excursion
+ (set-window-configuration strokes-window-configuration)
+ (if prompt
+ (progn
+ (message prompt)
+ (setq event (read-event))
+ (while (not (button-press-event-p event))
+ (setq event (read-event)))))
+ (unwind-protect
+ (progn
+ (setq event (read-event))
+ (while (not (button-release-event-p event))
+ (if (strokes-mouse-event-p event)
+ (let ((point (strokes-event-closest-point event)))
+ (when point
+ (goto-char point)
+ (subst-char-in-region point (1+ point) ?\ strokes-character))
+ (push (cons (event-x-pixel event)
+ (event-y-pixel event))
+ pix-locs)))
+ (setq event (read-event))))
+ ;; protected
+ ;; clean up strokes buffer and then bury it.
+ (when (equal (buffer-name) strokes-buffer-name)
+ (subst-char-in-region (point-min) (point-max) strokes-character ?\ )
+ (goto-char (point-min))
+ (bury-buffer))))
+ ;; Otherwise, don't use strokes buffer and read stroke silently
+ (if prompt
+ (progn
+ (message prompt)
+ (setq event (read-event))
+ (while (not (button-press-event-p event))
+ (setq event (read-event)))))
+ (setq event (read-event))
+ (while (not (button-release-event-p event))
+ (if (strokes-mouse-event-p event)
+ (push (cons (event-x-pixel event)
+ (event-y-pixel event))
+ pix-locs))
+ (setq event (read-event))))
+ (setq grid-locs (strokes-renormalize-to-grid (nreverse pix-locs)))
+ (strokes-fill-stroke (strokes-eliminate-consecutive-redundancies grid-locs))))))
+
+;;;###autoload
+(defun strokes-read-complex-stroke (&optional prompt event)
+ "Read a complex stroke (interactively) and return the stroke.
+Optional PROMPT in minibuffer displays before and during stroke reading.
+Note that a complex stroke allows the user to pen-up and pen-down. This
+is implemented by allowing the user to paint with button1 or button2 and
+then complete the stroke with button3.
+Optional EVENT is currently not used, but hopefully will be soon."
+ (save-excursion
+ (save-window-excursion
+ (track-mouse
+ (set-window-configuration strokes-window-configuration)
+ (let ((pix-locs nil)
+ (grid-locs nil)
+ (event (or event (read-event))))
+ (if prompt
+ (while (not (button-press-event-p event))
+ (message prompt)
+ (setq event (read-event))))
+ (unwind-protect
+ (progn
+ (setq event (read-event))
+ (while (not (and (button-press-event-p event)
+ (eq (event-button event) 3)))
+ (while (not (button-release-event-p event))
+ (if (strokes-mouse-event-p event)
+ (let ((point (strokes-event-closest-point event)))
+ (when point
+ (goto-char point)
+ (subst-char-in-region point (1+ point) ?\ strokes-character))
+ (push (cons (event-x-pixel event)
+ (event-y-pixel event))
+ pix-locs)))
+ (setq event (read-event)))
+ (push strokes-lift pix-locs)
+ (while (not (button-press-event-p event))
+ (setq event (read-event))))
+ ;; ### KLUDGE! ### sit and wait
+ ;; for some useless event to
+ ;; happen to fix the minibuffer bug.
+ (while (not (button-release-event-p (read-event))))
+ (setq pix-locs (nreverse (cdr pix-locs))
+ grid-locs (strokes-renormalize-to-grid pix-locs))
+ (strokes-fill-stroke
+ (strokes-eliminate-consecutive-redundancies grid-locs)))
+ ;; protected
+ (when (equal (buffer-name) strokes-buffer-name)
+ (subst-char-in-region (point-min) (point-max) strokes-character ?\ )
+ (goto-char (point-min))
+ (bury-buffer))))))))
+
+(defun strokes-execute-stroke (stroke)
+ "Given STROKE, execute the command which corresponds to it.
+The command will be executed provided one exists for that stroke,
+based on the variable `strokes-minimum-match-score'.
+If no stroke matches, nothing is done and return value is nil."
+ (let* ((match (strokes-match-stroke stroke strokes-global-map))
+ (command (car match))
+ (score (cdr match)))
+ (cond ((strokes-click-p stroke)
+ ;; This is the case of a `click' type event
+ (command-execute strokes-click-command))
+ ((and match (<= score strokes-minimum-match-score))
+ (message "%s" command)
+ (command-execute command))
+ ((null strokes-global-map)
+ (if (file-exists-p strokes-file)
+ (and (y-or-n-p-maybe-dialog-box
+ (format "No strokes loaded. Load `%s'? "
+ strokes-file))
+ (strokes-load-user-strokes))
+ (error "No strokes defined; use `global-set-stroke'")))
+ (t
+ (error
+ "No stroke matches; see variable `strokes-minimum-match-score'")
+ nil))))
+
+;;;###autoload
+(defun strokes-do-stroke (event)
+ "Read a simple stroke from the user and then exectute its comand.
