summaryrefslogtreecommitdiff
path: root/src/BulletSoftBody/btDeformableContactProjection.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/BulletSoftBody/btDeformableContactProjection.cpp')
-rw-r--r--src/BulletSoftBody/btDeformableContactProjection.cpp488
1 files changed, 488 insertions, 0 deletions
diff --git a/src/BulletSoftBody/btDeformableContactProjection.cpp b/src/BulletSoftBody/btDeformableContactProjection.cpp
new file mode 100644
index 000000000..e81cb2c50
--- /dev/null
+++ b/src/BulletSoftBody/btDeformableContactProjection.cpp
@@ -0,0 +1,488 @@
+//
+// btDeformableContactProjection.cpp
+// BulletSoftBody
+//
+// Created by Xuchen Han on 7/4/19.
+//
+
+#include "btDeformableContactProjection.h"
+#include "btDeformableRigidDynamicsWorld.h"
+#include <algorithm>
+static void findJacobian(const btMultiBodyLinkCollider* multibodyLinkCol,
+ btMultiBodyJacobianData& jacobianData,
+ const btVector3& contact_point,
+ const btVector3& dir)
+{
+ const int ndof = multibodyLinkCol->m_multiBody->getNumDofs() + 6;
+ jacobianData.m_jacobians.resize(ndof);
+ jacobianData.m_deltaVelocitiesUnitImpulse.resize(ndof);
+ btScalar* jac = &jacobianData.m_jacobians[0];
+
+ multibodyLinkCol->m_multiBody->fillContactJacobianMultiDof(multibodyLinkCol->m_link, contact_point, dir, jac, jacobianData.scratch_r, jacobianData.scratch_v, jacobianData.scratch_m);
+ multibodyLinkCol->m_multiBody->calcAccelerationDeltasMultiDof(&jacobianData.m_jacobians[0], &jacobianData.m_deltaVelocitiesUnitImpulse[0], jacobianData.scratch_r, jacobianData.scratch_v);
+}
+
+static btVector3 generateUnitOrthogonalVector(const btVector3& u)
+{
+ btScalar ux = u.getX();
+ btScalar uy = u.getY();
+ btScalar uz = u.getZ();
+ btScalar ax = std::abs(ux);
+ btScalar ay = std::abs(uy);
+ btScalar az = std::abs(uz);
+ btVector3 v;
+ if (ax <= ay && ax <= az)
+ v = btVector3(0, -uz, uy);
+ else if (ay <= ax && ay <= az)
+ v = btVector3(-uz, 0, ux);
+ else
+ v = btVector3(-uy, ux, 0);
+ v.normalize();
+ return v;
+}
+
+void btDeformableContactProjection::update()
+{
+ ///solve rigid body constraints
+ m_world->getSolverInfo().m_numIterations = 10;
+ m_world->btMultiBodyDynamicsWorld::solveConstraints(m_world->getSolverInfo());
+
+ // loop through constraints to set constrained values
+ for (auto& it : m_constraints)
+ {
+ btAlignedObjectArray<DeformableFrictionConstraint>& frictions = m_frictions[it.first];
+ btAlignedObjectArray<DeformableContactConstraint>& constraints = it.second;
+ for (int i = 0; i < constraints.size(); ++i)
+ {
+ DeformableContactConstraint& constraint = constraints[i];
+ DeformableFrictionConstraint& friction = frictions[i];
+ for (int j = 0; j < constraint.m_contact.size(); ++j)
+ {
+ if (constraint.m_contact[j] == nullptr)
+ {
+ // nothing needs to be done for dirichelet constraints
+ continue;
+ }
+ const btSoftBody::RContact* c = constraint.m_contact[j];
+ const btSoftBody::sCti& cti = c->m_cti;
+
+ // normal jacobian is precompute but tangent jacobian is not
+ const btMultiBodyJacobianData& jacobianData_normal = constraint.m_normal_jacobian[j];
+ const btMultiBodyJacobianData& jacobianData_complementary = friction.m_complementary_jacobian[j];
+
+ if (cti.m_colObj->hasContactResponse())
+ {
+ btVector3 va(0, 0, 0);
+ btRigidBody* rigidCol = 0;
+ btMultiBodyLinkCollider* multibodyLinkCol = 0;
+ const btScalar* deltaV_normal;
+
+ // grab the velocity of the rigid body
