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authorXuchen Han <xuchenhan@xuchenhan-macbookpro.roam.corp.google.com>2019-07-15 10:48:20 -0700
committerXuchen Han <xuchenhan@xuchenhan-macbookpro.roam.corp.google.com>2019-08-02 13:12:51 -0700
commitbac7d461c5a9d318a04b9741cccf7f1759132bf3 (patch)
treec056906eebaae83221a31d184fc7aa804de7a927
parentac628f4d394f39d10cd178e005b63ad7dda0e1f0 (diff)
downloadbullet3-bac7d461c5a9d318a04b9741cccf7f1759132bf3.tar.gz
fix bugs in poststablize and projection of colinear constraints
-rw-r--r--src/BulletSoftBody/btContactProjection.cpp31
-rw-r--r--src/BulletSoftBody/btContactProjection.h25
-rw-r--r--src/BulletSoftBody/btDeformableBodySolver.cpp37
-rw-r--r--src/BulletSoftBody/btDeformableBodySolver.h5
-rw-r--r--src/BulletSoftBody/btSoftBodyInternals.h60
5 files changed, 89 insertions, 69 deletions
diff --git a/src/BulletSoftBody/btContactProjection.cpp b/src/BulletSoftBody/btContactProjection.cpp
index b90c749f3..6082f4dad 100644
--- a/src/BulletSoftBody/btContactProjection.cpp
+++ b/src/BulletSoftBody/btContactProjection.cpp
@@ -11,6 +11,7 @@
void btContactProjection::update(const TVStack& dv, const TVStack& backupVelocity)
{
///solve rigid body constraints
+ m_world->getSolverInfo().m_numIterations = 5;
m_world->btMultiBodyDynamicsWorld::solveConstraints(m_world->getSolverInfo());
// loop through constraints to set constrained values
@@ -258,21 +259,21 @@ void btContactProjection::setConstraintDirections()
}
else
{
- // prune out collinear constraints
- const btVector3& first_dir = c[0].m_direction;
- int i = 1;
- while (i < c.size())
- {
- if (std::abs(std::abs(first_dir.dot(c[i].m_direction)) - 1) < 4*SIMD_EPSILON)
- c.removeAtIndex(i);
- else
- ++i;
- }
- if (c.size() == 3)
- {
- if (std::abs(std::abs(c[1].m_direction.dot(c[2].m_direction)) - 1) < 4*SIMD_EPSILON)
- c.removeAtIndex(2);
- }
+// // prune out collinear constraints
+// const btVector3& first_dir = c[0].m_direction;
+// int i = 1;
+// while (i < c.size())
+// {
+// if (std::abs(std::abs(first_dir.dot(c[i].m_direction)) - 1) < 4*SIMD_EPSILON)
+// c.removeAtIndex(i);
+// else
+// ++i;
+// }
+// if (c.size() == 3)
+// {
+// if (std::abs(std::abs(c[1].m_direction.dot(c[2].m_direction)) - 1) < 4*SIMD_EPSILON)
+// c.removeAtIndex(2);
+// }
}
}
}
diff --git a/src/BulletSoftBody/btContactProjection.h b/src/BulletSoftBody/btContactProjection.h
index 29d0e6632..8ce3cb578 100644
--- a/src/BulletSoftBody/btContactProjection.h
+++ b/src/BulletSoftBody/btContactProjection.h
@@ -47,8 +47,13 @@ public:
{
// TODO : friction
btVector3 free_dir = btCross(constraints[0].m_direction, constraints[1].m_direction);
- free_dir.normalize();
- x[i] = x[i].dot(free_dir) * free_dir;
+ if (free_dir.norm() < SIMD_EPSILON)
+ x[i] -= x[i].dot(constraints[0].m_direction) * constraints[0].m_direction;
+ else
+ {
+ free_dir.normalize();
+ x[i] = x[i].dot(free_dir) * free_dir;
+ }
}
else
x[i].setZero();
@@ -69,7 +74,8 @@ public:
if (constraints.size() == 1)
{
