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author | Noam Postavsky <npostavs@gmail.com> | 2016-12-20 21:43:46 -0500 |
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committer | Noam Postavsky <npostavs@gmail.com> | 2016-12-20 22:16:42 -0500 |
commit | cf1f9852d0e8d571dfe74486c26417828faa945a (patch) | |
tree | 33f35fc323b0ba5ec9310875c17f75417f278f13 /lisp/skeleton.el | |
parent | 9e1209d7a6e575d80e923bc74587229fa42ddfbf (diff) | |
download | emacs-cf1f9852d0e8d571dfe74486c26417828faa945a.tar.gz |
; lisp/skeleton.el (skeleton-insert): Fix typo in last change
Diffstat (limited to 'lisp/skeleton.el')
-rw-r--r-- | lisp/skeleton.el | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/lisp/skeleton.el b/lisp/skeleton.el index 1b77a095fbc..c563a9cd0cd 100644 --- a/lisp/skeleton.el +++ b/lisp/skeleton.el @@ -187,8 +187,8 @@ variable `str' within the skeleton. When this is non-nil, the interactor gets ignored, and this should be a valid skeleton element. When done with skeleton, but before going back to `_'-point, add -a newline (unless `skeleton-end-newline' is non-nil) and run the -hook `skeleton-end-hook'. +a newline (unless `skeleton-end-newline' is nil) and run the hook +`skeleton-end-hook'. SKELETON is made up as (INTERACTOR ELEMENT ...). INTERACTOR may be nil if not needed, a prompt-string or an expression for complex read functions. |