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authorJim Blandy <jimb@redhat.com>1991-01-02 12:40:31 +0000
committerJim Blandy <jimb@redhat.com>1991-01-02 12:40:31 +0000
commit632a8dd6c32b57eedf0825a35e27f43cf4e6c9bd (patch)
tree7ff71465fd0d44e0741c3e4f4a0781da4e3e439d
parent14d55bce6e2bcc97b24307e45d2f5b61780471fe (diff)
downloademacs-632a8dd6c32b57eedf0825a35e27f43cf4e6c9bd.tar.gz
Initial revision
-rw-r--r--src/scroll.c606
1 files changed, 606 insertions, 0 deletions
diff --git a/src/scroll.c b/src/scroll.c
new file mode 100644
index 00000000000..df40d33c5e5
--- /dev/null
+++ b/src/scroll.c
@@ -0,0 +1,606 @@
+/* Calculate what line insertion or deletion to do, and do it,
+ Copyright (C) 1985, 1986, 1990 Free Software Foundation, Inc.
+
+This file is part of GNU Emacs.
+
+GNU Emacs is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 1, or (at your option)
+any later version.
+
+GNU Emacs is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with GNU Emacs; see the file COPYING. If not, write to
+the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
+
+
+#include "config.h"
+#include "termchar.h"
+#include "lisp.h"
+#include "dispextern.h"
+#include "screen.h"
+
+extern struct display_line **ophys_lines;
+
+#define max(a, b) ((a) > (b) ? (a) : (b))
+#define min(a, b) ((a) < (b) ? (a) : (b))
+
+/* All costs measured in characters.
+ So no cost can exceed the area of a screen, measured in characters.
+ Let's hope this is never more than 15000 characters. */
+
+#define INFINITY 15000
+
+struct matrix_elt
+ {
+ /* Cost of outputting through this line
+ if no insert/delete is done just above it. */
+ short writecost;
+ /* Cost of outputting through this line
+ if an insert is done just above it. */
+ short insertcost;
+ /* Cost of outputting through this line
+ if a delete is done just above it. */
+ short deletecost;
+ /* Number of inserts so far in this run of inserts,
+ for the cost in insertcost. */
+ char insertcount;
+ /* Number of deletes so far in this run of deletes,
+ for the cost in deletecost. */
+ char deletecount;
+ };
+
+/* See do_line_insertion_deletion_costs for info on these arrays. */
+
+#ifndef MULTI_SCREEN
+static int *insert_line_cost;
+static int *delete_line_cost;
+static int *insert_n_lines_cost;
+static int *delete_n_lines_cost;
+#endif
+
+
+/* Determine, in matrix[i,j], the cost of updating the first j old lines
+ into the first i new lines.
+ This involves using insert or delete somewhere if i != j.
+ For each matrix elements, three kinds of costs are recorded:
+ the smallest cost that ends with an insert, the smallest
+ cost that ends with a delete, and the smallest cost that
+ ends with neither one. These are kept separate because
+ on some terminals the cost of doing an insert varies
+ depending on whether one was just done, etc. */
+
+/* draw_cost[VPOS] is the cost of outputting new line at VPOS.
+ old_hash[VPOS] is the hash code of the old line at VPOS.
+ new_hash[VPOS] is the hash code of the new line at VPOS.
+ Note that these are not true screen vpos's, but relative
+ to the place at which the first mismatch between old and
+ new contents appears. */
+
+static void
+calculate_scrolling (screen, matrix, window_size, lines_below,
+ draw_cost, old_hash, new_hash,
+ free_at_end)
+ SCREEN_PTR screen;
+ /* matrix is of size window_size + 1 on each side. */
+ struct matrix_elt *matrix;
+ int window_size;
+ int *draw_cost;
+ int *old_hash;
+ int *new_hash;
+ int free_at_end;
+{
+ register int i, j;
+ int screen_height = SCREEN_HEIGHT (screen);
+ register struct matrix_elt *p, *p1;
+ register int cost, cost1;
+
+ int lines_moved = window_size + (scroll_region_ok ? 0 : lines_below);
+ /* first_insert_cost[I] is the cost of doing the first insert-line
+ at the I'th line of the lines we are considering,
+ where I is origin 1 (as it is below). */
+ int *first_insert_cost
+ = &SCREEN_INSERT_COST (screen)[screen_height - 1 - lines_moved];
+ int *first_delete_cost
+ = &SCREEN_DELETE_COST (screen)[screen_height - 1 - lines_moved];
+ int *next_insert_cost
+ = &SCREEN_INSERTN_COST (screen)[screen_height - 1 - lines_moved];
+ int *next_delete_cost
+ = &SCREEN_DELETEN_COST (screen)[screen_height - 1 - lines_moved];
+
+ /* Discourage long scrolls on fast lines.
