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authorJim Blandy <jimb@redhat.com>1993-06-22 07:25:42 +0000
committerJim Blandy <jimb@redhat.com>1993-06-22 07:25:42 +0000
commit504b7968ed24ef720aa1fb99097e75293e74c1b9 (patch)
tree716847fb2b555026a6b2ed6a9ce5834a6a02fac2
parentf85159e65fb00f7e3384e14b86dd25b1e574c60d (diff)
downloademacs-504b7968ed24ef720aa1fb99097e75293e74c1b9.tar.gz
Separate parameter faces (those created and modified by the user)
from the computed faces (the combinations created by compute_char_face), so that we don't waste global face id's. * xterm.h (struct x_display): Replace the fields faces and n_faces with fields param_faces, n_param_faces, computed_faces, n_computed_faces, and size_computed_faces. (FRAME_FACES, FRAME_N_FACES): Replaced by... (FRAME_COMPUTED_FACES, FRAME_N_COMPUTED_FACES, FRAME_PARAM_FACES, FRAME_N_PARAM_FACES): New macros. * xfaces.c: Doc fixes. (init_frame_faces): Call new_computed_face to create entries for the default and mode line faces. Use the FRAME...PARAM_FACES macros. (free_frame_faces): Use the FRAME...PARAM_FACES and FRAME...COMPUTED_FACES macros. Don't use the copy flag; all parameter faces have real X resources, and all computed faces just have copies. Free both the parameter and computed face arrays. (new_computed_face): New function. (intern_computed_face): Renamed from intern_frame_face; callers changed. Call new_computed_face. (ensure_face_ready, compute_char_face, compute_glyph_face): Use the FRAME...PARAM_FACES macros. (recompute_basic_faces): Use the FRAME...PARAM_FACES and FRAME...COMPUTED_FACES macros. Produce the computed faces by starting with the base faces and merging in the parameter faces. (Fset_face_attribute_internal): Use the FRAME...PARAM_FACES macros. Just call recompute_basic_faces if the default or mode line faces have changed. * xfns.c (Fx_list_fonts): Use the FRAME...PARAM_FACES macros. * xterm.c (dumpglyphs): Use the FRAME...COMPUTED_FACES macros. * dispextern.h (struct face): Remove the copy member. This is no longer necessary; all computed faces are copies, and no parameter faces are. * xfaces.c (face_vector, nfaces, nfaces_allocated): Make these static.
-rw-r--r--src/xfaces.c287
1 files changed, 159 insertions, 128 deletions
diff --git a/src/xfaces.c b/src/xfaces.c
index b5ef4169dc2..de7b66036de 100644
--- a/src/xfaces.c
+++ b/src/xfaces.c
@@ -55,11 +55,10 @@ the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
/* ========================= Face Data Structures =========================
- All lisp code uses symbols as face names.
+ Let FACE-NAME be a symbol naming a face.
- Each frame has a face_alist member (with the frame-face-alist and
- set-frame-face-alist accessors), associating the face names with
- vectors of the form
+ Let FACE-VECTOR be (assq FACE-NAME (frame-face-alist FRAME))
+ FACE-VECTOR is either nil, or a vector of the form
[face NAME ID FONT FOREGROUND BACKGROUND BACKGROUND-PIXMAP UNDERLINE-P]
where
face is the symbol `face',
@@ -71,53 +70,67 @@ the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
BACKGROUND-PIXMAP is the name of an x bitmap filename, which we don't
use right now, and
UNDERLINE-P is non-nil if the face should be underlined.
- If any of these elements are nil, that allows the frame's parameters to
- show through.
- (lisp/faces.el maintains these association lists.)
-
- The frames' private alists hold the frame-local definitions for the
- faces. The lisp variable global-face-data contains the global
- defaults for faces. (See lisp/faces.el for this too.)
-
- In the C code, we also have a `struct face' with the elements
- `foreground', `background', `font', and `underline',
- which specify its visual appearance, and elements
- `gc' and `cached_index';
- `gc' may be an X GC which has been built for the given display
- parameters. Faces with GC's are called `display faces'. Whether
- or not a face has a GC depends on what data structure the face is
- in; we explain these more below. (See src/dispextern.h.)
-
- Each frame also has members called `faces' and `n_faces' (with the
- accessors FRAME_FACES and FRAME_N_FACES), which define an array of
- struct face pointers, indexed by face ID (element 2 of the
- vector). These are called "frame faces".
