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authorRichard M. Stallman <rms@gnu.org>1994-06-14 00:10:56 +0000
committerRichard M. Stallman <rms@gnu.org>1994-06-14 00:10:56 +0000
commit276e4a5f873d65ba9e94da7afc7b17aadb56dfe2 (patch)
treeed2ccc11c58ac1dd6658c49405feb897ac69cd3d /lisp/avoid.el
parent0975b6c3f809c358f88cb1b5877d70deca8fcb65 (diff)
downloademacs-276e4a5f873d65ba9e94da7afc7b17aadb56dfe2.tar.gz
(mouse-avoidance-threshold): Renamed from ...threshhold.
Diffstat (limited to 'lisp/avoid.el')
-rw-r--r--lisp/avoid.el12
1 files changed, 6 insertions, 6 deletions
diff --git a/lisp/avoid.el b/lisp/avoid.el
index 214e5bb2757..029d338ba1b 100644
--- a/lisp/avoid.el
+++ b/lisp/avoid.el
@@ -83,7 +83,7 @@ instead.")
(defvar mouse-avoidance-nudge-dist 15
"*Average distance that mouse will be moved when approached by cursor.
Only applies in mouse-avoidance-mode `jump' and its derivatives.
-For best results make this larger than `mouse-avoidance-threshhold'.")
+For best results make this larger than `mouse-avoidance-threshold'.")
(defvar mouse-avoidance-nudge-var 10
"*Variability of `mouse-avoidance-nudge-dist' (which see).")
@@ -91,7 +91,7 @@ For best results make this larger than `mouse-avoidance-threshhold'.")
(defvar mouse-avoidance-animation-delay .01
"Delay between animation steps, in seconds.")
-(defvar mouse-avoidance-threshhold 5
+(defvar mouse-avoidance-threshold 5
"*Mouse-pointer's flight distance.
If the cursor gets closer than this, the mouse pointer will move away.
Only applies in mouse-avoidance-modes `animate' and `jump'.")
@@ -143,14 +143,14 @@ Analogous to mouse-position."
(defun mouse-avoidance-too-close-p (mouse)
;; Return t if mouse pointer and point cursor are too close.
- ;; Acceptable distance is defined by mouse-avoidance-threshhold.
+ ;; Acceptable distance is defined by mouse-avoidance-threshold.
(let ((point (mouse-avoidance-point-position)))
(and (eq (car mouse) (car point))
(car (cdr mouse))
(< (abs (- (car (cdr mouse)) (car (cdr point))))
- mouse-avoidance-threshhold)
+ mouse-avoidance-threshold)
(< (abs (- (cdr (cdr mouse)) (cdr (cdr point))))
- mouse-avoidance-threshhold))))
+ mouse-avoidance-threshold))))
(defun mouse-avoidance-banish-destination ()
"The position to which mouse-avoidance-mode `banish' moves the mouse.
@@ -311,7 +311,7 @@ Effects of the different modes:
Whenever the mouse is moved, the frame is also raised.
-\(see `mouse-avoidance-threshhold' for definition of \"too close\",
+\(see `mouse-avoidance-threshold' for definition of \"too close\",
and `mouse-avoidance-nudge-dist' and `mouse-avoidance-nudge-var' for
definition of \"random distance\".)"
(interactive