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authorXuchen Han <xuchenhan@xuchenhan-macbookpro.roam.corp.google.com>2019-07-15 14:52:24 -0700
committerXuchen Han <xuchenhan@xuchenhan-macbookpro.roam.corp.google.com>2019-08-02 13:12:51 -0700
commitbefab4eab6ac8ef8aea141d8e89a463648e9de41 (patch)
treed1ed2abb3955abee728c6f245e5ceca80a5350d2
parentbac7d461c5a9d318a04b9741cccf7f1759132bf3 (diff)
downloadbullet3-befab4eab6ac8ef8aea141d8e89a463648e9de41.tar.gz
reorganize the contact constraints
-rw-r--r--src/BulletSoftBody/btCGProjection.h32
-rw-r--r--src/BulletSoftBody/btContactProjection.cpp240
-rw-r--r--src/BulletSoftBody/btContactProjection.h56
3 files changed, 148 insertions, 180 deletions
diff --git a/src/BulletSoftBody/btCGProjection.h b/src/BulletSoftBody/btCGProjection.h
index 6c104ef2f..91621e49b 100644
--- a/src/BulletSoftBody/btCGProjection.h
+++ b/src/BulletSoftBody/btCGProjection.h
@@ -14,37 +14,41 @@ class btDeformableRigidDynamicsWorld;
struct Constraint
{
- const btSoftBody::RContact* m_contact;
- btVector3 m_direction;
- btScalar m_value;
+ btAlignedObjectArray<const btSoftBody::RContact*> m_contact;
+ btAlignedObjectArray<btVector3> m_direction;
+ btAlignedObjectArray<btScalar> m_value;
Constraint(const btSoftBody::RContact& rcontact)
- : m_contact(&rcontact)
- , m_direction(rcontact.m_cti.m_normal)
- , m_value(0)
{
+ m_contact.push_back(&rcontact);
+ m_direction.push_back(rcontact.m_cti.m_normal);
+ m_value.push_back(0);
}
Constraint(const btVector3 dir)
- : m_contact(nullptr)
- , m_direction(dir)
- , m_value(0)
- {}
+ {
+ m_contact.push_back(nullptr);
+ m_direction.push_back(dir);
+ m_value.push_back(0);
+ }
Constraint()
- : m_contact(nullptr)
{
-
}
};
struct Friction
{
- btVector3 m_dv;
+ bool m_static;
+ btScalar m_value;
btVector3 m_direction;
+
+ bool m_static_prev;
+ btScalar m_value_prev;
+ btVector3 m_direction_prev;
Friction()
{
- m_dv.setZero();
+ m_direction_prev.setZero();
m_direction.setZero();
}
};
diff --git a/src/BulletSoftBody/btContactProjection.cpp b/src/BulletSoftBody/btContactProjection.cpp
index 6082f4dad..9388ac7e4 100644
--- a/src/BulletSoftBody/btContactProjection.cpp
+++ b/src/BulletSoftBody/btContactProjection.cpp
@@ -22,93 +22,97 @@ void btContactProjection::update(const TVStack& dv, const TVStack& backupVelocit
for (int i = 0; i < constraints.size(); ++i)
{
Constraint& constraint = constraints[i];
- if (constraint.m_contact == nullptr)
+ for (int j = 0; j < constraint.m_contact.size(); ++j)
{
- // nothing needs to be done for dirichelet constraints
- continue;
- }
- const btSoftBody::RContact* c = constraint.m_contact;
- const btSoftBody::sCti& cti = c->m_cti;
- btMultiBodyJacobianData jacobianData;
- if (cti.m_colObj->hasContactResponse())
- {
- btVector3 va(0, 0, 0);
- btRigidBody* rigidCol = 0;
- btMultiBodyLinkCollider* multibodyLinkCol = 0;
- btScalar* deltaV;
-
- // grab the velocity of the rigid body
- if (cti.m_colObj->getInternalType() == btCollisionObject::CO_RIGID_BODY)
+ if (constraint.m_contact[j] == nullptr)
{
- rigidCol = (btRigidBody*)btRigidBody::upcast(cti.m_colObj);
- va = rigidCol ? (rigidCol->getVelocityInLocalPoint(c->m_c1)) * m_dt : btVector3(0, 0, 0);
