diff options
author | Ulrich Drepper <drepper@redhat.com> | 1997-04-18 00:57:04 +0000 |
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committer | Ulrich Drepper <drepper@redhat.com> | 1997-04-18 00:57:04 +0000 |
commit | f0a39e37f1bd7bcc8d6988345df5870d91c92cce (patch) | |
tree | 063fa517655b571179bcd74d8719409852b25477 /lisp/follow.el | |
parent | 2b385e3555b76372ce8e19020673854a46a5ac63 (diff) | |
download | emacs-f0a39e37f1bd7bcc8d6988345df5870d91c92cce.tar.gz |
update from main archive 970417libc20x-970417glibc-2_0_4
Diffstat (limited to 'lisp/follow.el')
-rw-r--r-- | lisp/follow.el | 2430 |
1 files changed, 0 insertions, 2430 deletions
diff --git a/lisp/follow.el b/lisp/follow.el deleted file mode 100644 index 80f143fba72..00000000000 --- a/lisp/follow.el +++ /dev/null @@ -1,2430 +0,0 @@ -;;; follow.el --- Minor mode, Synchronize windows showing the same buffer. - -;; Copyright (C) 1995, 1996 Free Software Foundation, Inc. - -;; Author: Anders Lindgren <andersl@csd.uu.se> -;; Maintainer: Anders Lindgren <andersl@csd.uu.se> -;; Created: 25 May 1995 -;; Version: 1.6 -;; Keywords: display, window, minor-mode -;; Date: 20 Feb 1996 - -;; This file is part of GNU Emacs. - -;; GNU Emacs is free software; you can redistribute it and/or modify -;; it under the terms of the GNU General Public License as published by -;; the Free Software Foundation; either version 2, or (at your option) -;; any later version. - -;; GNU Emacs is distributed in the hope that it will be useful, -;; but WITHOUT ANY WARRANTY; without even the implied warranty of -;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -;; GNU General Public License for more details. - -;; You should have received a copy of the GNU General Public License -;; along with GNU Emacs; see the file COPYING. If not, write to the -;; Free Software Foundation, Inc., 59 Temple Place - Suite 330, -;; Boston, MA 02111-1307, USA. - -;;; Commentary: - -;;{{{ Documentation - -;; `Follow mode' is a minor mode for Emacs 19 and XEmacs which -;; combines windows into one tall virtual window. -;; -;; The feeling of a "virtual window" has been accomplished by the use -;; of two major techniques: -;; -;; * The windows always displays adjacent sections of the buffer. -;; This means that whenever one window is moved, all the -;; others will follow. (Hence the name Follow Mode.) -;; -;; * Should the point (cursor) end up outside a window, another -;; window displaying that point is selected, if possible. This -;; makes it possible to walk between windows using normal cursor -;; movement commands. -;; -;; Follow mode comes to its prime when used on a large screen and two -;; side-by-side window are used. The user can, with the help of Follow -;; mode, use two full-height windows as though they would have been -;; one. Imagine yourself editing a large function, or section of text, -;; and beeing able to use 144 lines instead of the normal 72... (your -;; mileage may vary). - -;; The latest version, and a demonstration, are avaiable at: -;; -;; ftp://ftp.csd.uu.se/pub/users/andersl/emacs/follow.el -;; http://www.csd.uu.se/~andersl/follow.shtml - -;; `Follow mode' can be used together with Emacs 19 and XEmacs. -;; It has been tested together with Emacs 19.27, 19.28, 19.29, -;; 19.30, XEmacs 19.12, and 19.13. - - -;; To test this package, make sure `follow' is loaded, or will be -;; autoloaded when activated (see below). Then do the following: -;; -;; * Find your favorite file (preferably a long one.) -;; -;; * Resize Emacs so that it will be wide enough for two full sized -;; columns. Delete the other windows and split with the commands -;; `C-x 1 C-x 3'. -;; -;; * Give the command: -;; M-x follow-mode <RETURN> -;; -;; * Now the display should look something like (assuming the text "71" -;; is on line 71): -;; -;; +----------+----------+ -;; |1 |73 | -;; |2 |74 | -;; |3 |75 | -;; ... ... -;; |71 |143 | -;; |72 |144 | -;; +----------+----------+ -;; -;; As you can see, the right-hand window starts at line 73, the line -;; immediately below the end of the left-hand window. As long as -;; `follow-mode' is active, the two windows will follow eachother! -;; -;; * Play around and enjoy! Scroll one window and watch the other. -;; Jump to the beginning or end. Press `Cursor down' at the last -;; line of the left-hand window. Enter new lines into the -;; text. Enter long lines spanning several lines, or several -;; windows. -;; -;; * Should you find `Follow' mode annoying, just type -;; M-x follow-mode <RETURN> -;; to turn it off. - - -;; Installation: -;; -;; To fully install this, add this file to your Emacs Lisp directory and -;; compile it with M-x byte-compile-file. Then add the following to the -;; appropriate init file (normally your `~/.emacs' file): -;; -;; (autoload 'follow-mode "follow" -;; "Synchronize windows showing the same buffer, minor mode." t) - - -;; The command `follow-delete-other-windows-and-split' maximises the -;; visible area of the current buffer. -;; -;; I recommend adding it, and `follow-mode', to hotkeys in the global -;; key map. To do so, add the following lines (replacing `[f7]' and -;; `[f8]' with your favorite keys) to the init file: -;; -;; (autoload 'follow-mode "follow" -;; "Synchronize windows showing the same buffer, minor mode." t) -;; (global-set-key [f8] 'follow-mode) -;; -;; (autoload 'follow-delete-other-windows-and-split "follow" -;; "Delete other windows, split the frame in two, and enter Follow Mode." t) -;; (global-set-key [f7] 'follow-delete-other-windows-and-split) - - -;; There exists two system variables which controls the appearence of -;; lines which are wider than the window containing them. The default -;; is to truncate long lines whenever a window isn't as wide as the -;; frame. -;; -;; To make sure lines are never truncated, please place the following -;; lines in your init file: -;; -;; (setq truncate-lines nil) -;; (setq truncate-partial-width-windows nil) - - -;; Since the display of XEmacs is pixel-oriented, a line could be -;; clipped in half at the bottom of the window. -;; -;; To make XEmacs avoid clipping (normal) lines, please place the -;; following line in your init-file: -;; -;; (setq pixel-vertical-clip-threshold 30) - - -;; The correct way to cofigurate Follow mode, or any other mode for -;; that matter, is to create one (or more) function which does -;; whatever you would like to do. The function is then added to -;; a hook. -;; -;; When `Follow' mode is activated, functions stored in the hook -;; `follow-mode-hook' are called. When it is deactivated -;; `follow-mode-off-hook' is runed. -;; -;; The keymap `follow-key-map' contains key bindings activated by -;; `follow-mode'. -;; -;; Example: -;; (add-hook 'follow-mode-hook 'my-follow-mode-hook) -;; -;; (defun my-follow-mode-hook () -;; (define-key follow-mode-map "\C-ca" 'your-favorite-function) -;; (define-key follow-mode-map "\C-cb" 'another-function)) - - -;; Usage: -;; -;; To activate give the command: M-x follow-mode -;; and press return. To deactivate, do it again. -;; -;; Some special commands have been developed to make life even easier: -;; follow-scroll-up C-c . C-v -;; Scroll text in a Follow Mode window chain up. -;; -;; follow-scroll-down C-c . v -;; Like `follow-scroll-up', but in the other direction. -;; -;; follow-delete-other-windows-and-split C-c . 1 -;; Maximise the visible area of the current buffer, -;; and enter Follow Mode. This is a very convenient -;; way to start Follow Mode, hence it is recomended -;; that this command is added to the global keymap. -;; -;; follow-recenter C-c . C-l -;; Place the point in the center of the middle window, -;; or a specified number of lines from either top or bottom. -;; -;; follow-switch-to-buffer C-c . b -;; Switch buffer in all windows displaying the current buffer -;; in this frame. -;; -;; follow-switch-to-buffer-all C-c . C-b -;; Switch buffer in all windows in the active frame. -;; -;; follow-switch-to-current-buffer-all -;; Show the current buffer in all windows on the current -;; frame and turn on `follow-mode'. -;; -;; follow-first-window C-c . < -;; Select the first window in the frame showing the same buffer. -;; -;; follow-last-window C-c . > -;; Select the last window in the frame showing the same buffer. -;; -;; follow-next-window C-c . n -;; Select the next window in the frame showing the same buffer. -;; -;; follow-previous-window C-c . p -;; Select the previous window showing the same buffer. - - -;; Well, it seems ok, but what if I really want to look at two different -;; positions in the text? Here are two simple methods to use: -;; -;; 1) Use multiple frames; `follow' mode only affects windows displayed -;; in the same frame. (My apoligies to you who can't use frames.) -;; -;; 2) Bind `follow-mode' to key so you can turn it off whenever -;; you want to view two locations. Of course, `follow' mode can -;; be reactivated by hitting the same key again. -;; -;; Example from my ~/.emacs: -;; (global-set-key [f8] 'follow-mode) - - -;; Implementation: -;; -;; In an ideal world, follow mode would have been implemented in the -;; kernal of the display routines, making sure that the windows (in -;; follow mode) ALWAYS are aligned. On planet earth, however, we must -;; accept a solution where we ALMOST ALWAYS can make sure that the -;; windows are aligned. -;; -;; Follow mode does this in three places: -;; 1) After each user command. -;; 2) After a process output has been perfomed. -;; 3) When a scrollbar has been moved. -;; -;; This will cover most situations. (Let me know if there are other -;; situations which should be covered.) -;; -;; However, only the selected window is checked, for the reason of -;; efficiency and code complexity. (i.e. it is possible to make a -;; non-selected windows unaligned. It will, however, pop right back -;; when it is selected.) - -;;}}} -;;{{{ Change Log - -;;; Change log: -;; 25-May-95 andersl * File created. -;; 26-May-95 andersl * It works! -;; 27-May-95 andersl * Avoids hitting the head in the roof. -;; * follow-scroll-up, -scroll-down, and -recenter. -;; * V0.1 Sent to Ohio. -;; 28-May-95 andersl * Scroll-bar support added. -;; 30-May-95 andersl * Code adopted to standard style. -;; * Minor mode