+ if (cti.m_colObj->getInternalType() == btCollisionObject::CO_RIGID_BODY)
+ {
+ rigidCol = (btRigidBody*)btRigidBody::upcast(cti.m_colObj);
+ va = rigidCol ? (rigidCol->getVelocityInLocalPoint(c->m_c1)) * m_dt : btVector3(0, 0, 0);
+ }
+ else if (cti.m_colObj->getInternalType() == btCollisionObject::CO_FEATHERSTONE_LINK)
+ {
+ multibodyLinkCol = (btMultiBodyLinkCollider*)btMultiBodyLinkCollider::upcast(cti.m_colObj);
+ if (multibodyLinkCol)
+ {
+ const int ndof = multibodyLinkCol->m_multiBody->getNumDofs() + 6;
+ const btScalar* jac_normal = &jacobianData_normal.m_jacobians[0];
+ deltaV_normal = &jacobianData_normal.m_deltaVelocitiesUnitImpulse[0];
+
+ // add in the normal component of the va
+ btScalar vel = 0.0;
+ for (int k = 0; k < ndof; ++k)
+ {
+ vel += multibodyLinkCol->m_multiBody->getVelocityVector()[k] * jac_normal[k];
+ }
+ va = cti.m_normal * vel * m_dt;
+
+ // add in complementary direction of va
+ const btScalar* jac_complementary = &jacobianData_complementary.m_jacobians[0];
+ vel = 0.0;
+ for (int k = 0; k < ndof; ++k)
+ {
+ vel += multibodyLinkCol->m_multiBody->getVelocityVector()[k] * jac_complementary[k];
+ }
+ va += friction.m_complementaryDirection[j] * vel * m_dt;
+ }
+ }
+
+ const btVector3 vb = c->m_node->m_v * m_dt;
+ const btVector3 vr = vb - va;
+ const btScalar dn = btDot(vr, cti.m_normal);
+ btVector3 impulse = c->m_c0 * vr;
+ const btVector3 impulse_normal = c->m_c0 * (cti.m_normal * dn);
+ const btVector3 impulse_tangent = impulse - impulse_normal;
+
+ // start friction handling
+ // copy old data
+ friction.m_impulse_prev[j] = friction.m_impulse[j];
+ friction.m_dv_prev[j] = friction.m_dv[j];
+ friction.m_static_prev[j] = friction.m_static[j];
+
+ // get the current tangent direction
+ btScalar local_tangent_norm = impulse_tangent.norm();
+ btVector3 local_tangent_dir = btVector3(0,0,0);
+ if (local_tangent_norm > SIMD_EPSILON)
+ local_tangent_dir = impulse_tangent.normalized();
+
+ // accumulated impulse on the rb in this and all prev cg iterations
+ constraint.m_accumulated_normal_impulse[j] += impulse_normal.dot(cti.m_normal);
+ const btScalar& accumulated_normal = constraint.m_accumulated_normal_impulse[j];
+
+ // the total tangential impulse required to stop sliding
+ btVector3 tangent = friction.m_accumulated_tangent_impulse[j] + impulse_tangent;
+ btScalar tangent_norm = tangent.norm();
+
+ if (accumulated_normal < 0)
+ {
+ friction.m_direction[j] = -local_tangent_dir;
+ // do not allow switching from static friction to dynamic friction
+ // it causes cg to explode
+ if (-accumulated_normal*c->m_c3 < tangent_norm && friction.m_static_prev[j] == false && friction.m_released[j] == false)
+ {
+ friction.m_static[j] = false;
+ friction.m_impulse[j] = -accumulated_normal*c->m_c3;
+ }
+ else
+ {
+ friction.m_static[j] = true;
+ friction.m_impulse[j] = tangent_norm;
+ }
+ }
+ else
+ {
+ friction.m_released[j] = true;
+ friction.m_static[j] = false;
+ friction.m_impulse[j] = 0;
+ friction.m_direction[j] = btVector3(0,0,0);
+ }
+ friction.m_dv[j] = friction.m_impulse[j] * c->m_c2/m_dt;
+ friction.m_accumulated_tangent_impulse[j] = -friction.m_impulse[j] * friction.m_direction[j];
+
+ // the incremental impulse applied to rb in the tangential direction
+ btVector3 incremental_tangent = (friction.m_impulse_prev[j] * friction.m_direction_prev[j])-(friction.m_impulse[j] * friction.m_direction[j]);
