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authorDave Love <fx@gnu.org>2000-08-16 19:07:04 +0000
committerDave Love <fx@gnu.org>2000-08-16 19:07:04 +0000
commite8951be0ff59590180b045d0bd37fe8d1c2451f7 (patch)
treed22bbb534f225fce66ca600fe9f52f8b18cf7141 /lisp/play/pong.el
parent0419a4af90191ac16119edf0b706b2b9e33abdda (diff)
downloademacs-e8951be0ff59590180b045d0bd37fe8d1c2451f7.tar.gz
(pong): Doc fix.
Diffstat (limited to 'lisp/play/pong.el')
-rw-r--r--lisp/play/pong.el5
1 files changed, 2 insertions, 3 deletions
diff --git a/lisp/play/pong.el b/lisp/play/pong.el
index 3bec8904c06..20be4ddf0bd 100644
--- a/lisp/play/pong.el
+++ b/lisp/play/pong.el
@@ -447,10 +447,9 @@ detection and checks if a player scores."
This is an implementation of the classical game pong.
Move left and right bats and try to bounce the ball to your opponent.
-pong-mode keybindings:
- \\<pong-mode-map>
+pong-mode keybindings:\\<pong-mode-map>
- \\{pong-mode-map}"
+\\{pong-mode-map}"
(interactive)
(setq pong-score-player1 0)
(setq pong-score-player2 0)