+ Don't scroll nearly a full screen height unless it saves
+ at least 1/4 second. */
+ int extra_cost = baud_rate / (10 * 4 * SCREEN_HEIGHT (screen));
+
+ /* initialize the top left corner of the matrix */
+ matrix->writecost = 0;
+ matrix->insertcost = INFINITY;
+ matrix->deletecost = INFINITY;
+ matrix->insertcount = 0;
+ matrix->deletecount = 0;
+
+ /* initialize the left edge of the matrix */
+ cost = first_insert_cost[1] - next_insert_cost[1];
+ for (i = 1; i <= window_size; i++)
+ {
+ p = matrix + i * (window_size + 1);
+ cost += draw_cost[i] + next_insert_cost[i] + extra_cost;
+ p->insertcost = cost;
+ p->writecost = INFINITY;
+ p->deletecost = INFINITY;
+ p->insertcount = i;
+ p->deletecount = 0;
+ }
+
+ /* initialize the top edge of the matrix */
+ cost = first_delete_cost[1] - next_delete_cost[1];
+ for (j = 1; j <= window_size; j++)
+ {
+ cost += next_delete_cost[j];
+ matrix[j].deletecost = cost;
+ matrix[j].writecost = INFINITY;
+ matrix[j].insertcost = INFINITY;
+ matrix[j].deletecount = j;
+ matrix[j].insertcount = 0;
+ }
+
+ /* `i' represents the vpos among new screen contents.
+ `j' represents the vpos among the old screen contents. */
+ p = matrix + window_size + 2; /* matrix [1, 1] */
+ for (i = 1; i <= window_size; i++, p++)
+ for (j = 1; j <= window_size; j++, p++)
+ {
+ /* p contains the address of matrix [i, j] */
+
+ /* First calculate the cost assuming we do
+ not insert or delete above this line.
+ That is, if we update through line i-1
+ based on old lines through j-1,
+ and then just change old line j to new line i. */
+ p1 = p - window_size - 2; /* matrix [i-1, j-1] */
+ cost = p1->writecost;
+ if (cost > p1->insertcost)
+ cost = p1->insertcost;
+ if (cost > p1->deletecost)
+ cost = p1->deletecost;
+ if (old_hash[j] != new_hash[i])
+ cost += draw_cost[i];
+ p->writecost = cost;
+
+ /* Calculate the cost if we do an insert-line
+ before outputting this line.
+ That is, we update through line i-1
+ based on old lines through j,
+ do an insert-line on line i,
+ and then output line i from scratch,
+ leaving old lines starting from j for reuse below. */
+ p1 = p - window_size - 1; /* matrix [i-1, j] */
+ /* No need to think about doing a delete followed
+ immediately by an insert. It cannot be as good
+ as not doing either of them. */
+ if (free_at_end == i)
+ {
+ cost = p1->writecost;
+ cost1 = p1->insertcost;
+ }
+ else
+ {
+ cost = p1->writecost + first_insert_cost[i];
+ if (p1->insertcount > i)
+ abort ();
+ cost1 = p1->insertcost + next_insert_cost[i - p1->insertcount];
+ }
+ p->insertcost = min (cost, cost1) + draw_cost[i] + extra_cost;
+ p->insertcount = (cost < cost1) ? 1 : p1->insertcount + 1;
+ if (p->insertcount > i)
+ abort ();
+
+ /* Calculate the cost if we do a delete line after
+ outputting this line.
+ That is, we update through line i
+ based on old lines through j-1,
+ and throw away old line j. */
+ p1 = p - 1; /* matrix [i, j-1] */
+ /* No need to think about doing an insert followed
+ immediately by a delete. */
+ if (free_at_end == i)
+ {
+ cost = p1->writecost;
+ cost1 = p1->deletecost;
+ }
+ else
+ {
+ cost = p1->writecost + first_delete_cost[i];
+ cost1 = p1->deletecost + next_delete_cost[i];
+ }
+ p->deletecost = min (cost, cost1);
+ p->deletecount = (cost < cost1) ? 1 : p1->deletecount + 1;
+ }
+}
+
+/* Perform insert-lines and delete-lines operations
+ according to the costs in the matrix.