+
+ // TODO cleanup
+ if (1) // in the same CG solve, the set of constraits doesn't change
+ {
+ // c0 is the impulse matrix, c3 is 1 - the friction coefficient or 0, c4 is the contact hardness coefficient
+
+ // dv = new_impulse + accumulated velocity change in previous CG iterations
+ // so we have the invariant node->m_v = backupVelocity + dv;
+
+ btScalar dvn = -accumulated_normal * c->m_c2/m_dt;
+
+ // the following is equivalent
+ /*
+ btVector3 dv = -impulse_normal * c->m_c2/m_dt + c->m_node->m_v - backupVelocity[m_indices[c->m_node]];
+ btScalar dvn = dv.dot(cti.m_normal);
+ */
+
+ constraint.m_value[j] = dvn;
+
+ // the incremental impulse:
+ // in the normal direction it's the normal component of "impulse"
+ // in the tangent direction it's the difference between the frictional impulse in the iteration and the previous iteration
+ impulse = impulse_normal + incremental_tangent;
+ if (cti.m_colObj->getInternalType() == btCollisionObject::CO_RIGID_BODY)
+ {
+ if (rigidCol)
+ rigidCol->applyImpulse(impulse, c->m_c1);
+ }
+ else if (cti.m_colObj->getInternalType() == btCollisionObject::CO_FEATHERSTONE_LINK)
+ {
+
+ if (multibodyLinkCol)
+ {
+ double multiplier = 1;
+ multibodyLinkCol->m_multiBody->applyDeltaVeeMultiDof(deltaV_normal, -impulse_normal.length() * multiplier);
+
+ if (incremental_tangent.norm() > SIMD_EPSILON)
+ {
+ btMultiBodyJacobianData jacobian_tangent;
+ btVector3 tangent = incremental_tangent.normalized();
+ findJacobian(multibodyLinkCol, jacobian_tangent, c->m_node->m_x, tangent);
+ const btScalar* deltaV_tangent = &jacobian_tangent.m_deltaVelocitiesUnitImpulse[0];
+ multibodyLinkCol->m_multiBody->applyDeltaVeeMultiDof(deltaV_tangent, incremental_tangent.length() * multiplier);
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+}
+
+void btDeformableContactProjection::setConstraints()
+{
+ // set Dirichlet constraint
+ for (int i = 0; i < m_softBodies.size(); ++i)
+ {
+ btSoftBody* psb = m_softBodies[i];
+ for (int j = 0; j < psb->m_nodes.size(); ++j)
+ {
+ if (psb->m_nodes[j].m_im == 0)
+ {
+ btAlignedObjectArray<DeformableContactConstraint> c;
+ c.push_back(DeformableContactConstraint(btVector3(1,0,0)));
+ c.push_back(DeformableContactConstraint(btVector3(0,1,0)));
+ c.push_back(DeformableContactConstraint(btVector3(0,0,1)));
+ m_constraints[&(psb->m_nodes[j])] = c;
+
+ btAlignedObjectArray<DeformableFrictionConstraint> f;
+ f.push_back(DeformableFrictionConstraint());
+ f.push_back(DeformableFrictionConstraint());
+ f.push_back(DeformableFrictionConstraint());
+ m_frictions[&(psb->m_nodes[j])] = f;
+ }
+ }
+ }
+
+ for (int i = 0; i < m_softBodies.size(); ++i)
+ {
+ btSoftBody* psb = m_softBodies[i];
+ btMultiBodyJacobianData jacobianData_normal;
+ btMultiBodyJacobianData jacobianData_complementary;
+
+ for (int j = 0; j < psb->m_rcontacts.size(); ++j)
+ {
+ const btSoftBody::RContact& c = psb->m_rcontacts[j];
+ // skip anchor points
+ if (c.m_node->m_im == 0)
+ {
+ continue;
+ }
+
+ const btSoftBody::sCti& cti = c.m_cti;
+ if (cti.m_colObj->hasContactResponse())
+ {
+ btVector3 va(0, 0, 0);
+ btRigidBody* rigidCol = 0;
+ btMultiBodyLinkCollider* multibodyLinkCol = 0;
+
+ // grab the velocity of the rigid body
+ if (cti.m_colObj->getInternalType() == btCollisionObject::CO_RIGID_BODY)
+ {
+ rigidCol = (btRigidBody*)btRigidBody::upcast(cti.m_colObj);