+ // nothing needs to be done for dirichelet constraints
+ continue;
}
- else if (cti.m_colObj->getInternalType() == btCollisionObject::CO_FEATHERSTONE_LINK)
+ const btSoftBody::RContact* c = constraint.m_contact[j];
+ const btSoftBody::sCti& cti = c->m_cti;
+ btMultiBodyJacobianData jacobianData;
+ if (cti.m_colObj->hasContactResponse())
{
- multibodyLinkCol = (btMultiBodyLinkCollider*)btMultiBodyLinkCollider::upcast(cti.m_colObj);
- if (multibodyLinkCol)
+ btVector3 va(0, 0, 0);
+ btRigidBody* rigidCol = 0;
+ btMultiBodyLinkCollider* multibodyLinkCol = 0;
+ btScalar* deltaV;
+
+ // grab the velocity of the rigid body
+ if (cti.m_colObj->getInternalType() == btCollisionObject::CO_RIGID_BODY)
{
- const int ndof = multibodyLinkCol->m_multiBody->getNumDofs() + 6;
- jacobianData.m_jacobians.resize(ndof);
- jacobianData.m_deltaVelocitiesUnitImpulse.resize(ndof);
- btScalar* jac = &jacobianData.m_jacobians[0];
-
- multibodyLinkCol->m_multiBody->fillContactJacobianMultiDof(multibodyLinkCol->m_link, c->m_node->m_x, cti.m_normal, jac, jacobianData.scratch_r, jacobianData.scratch_v, jacobianData.scratch_m);
- deltaV = &jacobianData.m_deltaVelocitiesUnitImpulse[0];
- multibodyLinkCol->m_multiBody->calcAccelerationDeltasMultiDof(&jacobianData.m_jacobians[0], deltaV, jacobianData.scratch_r, jacobianData.scratch_v);
-
- btScalar vel = 0.0;
- for (int j = 0; j < ndof; ++j)
+ rigidCol = (btRigidBody*)btRigidBody::upcast(cti.m_colObj);
+ va = rigidCol ? (rigidCol->getVelocityInLocalPoint(c->m_c1)) * m_dt : btVector3(0, 0, 0);
+ }
+ else if (cti.m_colObj->getInternalType() == btCollisionObject::CO_FEATHERSTONE_LINK)
+ {
+ multibodyLinkCol = (btMultiBodyLinkCollider*)btMultiBodyLinkCollider::upcast(cti.m_colObj);
+ if (multibodyLinkCol)
{
- vel += multibodyLinkCol->m_multiBody->getVelocityVector()[j] * jac[j];
+ const int ndof = multibodyLinkCol->m_multiBody->getNumDofs() + 6;
+ jacobianData.m_jacobians.resize(ndof);
+ jacobianData.m_deltaVelocitiesUnitImpulse.resize(ndof);
+ btScalar* jac = &jacobianData.m_jacobians[0];
+
+ multibodyLinkCol->m_multiBody->fillContactJacobianMultiDof(multibodyLinkCol->m_link, c->m_node->m_x, cti.m_normal, jac, jacobianData.scratch_r, jacobianData.scratch_v, jacobianData.scratch_m);
+ deltaV = &jacobianData.m_deltaVelocitiesUnitImpulse[0];
+ multibodyLinkCol->m_multiBody->calcAccelerationDeltasMultiDof(&jacobianData.m_jacobians[0], deltaV, jacobianData.scratch_r, jacobianData.scratch_v);
+
+ btScalar vel = 0.0;
+ for (int j = 0; j < ndof; ++j)
+ {
+ vel += multibodyLinkCol->m_multiBody->getVelocityVector()[j] * jac[j];
+ }
+ va = cti.m_normal * vel * m_dt;
}
- va = cti.m_normal * vel * m_dt;
}
- }
-
- const btVector3 vb = c->m_node->m_v * m_dt;
- const btVector3 vr = vb - va;
- const btScalar dn = btDot(vr, cti.m_normal);
- btVector3 impulse = c->m_c0 * vr;
- const btVector3 impulse_normal = c->m_c0 *(cti.m_normal * dn);
- btVector3 impulse_tangent = impulse - impulse_normal;
-
- if (dn < 0 && impulse_tangent.norm() > SIMD_EPSILON)
- {
- btScalar impulse_tangent_magnitude = std::min(impulse_normal.norm()*c->m_c3, impulse_tangent.norm());
