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authorStefan Monnier <monnier@iro.umontreal.ca>2004-08-20 21:59:42 +0000
committerStefan Monnier <monnier@iro.umontreal.ca>2004-08-20 21:59:42 +0000
commit88b4ca188b176d79d4a03f4f81fcc3d0af86e8ff (patch)
treeb43af9f65acf2efeaa8e0a7721a001fe930f90a9
parentd64b707cb1e268b4c77a51f064d7e3fd95e3df85 (diff)
downloademacs-88b4ca188b176d79d4a03f4f81fcc3d0af86e8ff.tar.gz
(mouse-avoidance-ignore-p): New fun.
Also ignore switch-frame, select-window, double, and triple clicks. (mouse-avoidance-banish-hook, mouse-avoidance-exile-hook) (mouse-avoidance-fancy-hook): Use it.
-rw-r--r--lisp/avoid.el82
1 files changed, 40 insertions, 42 deletions
diff --git a/lisp/avoid.el b/lisp/avoid.el
index 536b80abdbe..b5e7d1f9b62 100644
--- a/lisp/avoid.el
+++ b/lisp/avoid.el
@@ -1,6 +1,6 @@
;;; avoid.el --- make mouse pointer stay out of the way of editing
-;;; Copyright (C) 1993, 1994, 2000 Free Software Foundation, Inc.
+;; Copyright (C) 1993, 1994, 2000, 2004 Free Software Foundation, Inc.
;; Author: Boris Goldowsky <boris@gnu.org>
;; Keywords: mouse
@@ -52,7 +52,7 @@
;;
;; Bugs / Warnings / To-Do:
;;
-;; - Using this code does slow emacs down. "banish" mode shouldn't
+;; - Using this code does slow Emacs down. "banish" mode shouldn't
;; be too bad, and on my workstation even "animate" is reasonable.
;;
;; - It ought to find out where any overlapping frames are and avoid them,
@@ -96,7 +96,7 @@ use either \\[customize] or the function `mouse-avoidance-mode'."
(defcustom mouse-avoidance-nudge-dist 15
"*Average distance that mouse will be moved when approached by cursor.
-Only applies in mouse-avoidance-mode `jump' and its derivatives.
+Only applies in Mouse-Avoidance mode `jump' and its derivatives.
For best results make this larger than `mouse-avoidance-threshold'."
:type 'integer
:group 'avoid)
@@ -137,7 +137,7 @@ Only applies in mouse-avoidance-modes `animate' and `jump'."
(defun mouse-avoidance-point-position ()
"Return the position of point as (FRAME X . Y).
-Analogous to mouse-position."
+Analogous to `mouse-position'."
(let* ((w (selected-window))
(edges (window-inside-edges w))
(list
@@ -194,10 +194,11 @@ Acceptable distance is defined by `mouse-avoidance-threshold'."
mouse-avoidance-threshold))))))
(defun mouse-avoidance-banish-destination ()
- "The position to which mouse-avoidance-mode `banish' moves the mouse.
+ "The position to which Mouse-Avoidance mode `banish' moves the mouse.
You can redefine this if you want the mouse banished to a different corner."
- (cons (1- (frame-width))
- 0))
+ (let* ((pos (window-edges)))
+ (cons (- (nth 2 pos) 2)
+ (nth 1 pos))))
(defun mouse-avoidance-banish-mouse ()
;; Put the mouse pointer in the upper-right corner of the current frame.
@@ -225,22 +226,27 @@ You can redefine this if you want the mouse banished to a different corner."
(t 0))))
(defun mouse-avoidance-nudge-mouse ()
- ;; Push the mouse a little way away, possibly animating the move
+ ;; Push the mouse a little way away, possibly animating the move.
;; For these modes, state keeps track of the total offset that we've
;; accumulated, and tries to keep it close to zero.
