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author | Lute Kamstra <lute@gnu.org> | 2005-05-26 15:26:09 +0000 |
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committer | Lute Kamstra <lute@gnu.org> | 2005-05-26 15:26:09 +0000 |
commit | c83c96545bef192935a4681aa7a9361c8454ea5a (patch) | |
tree | 82fbd3ba79a619b8816418bff0a7c00be17b07cb /lisp/play/mpuz.el | |
parent | e1c31ddba8d6832cee2fe0b565fa0414b91819b9 (diff) | |
download | emacs-c83c96545bef192935a4681aa7a9361c8454ea5a.tar.gz |
* play/5x5.el (5x5-mode):
* play/decipher.el (decipher-mode, decipher-stats-mode):
* play/gomoku.el (gomoku-mode):
* play/snake.el (snake-mode):
* play/solitaire.el (solitaire-mode):
* play/tetris.el (tetris-mode): Use run-mode-hooks.
* play/landmark.el (lm-mode):
* play/mpuz.el (mpuz-mode): Use kill-all-local-variables and
run-mode-hooks.
Diffstat (limited to 'lisp/play/mpuz.el')
-rw-r--r-- | lisp/play/mpuz.el | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/lisp/play/mpuz.el b/lisp/play/mpuz.el index a637a2e98d1..849e87a28b0 100644 --- a/lisp/play/mpuz.el +++ b/lisp/play/mpuz.el @@ -129,11 +129,12 @@ To leave the game to do other editing work, just switch buffers. Then you may resume the game with M-x mpuz. You may abort a game by typing \\<mpuz-mode-map>\\[mpuz-offer-abort]." (interactive) + (kill-all-local-variables) (setq major-mode 'mpuz-mode mode-name "Mult Puzzle" tab-width 30) (use-local-map mpuz-mode-map) - (run-hooks 'mpuz-mode-hook)) + (run-mode-hooks 'mpuz-mode-hook)) ;; Some variables for statistics |