+ va = rigidCol ? (rigidCol->getVelocityInLocalPoint(c.m_c1)) * m_dt : btVector3(0, 0, 0);
+ }
+ else if (cti.m_colObj->getInternalType() == btCollisionObject::CO_FEATHERSTONE_LINK)
+ {
+ multibodyLinkCol = (btMultiBodyLinkCollider*)btMultiBodyLinkCollider::upcast(cti.m_colObj);
+ if (multibodyLinkCol)
+ {
+ findJacobian(multibodyLinkCol, jacobianData_normal, c.m_node->m_x, cti.m_normal);
+ btScalar vel = 0.0;
+ const btScalar* jac = &jacobianData_normal.m_jacobians[0];
+ const int ndof = multibodyLinkCol->m_multiBody->getNumDofs() + 6;
+ for (int j = 0; j < ndof; ++j)
+ {
+ vel += multibodyLinkCol->m_multiBody->getVelocityVector()[j] * jac[j];
+ std::cout << multibodyLinkCol->m_multiBody->getVelocityVector()[j] << std::endl;
+ std::cout << jac[j] << std::endl;
+ }
+ va = cti.m_normal * vel * m_dt;
+ }
+ }
+
+ const btVector3 vb = c.m_node->m_v * m_dt;
+ const btVector3 vr = vb - va;
+ const btScalar dn = btDot(vr, cti.m_normal);
+ if (dn < SIMD_EPSILON)
+ {
+ // find complementary jacobian
+ btVector3 complementaryDirection;
+ if (cti.m_colObj->getInternalType() == btCollisionObject::CO_FEATHERSTONE_LINK)
+ {
+ multibodyLinkCol = (btMultiBodyLinkCollider*)btMultiBodyLinkCollider::upcast(cti.m_colObj);
+ if (multibodyLinkCol)
+ {
+ complementaryDirection = generateUnitOrthogonalVector(cti.m_normal);
+ findJacobian(multibodyLinkCol, jacobianData_complementary, c.m_node->m_x, complementaryDirection);
+ }
+ }
+
+ if (m_constraints.find(c.m_node) == m_constraints.end())
+ {
+ btAlignedObjectArray<DeformableContactConstraint> constraints;
+ constraints.push_back(DeformableContactConstraint(c, jacobianData_normal));
+ m_constraints[c.m_node] = constraints;
+ btAlignedObjectArray<DeformableFrictionConstraint> frictions;
+ frictions.push_back(DeformableFrictionConstraint(complementaryDirection, jacobianData_complementary));
+ m_frictions[c.m_node] = frictions;
+ }
+ else
+ {
+ // group colinear constraints into one
+ const btScalar angle_epsilon = 0.015192247; // less than 10 degree
+ bool merged = false;
+ btAlignedObjectArray<DeformableContactConstraint>& constraints = m_constraints[c.m_node];
+ btAlignedObjectArray<DeformableFrictionConstraint>& frictions = m_frictions[c.m_node];
+ for (int j = 0; j < constraints.size(); ++j)
+ {
+ const btAlignedObjectArray<btVector3>& dirs = constraints[j].m_direction;
+ btScalar dot_prod = dirs[0].dot(cti.m_normal);
+ if (std::abs(std::abs(dot_prod) - 1) < angle_epsilon)
+ {
+ // group the constraints
+ constraints[j].append(c, jacobianData_normal);
+ // push in an empty friction
+ frictions[j].append();
+ frictions[j].addJacobian(complementaryDirection, jacobianData_complementary);
+ merged = true;
+ break;
+ }
+ }
+ const int dim = 3;
+ // hard coded no more than 3 constraint directions
+ if (!merged && constraints.size() < dim)
+ {
+ constraints.push_back(DeformableContactConstraint(c, jacobianData_normal));
+ frictions.push_back(DeformableFrictionConstraint(complementaryDirection, jacobianData_complementary));
+ }
+ }
+ }
+ }
+ }
+ }
+}
+
+void btDeformableContactProjection::enforceConstraint(TVStack& x)
+{
+ const int dim = 3;
+ for (auto& it : m_constraints)
+ {
+ const btAlignedObjectArray<DeformableContactConstraint>& constraints = it.second;
+ size_t i = m_indices[it.first];
+ const btAlignedObjectArray<DeformableFrictionConstraint>& frictions = m_frictions[it.first];
+ btAssert(constraints.size() <= dim);
+ btAssert(constraints.size() > 0);
