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author | Richard M. Stallman <rms@gnu.org> | 2002-07-21 20:20:59 +0000 |
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committer | Richard M. Stallman <rms@gnu.org> | 2002-07-21 20:20:59 +0000 |
commit | d3b63a058c942cb55307182c0e22868db60aea75 (patch) | |
tree | 00b7cd5fdd83fba4a4966063ec5112f584616893 /Makefile.in | |
parent | 73571c288e4e83bf4fbca82641223760cb49e575 (diff) | |
download | emacs-d3b63a058c942cb55307182c0e22868db60aea75.tar.gz |
(gamedir, localstatedir): New variables.
(epaths-force): Insert value of gamedir into PATH_GAME.
Diffstat (limited to 'Makefile.in')
-rw-r--r-- | Makefile.in | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/Makefile.in b/Makefile.in index 78e51fccdbe..5ed18cf1954 100644 --- a/Makefile.in +++ b/Makefile.in @@ -121,6 +121,9 @@ man1dir=$(mandir)/man1 # system, it is inappropriate to imply that it is part of Emacs. infodir=@infodir@ +# Directory for local state files for all programs. +localstatedir=@localstatedir@ + # Where to look for bitmap files. bitmapdir=@bitmapdir@ @@ -190,6 +193,9 @@ archlibdir=@archlibdir@ # Where to put the docstring file. docdir=@docdir@ +# Where to install Emacs game score files. +gamedir=@gamedir@ + # ==================== Utility Programs for the Build ==================== # Allow the user to specify the install program. @@ -238,6 +244,7 @@ epaths-force: FRC @(lisppath=`echo ${lisppath} | ${removenullpaths}` ; \ buildlisppath=`echo ${buildlisppath} | ${removenullpaths}` ; \ x_default_search_path=`echo ${x_default_search_path}`; \ + gamedir=`echo ${gamedir}`; \ sed < ${srcdir}/src/epaths.in > epaths.h.$$$$ \ -e 's;\(#.*PATH_LOADSEARCH\).*$$;\1 "'$${lisppath}'";' \ -e 's;\(#.*PATH_DUMPLOADSEARCH\).*$$;\1 "'$${buildlisppath}'";' \ @@ -246,6 +253,7 @@ epaths-force: FRC -e 's;\(#.*PATH_DATA\).*$$;\1 "${etcdir}";' \ -e 's;\(#.*PATH_BITMAPS\).*$$;\1 "${bitmapdir}";' \ -e 's;\(#.*PATH_X_DEFAULTS\).*$$;\1 "${x_default_search_path}";' \ + -e 's;\(#.*PATH_GAME\).*$$;\1 "${gamedir}";' \ -e 's;\(#.*PATH_DOC\).*$$;\1 "${docdir}";') && \ ${srcdir}/move-if-change epaths.h.$$$$ src/epaths.h |