keymap. -;; 2-Jun-95 andersl * Processor output. -;; 3-Jun-95 andersl * V0.4 -;; 5-Jun-95 andersl * V0.5. Copyright notice corrected. -;; (The old one stated that I had copyright, but -;; that Emacs could be freely distributed ;-) ) -;; 6-Jun-95 andersl * Lucid support added. (no longer valid.) -;; 7-Jun-95 andersl * Menu bar added. -;; * Bug fix, (at-window 0 0) => (frame-first-window) -;; 15-Jun-95 andersl * 0.8 Major rework. looong lines and outline mode. -;; 18-Jun-95 andersl * 0.9 Allow a tail window to be selected, but pick -;; a better one when edited. -;; 26-Jun-95 andersl * Inlineing. -;; 02-Jul-95 andersl * compute-motion imitated with a ugly workaround, -;; Works with XEmacs again! -;; 15-Jul-95 andersl * find-file hook. -;; * submit-feedback. -;; * Survives major mode changes. -;; * Region spanning multiple windows looks -;; resonabely good. -;; 19-Jul-95 andersl * New process-filter handling. -;; 1-Aug-95 andersl * XEmacs scrollbar support. -;; * Emacs 19 `window-size-change' support. -;; * `save-window-excursion' removed, it triggered -;; a redraw! -;; 5-Aug-95 andersl * `follow-switch-to-current-buffer-all' added. -;; 16-Nov-95 andersl * V1.0 released! -;; 17-Nov-95 andersl * Byte compiler silencer for XEmacs broken. -;; * fkey-end-of-buffer treated the same way -;; end-of-buffer is. -;; * follow-mode-off-hook added. -;; (Suggested by David Hughes, thanks!) -;; 20-Nov-95 andersl * Bug in menu code corrected. -;; (Reported by Robert E. Brown, thanks!) -;; 5-Dec-95 andersl * `follow-avoid-tail-recenter' added to the -;; post-command-idle-hook to avoid recentering -;; caused by `paren' et. al. -;; 7-Dec-95 andersl * `follow-avoid-tail-recenter' called by -;; `window-scroll-functions'. -;; 18-Dec-95 andersl * All processes intercepted. -;; 20-Dec-95 andersl * `follow-recenter' accepts arguments. -;; * `move-overlay' advices, drag-region works. -;; 2-Jan-96 andersl * XEmacs: isearch fixed. -;; * `follow-calc-win-end' created. -;; 8-Jan-96 andersl * XEmacs: `window-end' with `guarantee' -;; argument used in `follow-calc-win-end'. -;; 9-Jan-96 andersl * `follow-end-of-buffer' added. -;; Code in post hook removed. -;; * XEmacs: Post hook is always executed -;; after a mouse button event. -;; 22-Jan-96 andersl * 1.5 released. -;; - -;;}}} -;;{{{ LCD Entry - -;;; LCD Archive Entry: -;; follow|Anders Lindgren|andersl@csd.uu.se| -;; Combines windows into tall virtual window, minor mode. -;; 20-Feb-1996|1.6|~/modes/follow.el.Z| - -;;}}} - -;;; Code: - -;;{{{ Preliminaries - -;; Make the compiler shut up! -;; There are two strategies: -;; 1) Shut warnings off completely. -;; 2) Handle each warning separately. -;; -;; Since I would like to see real errors, I've selected the latter -;; method. -;; -;; The problem with undefined variables and functions has been solved -;; by using `set', `symbol-value' and `symbol-function' rather than -;; `setq' and direct references to variables and functions. -;; -;; For example: -;; (if (boundp 'foo) ... (symbol-value 'foo) ) -;; (set 'foo ...) <-- XEmacs doesn't fall for this one. -;; (funcall (symbol-function 'set) 'bar ...) -;; -;; Note: When this file is interpreted, `eval-when-compile' is -;; evaluted (really smart...) Since it doesn't hurt to evaluate it, -;; but it is a bit annoying, we test if the byte-compiler has been -;; loaded. This can, of course, lead to some occasional unintended -;; evaluation... -;; -;; Should someone come up with a better solution, please let me -;; know. - -(eval-when-compile - (if (or (featurep 'bytecomp) - (featurep 'byte-compile)) - (cond ((string-match "XEmacs" emacs-version) - ;; Make XEmacs shut up! I'm using standard Emacs - ;; functions, they are NOT obsolete! - (if (eq (get 'force-mode-line-update 'byte-compile) - 'byte-compile-obsolete) - (put 'force-mode-line-update 'byte-compile 'nil)) - (if (eq (get 'frame-first-window 'byte-compile) - 'byte-compile-obsolete) - (put 'frame-first-window 'byte-compile 'nil)))))) - -;;}}} -;;{{{ Variables - -(defvar follow-mode nil - "Variable indicating if Follow mode is active.") - -(defvar follow-mode-hook nil - "*Hooks to run when follow-mode is turned on.") - -(defvar follow-mode-off-hook nil - "*Hooks to run when follow-mode is turned off.") - -(defvar follow-mode-version "follow.el (Release 1.6)" - "The current version of Follow mode.") - -(defvar follow-mode-map nil - "*Minor mode keymap for Follow mode.") - -(defvar follow-mode-line-text " Follow" - "*Text shown in the mode line when Follow mode is active. -Defaults to \" Follow\". Examples of other values -are \" Fw\", or simply \"\".") - -(defvar follow-auto nil - "*Non-nil activates Follow mode whenever a file is loaded.") - -(defvar follow-mode-prefix "\C-c." - "*Prefix key to use for follow commands in Follow mode. -The value of this variable is checked as part of loading Follow mode. -After that, changing the prefix key requires manipulating keymaps.") - -(defvar follow-intercept-processes t - "*When non-nil, Follow Mode will monitor process output.") - -(defvar follow-emacs-version-xemacs-p - (string-match "XEmacs" emacs-version) - "Non-nil when running under XEmacs.") - -(defvar follow-avoid-tail-recenter-p - (not follow-emacs-version-xemacs-p) - "*When non-nil, patch emacs so that tail windows won't be recentered. - -A \"tail window\" is a window which displays only the end of -the buffer. Normally it is practical for the user that empty -windows are recentered automatically. However, when using -Follow Mode it breaks the display when the end is displayed -in a window \"above\" the last window. This is for -example the case when displaying a short page in info. - -Must be set before Follow Mode is loaded. - -Please note that it is not possible to fully prevent Emacs from -recentering empty windows. Please report if you find a repeatable -situation in which Emacs recenters empty windows. - -XEmacs, as of 19.12, does not recenter windows, good!") - -(defvar follow-cache-command-list - '(next-line previous-line forward-char backward-char) - "List of commands which don't require recalculation. - -In order to be able to use the cache, a command should not change the -contents of the buffer, nor should it change selected window or current -buffer. - -The commands in this list are checked at load time. - -To mark other commands as suitable for caching, set the symbol -property `follow-mode-use-cache' to non-nil.") - -(defvar follow-debug nil - "*Non-nil when debugging Follow mode.") - - -;; Internal variables: - -(defvar follow-internal-force-redisplay nil - "True when Follow mode should redisplay the windows.") - -(defvar follow-process-filter-alist '() - "The original filters for processes intercepted by Follow mode.") - -(defvar follow-active-menu nil - "The menu visible when Follow mode is active.") - -(defvar follow-deactive-menu nil - "The menu visible when Follow mode is deactivated.") - -(defvar follow-inside-post-command-hook nil - "Non-nil when inside Follow modes `post-command-hook'. -Used by `follow-window-size-change'.") - -(defvar follow-windows-start-end-cache nil - "Cache used by `follow-window-start-end'.") - -;;}}} -;;{{{ Bug report - -(eval-when-compile (require 'reporter)) - -(defun follow-submit-feedback () - "Sumbit feedback on Follow mode to the author: andersl@csd.uu.se" - (interactive) - (require 'reporter) - (and (y-or-n-p "Do you really want to submit a report on Follow mode? ") - (reporter-submit-bug-report - "Anders Lindgren <andersl@csd.uu.se>" - follow-mode-version - '(post-command-hook - post-command-idle-hook - pre-command-hook - window-size-change-functions - window-scroll-functions - follow-mode-hook - follow-mode-off-hook - follow-auto - follow-intercept-processes - follow-avoid-tail-recenter-p - follow-process-filter-alist) - nil - nil - (concat - "Hi Anders!\n\n" - "(I have read the section on how to report bugs in the " - "Emacs manual.)\n\n" - "Even though I know you are busy, I thought you might " - "want to know...\n\n")))) - -;;}}} -;;{{{ Debug messages - -;; This inline function must be as small as possible! -;; Maybe we should define a macro which expands to nil if -;; the varible is not set. - -(defsubst follow-debug-message (&rest args) - "Like message, but only active when `follow-debug' is non-nil." - (if (and (boundp 'follow-debug) follow-debug) - (apply 'message args))) - -;;}}} - -;;{{{ Keymap/Menu - -;;; Define keys for the follow-mode minor mode map and replace some -;;; functions in the global map. All `follow' mode special functions -;;; can be found on (the somewhat cumbersome) "C-c . <key>" -;;; (Control-C dot <key>). (As of Emacs 19.29 the keys -;;; C-c <punctuation character> are reserved for minor modes.) -;;; -;;; To change the prefix, redefine `follow-mode-prefix' before -;;; `follow' is loaded, or see the section on `follow-mode-hook' -;;; above for an example of how to bind the keys the way you like. -;;; -;;; Please note that the keymap is defined the first time this file is -;;; loaded. Also note that the only legal way to manipulate the -;;; keymap is to use `define-key'. Don't change it using `setq' or -;;; similar! - - -(if follow-mode-map - nil - (setq follow-mode-map (make-sparse-keymap)) - (let ((map (make-sparse-keymap))) - (define-key map "\C-v" 'follow-scroll-up) - (define-key map "\M-v" 'follow-scroll-down) - (define-key map "v" 'follow-scroll-down) - (define-key map "1" 'follow-delete-other-windows-and-split) - (define-key map "b" 'follow-switch-to-buffer) - (define-key map "\C-b" 'follow-switch-to-buffer-all) - (define-key map "\C-l" 'follow-recenter) - (define-key map "<" 'follow-first-window) - (define-key map ">" 'follow-last-window) - (define-key map "n" 'follow-next-window) - (define-key map "p" 'follow-previous-window) - - (define-key follow-mode-map follow-mode-prefix map) - - ;; Replace the standard `end-of-buffer', when in Follow Mode. (I - ;; don't see the point in trying to replace every function which - ;; could be enhanced in Follow mode. End-of-buffer is a special - ;; case since it is very simple to define and it greatly enhances - ;; the look and feel of Follow mode.) - ;; - ;; (The function `substitute-key-definition' does not work - ;; in all versions of Emacs.) - (mapcar - (function - (lambda (pair) - (let ((old (car pair)) - (new (cdr pair))) - (mapcar (function (lambda (key) - (define-key follow-mode-map key new))) - (where-is-internal old global-map))))) - '((end-of-buffer . follow-end-of-buffer) - (fkey-end-of-buffer . follow-end-of-buffer))) - - ;;; - ;;; The menu. - ;;; - - (if (not follow-emacs-version-xemacs-p) - - ;; - ;; Emacs 19 - ;; - (let ((menumap (funcall (symbol-function 'make-sparse-keymap) - "Follow")) - (count 0) - id) - (mapcar - (function - (lambda (item) - (setq id - (or (cdr item) - (progn - (setq count (+ count 1)) - (intern (format "separator-%d" count))))) - (define-key menumap (vector id) item) - (or (eq id 'follow-mode) - (put id 'menu-enable 'follow-mode)))) - ;; In reverse order: - '(("Toggle Follow mode" . follow-mode) - ("--") - ("Recenter" . follow-recenter) - ("--") - ("Previous Window" . follow-previous-window) - ("Next Windows" . follow-next-window) - ("Last Window" . follow-last-window) - ("First Window" . follow-first-window) - ("--") - ("Switch To Buffer (all windows)" - . follow-switch-to-buffer-all) - ("Switch To Buffer" . follow-switch-to-buffer) - ("--") - ("Delete Other Windows and Split" - . follow-delete-other-windows-and-split) - ("--") - ("Scroll Down" . follow-scroll-down) - ("Scroll Up" . follow-scroll-up))) - - ;; If there is a `tools' meny, we use it. However, we can't add a - ;; minor-mode specific item to it (it's broken), so we make the - ;; contents ghosted when not in use, and add ourselves to the - ;; global map. If no `tools' menu is present, just make a - ;; top-level menu visible when the mode is activated. - - (let ((tools-map (lookup-key (current-global-map) [menu-bar tools])) - (last nil)) - (if (sequencep tools-map) - (progn - ;; Find the last entry in the menu and store it in `last'. - (mapcar (function - (lambda (x) - (setq last (or (cdr-safe - (cdr-safe - (cdr-safe x))) - last)))) - tools-map) - (if last - (progn - (funcall (symbol-function 'define-key-after) - tools-map [separator-follow] '("--") last) - (funcall (symbol-function 'define-key-after) - tools-map [follow] (cons "Follow" menumap) - 'separator-follow)) - ;; Didn't find the last item, Adding to the top of - ;; tools. (This will probably never happend...) - (define-key (current-global-map) [menu-bar tools follow] - (cons "Follow" menumap)))) - ;; No tools menu, add "Follow" to the menubar. - (define-key follow-mode-map [menu-bar follow] - (cons "Follow" menumap))))) - - ;; - ;; XEmacs. - ;; - - ;; place the menu in the `Tools' menu. - (let ((menu '("Follow" - :filter follow-menu-filter - ["Scroll Up" follow-scroll-up t] - ["Scroll Down" follow-scroll-down t] - ["Delete Other Windows and Split" - follow-delete-other-windows-and-split t] - ["Switch To Buffer" follow-switch-to-buffer t] - ["Switch To Buffer (all windows)" - follow-switch-to-buffer-all t] - ["First Window" follow-first-window t] - ["Last Window" follow-last-window t] - ["Next Windows" follow-next-window t] - ["Previous Window" follow-previous-window t] - ["Recenter" follow-recenter t] - ["Deactivate" follow-mode t]))) - - ;; Why not just `(set-buffer-menubar current-menubar)'? The - ;; question is a very good question. The reason is that under - ;; Emacs 19, neither `set-buffer-menubar' nor - ;; `current-menubar' is defined, hence the byte-compiler will - ;; warn. - (funcall (symbol-function 'set-buffer-menubar) - (symbol-value 'current-menubar)) - (funcall (symbol-function 'add-submenu) '("Tools") menu)) - - ;; When the mode is not activated, only one item is visible: - ;; "Activate". - (defun follow-menu-filter (menu) - (if follow-mode - menu - '(["Activate " follow-mode t])))))) - - -;;; Register the follow mode keymap. -(or (assq 'follow-mode minor-mode-map-alist) - (setq minor-mode-map-alist - (cons (cons 'follow-mode follow-mode-map) minor-mode-map-alist))) - -;;}}} -;;{{{ Cache - -(let ((cmds follow-cache-command-list)) - (while cmds - (put (car cmds) 'follow-mode-use-cache t) - (setq cmds (cdr cmds)))) - -;;}}} - -;;{{{ The mode - -;;;###autoload -(defun turn-on-follow-mode () - "Turn on Follow mode. Please see the function `follow-mode'." - (interactive) - (follow-mode 1)) - - -;;;###autoload -(defun turn-off-follow-mode () - "Turn off Follow mode. Please see the function `follow-mode'." - (interactive) - (follow-mode -1)) - - -;;;###autoload -(defun follow-mode (arg) - "Minor mode which combines windows into one tall virtual window. - -The feeling of a \"virtual window\" has been accomplished by the use -of two major techniques: - -* The windows always displays adjacent sections of the buffer. - This means that whenever one window is moved, all the - others will follow. (Hence the name Follow Mode.) - -* Should the point (cursor) end up outside a window, another - window displaying that point is selected, if possible. This - makes it possible to walk between windows using normal cursor - movement commands. - -Follow mode comes to its prime when used on a large screen and two -side-by-side window are used. The user can, with the help of Follow -mode, use two full-height windows as though they would have been -one. Imagine yourself editing a large function, or section of text, -and beeing able to use 144 lines instead of the normal 72... (your -mileage may vary). - -To split one large window into two side-by-side windows, the commands -`\\[split-window-horizontally]' or \ -`M-x follow-delete-other-windows-and-split' can be used. - -Only windows displayed in the same frame follow each-other. - -If the variable `follow-intercept-processes' is non-nil, Follow mode -will listen to the output of processes and redisplay accordingly. -\(This is the default.) - -When Follow mode is switched on, the hook `follow-mode-hook' -is called. When turned off, `follow-mode-off-hook' is called. - -Keys specific to Follow mode: -\\{follow-mode-map}" - (interactive "P") - (make-local-variable 'follow-mode) - (put 'follow-mode 'permanent-local t) - (let ((follow-mode-orig follow-mode)) - (setq follow-mode - (if (null arg) - (not follow-mode) - (> (prefix-numeric-value arg) 0))) - (if (and follow-mode follow-intercept-processes) - (follow-intercept-process-output)) - (cond ((and follow-mode (not follow-mode-orig)) ; On - ;; XEmacs: If this is non-nil, the window will scroll before - ;; the point will have a chance to get into the next window. - (if (boundp 'scroll-on-clipped-lines) - (set 'scroll-on-clipped-lines nil)) - (force-mode-line-update) - (add-hook 'post-command-hook 'follow-post-command-hook t) - (if (boundp 'post-command-idle-hook) - (add-hook 'post-command-idle-hook - 'follow-avoid-tail-recenter t)) - (run-hooks 'follow-mode-hook)) - - ((and (not follow-mode) follow-mode-orig) ; Off - (force-mode-line-update) - (run-hooks 'follow-mode-off-hook))))) - - -;; Register follow-mode as a minor mode. - -(if (fboundp 'add-minor-mode) - ;; XEmacs - (funcall (symbol-function 'add-minor-mode) - 'follow-mode 'follow-mode-line-text) - (or (assq 'follow-mode minor-mode-alist) - (setq minor-mode-alist - (cons '(follow-mode follow-mode-line-text) minor-mode-alist)))) - -;;}}} -;;{{{ Find file hook - -;; This will start follow-mode whenever a new file is loaded, if -;; the variable `follow-auto' is non-nil. - -(add-hook 'find-file-hooks 'follow-find-file-hook t) - -(defun follow-find-file-hook () - "Find-file hook for Follow Mode. See the variable `follow-auto'." - (if follow-auto (follow-mode t))) - -;;}}} - -;;{{{ User functions - -;;; -;;; User functions usable when in Follow mode. -;;; - -;;{{{ Scroll - -;; `scroll-up' and `-down', but for windows in Follow Mode. -;; -;; Almost like the real thing, excpet when the cursor ends up outside -;; the top or bottom... In our case however, we end up outside the -;; window and hence we are recenterd. Should we let `recenter' handle -;; the point position we would never leave the selected window. To do -;; it ourselves we would need to do our own redisplay, which is easier -;; said than done. (Why didn't I do a real display abstraction from -;; the beginning?) -;; -;; We must sometimes set `follow-internal-force-redisplay', otherwise -;; our post-command-hook will move our windows back into the old -;; position... (This would also be corrected if we would have had a -;; good redisplay abstraction.) - -(defun follow-scroll-up (&optional arg) - "Scroll text in a Follow Mode window chain up. - -If called with no ARG, the `next-screen-context-lines' last lines of -the bottom window in the chain will be visible in the top window. - -If called with an argument, scroll ARG lines up. -Negative ARG means scroll downward. - -Works like `scroll-up' when not in Follow Mode." - (interactive "P") - (cond ((not (and (boundp 'follow-mode) follow-mode)) - (scroll-up arg)) - (arg - (save-excursion (scroll-up arg)) - (setq follow-internal-force-redisplay t)) - (t - (let* ((windows (follow-all-followers)) - (end (window-end (car (reverse windows))))) - (if (eq end (point-max)) - (signal 'end-of-buffer nil) - (select-window (car windows)) - (goto-char end) - (vertical-motion (- next-screen-context-lines)) - (set-window-start (car windows) (point))))))) - - -(defun follow-scroll-down (&optional arg) - "Scroll text in a Follow Mode window chain down. - -If called with no ARG, the `next-screen-context-lines' top lines of -the top window in the chain will be visible in the bottom window. - -If called with an argument, scroll ARG lines down. -Negative ARG means scroll upward. - -Works like `scroll-up' when not in Follow Mode." - (interactive "P") - (cond ((not (and (boundp 'follow-mode) follow-mode)) - (scroll-up arg)) - (arg - (save-excursion (scroll-down arg))) - (t - (let* ((windows (follow-all-followers)) - (win (car (reverse windows))) - (start (window-start (car windows)))) - (if (eq start (point-min)) - (signal 'beginning-of-buffer nil) - (select-window win) - (goto-char start) - (vertical-motion (- (- (window-height win) - 1 - next-screen-context-lines))) - (set-window-start win (point)) - (goto-char start) - (vertical-motion (- next-screen-context-lines 1)) - (setq follow-internal-force-redisplay t)))))) - -;;}}} -;;{{{ Buffer - -;;;###autoload -(defun follow-delete-other-windows-and-split (&optional arg) - "Create two side by side windows