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author | Karl Heuer <kwzh@gnu.org> | 1999-08-02 18:01:48 +0000 |
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committer | Karl Heuer <kwzh@gnu.org> | 1999-08-02 18:01:48 +0000 |
commit | 30133751363d291aeca9231678a4a8a41536e154 (patch) | |
tree | 6329be16ac561570ae4e283bf9da41b5a7721c2d /lisp/play/5x5.el | |
parent | 73660d840355eaea6b123b22c582500d435751fd (diff) | |
download | emacs-30133751363d291aeca9231678a4a8a41536e154.tar.gz |
Undo miscorrected non-typo.
Diffstat (limited to 'lisp/play/5x5.el')
-rw-r--r-- | lisp/play/5x5.el | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/lisp/play/5x5.el b/lisp/play/5x5.el index 394c6a0e375..0636f198480 100644 --- a/lisp/play/5x5.el +++ b/lisp/play/5x5.el @@ -5,7 +5,7 @@ ;; Author: Dave Pearson <davep@hagbard.demon.co.uk> ;; Maintainer: Dave Pearson <davep@hagbard.demon.co.uk> ;; Created: 1998-10-03 -;; Version: $Revision: 1.15 $ +;; Version: $Revision: 1.1 $ ;; Keywords: games puzzles ;; This file is part of GNU Emacs. @@ -35,7 +35,7 @@ ;; o The code for updating the grid needs to be re-done. At the moment it ;; simply re-draws the grid every time a move is made. ;; -;; o Look into starting up the display with colour. gamegrid.el looks +;; o Look into tarting up the display with colour. gamegrid.el looks ;; interesting, perhaps that is the way to go? ;;; Thanks: |