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author | Jim Blandy <jimb@redhat.com> | 1991-01-02 12:40:31 +0000 |
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committer | Jim Blandy <jimb@redhat.com> | 1991-01-02 12:40:31 +0000 |
commit | 632a8dd6c32b57eedf0825a35e27f43cf4e6c9bd (patch) | |
tree | 7ff71465fd0d44e0741c3e4f4a0781da4e3e439d | |
parent | 14d55bce6e2bcc97b24307e45d2f5b61780471fe (diff) | |
download | emacs-632a8dd6c32b57eedf0825a35e27f43cf4e6c9bd.tar.gz |
Initial revision
-rw-r--r-- | src/scroll.c | 606 |
1 files changed, 606 insertions, 0 deletions
diff --git a/src/scroll.c b/src/scroll.c new file mode 100644 index 00000000000..df40d33c5e5 --- /dev/null +++ b/src/scroll.c @@ -0,0 +1,606 @@ +/* Calculate what line insertion or deletion to do, and do it, + Copyright (C) 1985, 1986, 1990 Free Software Foundation, Inc. + +This file is part of GNU Emacs. + +GNU Emacs is free software; you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation; either version 1, or (at your option) +any later version. + +GNU Emacs is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with GNU Emacs; see the file COPYING. If not, write to +the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */ + + +#include "config.h" +#include "termchar.h" +#include "lisp.h" +#include "dispextern.h" +#include "screen.h" + +extern struct display_line **ophys_lines; + +#define max(a, b) ((a) > (b) ? (a) : (b)) +#define min(a, b) ((a) < (b) ? (a) : (b)) + +/* All costs measured in characters. + So no cost can exceed the area of a screen, measured in characters. + Let's hope this is never more than 15000 characters. */ + +#define INFINITY 15000 + +struct matrix_elt + { + /* Cost of outputting through this line + if no insert/delete is done just above it. */ + short writecost; + /* Cost of outputting through this line + if an insert is done just above it. */ + short insertcost; + /* Cost of outputting through this line + if a delete is done just above it. */ + short deletecost; + /* Number of inserts so far in this run of inserts, + for the cost in insertcost. */ + char insertcount; + /* Number of deletes so far in this run of deletes, + for the cost in deletecost. */ + char deletecount; + }; + +/* See do_line_insertion_deletion_costs for info on these arrays. */ + +#ifndef MULTI_SCREEN +static int *insert_line_cost; +static int *delete_line_cost; +static int *insert_n_lines_cost; +static int *delete_n_lines_cost; +#endif + + +/* Determine, in matrix[i,j], the cost of updating the first j old lines + into the first i new lines. + This involves using insert or delete somewhere if i != j. + For each matrix elements, three kinds of costs are recorded: + the smallest cost that ends with an insert, the smallest + cost that ends with a delete, and the smallest cost that + ends with neither one. These are kept separate because + on some terminals the cost of doing an insert varies + depending on whether one was just done, etc. */ + +/* draw_cost[VPOS] is the cost of outputting new line at VPOS. + old_hash[VPOS] is the hash code of the old line at VPOS. + new_hash[VPOS] is the hash code of the new line at VPOS. + Note that these are not true screen vpos's, but relative + to the place at which the first mismatch between old and + new contents appears. */ + +static void +calculate_scrolling (screen, matrix, window_size, lines_below, + draw_cost, old_hash, new_hash, + free_at_end) + SCREEN_PTR screen; + /* matrix is of size window_size + 1 on each side. */ + struct matrix_elt *matrix; + int window_size; + int *draw_cost; + int *old_hash; + int *new_hash; + int free_at_end; +{ + register int i, j; + int screen_height = SCREEN_HEIGHT (screen); + register struct matrix_elt *p, *p1; + register int cost, cost1; + + int lines_moved = window_size + (scroll_region_ok ? 