and enter Follow Mode. - -Execute this command to display as much as possible of the text -in the selected window. All other windows, in the current -frame, are deleted and the selected window is split in two -side-by-side windows. Follow Mode is activated, hence the -two windows always will display two successive pages. -\(If one window is moved, the other one will follow.) - -If ARG is positive, the leftmost window is selected. If it negative, -the rightmost is selected. If ARG is nil, the leftmost window is -selected if the original window is the first one in the frame. - -To bind this command to a hotkey, place the following line -in your `~/.emacs' file, replacing [f7] by your favourite key: - (global-set-key [f7] 'follow-delete-other-windows-and-split)" - (interactive "P") - (let ((other (or (and (null arg) - (not (eq (selected-window) - (frame-first-window (selected-frame))))) - (and arg - (< (prefix-numeric-value arg) 0)))) - (start (window-start))) - (delete-other-windows) - (split-window-horizontally) - (if other - (progn - (other-window 1) - (set-window-start (selected-window) start) - (setq follow-internal-force-redisplay t))) - (follow-mode 1))) - -(defun follow-switch-to-buffer (buffer) - "Show BUFFER in all windows in the current Follow Mode window chain." - (interactive "BSwitch to Buffer: ") - (let ((orig-window (selected-window)) - (windows (follow-all-followers))) - (while windows - (select-window (car windows)) - (switch-to-buffer buffer) - (setq windows (cdr windows))) - (select-window orig-window))) - - -(defun follow-switch-to-buffer-all (&optional buffer) - "Show BUFFER in all windows on this frame. -Defaults to current buffer." - (interactive (list (read-buffer "Switch to Buffer: " - (current-buffer)))) - (or buffer (setq buffer (current-buffer))) - (let ((orig-window (selected-window))) - (walk-windows - (function - (lambda (win) - (select-window win) - (switch-to-buffer buffer)))) - (select-window orig-window) - (follow-redisplay))) - - -(defun follow-switch-to-current-buffer-all () - "Show current buffer in all windows on this frame, and enter Follow Mode. - -To bind this command to a hotkey place the following line -in your `~/.emacs' file: - (global-set-key [f7] 'follow-switch-to-current-buffer-all)" - (interactive) - (or (and (boundp 'follow-mode) follow-mode) - (follow-mode 1)) - (follow-switch-to-buffer-all)) - -;;}}} -;;{{{ Movement - -;; Note, these functions are not very useful, atleast not unless you -;; rebind the rather cumbersome key sequence `C-c . p'. - -(defun follow-next-window () - "Select the next window showing the same buffer." - (interactive) - (let ((succ (cdr (follow-split-followers (follow-all-followers))))) - (if succ - (select-window (car succ)) - (error "%s" "No more windows")))) - - -(defun follow-previous-window () - "Select the previous window showing the same buffer." - (interactive) - (let ((pred (car (follow-split-followers (follow-all-followers))))) - (if pred - (select-window (car pred)) - (error "%s" "No more windows")))) - - -(defun follow-first-window () - "Select the first window in the frame showing the same buffer." - (interactive) - (select-window (car (follow-all-followers)))) - - -(defun follow-last-window () - "Select the last window in the frame showing the same buffer." - (interactive) - (select-window (car (reverse (follow-all-followers))))) - -;;}}} -;;{{{ Redraw - -(defun follow-recenter (&optional arg) - "Recenter the middle window around the point, -and rearrange all other windows around the middle window. - -With a positive argument, place the current line ARG lines -from the top. With a negative, place it -ARG lines from the -bottom." - (interactive "P") - (if arg - (let ((p (point)) - (arg (prefix-numeric-value arg))) - (if (>= arg 0) - ;; Recenter relative to the top. - (progn - (follow-first-window) - (goto-char p) - (recenter arg)) - ;; Recenter relative to the bottom. - (follow-last-window) - (goto-char p) - (recenter arg) - ;; Otherwise, our post-command-hook will move the window - ;; right back. - (setq follow-internal-force-redisplay t))) - ;; Recenter in the middle. - (let* ((dest (point)) - (windows (follow-all-followers)) - (win (nth (/ (- (length windows) 1) 2) windows))) - (select-window win) - (goto-char dest) - (recenter) - ;;(setq follow-internal-force-redisplay t) - ))) - - -(defun follow-redraw () - "Arrange windows displaying the same buffer in successor order. -This function can be called even if the buffer is not in Follow mode. - -Hopefully, there should be no reason to call this function when in -Follow mode since the windows should always be aligned." - (interactive) - (sit-for 0) - (follow-redisplay)) - -;;}}} -;;{{{ End of buffer - -(defun follow-end-of-buffer (&optional arg) - "Move point to the end of the buffer. Follow Mode style. - -If the end is not visible, it will be displayed in the last possible -window in the Follow Mode window chain. - -The mark is left at the previous position. With arg N, put point N/10 -of the way from the true end." - (interactive "P") - (let ((followers (follow-all-followers)) - (pos (point))) - (cond (arg - (select-window (car (reverse followers)))) - ((follow-select-if-end-visible - (follow-windows-start-end followers))) - (t - (select-window (car (reverse followers))))) - (goto-char pos) - (end-of-buffer arg))) - -;;}}} - -;;}}} - -;;{{{ Display - -;;;; The display routines - -;;{{{ Information gathering functions - -(defun follow-all-followers (&optional testwin) - "Return all windows displaying the same buffer as the TESTWIN. -The list contains only windows displayed in the same frame as TESTWIN. -If TESTWIN is nil the selected window is used." - (or (and testwin (window-live-p testwin)) - (setq testwin (selected-window))) - (let* ((top (frame-first-window (window-frame testwin))) - (win top) - (done nil) - (windows '()) - (buffer (window-buffer testwin))) - (while (and (not done) win) - (if (eq (window-buffer win) buffer) - (setq windows (cons win windows))) - (setq win (next-window win 'not)) - (if (eq win top) - (setq done t))) - (nreverse windows))) - - -(defun follow-split-followers (windows &optional win) - "Split the WINDOWS into the sets: predecessors and successors. -Return `(PRED . SUCC)' where `PRED' and `SUCC' are ordered starting -from the selected window." - (or win - (setq win (selected-window))) - (let ((pred '())) - (while (not (eq (car windows) win)) - (setq pred (cons (car windows) pred)) - (setq windows (cdr windows))) - (cons pred (cdr windows)))) - - -;; Try to optimize this function for speed! - -(defun follow-calc-win-end (&optional win) - "Calculate the presumed window end for WIN. - -Actually, the position returned is the start of the next -window, normally is the end plus one. - -If WIN is nil, the selected window is used. - -Returns (end-pos end-of-buffer-p)" - (if follow-emacs-version-xemacs-p - ;; XEmacs can calculate the end of the window by using - ;; the 'guarantee options. GOOD! - (let ((end (window-end win t))) - (if (= end (funcall (symbol-function 'point-max) - (window-buffer win))) - (list end t) - (list (+ end 1) nil))) - ;; Emacs 19: We have to calculate the end by ourselves. - ;; This code works on both XEmacs and Emacs 19, but now - ;; that XEmacs has got custom-written code, this could - ;; be optimized for Emacs 19. - (let ((orig-win (and win (selected-window))) - height - buffer-end-p) - (if win (select-window win)) - (prog1 - (save-excursion - (goto-char (window-start)) - (setq height (- (window-height) 1)) - (setq buffer-end-p - (if (bolp) - (not (= height (vertical-motion height))) - (save-restriction - ;; Fix a mis-feature in `vertical-motion': - ;; The start of the window is assumed to - ;; coinside with the start of a line. - (narrow-to-region (point) (point-max)) - (not (= height (vertical-motion height)))))) - (list (point) buffer-end-p)) - (if orig-win - (select-window orig-win)))))) - - -;; Can't use `save-window-excursion' since it triggers a redraw. -(defun follow-calc-win-start (windows pos win) - "Calculate where WIN will start if the first in WINDOWS start at POS. - -If WIN is nil the point below all windows is returned." - (let (start) - (while (and windows (not (eq (car windows) win))) - (setq start (window-start (car windows))) - (set-window-start (car windows) pos 'noforce) - (setq pos (car (inline (follow-calc-win-end (car windows))))) - (set-window-start (car windows) start 'noforce) - (setq windows (cdr windows))) - pos)) - - -;; The result from `follow-windows-start-end' is cached when using -;; a handful simple commands, like cursor movement commands. - -(defsubst follow-cache-valid-p (windows) - "Test if the cached value of `follow-windows-start-end' can be used. -Note that this handles the case when the cache has been set to nil." - (let ((res t) - (cache follow-windows-start-end-cache)) - (while (and res windows cache) - (setq res (and (eq (car windows) - (car (car cache))) - (eq (window-start (car windows)) - (car (cdr (car cache)))))) - (setq windows (cdr windows)) - (setq cache (cdr cache))) - (and res (null windows) (null cache)))) - - -(defsubst follow-invalidate-cache () - "Force `follow-windows-start-end' to recalculate the end of the window." - (setq follow-windows-start-end-cache nil)) - - -;; Build a list of windows and their start and end positions. -;; Useful to avoid calculating start/end position whenever they are needed. -;; The list has the format: -;; ((Win Start End End-of-buffer-visible-p) ...) - -;; Used to have a `save-window-excursion', but it obviously triggered -;; redraws of the display. Check if I used it for anything. - - -(defun follow-windows-start-end (windows) - "Builds a list of (WIN START END BUFFER-END-P) for every window in WINDOWS." - (if (follow-cache-valid-p windows) - follow-windows-start-end-cache - (let ((win-start-end '()) - (orig-win (selected-window))) - (while windows - (select-window (car windows)) - (setq win-start-end - (cons (cons (car windows) - (cons (window-start) - (follow-calc-win-end))) - win-start-end)) - (setq windows (cdr windows))) - (select-window orig-win) - (setq follow-windows-start-end-cache (nreverse win-start-end)) - follow-windows-start-end-cache))) - - -(defsubst