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authorRichard M. Stallman <rms@gnu.org>1997-07-24 18:22:33 +0000
committerRichard M. Stallman <rms@gnu.org>1997-07-24 18:22:33 +0000
commitb6baed537d580c4f73183136414f733089461b9d (patch)
tree9d8a2a360a93b4178066187634c76dd2549b395b /lisp/play
parentb3c91d5825d00d6b5bdf8c351b03465eff124cb9 (diff)
downloademacs-b6baed537d580c4f73183136414f733089461b9d.tar.gz
(landmark-repeat, landmark): New aliases.
Add autoload cookies.
Diffstat (limited to 'lisp/play')
-rw-r--r--lisp/play/landmark.el13
1 files changed, 10 insertions, 3 deletions
diff --git a/lisp/play/landmark.el b/lisp/play/landmark.el
index 292e2252e99..2fd7d9d79f1 100644
--- a/lisp/play/landmark.el
+++ b/lisp/play/landmark.el
@@ -1610,8 +1610,11 @@ If the game is finished, this command requests for another game."
;;;_ + lm-test-run ()
+;;;###autoload
+(defalias 'landmark-repeat 'lm-test-run)
+;;;###autoload
(defun lm-test-run ()
-
+ "Run 100 Lm games, each time saving the weights from the previous game."
(interactive)
(lm 1)
@@ -1623,8 +1626,11 @@ If the game is finished, this command requests for another game."
;;;_ + lm: The function you invoke to play
+;;;###autoload
+(defalias 'landmark 'lm)
+;;;###autoload
(defun lm (parg)
- "Start an Lm game.
+ "Start or resume an Lm game.
If a game is in progress, this command allows you to resume it.
Here is the relation between prefix args and game options:
@@ -1635,7 +1641,8 @@ none / 1 | yes | no
3 | no | yes
4 | no | no
-You start by moving to a square and typing \\[lm-start-robot]
+You start by moving to a square and typing \\[lm-start-robot],
+if you did not use a prefix arg to ask for automatic start.
Use \\[describe-mode] for more info."
(interactive "p")