+ Updates the contents of the screen to record what was done. */
+
+static void
+do_scrolling (screen, matrix, window_size, unchanged_at_top)
+ SCREEN_PTR screen;
+ struct matrix_elt *matrix;
+ int window_size;
+ int unchanged_at_top;
+{
+ register struct matrix_elt *p;
+ register int i, j;
+ register struct screen_glyphs *current_screen;
+ register struct screen_glyphs *temp_screen;
+ struct queue { int count, pos; } *queue;
+ int offset = unchanged_at_top;
+ int qi = 0;
+ int window = 0;
+ register int tem;
+ int next;
+
+ queue = (struct queue *) alloca (SCREEN_HEIGHT (screen)
+ * sizeof (struct queue));
+
+ current_screen = SCREEN_CURRENT_GLYPHS (screen);
+ temp_screen = SCREEN_TEMP_GLYPHS (screen);
+
+ bcopy (current_screen->glyphs, temp_screen->glyphs,
+ current_screen->height * sizeof (GLYPH *));
+ bcopy (current_screen->used, temp_screen->used,
+ current_screen->height * sizeof (int));
+ bcopy (current_screen->highlight, temp_screen->highlight,
+ current_screen->height * sizeof (char));
+ bzero (temp_screen->enable, temp_screen->height * sizeof (char));
+ bcopy (current_screen->bufp, temp_screen->bufp,
+ current_screen->height * sizeof (int));
+
+#ifdef HAVE_X_WINDOWS
+ if (SCREEN_IS_X (screen))
+ {
+ bcopy (current_screen->nruns, temp_screen->nruns,
+ current_screen->height * sizeof (int));
+ bcopy (current_screen->face_list, temp_screen->face_list,
+ current_screen->height * sizeof (struct run *));
+ bcopy (current_screen->top_left_x, temp_screen->top_left_x,
+ current_screen->height * sizeof (short));
+ bcopy (current_screen->top_left_y, temp_screen->top_left_y,
+ current_screen->height * sizeof (short));
+ bcopy (current_screen->pix_width, temp_screen->pix_width,
+ current_screen->height * sizeof (short));
+ bcopy (current_screen->pix_height, temp_screen->pix_height,
+ current_screen->height * sizeof (short));
+ }
+#endif
+
+ i = j = window_size;
+
+ while (i > 0 || j > 0)
+ {
+ p = matrix + i * (window_size + 1) + j;
+ tem = p->insertcost;
+ if (tem < p->writecost && tem < p->deletecost)
+ {
+ /* Insert should be done at vpos i-1, plus maybe some before */
+ queue[qi].count = p->insertcount;
+ i -= p->insertcount;
+ queue[qi++].pos = i + unchanged_at_top;
+ }
+ else if (p->deletecost < p->writecost)
+ {
+ /* Old line at vpos j-1, and maybe some before it,
+ should be deleted */
+ j -= p->deletecount;
+ if (!window)
+ {
+ set_terminal_window (window_size + unchanged_at_top);
+ window = 1;
+ }
+ ins_del_lines (j + unchanged_at_top, - p->deletecount);
+ }
+ else
+ {
+ /* Best thing done here is no insert or delete */
+ /* Old line at vpos j-1 ends up at vpos i-1 */
+ current_screen->glyphs[i + offset - 1]
+ = temp_screen->glyphs[j + offset - 1];
+ current_screen->used[i + offset - 1]
+ = temp_screen->used[j + offset - 1];
+ current_screen->highlight[i + offset - 1]
+ = temp_screen->highlight[j + offset - 1];
+
+ temp_screen->enable[j + offset - 1] = 1;
+ i--;
+ j--;
+ }
+ }
+
+ if (!window && qi)
+ {
+ set_terminal_window (window_size + unchanged_at_top);
+ window = 1;
+ }
+
+ /* Now do all insertions */
+
+ next = unchanged_at_top;
+ for (i = qi - 1; i >= 0; i--)
+ {
+ ins_del_lines (queue[i].pos, queue[i].count);
+
+ /* Mark the inserted lines as clear,
+ and put into them the line-contents strings
+ that were discarded during the deletions.
+ Those are the ones for which temp_screen->enable was not set. */
+ tem = queue[i].pos;
+ for (j = tem + queue[i].count - 1; j > tem; j--)
+ {
+ current_screen->enable[j] = 0;
+ while (temp_screen->enable[next])
+ next++;
+ current_screen->glyphs[j] = temp_screen->glyphs[next++];
+ }
+ }
+
+ if (window)
+ set_terminal_window (0);
+}
+
+void
+scrolling_1 (screen, window_size, unchanged_at_top, unchanged_at_bottom,
+ draw_cost, old_hash, new_hash, free_at_end)
+ SCREEN_PTR screen;
+ int window_size, unchanged_at_top, unchanged_at_bottom;
+ int *draw_cost;
+ int *old_hash;
+ int *new_hash;
+ int free_at_end;
+{
+ struct matrix_elt *matrix;
+ matrix = ((struct matrix_elt *)
+ alloca ((window_size + 1) * (window_size + 1) * sizeof *matrix));
+
+ calculate_scrolling (screen, matrix, window_size, unchanged_at_bottom,
+ draw_cost, old_hash, new_hash,
+ free_at_end);
+ do_scrolling (screen, matrix, window_size, unchanged_at_top);
+}
+
+/* Return number of lines in common between current and desired screen contents
+ described to us only as vectors of hash codes OLDHASH and NEWHASH.