follow-pos-visible (pos win win-start-end) - "Non-nil when POS is visible in WIN." - (let ((wstart-wend-bend (cdr (assq win win-start-end)))) - (and (>= pos (car wstart-wend-bend)) - (or (< pos (car (cdr wstart-wend-bend))) - (nth 2 wstart-wend-bend))))) - - -;; By `aligned' we mean that for all adjecent windows, the end of the -;; first is equal with the start of the successor. The first window -;; should start at a full screen line. - -(defsubst follow-windows-aligned-p (win-start-end) - "Non-nil if the follower WINDOWS are alinged." - (let ((res t)) - (save-excursion - (goto-char (window-start (car (car win-start-end)))) - (if (bolp) - nil - (vertical-motion 0 (car (car win-start-end))) - (setq res (eq (point) (window-start (car (car win-start-end))))))) - (while (and res (cdr win-start-end)) - ;; At least two followers left - (setq res (eq (car (cdr (cdr (car win-start-end)))) - (car (cdr (car (cdr win-start-end)))))) - (setq win-start-end (cdr win-start-end))) - res)) - - -;; Check if the point is visible in all windows. (So that -;; no one will be recentered.) - -(defun follow-point-visible-all-windows-p (win-start-end) - "Non-nil when the window-point is visible in all windows." - (let ((res t)) - (while (and res win-start-end) - (setq res (follow-pos-visible (window-point (car (car win-start-end))) - (car (car win-start-end)) - win-start-end)) - (setq win-start-end (cdr win-start-end))) - res)) - - -;; Make sure WIN always starts at the beginning of an whole screen -;; line. If WIN is not aligned the start is updated which probably -;; will lead to a redisplay of the screen later on. -;; -;; This is used with the first window in a follow chain. The reason -;; is that we want to detect that the point is outside the window. -;; (Without the update, the start of the window will move as the -;; user presses BackSpace, and the other window redisplay routines -;; will move the start of the window in the wrong direction.) - -(defun follow-update-window-start (win) - "Make sure that the start of WIN starts at a full screen line." - (save-excursion - (goto-char (window-start win)) - (if (bolp) - nil - (vertical-motion 0 win) - (if (eq (point) (window-start win)) - nil - (vertical-motion 1 win) - (set-window-start win (point) 'noforce))))) - -;;}}} -;;{{{ Selection functions - -;; Make a window in WINDOWS selected if it currently -;; is displaying the position DEST. -;; -;; We don't select a window if it just has been moved. - -(defun follow-select-if-visible (dest win-start-end) - "Select and return a window, if DEST is visible in it. -Return the selected window." - (let ((win nil)) - (while (and (not win) win-start-end) - ;; Don't select a window which was just moved. This makes it - ;; possible to later select the last window after a `end-of-buffer' - ;; command. - (if (follow-pos-visible dest (car (car win-start-end)) win-start-end) - (progn - (setq win (car (car win-start-end))) - (select-window win))) - (setq win-start-end (cdr win-start-end))) - win)) - - -;; Lets select a window showing the end. Make sure we only select it if it -;; it wasn't just moved here. (i.e. M-> shall not unconditionally place -;; the point in the selected window.) -;; -;; (Compability cludge: in Emacs 19 `window-end' is equal to `point-max'; -;; in XEmacs, it is equal to `point-max + 1'. Should I really bother -;; checking `window-end' now when I check `end-of-buffer' explicitylt?) - -(defun follow-select-if-end-visible (win-start-end) - "Select and return a window, if end is visible in it." - (let ((win nil)) - (while (and (not win) win-start-end) - ;; Don't select a window which was just moved. This makes it - ;; possible to later select the last window after a `end-of-buffer' - ;; command. - (if (and (eq (point-max) (nth 2 (car win-start-end))) - (nth 3 (car win-start-end)) - (eq (point-max) (min (point-max) - (window-end (car (car win-start-end)))))) - (progn - (setq win (car (car win-start-end))) - (select-window win))) - (setq win-start-end (cdr win-start-end))) - win)) - - -;; Select a window which will display the point if the windows would -;; be redisplayed with the first window fixed. This is useful for -;; example when the user has pressed return at the bottom of a window -;; as the point is not visible in any window. - -(defun follow-select-if-visible-from-first (dest windows) - "Select and return a window with DEST, if WINDOWS are redrawn from top." - (let ((win nil) - end-pos-end-p) - (save-excursion - (goto-char (window-start (car windows))) - ;; Make sure the line start in the beginning of a real screen - ;; line. - (vertical-motion 0 (car windows)) - (if (< dest (point)) - ;; Above the start, not visible. - nil - ;; At or below the start. Check the windows. - (save-window-excursion - (while (and (not win) windows) - (set-window-start (car windows) (point) 'noforce) - (setq end-pos-end-p (follow-calc-win-end (car windows))) - (goto-char (car end-pos-end-p)) - ;; Visible, if dest above end, or if eob is visible inside - ;; the window. - (if (or (car (cdr end-pos-end-p)) - (< dest (point))) - (setq win (car windows)) - (setq windows (cdr windows))))))) - (if win - (select-window win)) - win)) - - -;;}}} -;;{{{ Redisplay - -;; Redraw all the windows on the screen, starting with the top window. -;; The window used as as marker is WIN, or the selcted window if WIN -;; is nil. - -(defun follow-redisplay (&optional windows win) - "Reposition the WINDOWS around WIN. -Should the point be too close to the roof we redisplay everything -from the top. WINDOWS should contain a list of windows to -redisplay, it is assumed that WIN is a member of the list. -Should WINDOWS be nil, the windows displaying the -same buffer as WIN, in the current frame, are used. -Should WIN be nil, the selected window is used." - (or win - (setq win (selected-window))) - (or windows - (setq windows (follow-all-followers win))) - (follow-downward windows (follow-calculate-first-window-start windows win))) - - -;; Redisplay a chain of windows. Start every window directly after the -;; end of the previous window, to make sure long lines are displayed -;; correctly. - -(defun follow-downward (windows pos) - "Redisplay all WINDOWS starting at POS." - (while windows - (set-window-start (car windows) pos) - (setq pos (car (follow-calc-win-end (car windows)))) - (setq windows (cdr windows)))) - - -;;(defun follow-downward (windows pos) -;; "Redisplay all WINDOWS starting at POS." -;; (let (p) -;; (while windows -;; (setq p (window-point (car windows))) -;; (set-window-start (car windows) pos) -;; (set-window-point (car windows) (max p pos)) -;; (setq pos (car (follow-calc-win-end (car windows)))) -;; (setq windows (cdr windows))))) - - -;; Return the start of the first window. -;; -;; First, estimate the position. It the value is not perfect (i.e. we -;; have somewhere splited a line between windows) we try to enhance -;; the value. -;; -;; The guess is always perfect if no long lines is split between -;; windows. -;; -;; The worst case peformace of probably very bad, but it is very -;; unlikely that we ever will miss the correct start by more than one -;; or two lines. - -(defun follow-calculate-first-window-start (windows &optional win start) - "Calculate the start of the first window. - -WINDOWS is a chain of windows to work with. WIN is the window -to recenter around. It is assumed that WIN starts at position -START." - (or win - (setq win (selected-window))) - (or start - (setq start (window-start win))) - (let ((guess (follow-estimate-first-window-start windows win start))) - (if (car guess) - (cdr guess) - ;; The guess wasn't exact, try to enhance it. - (let ((win-start (follow-calc-win-start windows (cdr guess) win))) - (cond ((= win-start start) - (follow-debug-message "exact") - (cdr guess)) - ((< win-start start) - (follow-debug-message "above") - (follow-calculate-first-window-start-from-above - windows (cdr guess) win start)) - (t - (follow-debug-message "below") - (follow-calculate-first-window-start-from-below - windows (cdr guess) win start))))))) - - -;; `exact' is disabled due to XEmacs and fonts of variable -;; height. -(defun follow-estimate-first-window-start (windows win start) - "Estimate the position of the first window. - -Returns (EXACT . POS). If EXACT is non-nil, POS is the starting -position of the first window. Otherwise it is a good guess." - (let ((pred (car (follow-split-followers windows win))) - (exact nil)) - (save-excursion - (goto-char start) - ;(setq exact (bolp)) - (vertical-motion 0 win) - (while pred - (vertical-motion (- 1 (window-height (car pred))) (car pred)) - (if (not (bolp)) - (setq exact nil)) - (setq pred (cdr pred))) - (cons exact (point))))) - - -;; Find the starting point, start at GUESS and search downward. -;; The returned point is always a point below GUESS. - -(defun follow-calculate-first-window-start-from-above - (windows guess win start) - (save-excursion - (let ((done nil) - win-start - res) - (goto-char guess) - (while (not done) - (if (not (= (vertical-motion 1 (car windows)) 1)) - ;; Hit bottom! (Can we really do this?) - ;; We'll keep it, since it ensures termination. - (progn - (setq done t) - (setq res (point-max))) - (setq win-start (follow-calc-win-start windows (point) win)) - (if (>= win-start start) - (progn - (setq done t) - (setq res (point)))))) - res))) - - -;; Find the starting point, start at GUESS and search upward. Return -;; a point on the same line as GUESS, or above. -;; -;; (Is this ever used? I must make sure it works just in case it is -;; ever called.) - -(defun follow-calculate-first-window-start-from-below - (windows guess &optional win start) - (setq win (or win (selected-window))) - (setq start (or start (window-start win))) - (save-excursion - (let ((done nil) - win-start - res) - ;; Always calculate what happend when no line is displayed in the first - ;; window. (The `previous' res is needed below!) - (goto-char guess) - (vertical-motion 0 (car windows)) - (setq res (point)) - (while (not done) - (if (not (= (vertical-motion -1 (car windows)) -1)) - ;; Hit roof! - (progn - (setq done t) - (setq res (point-min))) - (setq win-start (follow-calc-win-start windows (point) win)) - (cond ((= win-start start) ; Perfect