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author | Jingyu Chen <chenjy@g.ucla.edu> | 2022-02-28 14:46:44 -0800 |
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committer | Jingyu Chen <chenjy@g.ucla.edu> | 2022-02-28 14:46:44 -0800 |
commit | e9a78e460cc60c43a115ff6fdeecae81c8a713bc (patch) | |
tree | 063059f4bc219a1d6ace2879db5499d0783edd0d | |
parent | ca9d9b3ee6f509e7b69fcff8195fc6e0e2cf495e (diff) | |
download | bullet3-e9a78e460cc60c43a115ff6fdeecae81c8a713bc.tar.gz |
compile fix
-rw-r--r-- | examples/SharedMemory/PhysicsServerCommandProcessor.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/examples/SharedMemory/PhysicsServerCommandProcessor.cpp b/examples/SharedMemory/PhysicsServerCommandProcessor.cpp index 0fcd04d58..fcf04c778 100644 --- a/examples/SharedMemory/PhysicsServerCommandProcessor.cpp +++ b/examples/SharedMemory/PhysicsServerCommandProcessor.cpp @@ -9612,14 +9612,14 @@ bool PhysicsServerCommandProcessor::processReducedDeformable(const UrdfReducedDe } else { - tinyobj::attrib_t attribute; - std::vector<tinyobj::shape_t> shapes; + bt_tinyobj::attrib_t attribute; + std::vector<bt_tinyobj::shape_t> shapes; - std::string err = tinyobj::LoadObj(attribute, shapes, out_found_filename.c_str(), pathPrefix, m_data->m_pluginManager.getFileIOInterface()); + std::string err = bt_tinyobj::LoadObj(attribute, shapes, out_found_filename.c_str(), pathPrefix, m_data->m_pluginManager.getFileIOInterface()); for (int s = 0; s < (int)shapes.size(); s++) { - tinyobj::shape_t& shape = shapes[s]; + bt_tinyobj::shape_t& shape = shapes[s]; int faceCount = shape.mesh.indices.size(); int vertexCount = attribute.vertices.size() / 3; for (int v = 0; v < vertexCount; v++) @@ -9634,9 +9634,9 @@ bool PhysicsServerCommandProcessor::processReducedDeformable(const UrdfReducedDe { continue; } - tinyobj::index_t v_0 = shape.mesh.indices[f]; - tinyobj::index_t v_1 = shape.mesh.indices[f + 1]; - tinyobj::index_t v_2 = shape.mesh.indices[f + 2]; + bt_tinyobj::index_t v_0 = shape.mesh.indices[f]; + bt_tinyobj::index_t v_1 = shape.mesh.indices[f + 1]; + bt_tinyobj::index_t v_2 = shape.mesh.indices[f + 2]; btSoftBody::RenderFace ff; ff.m_n[0] = &rsb->m_renderNodes[v_0.vertex_index]; ff.m_n[1] = &rsb->m_renderNodes[v_1.vertex_index]; |