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authorPaul Eggert <eggert@cs.ucla.edu>2011-12-04 00:02:42 -0800
committerPaul Eggert <eggert@cs.ucla.edu>2011-12-04 00:02:42 -0800
commitc80e3b4aed2e70eb6d8445d786c0df770094e9e1 (patch)
treee44fe2f2604d66890ec2442ea23e73ee5011907a /lisp/play
parenta24bf23e0f6e5cea917b77cc455314cdcc31be5b (diff)
downloademacs-c80e3b4aed2e70eb6d8445d786c0df770094e9e1.tar.gz
Spelling fixes.
Diffstat (limited to 'lisp/play')
-rw-r--r--lisp/play/gametree.el2
1 files changed, 1 insertions, 1 deletions
diff --git a/lisp/play/gametree.el b/lisp/play/gametree.el
index 4d514d2d0aa..e7ed146b4a1 100644
--- a/lisp/play/gametree.el
+++ b/lisp/play/gametree.el
@@ -549,7 +549,7 @@ Argument is a character, naming the register."
(defun gametree-save-and-hack-layout ()
"Save the current tree layout and hack the file local variable spec.
This function saves the current layout in `gametree-local-layout' and,
-if a local file varible specification for this variable exists in the
+if a local file variable specification for this variable exists in the
buffer, it is replaced by the new value. See the documentation for
`gametree-local-layout' for more information."
(interactive)