- Element 0 is the default face --- the one used for normal text.
- Element 1 is the modeline face.
- These faces have their GC's set; the rest do not.
- If faces[i] is filled in (i.e. non-zero) on one frame, then it must
- be filled in on all frames. Code assumes that face ID's can be
- used on any frame. (See src/xterm.h.)
-
- The global variables `face_vector' and `nfaces' define another
- array of struct face pointers, with their GC's set. This array
- acts as a cache of GC's to be used by all frames. The function
- `intern_face', passed a struct face *, searches face_vector for a
- struct face with the same parameters, adds a new one with a GC if
- it doesn't find one, and returns it. If you have a `struct face',
- and you want a GC for it, call intern_face on that struct, and it
- will return a `struct face *' with its GC set. The faces in
- face_vector are called `cached faces.' (See src/xfaces.c.)
-
- The `GLYPH' data type is an unsigned integer type; the bottom byte
- is a character code, and the byte above that is a face id. The
- `struct frame_glyphs' structure, used to describe frames' current
- or desired contents, is essentially a matrix of GLYPHs; the face
- ID's in a struct frame_glyphs are indices into FRAME_FACES. (See
- src/dispextern.h.)
+ If any of these elements are nil, that parameter is considered
+ unspecified; parameters from faces specified by lower-priority
+ overlays or text properties, or the parameters of the frame itself,
+ can show through. (lisp/faces.el maintains these lists.)
+
+ (assq FACE-NAME global-face-data) returns a vector describing the
+ global parameters for that face.
+
+ Let PARAM-FACE be FRAME->display.x->param_faces[Faref (FACE-VECTOR, 2)].
+ PARAM_FACE is a struct face whose members are the Xlib analogues of
+ the parameters in FACE-VECTOR. If an element of FACE-VECTOR is
+ nil, then the corresponding member of PARAM_FACE is FACE_DEFAULT.
+ These faces are called "parameter faces", because they're the ones
+ lisp manipulates to control what gets displayed. Elements 0 and 1
+ of FRAME->display.x->param_faces are special - they describe the
+ default and mode line faces. None of the faces in param_faces have
+ GC's. (See src/dispextern.h for the definiton of struct face.
+ lisp/faces.el maintains the isomorphism between face_alist and
+ param_faces.)
+
+ The functions compute_char_face and compute_glyph_face find and
+ combine the parameter faces associated with overlays and text
+ properties. The resulting faces are called "computed faces"; none
+ of their members are FACE_DEFAULT; they are completely specified.
+ They then call intern_compute_face to search
+ FRAME->display.x->computed_faces for a matching face, add one if
+ none is found, and return the index into
+ FRAME->display.x->computed_faces. FRAME's glyph matrices use these
+ indices to record the faces of the matrix characters, and the X
+ display hooks consult compute_faces to decide how to display these
+ characters. Elements 0 and 1 of computed_faces always describe the
+ default and mode-line faces.
+
+ Elements 0 and 1 of computed_faces have GC's; all the other faces
+ in computed_faces do not. The global array face_vector contains
+ faces with their GC's set. Given a computed_face, the function
+ intern_face finds (or adds) an element of face_vector with
+ equivalent parameters, and returns a pointer to that face, whose GC
+ can then be used for display.
+
+ Constraints:
+
+ Symbols naming faces must have associations on all frames; for any
+ FRAME, for all FACE-NAME, if (assq FACE-NAME (frame-face-alist
+ FRAME)) is non-nil, it must be non-nil for all frames.
+
+ Analogously, indices into param_faces must be valid on all frames;
+ if param_faces[i] is a non-zero face pointer on one frame, then it
+ must be filled in on all frames. Code assumes that face ID's can
+ be used on any frame.
Some subtleties:
+ Why do we keep param_faces and computed_faces separate?
+ computed_faces contains an element for every combination of facial
+ parameters we have ever displayed. indices into param_faces have
+ to be valid on all frames. If they were the same array, then that
+ array would grow very large on all frames, because any facial
+ combination displayed on any frame would need to be a valid entry
+ on all frames.
+
Since face_vector is just a cache --- there are no pointers into it
from the rest of the code, and everyone accesses it through
intern_face --- we could just free its GC's and throw the whole
@@ -127,7 +140,7 @@ the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
refill it as needed. The function clear_face_vector performs this
purge.
