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path: root/radeon/radeon_surface.c
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* radeon: handle P16 pipe configs for HawaiiMarek Olšák2013-11-231-0/+6
* radeon: don't overallocate stencil by 4 on SI and CIKMichel Dänzer2013-11-231-2/+3
* radeon: implement 2D tiling for CIKMarek Olšák2013-11-231-13/+612
* radeon: fix mipmap level 0 and 1 alignment for SI and CIKMichel Dänzer2013-11-231-10/+12
* radeon: add hawaii chip familyAlex Deucher2013-11-131-0/+1
* radeon: fix pitch alignment for non-power-of-two mipmaps on SIMarek Olšák2013-09-291-3/+11
* radeon: Fix tiling mode index for 1D tiled depth/stencil surfaces on CIKMichel Dänzer2013-09-181-3/+12
* radeon: add CIK chip familiesAlex Deucher2013-06-281-0/+3
* radeon: add RADEON_SURF_FMASK flag which disables 2D->1D tiling transitionMarek Olšák2013-05-151-3/+6
* radeon: add HAINAN familyAlex Deucher2013-05-131-0/+1
* radeon: add si tiling support v5Jerome Glisse2013-04-121-45/+613
* radeonsi: make sure tile_split field are not garbageJerome Glisse2013-03-071-1/+7
* radeon: add OLAND familyAlex Deucher2013-02-041-0/+1
* radeon: Fix 1D tiling layout on SI.Michel Dänzer2013-01-181-23/+88
* radeon: fix tile_split of 128-bit surface formats with 8x MSAAMarek Olšák2012-10-261-0/+2
* radeon: fix stencil miptree allocation of combined ZS buffers on EG and SIMarek Olšák2012-10-061-76/+121
* radeon: don't force stencil tile split to 0Marek Olšák2012-10-061-2/+0
* radeon: don't take the stencil-specific codepath for buffers without stencilMarek Olšák2012-10-031-1/+1
* radeon: Sampling pitch for non-mipmaps seems padded to slice alignment on SI.Michel Dänzer2012-09-061-3/+8
* radeon: Memory footprint of SI mipmap base level is padded to powers of two.Michel Dänzer2012-09-061-3/+10
* radeon: Fix layout of linear aligned mipmaps on SI.Michel Dänzer2012-09-051-1/+123
* radeon: align r600 msaa buffers to a multiple of macrotile size * num samplesMarek Olšák2012-08-241-1/+1
* radeon: fix allocation of MSAA surfaces on r600-r700Marek Olšák2012-08-241-1/+1
* radeon: tweak TILE_SPLIT for MSAA surfacesMarek Olšák2012-08-091-6/+31
* radeon: force 2D tiling for MSAA surfacesMarek Olšák2012-08-091-2/+22
* radeon: optimize allocation for depth w/o stencil and stencil w/o depth on EGMarek Olšák2012-08-091-15/+8
* radeon: simplify ZS buffer checking on r600Marek Olšák2012-08-091-8/+1
* radeon/surface: free version after using it.Dave Airlie2012-06-171-0/+2
* radeon: force 1D array mode for z/stencil surfaceJerome Glisse2012-06-121-0/+37
* radeon: enabled 2D tiling for evergreen only on fixed kernelJerome Glisse2012-06-111-1/+1
* radeon: always properly initialize stencil_offset fieldJerome Glisse2012-06-111-3/+3
* radeon: fall back to 1D tiling only with broken kernelsAlex Deucher2012-06-071-7/+21
* radeon: Add Southern Islands PCI IDs.Michel Dänzer2012-05-161-0/+3
* radeon: add TN surface supportAlex Deucher2012-03-201-0/+1
* radeon: fix pitch alignment for scanout bufferJerome Glisse2012-02-131-1/+13
* radeon: fix surface API for good before anyone start relying on itJerome Glisse2012-02-031-17/+8
* radeon: surface fix macro -> micro tile fallbackJerome Glisse2012-02-021-58/+67
* radeon: add surface allocator helper v10Jerome Glisse2012-02-011-0/+995