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author | Paul Eggert <eggert@cs.ucla.edu> | 2011-12-04 00:02:42 -0800 |
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committer | Paul Eggert <eggert@cs.ucla.edu> | 2011-12-04 00:02:42 -0800 |
commit | c80e3b4aed2e70eb6d8445d786c0df770094e9e1 (patch) | |
tree | e44fe2f2604d66890ec2442ea23e73ee5011907a /lisp/play | |
parent | a24bf23e0f6e5cea917b77cc455314cdcc31be5b (diff) | |
download | emacs-c80e3b4aed2e70eb6d8445d786c0df770094e9e1.tar.gz |
Spelling fixes.
Diffstat (limited to 'lisp/play')
-rw-r--r-- | lisp/play/gametree.el | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/lisp/play/gametree.el b/lisp/play/gametree.el index 4d514d2d0aa..e7ed146b4a1 100644 --- a/lisp/play/gametree.el +++ b/lisp/play/gametree.el @@ -549,7 +549,7 @@ Argument is a character, naming the register." (defun gametree-save-and-hack-layout () "Save the current tree layout and hack the file local variable spec. This function saves the current layout in `gametree-local-layout' and, -if a local file varible specification for this variable exists in the +if a local file variable specification for this variable exists in the buffer, it is replaced by the new value. See the documentation for `gametree-local-layout' for more information." (interactive) |