- We're often applying intern_face to faces in frames' local arrays -
+ We're often applying intern_face to faces in computed_faces -
for example, we do this while sending GLYPHs from a struct
frame_glyphs to X during redisplay. It would be nice to avoid
searching all of face_vector every time we intern a frame's face.
@@ -139,11 +152,11 @@ the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
/* Definitions and declarations. */
/* A table of display faces. */
-struct face **face_vector;
+static struct face **face_vector;
/* The length in use of the table. */
-int nfaces;
+static int nfaces;
/* The allocated length of the table. */
-int nfaces_allocated;
+static int nfaces_allocated;
/* The number of face-id's in use (same for all frames). */
int next_face_id;
@@ -161,6 +174,8 @@ static void build_face ( /* FRAME_PTR, struct face * */ );
int face_name_id_number ( /* FRAME_PTR, Lisp_Object name */ );
struct face *intern_face ( /* FRAME_PTR, struct face * */ );
+static int new_computed_face ( /* FRAME_PTR, struct face * */ );
+static int intern_computed_face ( /* FRAME_PTR, struct face * */ );
static void ensure_face_ready ( /* FRAME_PTR, int id */ );
void recompute_basic_faces ( /* FRAME_PTR f */ );
@@ -259,7 +274,7 @@ get_cached_face (f, face)
return result;
}
-/* Given a frame face, return an equivalent display face
+/* Given a computed face, return an equivalent display face
(one which has a graphics context). */
struct face *
@@ -455,7 +470,7 @@ unload_color (f, pixel)
#endif
}
-/* Initializing face arrays for frames. */
+/* Managing parameter face arrays for frames. */
void
init_frame_faces (f)
@@ -464,6 +479,8 @@ init_frame_faces (f)
ensure_face_ready (f, 0);
ensure_face_ready (f, 1);
+ new_computed_face (f, FRAME_PARAM_FACES (f)[0]);
+ new_computed_face (f, FRAME_PARAM_FACES (f)[1]);
recompute_basic_faces (f);
/* Find another X frame. */
@@ -486,8 +503,8 @@ init_frame_faces (f)
if (FRAMEP (result))
{
int i;
- int n_faces = XFRAME (result)->display.x->n_faces;
- struct face **faces = XFRAME (result)->display.x->faces;
+ int n_faces = FRAME_N_PARAM_FACES (XFRAME (result));
+ struct face **faces = FRAME_PARAM_FACES (XFRAME (result));
for (i = 2; i < n_faces; i++)
if (faces[i])
@@ -507,89 +524,112 @@ free_frame_faces (f)
BLOCK_INPUT;
- for (i = 0; i < FRAME_N_FACES (f); i++)
+ for (i = 0; i < FRAME_N_PARAM_FACES (f); i++)
{
- struct face *face = FRAME_FACES (f) [i];
+ struct face *face = FRAME_PARAM_FACES (f) [i];
if (face)
{
if (face->gc)
XFreeGC (dpy, face->gc);
- if (! face->copy)
- {
- unload_font (f, face->font);
- unload_color (f, face->foreground);
- unload_color (f, face->background);
+ unload_font (f, face->font);
+ unload_color (f, face->foreground);
+ unload_color (f, face->background);
#if 0
- unload_pixmap (f, face->stipple);
+ unload_pixmap (f, face->stipple);
#endif
- }
xfree (face);
}
}
- xfree (FRAME_FACES (f));
- FRAME_FACES (f) = 0;
- FRAME_N_FACES (f) = 0;
+ xfree (FRAME_PARAM_FACES (f));
+ FRAME_PARAM_FACES (f) = 0;
+ FRAME_N_PARAM_FACES (f) = 0;
+
+ /* All faces in FRAME_COMPUTED_FACES use resources copied from
+ FRAME_PARAM_FACES; we can free them without fuss. */
+ xfree (FRAME_COMPUTED_FACES (f));
+ FRAME_COMPUTED_FACES (f) = 0;
+ FRAME_N_COMPUTED_FACES (f) = 0;
UNBLOCK_INPUT;