match, use this value - (setq done t) - (setq res (point))) - ((< win-start start) ; Walked to far, use preious result - (setq done t)) - (t ; Store result for next iteration - (setq res (point)))))) - res))) - -;;}}} -;;{{{ Avoid tail recenter - -;; This sets the window internal flag `force_start'. The effect is that -;; windows only displaying the tail isn't recentered. -;; Has to be called before every redisplay... (Great isn't it?) -;; -;; XEmacs doesn't recenter the tail, GOOD! -;; -;; A window displaying only the tail, is a windows whose -;; window-start position is equal to (point-max) of the buffer it -;; displays. -;; -;; This function is also added to `post-command-idle-hook', introduced -;; in Emacs 19.30. This is needed since the vaccine injected by the -;; call from `post-command-hook' only works until the next redisplay. -;; It is possible that the functions in the `post-command-idle-hook' -;; can cause a redisplay, and hence a new vaccine is needed. -;; -;; Sometimes, calling this function could actually cause a redisplay, -;; especially if it is placed in the debug filter section. I must -;; investigate this further... - -(defun follow-avoid-tail-recenter (&rest rest) - "Make sure windows displaying the end of a buffer aren't recentered. - -This is done by reading and rewriting the start positon of -non-first windows in Follow Mode." - (if follow-avoid-tail-recenter-p - (let* ((orig-buffer (current-buffer)) - (top (frame-first-window (selected-frame))) - (win top) - (who '()) ; list of (buffer . frame) - start - pair) ; (buffer . frame) - ;; If the only window in the frame is a minibuffer - ;; window, `next-window' will never find it again... - (if (window-minibuffer-p top) - nil - (while ;; look, no body! - (progn - (setq start (window-start win)) - (set-buffer (window-buffer win)) - (setq pair (cons (window-buffer win) (window-frame win))) - (if (member pair who) - (if (and (boundp 'follow-mode) follow-mode - (eq (point-max) start)) - ;; Write the same window start back, but don't - ;; set the NOFORCE flag. - (set-window-start win start)) - (setq who (cons pair who))) - (setq win (next-window win 'not t)) - (not (eq win top)))) ;; Loop while this is true. - (set-buffer orig-buffer))))) - -;;}}} - -;;}}} -;;{{{ Post Command Hook - -;;; The magic little box. This function is called after every command. - -;; This is not as complicated as it seems. It is simply a list of common -;; display situations and the actions to take, plus commands for redrawing -;; the screen if it should be unaligned. -;; -;; We divide the check into two parts; whether we are at the end or not. -;; This is due to the fact that the end can actaually be visible -;; in several window even though they are aligned. - -(defun follow-post-command-hook () - "Ensure that the windows in Follow mode are adjecent after each command." - (setq follow-inside-post-command-hook t) - (if (or (not (input-pending-p)) - ;; Sometimes, in XEmacs, mouse events are not handled - ;; properly by `input-pending-p'. A typical example is - ;; when clicking on a node in `info'. - (and (boundp 'current-mouse-event) - (symbol-value 'current-mouse-event) - (fboundp 'button-event-p) - (funcall (symbol-function 'button-event-p) - (symbol-value 'current-mouse-event)))) - ;; Work in the selected window, not in the current buffer. - (let ((orig-buffer (current-buffer)) - (win (selected-window))) - (set-buffer (window-buffer win)) - (or (and (symbolp this-command) - (get this-command 'follow-mode-use-cache)) - (follow-invalidate-cache)) - (if (and (boundp 'follow-mode) follow-mode - (not (window-minibuffer-p win))) - ;; The buffer shown in the selected window is in follow - ;; mode, lets find the current state of the display and - ;; cache the result for speed (i.e. `aligned' and `visible'.) - (let* ((windows (inline (follow-all-followers win))) - (dest (point)) - (win-start-end (inline - (follow-update-window-start (car windows)) - (follow-windows-start-end windows))) - (aligned (follow-windows-aligned-p win-start-end)) - (visible (follow-pos-visible dest win win-start-end))) - (if (not (and aligned visible)) - (follow-invalidate-cache)) - (inline (follow-avoid-tail-recenter)) - ;; Select a window to display the point. - (or follow-internal-force-redisplay - (progn - (if (eq dest (point-max)) - ;; We're at the end, we have be be careful since - ;; the display can be aligned while `dest' can - ;; be visible in several windows. - (cond - ;; Select the current window, but only when - ;; the display is correct. (When inserting - ;; character in a tail window, the display is - ;; not correct, as they are shown twice.) - ;; - ;; Never stick to the current window after a - ;; deletion. The reason is cosmetic, when - ;; typing `DEL' in a window showing only the - ;; end of the file, character are removed - ;; from the window above, which is very - ;; unintuitive. - ((and visible - aligned - (not (memq this-command - '(backward-delete-char - delete-backward-char - backward-delete-char-untabify - kill-region)))) - (follow-debug-message "Max: same")) - ;; If the end is visible, and the window - ;; doesn't seems like it just has been moved, - ;; select it. - ((follow-select-if-end-visible win-start-end) - (follow-debug-message "Max: end visible") - (setq visible t) - (setq aligned nil) - (goto-char dest)) - ;; Just show the end... - (t - (follow-debug-message "Max: default") - (select-window (car (reverse windows))) - (goto-char dest) - (setq visible nil) - (setq aligned nil))) - - ;; We're not at the end, here life is much simpler. - (cond - ;; This is the normal case! - ;; It should be optimized for speed. - ((and visible aligned) - (follow-debug-message "same")) - ;; Pick a position in any window. If the - ;; display is ok, this will pick the `correct' - ;; window. If the display is wierd do this - ;; anyway, this will be the case after a delete - ;; at the beginning of the window. - ((follow-select-if-visible dest win-start-end) - (follow-debug-message "visible") - (setq visible t) - (goto-char dest)) - ;; Not visible anywhere else, lets pick this one. - ;; (Is this case used?) - (visible - (follow-debug-message "visible in selected.")) - ;; Far out! - ((eq dest (point-min)) - (follow-debug-message "min") - (select-window (car windows)) - (goto-char dest) - (set-window-start (selected-window) (point-min)) - (setq win-start-end (follow-windows-start-end windows)) - (follow-invalidate-cache) - (setq visible t) - (setq aligned nil)) - ;; If we can position the cursor without moving the first - ;; window, do it. This is the case which catches `RET' - ;; at the bottom of a window. - ((follow-select-if-visible-from-first dest windows) - (follow-debug-message "Below first") - (setq visible t) - (setq aligned t) - (follow-redisplay windows (car windows)) - (goto-char dest)) - ;; None of the above. For simplicity, we stick to the - ;; selected window. - (t - (follow-debug-message "None") - (setq visible nil) - (setq aligned nil)))) - ;; If a new window has been selected, make sure that the - ;; old is not scrolled when the point is outside the - ;; window. - (or (eq win (selected-window)) - (let ((p (window-point win))) - (set-window-start win (window-start win) nil) - (set-window-point win p))))) - ;; Make sure the point is visible in the selected window. - ;; (This could lead to a scroll.) - (if (or visible - (follow-pos-visible dest win win-start-end)) - nil - (sit-for 0) - (follow-avoid-tail-recenter) - (setq win-start-end (follow-windows-start-end windows)) - (follow-invalidate-cache) - (setq aligned nil)) - ;; Redraw the windows whenever needed. - (if (or follow-internal-force-redisplay - (not (or aligned - (follow-windows-aligned-p win-start-end))) - (not (inline (follow-point-visible-all-windows-p - win-start-end)))) - (progn - (setq follow-internal-force-redisplay nil) - (follow-redisplay windows (selected-window)) - (setq win-start-end (follow-windows-start-end windows)) - (follow-invalidate-cache) - ;; When the point ends up in another window. This - ;; happends when dest is in the beginning of the - ;; file and the selected window is not the first. - ;; It can also, in rare situations happend when - ;; long lines are used and there is a big - ;; difference between the width of the windows. - ;; (When scrolling one line in a wide window which - ;; will cause a move larger that an entire small - ;; window.) - (if (follow-pos-visible dest win win-start-end) - nil - (follow-select-if-visible dest win-start-end) - (goto-char dest)))) - - ;; If the region is visible, make it look good when spanning - ;; multiple windows. - (if (or (and (boundp 'mark-active) (symbol-value 'mark-active)) - (and (fboundp 'region-active-p) - (funcall (symbol-function 'region-active-p)))) - (follow-maximize-region - (selected-window) windows win-start-end)) - - (inline (follow-avoid-tail-recenter)) - ;; DEBUG - ;;(if (not (follow-windows-aligned-p - ;; (follow-windows-start-end windows))) - ;; (message "follow-mode: windows still unaligend!")) - ;; END OF DEBUG - ) ; Matches (let* - ;; Buffer not in follow mode: - ;; We still must update the windows displaying the tail so that - ;; Emacs won't recenter them. - (follow-avoid-tail-recenter)) - (set-buffer orig-buffer))) - (setq follow-inside-post-command-hook nil)) - -;;}}} -;;{{{ The region - -;; Tries to make the highlighted area representing the region look -;; good when spanning several windows. -;; -;; Not perfect, as the point can't be placed at window end, only at -;; end-1. Whis will highlight a little bit in windows above -;; the current. - -(defun follow-maximize-region (win windows win-start-end) - "Make a highlighted region stretching multiple windows look good -when in Follow mode." - (let* ((all (follow-split-followers windows win)) - (pred (car all)) - (succ (cdr all)) - data) - (while pred - (setq data (assq (car pred) win-start-end)) - (set-window-point (car pred) (max (nth 1 data) (- (nth 2 data) 1))) - (setq pred (cdr pred))) - (while succ - (set-window-point (car succ) (nth 1 (assq (car succ) win-start-end))) - (setq succ (cdr succ))))) - -;;}}} -;;{{{ Scroll bar - -;;;; Scroll-bar support code. - -;;; Why is it needed? Well, if the selected window is in follow