- impulse_tangent_magnitude = 0;
+ const btVector3 vb = c->m_node->m_v * m_dt;
+ const btVector3 vr = vb - va;
+ const btScalar dn = btDot(vr, cti.m_normal);
+ btVector3 impulse = c->m_c0 * vr;
+ const btVector3 impulse_normal = c->m_c0 *(cti.m_normal * dn);
+ btVector3 impulse_tangent = impulse - impulse_normal;
- const btVector3 tangent_dir = impulse_tangent.normalized();
- impulse_tangent = impulse_tangent_magnitude * tangent_dir;
- friction.m_direction = impulse_tangent;
- friction.m_dv = -impulse_tangent * c->m_c2/m_dt + (c->m_node->m_v - backupVelocity[m_indices[c->m_node]]).dot(tangent_dir)*tangent_dir;
- }
- impulse = impulse_normal + impulse_tangent;
-// if (1) // in the same CG solve, the set of constraits doesn't change
- if (dn <= SIMD_EPSILON)
- {
- // c0 is the impulse matrix, c3 is 1 - the friction coefficient or 0, c4 is the contact hardness coefficient
-
- // TODO: only contact is considered here, add friction later
-
- // dv = new_impulse + accumulated velocity change in previous CG iterations
- // so we have the invariant node->m_v = backupVelocity + dv;
- btVector3 dv = -impulse * c->m_c2/m_dt + c->m_node->m_v - backupVelocity[m_indices[c->m_node]];
- btScalar dvn = dv.dot(cti.m_normal);
- constraint.m_value = dvn;
-
- if (cti.m_colObj->getInternalType() == btCollisionObject::CO_RIGID_BODY)
+ if (dn < 0 && impulse_tangent.norm() > SIMD_EPSILON)
{
- if (rigidCol)
- rigidCol->applyImpulse(impulse_normal, c->m_c1);
+ btScalar impulse_tangent_magnitude = std::min(impulse_normal.norm()*c->m_c3*1000, impulse_tangent.norm());
+
+// impulse_tangent_magnitude = 0;
+
+ const btVector3 tangent_dir = impulse_tangent.normalized();
+ impulse_tangent = impulse_tangent_magnitude * tangent_dir;
+ friction.m_direction = impulse_tangent;
+ friction.m_dv = -impulse_tangent * c->m_c2/m_dt + (c->m_node->m_v - backupVelocity[m_indices[c->m_node]]);
}
- else if (cti.m_colObj->getInternalType() == btCollisionObject::CO_FEATHERSTONE_LINK)
+ impulse = impulse_normal + impulse_tangent;
+
+ // if (1) // in the same CG solve, the set of constraits doesn't change
+ if (dn <= SIMD_EPSILON)
{
- if (multibodyLinkCol)
+ // c0 is the impulse matrix, c3 is 1 - the friction coefficient or 0, c4 is the contact hardness coefficient
+
+ // TODO: only contact is considered here, add friction later
+
+ // dv = new_impulse + accumulated velocity change in previous CG iterations
+ // so we have the invariant node->m_v = backupVelocity + dv;
+ btVector3 dv = -impulse * c->m_c2/m_dt + c->m_node->m_v - backupVelocity[m_indices[c->m_node]];
+ btScalar dvn = dv.dot(cti.m_normal);
+ constraint.m_value[j] = dvn;
+
+ if (cti.m_colObj->getInternalType() == btCollisionObject::CO_RIGID_BODY)
+ {
+ if (rigidCol)
+ rigidCol->applyImpulse(impulse_normal, c->m_c1);
+ }
+ else if (cti.m_colObj->getInternalType() == btCollisionObject::CO_FEATHERSTONE_LINK)
{
- double multiplier = 0.5;
- multibodyLinkCol->m_multiBody->applyDeltaVeeMultiDof(deltaV, -impulse.length() * multiplier);
+ if (multibodyLinkCol)
+ {
+ double multiplier = 0.5;
+ multibodyLinkCol->m_multiBody->applyDeltaVeeMultiDof(deltaV, -impulse.length() * multiplier);
+ }
}
}
}