+This must be bound to a mouse event."
+ (interactive "e")
+ (or strokes-mode (strokes-mode t))
+ (strokes-execute-stroke (strokes-read-stroke nil event)))
+
+;;;###autoload
+(defun strokes-do-complex-stroke (event)
+ "Read a complex stroke from the user and then exectute its command.
+This must be bound to a mouse event."
+ (interactive "e")
+ (or strokes-mode (strokes-mode t))
+ (strokes-execute-stroke (strokes-read-complex-stroke nil event)))
+
+;;;###autoload
+(defun strokes-describe-stroke (stroke)
+ "Displays the command which STROKE maps to, reading STROKE interactively."
+ (interactive
+ (list
+ (strokes-read-complex-stroke
+ "Enter stroke to describe; end with button3...")))
+ (let* ((match (strokes-match-stroke stroke strokes-global-map))
+ (command (or (and (strokes-click-p stroke)
+ strokes-click-command)
+ (car match)))
+ (score (cdr match)))
+ (if (or (and match
+ (<= score strokes-minimum-match-score))
+ (and (strokes-click-p stroke)
+ strokes-click-command))
+ (message "That stroke maps to `%s'" command)
+ (message "That stroke is undefined"))
+ (sleep-for 1))) ; helpful for recursive edits
+
+;;;###autoload
+(defalias 'describe-stroke 'strokes-describe-stroke)
+
+;;; ### FORGET IT! I COULN'T GET THE EMACS READER TO PARSE THIS FUNCTION ###
+;;;###autoload
+;;(defun strokes-help ()
+;; "Get instructional help on using the the `strokes' package."
+;; (interactive)
+;; (with-output-to-temp-buffer "*Help with Strokes*"
+;; (let ((helpdoc
+;; "This is help for the strokes package.
+
+;;If you find something wrong with strokes, or feel that it can be
+;;improved in some way, then please feel free to email me:
+
+;;David Bakhash <cadet@mit.edu>
+
+;;or just do
+
+;;M-x strokes-report-bug
+
+;;------------------------------------------------------------
+
+;;** Strokes...
+
+;;The strokes package allows you to define strokes, made with
+;;the mouse or other pointer device, that Emacs can interpret as
+;;corresponding to commands, and then executes the commands. It does
+;;character recognition, so you don't have to worry about getting it
+;;right every time.
+
+;;Strokes are easy to program and fun to use. To start strokes going,
+;;you'll want to put the following line in your .emacs file as mentioned
+;;in the commentary to strokes.el.
+
+;;This will load strokes when and only when you start Emacs on a window
+;;system, with a mouse or other pointer device defined.
+
+;;To toggle strokes-mode, you just do
+
+;;> M-x strokes-mode
+
+;;** Strokes for controling the behavior of Emacs...
+
+;;When you're ready to start defining strokes, just use the command
+
+;;> M-x global-set-stroke
+
+;;You will see a ` *strokes*' buffer which is waiting for you to enter in
+;;your stroke. When you enter in the stroke, you draw with button1 or
+;;button2, and then end with button3. Next, you enter in the command
+;;which will be executed when that stroke is invoked. Simple as that.
+;;For now, try to define a stroke to copy a region. This is a popular
+;;edit command, so type
+
+;;> M-x global-set-stroke
+
+;;Then, in the ` *strokes*' buffer, draw the letter `C' (for `copy'\)
+;;and then, when it asks you to enter the command to map that to, type
+
+;;> copy-region-as-kill
+
+;;That's about as hard as it gets.
+;;Remember: paint with button1 or button2 and then end with button3.
+
+;;If ever you want to know what a certain strokes maps to, then do
+
+;;> M-x describe-stroke
+
+;;and you can enter in any arbitrary stroke. Remember: The strokes
+;;package lets you program in simple and complex, or multi-lift, strokes.
+;;The only difference is how you *invoke* the two. You will most likely
+;;use simple strokes, as complex strokes were developed for
+;;Chinese/Japanese/Korean. So the middle mouse button, button2, will
+;;invoke the command `strokes-do-stroke' in buffers where button2 doesn't
+;;already have a meaning other than its original, which is `mouse-yank'.
+;;But don't worry: `mouse-yank' will still work with strokes. See the
+;;variable `strokes-click-command'.
+
+;;If ever you define a stroke which you don't like, then you can unset
+;;it with the command
+
+;;> M-x strokes-unset-last-stroke
+
+;;Your strokes are stored as you enter them. They get saved in a file
+;;called ~/.strokes, along with other strokes configuration variables.
+;;You can change this location by setting the variable `strokes-file'.