mode, -;;; all its follower stick to it blindly. If one of them is scrolled, -;;; it immediately returns to the original position when the mouse is -;;; released. If the selected window is not a follower of the dragged -;;; window the windows will be unaligned. - -;;; The advices doesn't get compiled. Aestetically, this might be a -;;; problem but in practical life it isn't. - -;;; Discussion: Now when the other windows in the chain follow the -;;; dragged, should we really select it? - -(cond ((fboundp 'scroll-bar-drag) - ;;; - ;;; Emacs 19 style scrollbars. - ;;; - - ;; Select the dragged window if it is a follower of the - ;; selected window. - ;; - ;; Generate advices of the form: - ;; (defadvice scroll-bar-drag (after follow-scroll-bar-drag activate) - ;; "Adviced by `follow-mode'." - ;; (follow-redraw-after-event (ad-get-arg 0))) - (let ((cmds '(scroll-bar-drag - scroll-bar-drag-1 ; Executed at every move. - scroll-bar-scroll-down - scroll-bar-scroll-up - scroll-bar-set-window-start))) - (while cmds - (eval - (` (defadvice (, (intern (symbol-name (car cmds)))) - (after - (, (intern (concat "follow-" (symbol-name (car cmds))))) - activate) - "Adviced by Follow Mode." - (follow-redraw-after-event (ad-get-arg 0))))) - (setq cmds (cdr cmds)))) - - - (defun follow-redraw-after-event (event) - "Adviced by Follow mode." - (condition-case nil - (let* ((orig-win (selected-window)) - (win (nth 0 (funcall - (symbol-function 'event-start) event))) - (fmode (assq 'follow-mode - (buffer-local-variables - (window-buffer win))))) - (if (and fmode (cdr fmode)) - ;; The selected window is in follow-mode - (progn - ;; Recenter around the dragged window. - (select-window win) - (follow-redisplay) - (select-window orig-win)))) - (error nil)))) - - - ((fboundp 'scrollbar-vertical-drag) - ;;; - ;;; XEmacs style scrollbars. - ;;; - - ;; Advice all scrollbar functions on the form: - ;; - ;; (defadvice scrollbar-line-down - ;; (after follow-scrollbar-line-down activate) - ;; (follow-xemacs-scrollbar-support (ad-get-arg 0))) - - (let ((cmds '(scrollbar-line-down ; Window - scrollbar-line-up - scrollbar-page-down ; Object - scrollbar-page-up - scrollbar-to-bottom ; Window - scrollbar-to-top - scrollbar-vertical-drag ; Object - ))) - - (while cmds - (eval - (` (defadvice (, (intern (symbol-name (car cmds)))) - (after - (, (intern (concat "follow-" (symbol-name (car cmds))))) - activate) - "Adviced by `follow-mode'." - (follow-xemacs-scrollbar-support (ad-get-arg 0))))) - (setq cmds (cdr cmds)))) - - - (defun follow-xemacs-scrollbar-support (window) - "Redraw windows showing the same buffer as shown in WINDOW. -WINDOW is either the dragged window, or a cons containing the -window as its first element. This is called while the user drags -the scrollbar. - -WINDOW can be an object or a window." - (condition-case nil - (progn - (if (consp window) - (setq window (car window))) - (let ((fmode (assq 'follow-mode - (buffer-local-variables - (window-buffer window)))) - (orig-win (selected-window))) - (if (and fmode (cdr fmode)) - (progn - ;; Recenter around the dragged window. - (select-window window) - (follow-redisplay) - (select-window orig-win))))) - (error nil))))) - -;;}}} -;;{{{ Process output - -;;; The following sections installs a spy which listens to process -;;; output and tries to reposition the windows whose buffers are in -;;; Follow mode. We play safe as much as possible... -;;; -;;; When follow-mode is activated all active processes are -;;; intercepted. All new processes which change their filter function -;;; using `set-process-filter' are also intercepted. The reason is -;;; that a process can cause a redisplay recentering "tail" windows. -;;; Note that it doesn't hurt to spy on more processes than needed. -;;; -;;; Technically, we set the process filter to `follow-generic-filter'. -;;; The original filter is stored in `follow-process-filter-alist'. -;;; Our generic filter calls the original filter, or inserts the -;;; output into the buffer, if the buffer originally didn't have an -;;; output filter. It also makes sure that the windows connected to -;;; the buffer are aligned. -;;; -;;; Discussion: How to we find processes which doesn't call -;;; `set-process-filter'? (How often are processes created in a -;;; buffer after Follow mode are activated?) -;;; -;;; Discussion: Should we also advice `process-filter' to make our -;;; filter invisible to others? - -;;{{{ Advice for `set-process-filter' - -;; Do not call this with 'follow-generic-filter as the name of the -;; filter... - -(defadvice set-process-filter (before follow-set-process-filter activate) - "Follow Mode listens to calls to this function to make -sure process output will be displayed correctly in buffers -in which the mode is activated. - -Follow Mode inserts its own process filter to do its -magic stuff before the real process filter is called." - (if follow-intercept-processes - (progn - (setq follow-process-filter-alist - (delq (assq (ad-get-arg 0) follow-process-filter-alist) - follow-process-filter-alist)) - (follow-tidy-process-filter-alist) - (cond ((eq (ad-get-arg 1) t)) - ((eq (ad-get-arg 1) nil) - (ad-set-arg 1 'follow-generic-filter)) - (t - (setq follow-process-filter-alist - (cons (cons (ad-get-arg 0) (ad-get-arg 1)) - follow-process-filter-alist)) - (ad-set-arg 1 'follow-generic-filter)))))) - - -(defun follow-call-set-process-filter (proc filter) - "Call original `set-process-filter' without the Follow mode advice." - (ad-disable-advice 'set-process-filter 'before - 'follow-set-process-filter) - (ad-activate 'set-process-filter) - (prog1 - (set-process-filter proc filter) - (ad-enable-advice 'set-process-filter 'before - 'follow-set-process-filter) - (ad-activate 'set-process-filter))) - - -(defadvice process-filter (after follow-process-filter activate) - "Normally when Follow mode is activated all processes has the -process filter set to `follow-generic-filter'. With this advice, -the original process filter is returned." - (cond ((eq ad-return-value 'follow-generic-filter) - (setq ad-return-value - (cdr-safe (assq (ad-get-arg 0) - follow-process-filter-alist)))))) - - -(defun follow-call-process-filter (proc) - "Call original `process-filter' without the Follow mode advice." - (ad-disable-advice 'process-filter 'after - 'follow-process-filter) - (ad-activate 'process-filter) - (prog1 - (process-filter proc) - (ad-enable-advice 'process-filter 'after - 'follow-process-filter) - (ad-activate 'process-filter))) - - -(defun follow-tidy-process-filter-alist () - "Remove old processes from `follow-process-filter-alist'." - (let ((alist follow-process-filter-alist) - (ps (process-list)) - (new ())) - (while alist - (if (and (not (memq (process-status (car (car alist))) - '(exit signal closed nil))) - (memq (car (car alist)) ps)) - (setq new (cons (car alist) new))) - (setq alist (cdr alist))) - (setq follow-process-filter-alist new))) - -;;}}} -;;{{{ Start/stop interception of processes. - -;; Normally, all new processed are intercepted by our `set-process-filter'. -;; This is needed to intercept old processed which were started before we were -;; loaded, and processes we have forgotten by calling -;; `follow-stop-intercept-process-output'. - -(defun follow-intercept-process-output () - "Intercept all active processes. - -This is needed so that Follow Mode can track all display events in the -system. (See `follow-mode')" - (interactive) - (let ((list (process-list))) - (while list - (if (eq (process-filter (car list)) 'follow-generic-filter) - nil - ;; The custom `set-process-filter' defined above. - (set-process-filter (car list) (process-filter (car list)))) - (setq list (cdr list)))) - (setq follow-intercept-processes t)) - - -(defun follow-stop-intercept-process-output () - "Stop Follow Mode from spying on processes. - -All current spypoints are removed and no new will be added. - -The effect is that Follow mode won't be able to handle buffers -connected to processes. - -The only reason to call this function is if the Follow mode spy filter -would interfere with some other package. If this happens, please -report this using the `follow-submit-feedback' function." - (interactive) - (follow-tidy-process-filter-alist) - (let ((list (process-list))) - (while list - (if (eq (process-filter (car list)) 'follow-generic-filter) - (progn - (follow-call-set-process-filter - (car list) - (cdr-safe (assq (car list) follow-process-filter-alist))) - (setq follow-process-filter-alist - (delq (assq (car list) follow-process-filter-alist) - follow-process-filter-alist)))) - (setq list (cdr list)))) - (setq follow-intercept-processes nil)) - -;;}}} -;;{{{ The filter - -;;; The following section is a naive method to make buffers with -;;; process output to work with Follow mode. Whenever the start of the -;;; window displaying the buffer is moved, we moves it back to its -;;; original position and try to select a new window. (If we fail, -;;; the normal redisplay functions of Emacs will scroll it right -;;; back!) - -(defun follow-generic-filter (proc output) - "Process output filter for process connected to buffers in Follow mode." - (let* ((old-buffer (current-buffer)) - (orig-win (selected-window)) - (buf (process-buffer proc)) - (win (and buf (if (eq buf (window-buffer orig-win)) - orig-win - (get-buffer-window buf t)))) - (return-to-orig-win (and win (not (eq win orig-win)))) - (orig-window-start (and win (window-start win)))) - - ;; If input is pending, the `sit-for' below won't redraw the - ;; display. In that case, calling `follow-avoid-tail-recenter' may - ;; provoke the process hadnling code to sceduling a redisplay. - ;(or (input-pending-p) - ; (follow-avoid-tail-recenter)) - - ;; Output the `output'. - (let ((filter (cdr-safe (assq proc follow-process-filter-alist)))) - (cond - ;; Call the original filter function - (filter - (funcall filter proc output)) - - ;; No filter, but we've got a buffer. Just output into it. - (buf - (set-buffer buf) - (if (not (marker-buffer (process-mark proc))) - (set-marker (process-mark proc) (point-max))) - (let ((moving (= (point) (process-mark proc))) - (odeactivate (and (boundp 'deactivate-mark) - (symbol-value 'deactivate-mark))) - (old-buffer-read-only