}
/* Interning faces in a frame's face array. */
-/* Find a match for NEW_FACE in a FRAME's face array, and add it if we don't
- find one. */
static int
-intern_frame_face (frame, new_face)
- struct frame *frame;
+new_computed_face (f, new_face)
+ struct frame *f;
+ struct face *new_face;
+{
+ int i = FRAME_N_COMPUTED_FACES (f);
+
+ if (i >= FRAME_SIZE_COMPUTED_FACES (f))
+ {
+ int new_size = i + 32;
+
+ FRAME_COMPUTED_FACES (f)
+ = (struct face **)
+ (FRAME_SIZE_COMPUTED_FACES (f) == 0
+ ? xmalloc (new_size * sizeof (struct face *))
+ : xrealloc (FRAME_COMPUTED_FACES (f),
+ new_size * sizeof (struct face *)));
+ FRAME_SIZE_COMPUTED_FACES (f) = new_size;
+ }
+
+ i = FRAME_N_COMPUTED_FACES (f)++;
+ FRAME_COMPUTED_FACES (f)[i] = copy_face (new_face);
+ return i;
+}
+
+
+/* Find a match for NEW_FACE in a FRAME's computed face array, and add
+ it if we don't find one. */
+static int
+intern_computed_face (f, new_face)
+ struct frame *f;
struct face *new_face;
{
- int len = FRAME_N_FACES (frame);
+ int len = FRAME_N_COMPUTED_FACES (f);
int i;
- /* Search for a face already on FRAME equivalent to FACE. */
+ /* Search for a computed face already on F equivalent to FACE. */
for (i = 0; i < len; i++)
{
- struct face *frame_face = FRAME_FACES (frame)[i];
-
- if (frame_face && face_eql (new_face, frame_face))
+ if (! FRAME_COMPUTED_FACES (f)[i])
+ abort ();
+ if (face_eql (new_face, FRAME_COMPUTED_FACES (f)[i]))
return i;
}
/* We didn't find one; add a new one. */
- i = next_face_id++;
-
- ensure_face_ready (frame, i);
- bcopy (new_face, FRAME_FACES (frame)[i], sizeof (*new_face));
- FRAME_FACES (frame)[i]->copy = 1;
-
- return i;
+ return new_computed_face (f, new_face);
}
-/* Make face id ID valid on frame F. */
+/* Make parameter face id ID valid on frame F. */
static void
ensure_face_ready (f, id)
struct frame *f;
int id;
{
- if (FRAME_N_FACES (f) <= id)
+ if (FRAME_N_PARAM_FACES (f) <= id)
{
int n = id + 10;
int i;
- if (!FRAME_N_FACES (f))
- FRAME_FACES (f)
+ if (!FRAME_N_PARAM_FACES (f))
+ FRAME_PARAM_FACES (f)
= (struct face **) xmalloc (sizeof (struct face *) * n);
else
- FRAME_FACES (f)
- = (struct face **) xrealloc (FRAME_FACES (f),
+ FRAME_PARAM_FACES (f)
+ = (struct face **) xrealloc (FRAME_PARAM_FACES (f),
sizeof (struct face *) * n);
- bzero (FRAME_FACES (f) + FRAME_N_FACES (f),
- (n - FRAME_N_FACES (f)) * sizeof (struct face *));
- FRAME_N_FACES (f) = n;
+ bzero (FRAME_PARAM_FACES (f) + FRAME_N_PARAM_FACES (f),
+ (n - FRAME_N_PARAM_FACES (f)) * sizeof (struct face *));
+ FRAME_N_PARAM_FACES (f) = n;
}
- if (FRAME_FACES (f) [id] == 0)
- FRAME_FACES (f) [id] = allocate_face ();
+ if (FRAME_PARAM_FACES (f) [id] == 0)
+ FRAME_PARAM_FACES (f) [id] = allocate_face ();
}
/* Computing faces appropriate for a given piece of text in a buffer. */
@@ -757,9 +797,9 @@ compute_char_face (f, w, pos, region_beg, region_end, endptr)
if (!NILP (prop))
{
facecode = face_name_id_number (f, prop);
- if (facecode >= 0 && facecode < FRAME_N_FACES (f)
- && FRAME_FACES (f) [facecode] != 0)
- merge_faces (FRAME_FACES (f) [facecode], &face);
+ if (facecode >= 0 && facecode < FRAME_N_PARAM_FACES (f)
+ && FRAME_PARAM_FACES (f) [facecode] != 0)
+ merge_faces (FRAME_PARAM_FACES (f) [facecode], &face);
}