+;;You will be prompted to save them when you exit Emacs, or you can save
+;;them with
+
+;;> M-x save-strokes
+
+;;Your strokes get loaded automatically when you enable `strokes-mode'.
+;;You can also load in your user-defined strokes with
+
+;;> M-x load-user-strokes
+
+;;** A few more important things...
+
+;;o The command `strokes-do-stroke' is also invoked with M-button2, so that you
+;; can still enter a stroke in modes which use button2 for other things,
+;; such as cross-referencing.
+
+;;o Strokes are a bit computer-dependent in that they depend somewhat on
+;; the speed of the computer you're working on. This means that you
+;; may have to tweak some variables. You can read about them in the
+;; commentary of `strokes.el'. Better to just use apropos and read their
+;; docstrings. All variables/functions start with `strokes'. The one
+;; variable which many people wanted to see was
+;; `strokes-use-strokes-buffer' which allows the user to use strokes
+;; silently--without displaying the strokes. All variables can be set
+;; by customizing the group named `strokes' via the customization package:
+
+;; > M-x customize"))
+;; (save-excursion
+;; (princ helpdoc)
+;; (set-buffer standard-output)
+;; (help-mode))
+;; (print-help-return-message)))))
+
+(defun strokes-report-bug ()
+ "Submit a bug report for strokes."
+ (interactive)
+ (let ((reporter-prompt-for-summary-p t))
+ (or (boundp 'reporter-version)
+ (setq reporter-version
+ "Your version of reporter is obsolete. Please upgrade."))
+ (reporter-submit-bug-report
+ strokes-bug-address "Strokes"
+ (cons
+ 'strokes-version
+ (nconc
+ (mapcar
+ 'intern
+ (sort
+ (let (completion-ignore-case)
+ (all-completions "strokes-" obarray 'user-variable-p))
+ 'string-lessp))
+ (list 'reporter-version)))
+ (function
+ (lambda ()
+ (save-excursion
+ (mail-position-on-field "subject")
+ (beginning-of-line)
+ (skip-chars-forward "^:\n")
+ (if (looking-at ": Strokes;")
+ (progn
+ (goto-char (match-end 0))
+ (delete-char -1)
+ (insert " " strokes-version " bug:")))))))))
+
+(defsubst strokes-fill-current-buffer-with-whitespace ()
+ "Erase the contents of the current buffer and fill it with whitespace"
+ (erase-buffer)
+ (loop repeat (frame-height) do
+ (insert-char ?\ (1- (frame-width)))
+ (newline))
+ (goto-char (point-min)))
+
+(defun strokes-update-window-configuration ()
+ "Insure that `strokes-window-configuration' is up-to-date."
+ (interactive)
+ (let ((current-window (selected-window)))
+ (cond ((or (window-minibuffer-p current-window)
+ (window-dedicated-p current-window))
+ ;; don't try to update strokes window configuration
+ ;; if window is dedicated or a minibuffer
+ nil)
+ ((or (interactive-p)
+ (not (buffer-live-p (get-buffer strokes-buffer-name)))
+ (null strokes-window-configuration))
+ ;; create `strokes-window-configuration' from scratch...
+ (save-excursion
+ (save-window-excursion
+ (get-buffer-create strokes-buffer-name)
+ (set-window-buffer current-window strokes-buffer-name)
+ (delete-other-windows)
+ (fundamental-mode)
+ (auto-save-mode 0)
+ (if (featurep 'font-lock)
+ (font-lock-mode 0))
+ (abbrev-mode 0)
+ (buffer-disable-undo (current-buffer))
+ (setq truncate-lines nil)
+ (strokes-fill-current-buffer-with-whitespace)
+ (setq strokes-window-configuration (current-window-configuration))
+ (bury-buffer))))
+ (t ; `strokes buffer' still exists...
+ ;; update the strokes-window-configuration for this specific frame...
+ (save-excursion
+ (save-window-excursion
+ (set-window-buffer current-window strokes-buffer-name)
+ (delete-other-windows)
+ (strokes-fill-current-buffer-with-whitespace)
+ (setq strokes-window-configuration (current-window-configuration))
+ (bury-buffer)))))))
+
+;;;###autoload
+(defun strokes-load-user-strokes ()
+ "Load user-defined strokes from file named by `strokes-file'."
+ (interactive)
+ (cond ((and (file-exists-p strokes-file)
+ (file-readable-p strokes-file))
+ (load-file strokes-file))
+ ((interactive-p)
+ (error "Trouble loading user-defined strokes; nothing done"))
+ (t
+ (message "No user-defined strokes, sorry"))))
+
+;;;###autoload
+(defalias 'load-user-strokes 'strokes-load-user-strokes)
+
+(defun strokes-prompt-user-save-strokes ()
+ "Save user-defined strokes to file named by `strokes-file'."
