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authorRichard M. Stallman <rms@gnu.org>1995-03-31 06:25:17 +0000
committerRichard M. Stallman <rms@gnu.org>1995-03-31 06:25:17 +0000
commite82ec7bba18c0c50c335a71bf4754558ce91b8c4 (patch)
tree17c2f78e49d90dce5bd565c2b7c7db35c9df636a
parentf6ab16d69ceae4ce3ec2941a011ce6319c32bd17 (diff)
downloademacs-e82ec7bba18c0c50c335a71bf4754558ce91b8c4.tar.gz
Delete extension language project. Add GNUstep. Move empire-builder.
State Fortran is in beta test.
-rw-r--r--etc/tasks.texi39
1 files changed, 18 insertions, 21 deletions
diff --git a/etc/tasks.texi b/etc/tasks.texi
index f7d44a7d935..72af6331ba9 100644
--- a/etc/tasks.texi
+++ b/etc/tasks.texi
@@ -3,7 +3,7 @@
@setfilename tasks.info
@settitle GNU Task List
@c UPDATE THIS DATE WHENEVER YOU MAKE CHANGES!
-@set lastupdate 6 February 1995
+@set lastupdate 31 March 1995
@c %**end of header
@setchapternewpage off
@@ -170,6 +170,13 @@ GNU @code{sed} probably needs to be rewritten completely just to make it
cleaner.
@item
+Work on the partially-implemented C interpreter project.
+
+@item
+Help with the development of GNUstep, a GNU implementation of the
+OpenStep specification.
+
+@item
Add features to GNU Make to record the precise rule with which each file
was last recompiled; then recompile any file if its rule in the makefile
has changed.
@@ -234,10 +241,6 @@ by the application program.
A "desktop" program with drag-and-drop icons and such.
@item
-An "empire builder" system that makes it easy to write various kinds of
-simulation games.
-
-@item
A paint program, supporting both bitmap-oriented operations and
component-oriented operations. @code{xpaint} exists, but isn't very
usable.
@@ -286,17 +289,6 @@ to start with an existing one and add the other features.
A general ledger program.
@item
-A single command language that could be suitable for use in a shell, in
-GDB for programming debugging commands, in a program like @code{awk}, in
-a calculator like @code{bc}, and so on. The fact that all these
-programs are similar but different in peculiar details is a great source
-of confusion. We are stuck with maintaining compatibility with Unix in
-our shell, @code{awk}, and @code{bc}, but nothing prevents us from
-having alternative programs using our new, uniform language. This would
-make GNU far better for new users. Talk with @code{lord@@cygnus.com} if
-you are interested in this project.
-
-@item
A program to typeset C code for printing.
For ideas on what to do, see the forthcoming book,
@@ -377,13 +369,14 @@ alignments.
Volunteers are needed to write parsers/front ends for languages such as
Algol 60, Algol 68, PL/I, or whatever, to be used with the code
generation phases of the GNU C compiler. (C++ and Objective C are done,
-and Ada, Fortran and Pascal are being worked on.
+Fortran is now in beta test, and Ada and Pascal are being worked on.
+
@c Fortran status is here so gnu@prep and the volunteer coordinators
@c don't have to answer the question -len
-The status of the Fortran compiler can be found by:
-@example
+You can get the status of the Fortran front end with this command:
- @code{finger -l fortran@@gnu.ai.mit.edu})
+@example
+finger -l fortran@@gnu.ai.mit.edu
@end example
@node Games and Recreations
@@ -397,6 +390,10 @@ Video-oriented games should work with the X window system.
Empire (there is a free version but it needs upgrading)
@item
+An ``empire builder'' system that makes it easy to write various kinds of
+simulation games.
+
+@item
Imitations of popular video games:
@itemize -
@@ -405,7 +402,7 @@ Space war, Asteroids, Pong, Columns.
@item
Defending cities from missiles.
@item
-Plane shoots at lots of other planes.
+Plane shoots at lots of other planes, tanks, etc.
@item
Wizard fights fanciful monster.
@item