@@ -202,78 +206,30 @@ void btContactProjection::setConstraintDirections()
}
else
{
- m_constraints[c.m_node].push_back(Constraint(c));
+ // group colinear constraints into one
+ const btScalar angle_epsilon = 0.015192247; // less than 10 degree
+ bool merged = false;
+ btAlignedObjectArray<Constraint>& constraints = m_constraints[c.m_node];
+ for (int j = 0; j < constraints.size(); ++j)
+ {
+ const btAlignedObjectArray<btVector3>& dirs = constraints[j].m_direction;
+ btScalar dot_prod = dirs[0].dot(cti.m_normal);
+ if (std::abs(std::abs(dot_prod) - 1) < angle_epsilon)
+ {
+ constraints[j].m_contact.push_back(&c);
+ constraints[j].m_direction.push_back(cti.m_normal);
+ constraints[j].m_value.push_back(0);
+ merged = true;
+ break;
+ }
+ }
+ const int dim = 3;
+ // hard coded no more than 3 constraint directions
+ if (!merged && constraints.size() < dim)
+ constraints.push_back(Constraint(c));
}
- continue;
}
}
}
}
-
- // for particles with more than three constrained directions, prune constrained directions so that there are at most three constrained directions
- const int dim = 3;
- for (auto& it : m_constraints)
- {
- btAlignedObjectArray<Constraint>& c = it.second;
- if (c.size() > dim)
- {
- btAlignedObjectArray<Constraint> prunedConstraints;
- // always keep the first constrained direction
- prunedConstraints.push_back(c[0]);
-
- // find the direction most orthogonal to the first direction and keep it
- size_t selected = 1;
- btScalar min_dotProductAbs = std::abs(prunedConstraints[0].m_direction.dot(c[selected].m_direction));
- for (int j = 2; j < c.size(); ++j)
- {
- btScalar dotProductAbs =std::abs(prunedConstraints[0].m_direction.dot(c[j].m_direction));
- if (dotProductAbs < min_dotProductAbs)
- {
- selected = j;
- min_dotProductAbs = dotProductAbs;
- }
- }
- if (std::abs(std::abs(min_dotProductAbs)-1) < SIMD_EPSILON)
- {
- it.second = prunedConstraints;
- continue;
- }
- prunedConstraints.push_back(c[selected]);
-
- // find the direction most orthogonal to the previous two directions and keep it
- size_t selected2 = (selected == 1) ? 2 : 1;
- btVector3 normal = btCross(prunedConstraints[0].m_direction, prunedConstraints[1].m_direction);
- normal.normalize();
- btScalar max_dotProductAbs = std::abs(normal.dot(c[selected2].m_direction));
- for (int j = 3; j < c.size(); ++j)
- {
- btScalar dotProductAbs = std::abs(normal.dot(c[j].m_direction));
- if (dotProductAbs > min_dotProductAbs)
- {
- selected2 = j;
- max_dotProductAbs = dotProductAbs;
- }
- }
- prunedConstraints.push_back(c[selected2]);
- it.second = prunedConstraints;
- }
- else
- {
-// // prune out collinear constraints
-// const btVector3& first_dir = c[0].m_direction;
-// int i = 1;
-// while (i < c.size())
-// {
-// if (std::abs(std::abs(first_dir.dot(c[i].m_direction)) - 1) < 4*SIMD_EPSILON)
-// c.removeAtIndex(i);
-// else
-// ++i;
-// }
-// if (c.size() == 3)
-// {
-// if (std::abs(std::abs(c[1].m_direction.dot(c[2].m_direction)) - 1) < 4*SIMD_EPSILON)
-// c.removeAtIndex(2);
-// }
- }
- }
}
diff --git a/src/BulletSoftBody/btContactProjection.h b/src/BulletSoftBody/btContactProjection.h
index 8ce3cb578..1e5c52a60 100644