(let* ((cur (mouse-position))
(cur-frame (car cur))
(cur-pos (cdr cur))
+ (pos (window-edges))
+ (wleft (pop pos))
+ (wtop (pop pos))
+ (wright (pop pos))
+ (wbot (pop pos))
(deltax (mouse-avoidance-delta
(car cur-pos) (- (random mouse-avoidance-nudge-var)
(car mouse-avoidance-state))
mouse-avoidance-nudge-dist mouse-avoidance-nudge-var
- 0 (frame-width)))
+ wleft (1- wright)))
(deltay (mouse-avoidance-delta
(cdr cur-pos) (- (random mouse-avoidance-nudge-var)
(cdr mouse-avoidance-state))
mouse-avoidance-nudge-dist mouse-avoidance-nudge-var
- 0 (frame-height))))
+ wtop (1- wbot))))
(setq mouse-avoidance-state
(cons (+ (car mouse-avoidance-state) deltax)
(+ (cdr mouse-avoidance-state) deltay)))
@@ -277,33 +283,34 @@ redefine this function to suit your own tastes."
(nth (random mouse-avoidance-n-pointer-shapes)
mouse-avoidance-pointer-shapes))
+(defun mouse-avoidance-ignore-p ()
+ (let ((mp (mouse-position)))
+ (or executing-kbd-macro ; don't check inside macro
+ (null (cadr mp)) ; don't move unless in an Emacs frame
+ (not (eq (car mp) (selected-frame)))
+ ;; Don't do anything if last event was a mouse event.
+ ;; FIXME: this code fails in the case where the mouse was moved
+ ;; since the last key-press but without generating any event.
+ (and (consp last-input-event)
+ (symbolp (car last-input-event))
+ (let ((modifiers (event-modifiers (car last-input-event))))
+ (or (memq (car last-input-event)
+ '(mouse-movement scroll-bar-movement
+ select-window switch-frame))
+ (memq 'click modifiers)
+ (memq 'double modifiers)
+ (memq 'triple modifiers)
+ (memq 'drag modifiers)
+ (memq 'down modifiers)))))))
+
(defun mouse-avoidance-banish-hook ()
- (if (and (not executing-kbd-macro) ; don't check inside macro
- (cadr (mouse-position)) ; don't move unless in an Emacs frame
- ;; Don't do anything if last event was a mouse event.
- (not (and (consp last-input-event)
- (symbolp (car last-input-event))
- (let ((modifiers (event-modifiers (car last-input-event))))
- (or (memq (car last-input-event)
- '(mouse-movement scroll-bar-movement))
- (memq 'click modifiers)
- (memq 'drag modifiers)
- (memq 'down modifiers))))))
+ (if (not (mouse-avoidance-ignore-p))
(mouse-avoidance-banish-mouse)))
(defun mouse-avoidance-exile-hook ()
;; For exile mode, the state is nil when the mouse is in its normal
;; position, and set to the old mouse-position when the mouse is in exile.
- (if (and (not executing-kbd-macro)
- ;; Don't do anything if last event was a mouse event.
- (not (and (consp last-input-event)
- (symbolp (car last-input-event))
- (let ((modifiers (event-modifiers (car last-input-event))))
- (or (memq (car last-input-event)
- '(mouse-movement scroll-bar-movement))
- (memq 'click modifiers)
- (memq 'drag modifiers)
- (memq 'down modifiers))))))
+ (if (not (mouse-avoidance-ignore-p))
(let ((mp (mouse-position)))
(cond ((and (not mouse-avoidance-state)
(mouse-avoidance-too-close-p mp))
@@ -321,16 +328,7 @@ redefine this function to suit your own tastes."
(defun mouse-avoidance-fancy-hook ()
;; Used for the "fancy" modes, ie jump et al.
- (if (and (not executing-kbd-macro) ; don't check inside macro
- ;; Don't do anything if last event was a mouse event.
- (not (and (consp last-input-event)
- (symbolp (car last-input-event))
- (let ((modifiers (event-modifiers (car last-input-event))))
- (or (memq (car last-input-event)
- '(mouse-movement scroll-bar-movement))
- (memq 'click modifiers)
- (memq 'drag modifiers)
- (memq 'down modifiers)))))
+ (if (and (not (mouse-avoidance-ignore-p))
(mouse-avoidance-too-close-p (mouse-position)))
(let ((old-pos (mouse-position)))
(mouse-avoidance-nudge-mouse)
@@ -416,5 +414,5 @@ definition of \"random distance\".)"
(if mouse-avoidance-mode
(mouse-avoidance-mode mouse-avoidance-mode))
-;;; arch-tag: 64ad4ef8-a870-4183-8d96-3aa93b7a6800
+;; arch-tag: 64ad4ef8-a870-4183-8d96-3aa93b7a6800
;;; avoid.el ends here