+ Consider only vpos range START to END (not including END).
+ Ignore short lines on the assumption that
+ avoiding redrawing such a line will have little weight. */
+
+int
+scrolling_max_lines_saved (start, end, oldhash, newhash, cost)
+ int start, end;
+ int *oldhash, *newhash, *cost;
+{
+ struct { int hash; int count; } lines[01000];
+ register int i, h;
+ register int matchcount = 0;
+ int avg_length = 0;
+ int threshold;
+
+ /* Compute a threshold which is 1/4 of average length of these lines. */
+
+ for (i = start; i < end; i++)
+ avg_length += cost[i];
+
+ avg_length /= end - start;
+ threshold = avg_length / 4;
+
+ bzero (lines, sizeof lines);
+
+ /* Put new lines' hash codes in hash table.
+ Ignore lines shorter than the threshold.
+ Thus, if the lines that are in common
+ are mainly the ones that are short,
+ they won't count. */
+ for (i = start; i < end; i++)
+ {
+ if (cost[i] > threshold)
+ {
+ h = newhash[i] & 0777;
+ lines[h].hash = newhash[i];
+ lines[h].count++;
+ }
+ }
+
+ /* Look up old line hash codes in the hash table.
+ Count number of matches between old lines and new. */
+
+ for (i = start; i < end; i++)
+ {
+ h = oldhash[i] & 0777;
+ if (oldhash[i] == lines[h].hash)
+ {
+ matchcount++;
+ if (--lines[h].count == 0)
+ lines[h].hash = 0;
+ }
+ }
+
+ return matchcount;
+}
+
+/* Return a measure of the cost of moving the lines
+ starting with vpos FROM, up to but not including vpos TO,
+ down by AMOUNT lines (AMOUNT may be negative).
+ These are the same arguments that might be given to
+ scroll_screen_lines to perform this scrolling. */
+
+scroll_cost (screen, from, to, amount)
+ SCREEN_PTR screen;
+ int from, to, amount;
+{
+ /* Compute how many lines, at bottom of screen,
+ will not be involved in actual motion. */
+ int limit = to;
+ int offset;
+ int height = SCREEN_HEIGHT (screen);
+
+ if (amount > 0)
+ limit += amount;
+ if (! scroll_region_ok)
+ limit = height;
+
+ if (amount == 0)
+ return 0;
+
+ if (amount < 0)
+ {
+ int temp = to;
+ to = from + amount;
+ from = temp + amount;
+ amount = - amount;
+ }
+
+ offset = height - limit;
+
+ return
+ (SCREEN_INSERT_COST (screen)[offset + from]
+ + (amount - 1) * SCREEN_INSERTN_COST (screen)[offset + from]
+ + SCREEN_DELETEN_COST (screen)[offset + to]
+ + (amount - 1) * SCREEN_DELETE_COST (screen)[offset + to]);
+}
+
+/* Calculate the line insertion/deletion
+ overhead and multiply factor values */
+
+static void
+line_ins_del (screen, ov1, pf1, ovn, pfn, ov, mf)
+ SCREEN_PTR screen;
+ int ov1, ovn;
+ int pf1, pfn;
+ register int *ov, *mf;
+{
+ register int i;
+ register int screen_height = SCREEN_HEIGHT (screen);
+ register int insert_overhead = ov1 * 10;
+ register int next_insert_cost = ovn * 10;
+
+ for (i = 0; i <= screen_height; i++)
+ {
+ mf[screen_height - i] = next_insert_cost / 10;
+ next_insert_cost += pfn;
+ ov[screen_height - i] = (insert_overhead + next_insert_cost) / 10;
+ insert_overhead += pf1;
+ }
+}
+
+static void
+ins_del_costs (screen,
+ one_line_string, multi_string,
+ setup_string, cleanup_string,
+ costvec, ncostvec, coefficient)
+ SCREEN_PTR screen;
+ char *one_line_string, *multi_string;
+ char *setup_string, *cleanup_string;
+ int *costvec, *ncostvec;
+ int coefficient;
+{
+ if (multi_string)
+ line_ins_del (screen,
+ string_cost (multi_string) * coefficient,
+ per_line_cost (multi_string) * coefficient,
+ 0, 0, costvec, ncostvec);
+ else if (one_line_string)
+ line_ins_del (screen,
+ string_cost (setup_string) + string_cost (cleanup_string), 0,
+ string_cost (one_line_string),
+ per_line_cost (one_line_string),
+ costvec, ncostvec);
+ else
+ line_ins_del (screen,
+ 9999, 0, 9999, 0,
+ costvec, ncostvec);
+}
+
+/* Calculate the insert and delete line costs.