--- a/src/BulletSoftBody/btContactProjection.h
+++ b/src/BulletSoftBody/btContactProjection.h
@@ -39,21 +39,20 @@ public:
btAssert(constraints.size() > 0);
if (constraints.size() == 1)
{
- x[i] -= x[i].dot(constraints[0].m_direction) * constraints[0].m_direction;
+ x[i] -= x[i].dot(constraints[0].m_direction[0]) * constraints[0].m_direction[0];
if (friction.m_direction.norm() > SIMD_EPSILON)
- x[i] -= x[i].dot(friction.m_direction) * friction.m_direction;
+ {
+ btVector3 dir = friction.m_direction.normalized();
+ x[i] -= x[i].dot(dir) * dir;
+ }
}
else if (constraints.size() == 2)
{
// TODO : friction
- btVector3 free_dir = btCross(constraints[0].m_direction, constraints[1].m_direction);
- if (free_dir.norm() < SIMD_EPSILON)
- x[i] -= x[i].dot(constraints[0].m_direction) * constraints[0].m_direction;
- else
- {
- free_dir.normalize();
- x[i] = x[i].dot(free_dir) * free_dir;
- }
+ btVector3 free_dir = btCross(constraints[0].m_direction[0], constraints[1].m_direction[0]);
+ btAssert(free_dir.norm() > SIMD_EPSILON)
+ free_dir.normalize();
+ x[i] = x[i].dot(free_dir) * free_dir;
}
else
x[i].setZero();
@@ -73,32 +72,41 @@ public:
btAssert(constraints.size() > 0);
if (constraints.size() == 1)
{
- x[i] -= x[i].dot(constraints[0].m_direction) * constraints[0].m_direction;
- btVector3 diff = constraints[0].m_value * constraints[0].m_direction;
- x[i] += diff;
+ x[i] -= x[i].dot(constraints[0].m_direction[0]) * constraints[0].m_direction[0];
+ for (int j = 0; j < constraints[0].m_direction.size(); ++j)
+ x[i] += constraints[0].m_value[j] * constraints[0].m_direction[j];
if (friction.m_direction.norm() > SIMD_EPSILON)
{
- x[i] -= x[i].dot(friction.m_direction) * friction.m_direction;
+ btVector3 dir = friction.m_direction.normalized();
+ x[i] -= x[i].dot(dir) * dir;
x[i] += friction.m_dv;
}
}
else if (constraints.size() == 2)
{
- btVector3 free_dir = btCross(constraints[0].m_direction, constraints[1].m_direction);
- if (free_dir.norm() < SIMD_EPSILON)
+ btVector3 free_dir = btCross(constraints[0].m_direction[0], constraints[1].m_direction[0]);
+ btAssert(free_dir.norm() > SIMD_EPSILON)
+ free_dir.normalize();
+ x[i] = x[i].dot(free_dir) * free_dir;
+ for (int j = 0; j < constraints.size(); ++j)
{
- x[i] -= x[i].dot(constraints[0].m_direction) * constraints[0].m_direction;
- btVector3 diff = constraints[0].m_value * constraints[0].m_direction + constraints[1].m_value * constraints[1].m_direction;
- x[i] += diff;
+ for (int k = 0; k < constraints[j].m_direction.size(); ++k)
+ {
+ x[i] += constraints[j].m_value[k] * constraints[j].m_direction[k];
+ }
}
- else
+ }
+ else
+ {
+ x[i].setZero();
+ for (int j = 0; j < constraints.size(); ++j)
{
- free_dir.normalize();
- x[i] = x[i].dot(free_dir) * free_dir + constraints[0].m_direction * constraints[0].m_value + constraints[1].m_direction * constraints[1].m_value;
+ for (int k = 0; k < constraints[j].m_direction.size(); ++k)
+ {
+ x[i] += constraints[j].m_value[k] * constraints[j].m_direction[k];
+ }
}
}
- else
- x[i] = constraints[0].m_value * constraints[0].m_direction + constraints[1].m_value * constraints[1].m_direction + constraints[2].m_value * constraints[2].m_direction;
}
}