0 : lines_below); + /* first_insert_cost[I] is the cost of doing the first insert-line + at the I'th line of the lines we are considering, + where I is origin 1 (as it is below). */ + int *first_insert_cost + = &SCREEN_INSERT_COST (screen)[screen_height - 1 - lines_moved]; + int *first_delete_cost + = &SCREEN_DELETE_COST (screen)[screen_height - 1 - lines_moved]; + int *next_insert_cost + = &SCREEN_INSERTN_COST (screen)[screen_height - 1 - lines_moved]; + int *next_delete_cost + = &SCREEN_DELETEN_COST (screen)[screen_height - 1 - lines_moved]; + + /* Discourage long scrolls on fast lines. + Don't scroll nearly a full screen height unless it saves + at least 1/4 second. */ + int extra_cost = baud_rate / (10 * 4 * SCREEN_HEIGHT (screen)); + + /* initialize the top left corner of the matrix */ + matrix->writecost = 0; + matrix->insertcost = INFINITY; + matrix->deletecost = INFINITY; + matrix->insertcount = 0; + matrix->deletecount = 0; + + /* initialize the left edge of the matrix */ + cost = first_insert_cost[1] - next_insert_cost[1]; + for (i = 1; i <= window_size; i++) + { + p = matrix + i * (window_size + 1); + cost += draw_cost[i] + next_insert_cost[i] + extra_cost; + p->insertcost = cost; + p->writecost = INFINITY; + p->deletecost = INFINITY; + p->insertcount = i; + p->deletecount = 0; + } + + /* initialize the top edge of the matrix */ + cost = first_delete_cost[1] - next_delete_cost[1]; + for (j = 1; j <= window_size; j++) + { + cost += next_delete_cost[j]; + matrix[j].deletecost = cost; + matrix[j].writecost = INFINITY; + matrix[j].insertcost = INFINITY; + matrix[j].deletecount = j; + matrix[j].insertcount = 0; + } + + /* `i' represents the vpos among new screen contents. + `j' represents the vpos among the old screen contents. */ + p = matrix + window_size + 2; /* matrix [1, 1] */ + for (i = 1; i <= window_size; i++, p++) + for (j = 1; j <= window_size; j++, p++) + { + /* p contains the address of matrix [i, j] */ + + /* First calculate the cost assuming we do + not insert or delete above this line. + That is, if we update through line i-1 + based on old lines through j-1, + and then just change old line j to new line i. */ + p1 = p - window_size - 2; /* matrix [i-1, j-1] */ + cost = p1->writecost; + if (cost > p1->insertcost) + cost = p1->insertcost; + if (cost > p1->deletecost) + cost = p1->deletecost; + if (old_hash[j] != new_hash[i]) + cost += draw_cost[i]; + p->writecost = cost; + + /* Calculate the cost if we do an insert-line + before outputting this line. + That is, we update through line i-1 + based on old lines through j, + do an insert-line on line i, + and then output line i from scratch, + leaving old lines starting from j for reuse below. */ + p1 = p - window_size - 1; /* matrix [i-1, j] */ + /* No need to think about doing a delete followed + immediately by an insert. It cannot be as good + as not doing either of them. */ + if (free_at_end == i) + { + cost = p1->writecost; + cost1 = p1->insertcost; + } + else + { + cost = p1->writecost + first_insert_cost[i]; + if (p1->insertcount > i) + abort (); + cost1 = p1->insertcost + next_insert_cost[i - p1->insertcount]; + } + p->insertcost = min (cost, cost1) + draw_cost[i] + extra_cost; + p->insertcount = (cost < cost1) ? 1 : p1->insertcount + 1; + if (p->insertcount > i) + abort (); + + /* Calculate the cost if we do a delete line after + outputting this line. + That is, we update through line i + based on old lines through j-1, + and throw away old line j. */ + p1 = p - 1; /* matrix [i, j-1] */ + /* No need to think about doing an insert followed + immediately by a delete. */ + if (free_at_end == i) + { + cost = p1->writecost; + cost1 = p1->deletecost; + } + else + { + cost = p1->writecost + first_delete_cost[i]; + cost1 = p1->deletecost + next_delete_cost[i]; + } + p->deletecost = min (cost, cost1); + p->deletecount = (cost < cost1) ? 