/* Put the valid and relevant overlays into sortvec. */
@@ -814,9 +854,9 @@ compute_char_face (f, w, pos, region_beg, region_end, endptr)
int oendpos;
facecode = face_name_id_number (f, prop);
- if (facecode >= 0 && facecode < FRAME_N_FACES (f)
- && FRAME_FACES (f) [facecode] != 0)
- merge_faces (FRAME_FACES (f) [facecode], &face);
+ if (facecode >= 0 && facecode < FRAME_N_PARAM_FACES (f)
+ && FRAME_PARAM_FACES (f) [facecode] != 0)
+ merge_faces (FRAME_PARAM_FACES (f) [facecode], &face);
oend = OVERLAY_END (sortvec[i].overlay);
oendpos = OVERLAY_POSITION (oend);
@@ -830,12 +870,12 @@ compute_char_face (f, w, pos, region_beg, region_end, endptr)
if (region_end < endpos)
endpos = region_end;
if (region_face >= 0 && region_face < next_face_id)
- merge_faces (FRAME_FACES (f) [region_face], &face);
+ merge_faces (FRAME_PARAM_FACES (f) [region_face], &face);
}
*endptr = endpos;
- return intern_frame_face (f, &face);
+ return intern_computed_face (f, &face);
}
/* Return the face ID to use to display a special glyph which selects
@@ -850,11 +890,11 @@ compute_glyph_face (f, face_code)
compute_base_face (f, &face);
- if (face_code >= 0 && face_code < FRAME_N_FACES (f)
- && FRAME_FACES (f) [face_code] != 0)
- merge_faces (FRAME_FACES (f) [face_code], &face);
+ if (face_code >= 0 && face_code < FRAME_N_PARAM_FACES (f)
+ && FRAME_PARAM_FACES (f) [face_code] != 0)
+ merge_faces (FRAME_PARAM_FACES (f) [face_code], &face);
- return intern_frame_face (f, &face);
+ return intern_computed_face (f, &face);
}
@@ -867,17 +907,23 @@ recompute_basic_faces (f)
{
/* If the frame's faces haven't been initialized yet, don't worry about
this stuff. */
- if (FRAME_N_FACES (f) < 2)
+ if (FRAME_N_PARAM_FACES (f) < 2)
return;
BLOCK_INPUT;
if (FRAME_DEFAULT_FACE (f)->gc)
XFreeGC (x_current_display, FRAME_DEFAULT_FACE (f)->gc);
- build_face (f, FRAME_DEFAULT_FACE (f));
-
if (FRAME_MODE_LINE_FACE (f)->gc)
XFreeGC (x_current_display, FRAME_MODE_LINE_FACE (f)->gc);
+
+ compute_base_face (f, FRAME_DEFAULT_FACE (f));
+ compute_base_face (f, FRAME_MODE_LINE_FACE (f));
+
+ merge_faces (FRAME_DEFAULT_PARAM_FACE (f), FRAME_DEFAULT_FACE (f));
+ merge_faces (FRAME_MODE_LINE_PARAM_FACE (f), FRAME_MODE_LINE_FACE (f));
+
+ build_face (f, FRAME_DEFAULT_FACE (f));
build_face (f, FRAME_MODE_LINE_FACE (f));
UNBLOCK_INPUT;
@@ -952,7 +998,7 @@ DEFUN ("set-face-attribute-internal", Fset_face_attribute_internal,
return;
ensure_face_ready (f, id);
- face = FRAME_FACES (f) [XFASTINT (face_id)];
+ face = FRAME_PARAM_FACES (f) [XFASTINT (face_id)];
if (EQ (attr_name, intern ("font")))
{
@@ -995,23 +1041,8 @@ DEFUN ("set-face-attribute-internal", Fset_face_attribute_internal,
else
error ("unknown face attribute");
- if (id == 0)
- {
- BLOCK_INPUT;
- if (FRAME_DEFAULT_FACE (f)->gc != 0)
- XFreeGC (x_current_display, FRAME_DEFAULT_FACE (f)->gc);
- build_face (f, FRAME_DEFAULT_FACE (f));
- UNBLOCK_INPUT;
- }
-
- if (id == 1)
- {
- BLOCK_INPUT;
- if (FRAME_MODE_LINE_FACE (f)->gc != 0)
- XFreeGC (x_current_display, FRAME_MODE_LINE_FACE (f)->gc);
- build_face (f, FRAME_MODE_LINE_FACE (f));
- UNBLOCK_INPUT;
- }
+ if (id == 0 || id == 1)
+ recompute_basic_faces (f);
/* If we're modifying either of the frame's display faces, that
means that we're changing the parameters of a fixed face code;