+ Note that this is done even when running with a window system
+ because we want to know how long scrolling takes (and avoid it).
+ This must be redone whenever the screen height changes.
+
+ We keep the ID costs in a precomputed array based on the position
+ at which the I or D is performed. Also, there are two kinds of ID
+ costs: the "once-only" and the "repeated". This is to handle both
+ those terminals that are able to insert N lines at a time (once-
+ only) and those that must repeatedly insert one line.
+
+ The cost to insert N lines at line L is
+ [tt.t_ILov + (screen_height + 1 - L) * tt.t_ILpf] +
+ N * [tt.t_ILnov + (screen_height + 1 - L) * tt.t_ILnpf]
+
+ ILov represents the basic insert line overhead. ILpf is the padding
+ required to allow the terminal time to move a line: insertion at line
+ L changes (screen_height + 1 - L) lines.
+
+ The first bracketed expression above is the overhead; the second is
+ the multiply factor. Both are dependent only on the position at
+ which the insert is performed. We store the overhead in
+ SCREEN_INSERT_COST (screen) and the multiply factor in
+ SCREEN_INSERTN_COST (screen). Note however that any insertion
+ must include at least one multiply factor. Rather than compute this
+ as SCREEN_INSERT_COST (screen)[line]+SCREEN_INSERTN_COST (screen)[line],
+ we add SCREEN_INSERTN_COST (screen) into SCREEN_INSERT_COST (screen).
+ This is reasonable because of the particular algorithm used in calcM.
+
+ Deletion is essentially the same as insertion.
+ */
+
+do_line_insertion_deletion_costs (screen,
+ ins_line_string, multi_ins_string,
+ del_line_string, multi_del_string,
+ setup_string, cleanup_string, coefficient)
+ SCREEN_PTR screen;
+ char *ins_line_string, *multi_ins_string;
+ char *del_line_string, *multi_del_string;
+ char *setup_string, *cleanup_string;
+ int coefficient;
+{
+ if (SCREEN_INSERT_COST (screen) != 0)
+ {
+ SCREEN_INSERT_COST (screen)
+ = (int *) xrealloc (SCREEN_INSERT_COST (screen),
+ SCREEN_HEIGHT (screen) * sizeof (int));
+ SCREEN_DELETEN_COST (screen)
+ = (int *) xrealloc (SCREEN_DELETEN_COST (screen),
+ SCREEN_HEIGHT (screen) * sizeof (int));
+ SCREEN_INSERTN_COST (screen)
+ = (int *) xrealloc (SCREEN_INSERTN_COST (screen),
+ SCREEN_HEIGHT (screen) * sizeof (int));
+ SCREEN_DELETE_COST (screen)
+ = (int *) xrealloc (SCREEN_DELETE_COST (screen),
+ SCREEN_HEIGHT (screen) * sizeof (int));
+ }
+ else
+ {
+ SCREEN_INSERT_COST (screen)
+ = (int *) xmalloc (SCREEN_HEIGHT (screen) * sizeof (int));
+ SCREEN_DELETEN_COST (screen)
+ = (int *) xmalloc (SCREEN_HEIGHT (screen) * sizeof (int));
+ SCREEN_INSERTN_COST (screen)
+ = (int *) xmalloc (SCREEN_HEIGHT (screen) * sizeof (int));
+ SCREEN_DELETE_COST (screen)
+ = (int *) xmalloc (SCREEN_HEIGHT (screen) * sizeof (int));
+ }
+
+ ins_del_costs (screen,
+ ins_line_string, multi_ins_string,
+ setup_string, cleanup_string,
+ SCREEN_INSERT_COST (screen), SCREEN_INSERTN_COST (screen),
+ coefficient);
+ ins_del_costs (screen,
+ del_line_string, multi_del_string,
+ setup_string, cleanup_string,
+ SCREEN_DELETEN_COST (screen), SCREEN_DELETE_COST (screen),
+ coefficient);
+}