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authorColin Walters <walters@gnu.org>2002-04-10 19:17:05 +0000
committerColin Walters <walters@gnu.org>2002-04-10 19:17:05 +0000
commit0651b15a37696bf9c5ac9a184c66cb023ec675f6 (patch)
tree2671b6f8d07f6277ec4614014ed110107117c2bb /lib-src
parentd4f31eb339bdc69fe5e7de7831f26db23a35dc8b (diff)
downloademacs-0651b15a37696bf9c5ac9a184c66cb023ec675f6.tar.gz
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@@ -1,5 +1,20 @@
2002-04-10 Colin Walters <walters@verbum.org>
+ * update-game-score.c: (toplevel): Include stdarg.h.
+ (MAX_DATA_LEN, MAX_SCORES): New.
+ (SCORE_FILE_PREFIX): If HAVE_SHARED_GAME_DIR is not defined,
+ default to ~/.emacs.d/games.
+ (get_user_id): Don't zero uid in the case where we can't get the
+ username.
+ (lose): New function.
+ (main): Actually use `max', and default it to MAX_SCORES.
+ Correctly handle new default for SCORE_FILE_PREFIX. Use `lose'
+ function.
+ (read_score): Handle the case of reading unamelen characters, then
+ finishing. Use mktemp if mkstemp isn't available.
+ (lock_file, unlock_file): Delete unused versions.
+ (lock_file): Always sleep, even if we unlinked the lock file.
+
* Makefile.in (gamedir, gameuser): New variables.
(toplevel, UTILITIES): Add update-game-score.
(${archlibdir}): Handle HAVE_SHARED_GAME_DIR.