buffer-read-only)) - (setq buffer-read-only nil) - (save-excursion - (goto-char (process-mark proc)) - ;; `insert-before-markers' just in case the users next - ;; command is M-y. - (insert-before-markers output) - (set-marker (process-mark proc) (point))) - (if moving (goto-char (process-mark proc))) - (if (boundp 'deactivate-mark) - ;; This could really be - ;; (setq deactivate-mark odeactivate) - ;; but this raises an error when compiling on XEmacs. - (funcall (symbol-function 'set) - 'deactivate-mark odeactivate)) - (setq buffer-read-only old-buffer-read-only))))) - - ;; If we're in follow mode, do our stuff. Select a new window and - ;; redisplay. (Actually, it is redundant to check `buf', but I - ;; feel it's more correct.) - (if (and buf win (window-live-p win)) - (progn - (set-buffer buf) - (if (and (boundp 'follow-mode) follow-mode) - (progn - (select-window win) - (let* ((windows (follow-all-followers win)) - (win-start-end (follow-windows-start-end windows)) - (new-window-start (window-start win)) - (new-window-point (window-point win))) - (cond - ;; The window was moved. Move it back and - ;; select a new. If no better could be found, - ;; we stick the the new start position. This - ;; is used when the original process filter - ;; tries to position the cursor at the bottom - ;; of the window. Example: `lyskom'. - ((not (eq orig-window-start new-window-start)) - (follow-debug-message "filter: Moved") - (set-window-start win orig-window-start) - (follow-redisplay windows win) - (setq win-start-end (follow-windows-start-end windows)) - (follow-select-if-visible new-window-point - win-start-end) - (goto-char new-window-point) - (if (eq win (selected-window)) - (set-window-start win new-window-start)) - (setq win-start-end (follow-windows-start-end windows))) - ;; Stick to this window, if point is visible in it. - ((pos-visible-in-window-p new-window-point) - (follow-debug-message "filter: Visible in window")) - ;; Avoid redisplaying the first window. If the - ;; point is visible at a window below, - ;; redisplay and select it. - ((follow-select-if-visible-from-first - new-window-point windows) - (follow-debug-message "filter: Seen from first") - (follow-redisplay windows (car windows)) - (goto-char new-window-point) - (setq win-start-end - (follow-windows-start-end windows))) - ;; None of the above. We stick to the current window. - (t - (follow-debug-message "filter: nothing"))) - - ;; Here we have slected a window. Make sure the - ;; windows are aligned and the point is visible - ;; in the selected window. - (if (and (not (follow-pos-visible - (point) (selected-window) win-start-end)) - (not return-to-orig-win)) - (progn - (sit-for 0) - (setq win-start-end - (follow-windows-start-end windows)))) - - (if (or follow-internal-force-redisplay - (not (follow-windows-aligned-p win-start-end))) - (follow-redisplay windows))))))) - - ;; return to the original window. - (if return-to-orig-win - (select-window orig-win)) - (set-buffer old-buffer)) - - (follow-invalidate-cache) - - ;; Normally, if the display has been changed, it is redrawn. All - ;; windows showing only the end of a buffer is unconditionally - ;; recentered, we can't prevent it by calling - ;; `follow-avoid-tail-recenter'. - ;; - ;; By performing a redisplay on our own, Emacs need not perform - ;; the above described redisplay. (However, bu performing it when - ;; there are input available just seems to make things worse.) - (if (and follow-avoid-tail-recenter-p - (not (input-pending-p))) - (sit-for 0))) - -;;}}} - -;;}}} -;;{{{ Window size change - -;; In Emacs 19.29, the functions in `window-size-change-functions' are -;; called every time a window in a frame changes size. Most notably, it -;; is called after the frame has been resized. -;; -;; We basically call our post-command-hook for every buffer which is -;; visible in any window in the resized frame, which is in follow-mode. -;; -;; Since this function can be called indirectly from -;; `follow-post-command-hook' we have a potential infinite loop. We -;; handle this problem by simply not doing anything at all in this -;; situation. The variable `follow-inside-post-command-hook' contains -;; information about whether the execution actually is inside the -;; post-command-hook or not. - -(if (boundp 'window-size-change-functions) - (add-hook 'window-size-change-functions 'follow-window-size-change)) - - -(defun follow-window-size-change (frame) - "Redraw all windows in FRAME, when in Follow mode." - ;; Below, we call `post-command-hook'. This makes sure that we - ;; doesn't start a mutally recursive endless loop. - (if follow-inside-post-command-hook - nil - (let ((buffers '()) - (orig-window (selected-window)) - (orig-buffer (current-buffer)) - (orig-frame (selected-frame)) - windows - buf) - (select-frame frame) - (unwind-protect - (walk-windows - (function - (lambda (win) - (setq buf (window-buffer win)) - (if (memq buf buffers) - nil - (set-buffer buf) - (if (and (boundp 'follow-mode) - follow-mode) - (progn - (setq windows (follow-all-followers win)) - (if (memq orig-window windows) - (progn - ;; Make sure we're redrawing around the - ;; selected window. - ;; - ;; We must be really careful not to do this - ;; when we are (indirectly) called by - ;; `post-command-hook'. - (select-window orig-window) - (follow-post-command-hook) - (setq orig-window (selected-window))) - (follow-redisplay windows win)) - (setq buffers (cons buf buffers)))))))) - (select-frame orig-frame) - (set-buffer orig-buffer) - (select-window orig-window))))) - -;;}}} - -;;{{{ XEmacs isearch - -;; In XEmacs, isearch often finds matches in other windows than the -;; currently selected. However, when exiting the old window -;; configuration is restored, with the exception of the beginning of -;; the start of the window for the selected window. This is not much -;; help for us. -;; -;; We overwrite the stored window configuration with the current, -;; unless we are in `slow-search-mode', i.e. only a few lines -;; of text is visible. - -(if follow-emacs-version-xemacs-p - (defadvice isearch-done (before follow-isearch-done activate) - (if (and (boundp 'follow-mode) - follow-mode - (boundp 'isearch-window-configuration) - isearch-window-configuration - (boundp 'isearch-slow-terminal-mode) - (not isearch-slow-terminal-mode)) - (let ((buf (current-buffer))) - (setq isearch-window-configuration - (current-window-configuration)) - (set-buffer buf))))) - -;;}}} -;;{{{ Tail window handling - -;;; In Emacs (not XEmacs) windows showing nothing are sometimes -;;; recentered. When in Follow Mode, this is not desireable for -;;; non-first windows in the window chain. This section tries to -;;; make the windows stay where they should be. -;;; -;;; If the display is updated, all windows starting at (point-max) are -;;; going to be recentered at the next redisplay, unless we do a -;;; read-and-write cycle to update the `force' flag inside the windows. -;;; -;;; In 19.30, a new varible `window-scroll-functions' is called every -;;; time a window is recentered. It is not perfect for our situation, -;;; since when it is called for a tail window, it is to late. However, -;;; if it is called for another window, we can try to update our -;;; windows. -;;; -;;; By patching `sit-for' we can make sure that to catch all explicit -;;; updates initiated by lisp programs. Internal calls, on the other -;;; hand, are not handled. -;;; -;;; Please note that the function `follow-avoid-tail-recenter' is also -;;; called from other places, e.g. `post-command-hook' and -;;; `post-command-idle-hook'. - -;; If this function is called it is to late for this window, but -;; we might save other windows from beeing recentered. - -(if (and follow-avoid-tail-recenter-p (boundp 'window-scroll-functions)) - (add-hook 'window-scroll-functions 'follow-avoid-tail-recenter t)) - - -;; This prevents all packages which calls `sit-for' directly -;; to recenter tail windows. - -(if follow-avoid-tail-recenter-p - (defadvice sit-for (before follow-sit-for activate) - "Adviced by Follow Mode. - -Avoid to recenter windows displaying only the end of a file as when -displaying a short file in two windows, using Follow Mode." - (follow-avoid-tail-recenter))) - - -;; Without this advice, `mouse-drag-region' would start to recenter -;; tail windows. - -(if (and follow-avoid-tail-recenter-p - (fboundp 'move-overlay)) - (defadvice move-overlay (before follow-move-overlay activate) - "Adviced by Follow Mode. Don't recenter windows showing only -the end of a buffer. This prevents `mouse-drag-region' from -messing things up." - (follow-avoid-tail-recenter))) - -;;}}} -;;{{{ profile support - -;; The following (non-evaluated) section can be used to -;; profile this package using `elp'. -;; -;; Invalid indentation on purpose! - -(cond (nil -(setq elp-function-list - '(window-end - vertical-motion - ; sit-for ;; elp can't handle advices... - follow-mode - follow-all-followers - follow-split-followers - follow-redisplay - follow-downward - follow-calculate-first-window-start - follow-estimate-first-window-start - follow-calculate-first-window-start-from-above - follow-calculate-first-window-start-from-below - follow-calc-win-end - follow-calc-win-start - follow-pos-visible - follow-windows-start-end - follow-cache-valid-p - follow-select-if-visible - follow-select-if-visible-from-first - follow-windows-aligned-p - follow-point-visible-all-windows-p - follow-avoid-tail-recenter - follow-update-window-start - follow-post-command-hook - )))) - -;;}}} - -;;{{{ The end - -;;; -;;; We're done! -;;; - -(provide 'follow) - -;;}}} - -;; /------------------------------------------------------------------------\ -;; | "I [..] am rarely happier then when spending an entire day programming | -;; | my computer to perform automatically a task that it would otherwise | -;; | take me a good ten seconds to do by hand. Ten seconds, I tell myself, | -;; | is ten seconds. Time is valuable and ten seconds' worth of it is well | -;; | worth the investment of a day's happy activity working out a way to | -;; | save it". -- Douglas Adams, "Last Chance to See" | -;; \------------------------------------------------------------------------/ - -;;; follow.el ends here |