+ (interactive)
+ (save-excursion
+ (let ((current strokes-global-map))
+ (unwind-protect
+ (progn
+ (setq strokes-global-map nil)
+ (strokes-load-user-strokes)
+ (if (and (not (equal current strokes-global-map))
+ (or (interactive-p)
+ (yes-or-no-p-maybe-dialog-box "save your strokes? ")))
+ (progn
+ (require 'pp) ; pretty-print variables
+ (message "Saving strokes in %s..." strokes-file)
+ (get-buffer-create "*saved-strokes*")
+ (set-buffer "*saved-strokes*")
+ (erase-buffer)
+ (emacs-lisp-mode)
+ (goto-char (point-min))
+ (insert-string
+ ";; -*- Syntax: Emacs-Lisp; Mode: emacs-lisp -*-\n")
+ (insert-string (format ";;; saved strokes for %s, as of %s\n\n"
+ (user-full-name)
+ (format-time-string "%B %e, %Y" nil)))
+ (message "Saving strokes in %s..." strokes-file)
+ (insert-string (format "(setq strokes-global-map '%s)"
+ (pp current)))
+ (message "Saving strokes in %s..." strokes-file)
+ (indent-region (point-min) (point-max) nil)
+ (write-region (point-min)
+ (point-max)
+ strokes-file))
+ (message "(no changes need to be saved)")))
+ ;; protected
+ (if (get-buffer "*saved-strokes*")
+ (kill-buffer (get-buffer "*saved-strokes*")))
+ (setq strokes-global-map current)))))
+
+(defalias 'save-strokes 'strokes-prompt-user-save-strokes)
+
+(defun strokes-toggle-strokes-buffer (&optional arg)
+ "Toggle the use of the strokes buffer.
+In other words, toggle the variabe `strokes-use-strokes-buffer'.
+With ARG, use strokes buffer if and only if ARG is positive or true.
+Returns value of `strokes-use-strokes-buffer'."
+ (interactive "P")
+ (setq strokes-use-strokes-buffer
+ (if arg (> (prefix-numeric-value arg) 0)
+ (not strokes-use-strokes-buffer))))
+
+;;;###autoload
+(defun strokes-mode (&optional arg)
+ "Toggle strokes being enabled.
+With ARG, turn strokes on if and only if ARG is positive or true.
+Note that `strokes-mode' is a global mode. Think of it as a minor
+mode in all buffers when activated.
+By default, strokes are invoked with mouse button-2. You can define
+new strokes with
+
+> M-x global-set-stroke
+
+To use strokes for pictographic editing, such as Chinese/Japanese, use
+Sh-button-2, which draws strokes and inserts them. Encode/decode your
+strokes with
+
+> M-x strokes-encode-buffer
+> M-x strokes-decode-buffer"
+ (interactive "P")
+ (let ((on-p (if arg
+ (> (prefix-numeric-value arg) 0)
+ (not strokes-mode))))
+ (cond ((not window-system)
+ (error "Can't use strokes without windows"))
+ (on-p ; turn on strokes
+ (and (file-exists-p strokes-file)
+ (null strokes-global-map)
+ (strokes-load-user-strokes))
+ (add-hook 'kill-emacs-hook
+ 'strokes-prompt-user-save-strokes)
+ (add-hook 'select-frame-hook
+ 'strokes-update-window-configuration)
+ (strokes-update-window-configuration)
+ (define-key global-map [(button2)] 'strokes-do-stroke)
+ (define-key global-map [(meta button2)] 'strokes-do-stroke)
+ ;; (define-key global-map [(control button2)] 'strokes-do-complex-stroke)
+ (ad-activate-regexp "^strokes-") ; advise button2 commands
+ (setq strokes-mode t))
+ (t ; turn off strokes
+ (if (get-buffer strokes-buffer-name)
+ (kill-buffer (get-buffer strokes-buffer-name)))
+ (remove-hook 'select-frame-hook
+ 'strokes-update-window-configuration)
+ (if (string-match "^strokes-" (symbol-name (key-binding [(button2)])))
+ (define-key global-map [(button2)] strokes-click-command))
+ (if (string-match "^strokes-" (symbol-name (key-binding [(meta button2)])))
+ (global-unset-key [(meta button2)]))
+ ;; (if (string-match "^strokes-" (symbol-name (key-binding [(shift button2)])))
+ ;; (global-unset-key [(shift button2)]))
+ (ad-deactivate-regexp "^strokes-") ; unadvise strokes-button2 commands
+ (setq strokes-mode nil))))
+ (force-mode-line-update))
+
+(or (assq 'strokes-mode minor-mode-alist)
+(setq minor-mode-alist (cons (list 'strokes-mode strokes-modeline-string)
+ minor-mode-alist)))
+
+(provide 'strokes)
+(run-hooks 'strokes-load-hook)
+
+;;; strokes.el ends here
+
+