1 : p1->deletecount + 1; + } +} + +/* Perform insert-lines and delete-lines operations + according to the costs in the matrix. + Updates the contents of the screen to record what was done. */ + +static void +do_scrolling (screen, matrix, window_size, unchanged_at_top) + SCREEN_PTR screen; + struct matrix_elt *matrix; + int window_size; + int unchanged_at_top; +{ + register struct matrix_elt *p; + register int i, j; + register struct screen_glyphs *current_screen; + register struct screen_glyphs *temp_screen; + struct queue { int count, pos; } *queue; + int offset = unchanged_at_top; + int qi = 0; + int window = 0; + register int tem; + int next; + + queue = (struct queue *) alloca (SCREEN_HEIGHT (screen) + * sizeof (struct queue)); + + current_screen = SCREEN_CURRENT_GLYPHS (screen); + temp_screen = SCREEN_TEMP_GLYPHS (screen); + + bcopy (current_screen->glyphs, temp_screen->glyphs, + current_screen->height * sizeof (GLYPH *)); + bcopy (current_screen->used, temp_screen->used, + current_screen->height * sizeof (int)); + bcopy (current_screen->highlight, temp_screen->highlight, + current_screen->height * sizeof (char)); + bzero (temp_screen->enable, temp_screen->height * sizeof (char)); + bcopy (current_screen->bufp, temp_screen->bufp, + current_screen->height * sizeof (int)); + +#ifdef HAVE_X_WINDOWS + if (SCREEN_IS_X (screen)) + { + bcopy (current_screen->nruns, temp_screen->nruns, + current_screen->height * sizeof (int)); + bcopy (current_screen->face_list, temp_screen->face_list, + current_screen->height * sizeof (struct run *)); + bcopy (current_screen->top_left_x, temp_screen->top_left_x, + current_screen->height * sizeof (short)); + bcopy (current_screen->top_left_y, temp_screen->top_left_y, + current_screen->height * sizeof (short)); + bcopy (current_screen->pix_width, temp_screen->pix_width, + current_screen->height * sizeof (short)); + bcopy (current_screen->pix_height, temp_screen->pix_height, + current_screen->height * sizeof (short)); + } +#endif + + i = j = window_size; + + while (i > 0 || j > 0) + { + p = matrix + i * (window_size + 1) + j; + tem = p->insertcost; + if (tem < p->writecost && tem < p->deletecost) + { + /* Insert should be done at vpos i-1, plus maybe some before */ + queue[qi].count = p->insertcount; + i -= p->insertcount; + queue[qi++].pos = i + unchanged_at_top; + } + else if (p->deletecost < p->writecost) + { + /* Old line at vpos j-1, and maybe some before it, + should be deleted */ + j -= p->deletecount; + if (!window) + { + set_terminal_window (window_size + unchanged_at_top); + window = 1; + } + ins_del_lines (j + unchanged_at_top, - p->deletecount); + } + else + { + /* Best thing done here is no insert or delete */ + /* Old line at vpos j-1 ends up at vpos i-1 */ + current_screen->glyphs[i + offset - 1] + = temp_screen->glyphs[j + offset - 1]; + current_screen->used[i + offset - 1] + = temp_screen->used[j + offset - 1]; + current_screen->highlight[i + offset - 1] + = temp_screen->highlight[j + offset - 1]; + + temp_screen->enable[j + offset - 1] = 1; + i--; + j--; + } + } + + if (!window && qi) + { + set_terminal_window (window_size + unchanged_at_top); + window = 1; + } + + /* Now do all insertions */ + + next = unchanged_at_top; + for (i = qi - 1; i >= 0; i--) + { + ins_del_lines (queue[i].pos, queue[i].count); + + /* Mark the inserted lines as clear, + and put into them the line-contents strings + that were discarded during the deletions. + Those are the ones for which temp_screen->enable was not set. */ + tem = queue[i].pos; + for (j = tem + queue[i].count - 1; j > tem; j--) + { + current_screen->enable[j] = 0; + while (temp_screen->enable[next]) + next++; + current_screen->glyphs[j] = temp_screen->glyphs[next++]; + } + } + + if (window) + set_terminal_window (0); +} + +void +scrolling_1 (screen, window_size, unchanged_at_top, unchanged_at_bottom, + draw_cost, old_hash, new_hash, free_at_end) + SCREEN_PTR screen; + int window_size, unchanged_at_top, unchanged_at_bottom; + int *draw_cost; + int *old_hash; + int *new_hash; + int free_at_end; +{ + struct matrix_elt *matrix; + matrix = ((struct matrix_elt *) + alloca ((window_size + 1) * (window_size + 1) * sizeof *matrix)); + + calculate_scrolling (screen, matrix, window_size, unchanged_at_bottom, + draw_cost, old_hash, new_hash, + free_at_end); + do_scrolling (screen, matrix, window_size, unchanged_at_top); +} + +/* Return number of lines in common between current and desired screen contents + described to us only as vectors of hash codes OLDHASH and NEWHASH. + Consider only vpos range START to END (not including END). + Ignore short lines on the assumption that + avoiding redrawing such a line will have little weight. */ + +int +scrolling_max_lines_saved (start, end, oldhash, newhash, cost) + int start, end; + int *oldhash, *newhash, *cost; +{ + struct { int hash; int count; } lines[01000]; + register int i, h; + register int matchcount = 0; + int avg_length = 0; + int threshold; + + /* Compute a threshold which is 1/4 of average length of these lines. */ + + for (i = start; i < end; i++) + avg_length += cost[i]; + + avg_length /= end - start; + threshold = avg_length / 4; + + bzero (lines, sizeof lines); + + /* Put new lines' hash codes in hash table. + Ignore lines shorter than the threshold. + Thus, if the lines that are in common + are mainly the ones that are short, + they won't count. */ + for (i = start; i < end; i++) + { + if (cost[i] > threshold) + { + h = newhash[i] & 0777; + lines[h].hash = newhash[i]; + lines[h].count++; + } + } + + /* Look up old line hash codes in the hash table. + Count number of matches between old lines and new. */ + + for (i = start; i < end; i++) + { + h = oldhash[i] & 0777; + if (oldhash[i] == lines[h].hash) + { + matchcount++; + if (--lines[h].count == 0) + lines[h].hash = 0; + } + } + + return matchcount; +} + +/* Return a measure of the cost of moving the lines + starting with vpos FROM, up to but not including vpos TO, + down by AMOUNT lines (AMOUNT may be negative). + These are the same arguments that might be given to + scroll_screen_lines to perform this scrolling. */ + +scroll_cost (screen, from, to, amount) + SCREEN_PTR screen; + int from, to, amount; +{ + /* Compute how many lines, at bottom of screen, + will not be involved in actual motion. */ + int limit = to; + int offset; + int height = SCREEN_HEIGHT (screen); + + if (amount > 0) + limit += amount; + if (! scroll_region_ok) + limit = height; + + if (amount == 0) + return 0; + + if (amount < 0) + { + int temp = to; + to = from + amount; + from = temp + amount; + amount = - amount; + } + + offset = height - limit; + + return + (SCREEN_INSERT_COST (screen)[offset + from] + + (amount - 1) * SCREEN_INSERTN_COST (screen)[offset + from] + + SCREEN_DELETEN_COST (screen)[offset + to] + + (amount - 1) * SCREEN_DELETE_COST (screen)[offset + to]); +} + +/* Calculate the line insertion/deletion + overhead and multiply factor values */ + +static void +line_ins_del (screen, ov1, pf1, ovn, pfn, ov, mf) + SCREEN_PTR screen; + int ov1, ovn; + int pf1, pfn; + register int *ov, *mf; +{ + register int i; + register int screen_height = SCREEN_HEIGHT (screen); + register int insert_overhead = ov1 * 10; + register int next_insert_cost = ovn * 10; + + for (i = 0; i <= screen_height; i++) + { + mf[screen_height - i] = next_insert_cost / 10; + next_insert_cost += pfn; + ov[screen_height - i] = (insert_overhead + next_insert_cost) / 10; + insert_overhead += pf1; + } +} + +static void +ins_del_costs (screen, + one_line_string, multi_string, + setup_string, cleanup_string, + costvec, ncostvec, coefficient) + SCREEN_PTR