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/* Get previous frame state for an existing frame state.
Copyright (C) 2016 The Qt Company Ltd.
This file is part of elfutils.
This file is free software; you can redistribute it and/or modify
it under the terms of either
* the GNU Lesser General Public License as published by the Free
Software Foundation; either version 3 of the License, or (at
your option) any later version
or
* the GNU General Public License as published by the Free
Software Foundation; either version 2 of the License, or (at
your option) any later version
or both in parallel, as here.
elfutils is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received copies of the GNU General Public License and
the GNU Lesser General Public License along with this program. If
not, see <http://www.gnu.org/licenses/>. */
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#include <stdlib.h>
#include <assert.h>
#define BACKEND x86_64_
#include "libebl_CPU.h"
/* There was no CFI. Maybe we happen to have a frame pointer and can unwind from that? */
bool
x86_64_unwind (Ebl *ebl __attribute__ ((unused)),
Dwarf_Addr pc __attribute__ ((unused)),
ebl_tid_registers_t *setfunc, ebl_tid_registers_get_t *getfunc,
ebl_pid_memory_read_t *readfunc, void *arg,
bool *signal_framep __attribute__ ((unused)))
{
// Register 6 is supposed to be rbp, thus the conventional frame pointer
const int fpReg = 6;
const int spReg = 7;
Dwarf_Word fp;
if (!getfunc(fpReg, 1, &fp, arg) || fp == 0)
return false;
// Try to read old sp, so that we can avoid infinite loops below
Dwarf_Word sp;
if (!getfunc(spReg, 1, &sp, arg))
sp = 0;
Dwarf_Word prev_fp;
if (!readfunc(fp, &prev_fp, arg))
prev_fp = 0;
Dwarf_Word ret;
if (!readfunc(fp + 8, &ret, arg))
return false;
if (!setfunc(fpReg, 1, &prev_fp, arg))
return false;
fp += 16; // Pop fp and return address and write result to sp
if (!setfunc(spReg, 1, &fp, arg))
return false;
if (!setfunc(-1, 1, &ret, arg))
return false;
// If the sp didn't move up we don't actually have a new stack
// frame but rather some random data that doesn't include frame
// pointers. Break the unwinding then.
if (sp >= fp)
return false;
return true;
}
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