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authorChong Yidong <cyd@stupidchicken.com>2010-04-19 10:38:53 -0400
committerChong Yidong <cyd@stupidchicken.com>2010-04-19 10:38:53 -0400
commitaa5789b56b42c6fda3454c11f8c16b3e20a26db4 (patch)
tree28689c9027b3768ad5a73aa1eda0e51ace6cd322 /doc
parent79d74ac527b79242175bca1b39ef12b1693c3523 (diff)
downloademacs-aa5789b56b42c6fda3454c11f8c16b3e20a26db4.tar.gz
* ede.texi (EDE Mode): Refer to init file rather than `.emacs'. Note
that Development menu is always available. (Creating a project): Fix terminology. (Add/Remove files): Fix typo.
Diffstat (limited to 'doc')
-rw-r--r--doc/misc/ChangeLog7
-rw-r--r--doc/misc/ede.texi23
2 files changed, 18 insertions, 12 deletions
diff --git a/doc/misc/ChangeLog b/doc/misc/ChangeLog
index caa71eef56c..89c24185949 100644
--- a/doc/misc/ChangeLog
+++ b/doc/misc/ChangeLog
@@ -1,3 +1,10 @@
+2010-04-18 Chong Yidong <cyd@stupidchicken.com>
+
+ * ede.texi (EDE Mode): Refer to init file rather than `.emacs'. Note
+ that Development menu is always available.
+ (Creating a project): Fix terminology.
+ (Add/Remove files): Fix typo.
+
2010-04-17 Teodor Zlatanov <tzz@lifelogs.com>
* gnus.texi (Gnus Versions, Oort Gnus): Mention the Git repo instead of
diff --git a/doc/misc/ede.texi b/doc/misc/ede.texi
index 035f0f0f187..ace3c25914d 100644
--- a/doc/misc/ede.texi
+++ b/doc/misc/ede.texi
@@ -129,27 +129,26 @@ information.
@node EDE Mode, Creating a project, EDE Project Concepts, top
@chapter @ede{} Mode
-@ede{} is implemented as a minor-mode, which augments other modes such
+@ede{} is implemented as a minor mode, which augments other modes such
as C mode, and Texinfo mode. You can enable @ede{} for all buffers by
running the command @code{global-ede-mode}, or by putting this in your
-@file{~/.emacs} file:
+init file:
@example
(global-ede-mode t)
@end example
-When @ede{} is active for a given buffer, the menu item
-``Development'' appears. This menu provides several menu items for
-high-level @ede{} commands. These menu items, and their corresponding
-keybindings, are independent of the type of project you are actually
-working on.
+Activating @ede{} adds a menu named @samp{Development} to the menu
+bar. This menu provides several menu items for high-level @ede{}
+commands. These menu items, and their corresponding keybindings, are
+independent of the type of project you are actually working on.
@node Creating a project, Modifying your project, EDE Mode, top
@chapter Creating a project
To create a new project, first visit a file that you want to include
-in that project. If you have a hierarchy of directories, choose a
-file in the topmost directory first. From this buffer, type @kbd{M-x
+in that project. If you have a hierarchy of directories, first visit
+a file in the topmost directory. From this buffer, type @kbd{M-x
ede-new}, or click on the @samp{Create Project} item in the
@samp{Development} menu.
@@ -220,8 +219,8 @@ detailed information about exactly what these features do.
@node Add/Remove target, Add/Remove files, Modifying your project, Modifying your project
@section Add/Remove target
-To create a new target, type @kbd{C-c . t} (@code{M-x ede-new-target})
-or use the @samp{Add Target} menu item in the @samp{Project Options}
+To create a new target, type @kbd{C-c . t} (@code{ede-new-target}) or
+use the @samp{Add Target} menu item in the @samp{Project Options}
submenu. This prompts for a target name, and adds the current buffer
to that target.
@@ -237,7 +236,7 @@ Options} submenu.
@section Add/Remove files
To add the current file to an existing target, type @kbd{C-c . a}
-(@code{ede-add-file}), or or use the @samp{Add File} menu item in the
+(@code{ede-add-file}), or use the @samp{Add File} menu item in the
@samp{Target Options} submenu.
You can add a file to more than one target; this is OK.