screen; + char *one_line_string, *multi_string; + char *setup_string, *cleanup_string; + int *costvec, *ncostvec; + int coefficient; +{ + if (multi_string) + line_ins_del (screen, + string_cost (multi_string) * coefficient, + per_line_cost (multi_string) * coefficient, + 0, 0, costvec, ncostvec); + else if (one_line_string) + line_ins_del (screen, + string_cost (setup_string) + string_cost (cleanup_string), 0, + string_cost (one_line_string), + per_line_cost (one_line_string), + costvec, ncostvec); + else + line_ins_del (screen, + 9999, 0, 9999, 0, + costvec, ncostvec); +} + +/* Calculate the insert and delete line costs. + Note that this is done even when running with a window system + because we want to know how long scrolling takes (and avoid it). + This must be redone whenever the screen height changes. + + We keep the ID costs in a precomputed array based on the position + at which the I or D is performed. Also, there are two kinds of ID + costs: the "once-only" and the "repeated". This is to handle both + those terminals that are able to insert N lines at a time (once- + only) and those that must repeatedly insert one line. + + The cost to insert N lines at line L is + [tt.t_ILov + (screen_height + 1 - L) * tt.t_ILpf] + + N * [tt.t_ILnov + (screen_height + 1 - L) * tt.t_ILnpf] + + ILov represents the basic insert line overhead. ILpf is the padding + required to allow the terminal time to move a line: insertion at line + L changes (screen_height + 1 - L) lines. + + The first bracketed expression above is the overhead; the second is + the multiply factor. Both are dependent only on the position at + which the insert is performed. We store the overhead in + SCREEN_INSERT_COST (screen) and the multiply factor in + SCREEN_INSERTN_COST (screen). Note however that any insertion + must include at least one multiply factor. Rather than compute this + as SCREEN_INSERT_COST (screen)[line]+SCREEN_INSERTN_COST (screen)[line], + we add SCREEN_INSERTN_COST (screen) into SCREEN_INSERT_COST (screen). + This is reasonable because of the particular algorithm used in calcM. + + Deletion is essentially the same as insertion. + */ + +do_line_insertion_deletion_costs (screen, + ins_line_string, multi_ins_string, + del_line_string, multi_del_string, + setup_string, cleanup_string, coefficient) + SCREEN_PTR screen; + char *ins_line_string, *multi_ins_string; + char *del_line_string, *multi_del_string; + char *setup_string, *cleanup_string; + int coefficient; +{ + if (SCREEN_INSERT_COST (screen) != 0) + { + SCREEN_INSERT_COST (screen) + = (int *) xrealloc (SCREEN_INSERT_COST (screen), + SCREEN_HEIGHT (screen) * sizeof (int)); + SCREEN_DELETEN_COST (screen) + = (int *) xrealloc (SCREEN_DELETEN_COST (screen), + SCREEN_HEIGHT (screen) * sizeof (int)); + SCREEN_INSERTN_COST (screen) + = (int *) xrealloc (SCREEN_INSERTN_COST (screen), + SCREEN_HEIGHT (screen) * sizeof (int)); + SCREEN_DELETE_COST (screen) + = (int *) xrealloc (SCREEN_DELETE_COST (screen), + SCREEN_HEIGHT (screen) * sizeof (int)); + } + else + { + SCREEN_INSERT_COST (screen) + = (int *) xmalloc (SCREEN_HEIGHT (screen) * sizeof (int)); + SCREEN_DELETEN_COST (screen) + = (int *) xmalloc (SCREEN_HEIGHT (screen) * sizeof (int)); + SCREEN_INSERTN_COST (screen) + = (int *) xmalloc (SCREEN_HEIGHT (screen) * sizeof (int)); + SCREEN_DELETE_COST (screen) + = (int *) xmalloc (SCREEN_HEIGHT (screen) * sizeof (int)); + } + + ins_del_costs (screen, + ins_line_string, multi_ins_string, + setup_string, cleanup_string, + SCREEN_INSERT_COST (screen), SCREEN_INSERTN_COST (screen), + coefficient); + ins_del_costs (screen, + del_line_string, multi_del_string, + setup_string, cleanup_string, + SCREEN_DELETEN_COST (screen), SCREEN_DELETE_COST (screen), + coefficient); +} |