+ if (constraints.size() == 1)
+ {
+ x[i] -= x[i].dot(constraints[0].m_direction[0]) * constraints[0].m_direction[0];
+ for (int j = 0; j < constraints[0].m_direction.size(); ++j)
+ x[i] += constraints[0].m_value[j] * constraints[0].m_direction[j];
+ }
+ else if (constraints.size() == 2)
+ {
+ btVector3 free_dir = btCross(constraints[0].m_direction[0], constraints[1].m_direction[0]);
+ btAssert(free_dir.norm() > SIMD_EPSILON)
+ free_dir.normalize();
+ x[i] = x[i].dot(free_dir) * free_dir;
+ for (int j = 0; j < constraints.size(); ++j)
+ {
+ for (int k = 0; k < constraints[j].m_direction.size(); ++k)
+ {
+ x[i] += constraints[j].m_value[k] * constraints[j].m_direction[k];
+ }
+ }
+
+ }
+ else
+ {
+ x[i].setZero();
+ for (int j = 0; j < constraints.size(); ++j)
+ {
+ for (int k = 0; k < constraints[j].m_direction.size(); ++k)
+ {
+ x[i] += constraints[j].m_value[k] * constraints[j].m_direction[k];
+ }
+ }
+ }
+
+ // apply friction if the node is not constrained in all directions
+ if (constraints.size() < 3)
+ {
+ for (int f = 0; f < frictions.size(); ++f)
+ {
+ const DeformableFrictionConstraint& friction= frictions[f];
+ for (int j = 0; j < friction.m_direction.size(); ++j)
+ {
+ // clear the old constraint
+ if (friction.m_static_prev[j] == true)
+ {
+ x[i] -= friction.m_direction_prev[j] * friction.m_dv_prev[j];
+ }
+ // add the new constraint
+ if (friction.m_static[j] == true)
+ {
+ x[i] += friction.m_direction[j] * friction.m_dv[j];
+ }
+ }
+ }
+ }
+ }
+}
+
+void btDeformableContactProjection::project(TVStack& x)
+{
+ const int dim = 3;
+ for (auto& it : m_constraints)
+ {
+ const btAlignedObjectArray<DeformableContactConstraint>& constraints = it.second;
+ size_t i = m_indices[it.first];
+ btAlignedObjectArray<DeformableFrictionConstraint>& frictions = m_frictions[it.first];
+ btAssert(constraints.size() <= dim);
+ btAssert(constraints.size() > 0);
+ if (constraints.size() == 1)
+ {
+ x[i] -= x[i].dot(constraints[0].m_direction[0]) * constraints[0].m_direction[0];
+ }
+ else if (constraints.size() == 2)
+ {
+ btVector3 free_dir = btCross(constraints[0].m_direction[0], constraints[1].m_direction[0]);
+ btAssert(free_dir.norm() > SIMD_EPSILON)
+ free_dir.normalize();
+ x[i] = x[i].dot(free_dir) * free_dir;
+ }
+ else
+ x[i].setZero();
+
+ // apply friction if the node is not constrained in all directions
+ if (constraints.size() < 3)
+ {
+ bool has_static_constraint = false;
+ for (int f = 0; f < frictions.size(); ++f)
+ {
+ DeformableFrictionConstraint& friction= frictions[f];
+ for (int j = 0; j < friction.m_static.size(); ++j)
+ has_static_constraint = has_static_constraint || friction.m_static[j];
+ }
+
+ for (int f = 0; f < frictions.size(); ++f)
+ {
+ DeformableFrictionConstraint& friction= frictions[f];
+ for (int j = 0; j < friction.m_direction.size(); ++j)
+ {
+ // clear the old friction force
+ if (friction.m_static_prev[j] == false)
+ {
+ x[i] -= friction.m_direction_prev[j] * friction.m_impulse_prev[j];
+ }
+
+ // only add to the rhs if there is no static friction constraint on the node
+ if (friction.m_static[j] == false && !has_static_constraint)
+ {
+ x[i] += friction.m_direction[j] * friction.m_impulse[j];
+ }
+ }
+ }
+ }
+ }
+}
+
+void btDeformableContactProjection::reinitialize(bool nodeUpdated)
+{
+ btCGProjection::reinitialize(nodeUpdated);
+ m_constraints.clear();
+ m_frictions.clear();
+}
+
+
+