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authorNick Roberts <nickrob@snap.net.nz>2009-12-29 20:15:34 +1300
committerNick Roberts <nickrob@snap.net.nz>2009-12-29 20:15:34 +1300
commit90c0530b883183a5fd0029a1551c17daabd0a790 (patch)
tree907894703194f2d8d27ba4781b2336b121410cf0 /doc/emacs/emacs.texi
parent85b5b0b6960ddbfb4746c0cd11aa45428aea30f7 (diff)
downloademacs-90c0530b883183a5fd0029a1551c17daabd0a790.tar.gz
This changeset reverts GDB Graphical Interface to use annotations. It incorporates features added
(and never released) on the EMACS_23_1_RC branch. Namely reverse debugging and the display of STL collections as watch expressions. The long term aim is to move to GDB/MI, so these changes will be re-instated at some time in the future. At the moment, however, there are issues with gdb-mi.el that have not yet
Diffstat (limited to 'doc/emacs/emacs.texi')
-rw-r--r--doc/emacs/emacs.texi18
1 files changed, 8 insertions, 10 deletions
diff --git a/doc/emacs/emacs.texi b/doc/emacs/emacs.texi
index 4b9ea28dcc3..7037574245a 100644
--- a/doc/emacs/emacs.texi
+++ b/doc/emacs/emacs.texi
@@ -745,16 +745,14 @@ Running Debuggers Under Emacs
GDB Graphical Interface
-* GDB-UI Layout:: Control the number of displayed buffers.
-* Source Buffers:: Use the mouse in the fringe/margin to
- control your program.
-* Breakpoints Buffer:: A breakpoint control panel.
-* Threads Buffer:: Displays your threads.
-* Stack Buffer:: Select a frame from the call stack.
-* Other GDB-UI Buffers:: Input/output, locals, registers,
- assembler, threads and memory buffers.
-* Watch Expressions:: Monitor variable values in the speedbar.
-* Multithreaded Debugging:: Debugging programs with several threads.
+* GDB-UI Layout:: Control the number of displayed buffers.
+* Source Buffers:: Use the mouse in the fringe/margin to
+ control your program.
+* Breakpoints Buffer:: A breakpoint control panel.
+* Stack Buffer:: Select a frame from the call stack.
+* Other GDB-UI Buffers::Input/output, locals, registers,
+ assembler, threads and memory buffers.
+* Watch Expressions:: Monitor variable values in the speedbar.
Maintaining Large Programs