x[i] -= x[i].dot(constraints[0].m_direction) * constraints[0].m_direction;
- x[i] += constraints[0].m_value * constraints[0].m_direction;
+ btVector3 diff = constraints[0].m_value * constraints[0].m_direction;
+ x[i] += diff;
if (friction.m_direction.norm() > SIMD_EPSILON)
{
x[i] -= x[i].dot(friction.m_direction) * friction.m_direction;
@@ -79,8 +85,17 @@ public:
else if (constraints.size() == 2)
{
btVector3 free_dir = btCross(constraints[0].m_direction, constraints[1].m_direction);
- free_dir.normalize();
- x[i] = x[i].dot(free_dir) * free_dir + constraints[0].m_direction * constraints[0].m_value + constraints[1].m_direction * constraints[1].m_value;
+ if (free_dir.norm() < SIMD_EPSILON)
+ {
+ x[i] -= x[i].dot(constraints[0].m_direction) * constraints[0].m_direction;
+ btVector3 diff = constraints[0].m_value * constraints[0].m_direction + constraints[1].m_value * constraints[1].m_direction;
+ x[i] += diff;
+ }
+ else
+ {
+ free_dir.normalize();
+ x[i] = x[i].dot(free_dir) * free_dir + constraints[0].m_direction * constraints[0].m_value + constraints[1].m_direction * constraints[1].m_value;
+ }
}
else
x[i] = constraints[0].m_value * constraints[0].m_direction + constraints[1].m_value * constraints[1].m_direction + constraints[2].m_value * constraints[2].m_direction;
diff --git a/src/BulletSoftBody/btDeformableBodySolver.cpp b/src/BulletSoftBody/btDeformableBodySolver.cpp
index 41a5df70d..e9bcf226a 100644
--- a/src/BulletSoftBody/btDeformableBodySolver.cpp
+++ b/src/BulletSoftBody/btDeformableBodySolver.cpp
@@ -77,8 +77,8 @@ void btDeformableBodySolver::postStabilize()
const btVector3 vr = vb - va;
const btScalar dn = btDot(vr, cti.m_normal);
- const btScalar dp = btMin((btDot(c.m_node->m_x, cti.m_normal) + cti.m_offset), mrg);
-
+ btScalar dp = btMin((btDot(c.m_node->m_x, cti.m_normal) + cti.m_offset), mrg);
+// dp += mrg;
// c0 is the impulse matrix, c3 is 1 - the friction coefficient or 0, c4 is the contact hardness coefficient
btScalar dvn = dn * c.m_c4;
@@ -86,23 +86,27 @@ void btDeformableBodySolver::postStabilize()
// TODO: only contact is considered here, add friction later
if (dp < 0)
{
- c.m_node->m_x -= dp * cti.m_normal * c.m_c4;
-// c.m_node->m_x -= impulse * c.m_c2;
-
- ////
- if (cti.m_colObj->getInternalType() == btCollisionObject::CO_RIGID_BODY)
- {
- if (rigidCol)
- rigidCol->applyImpulse(impulse, c.m_c1);
- }
- else if (cti.m_colObj->getInternalType() == btCollisionObject::CO_FEATHERSTONE_LINK)
+ bool two_way = false;
+ if (two_way)
{
- if (multibodyLinkCol)
+ c.m_node->m_x -= impulse * c.m_c2;
+
+ if (cti.m_colObj->getInternalType() == btCollisionObject::CO_RIGID_BODY)
{
- double multiplier = 0.5;
- multibodyLinkCol->m_multiBody->applyDeltaVeeMultiDof(deltaV, -impulse.length() * multiplier);
+ if (rigidCol)
+ rigidCol->applyImpulse(impulse, c.m_c1);
+ }
+ else if (cti.m_colObj->getInternalType() == btCollisionObject::CO_FEATHERSTONE_LINK)
+ {
+ if (multibodyLinkCol)
+ {
+ double multiplier = 0.5;
+ multibodyLinkCol->m_multiBody->applyDeltaVeeMultiDof(deltaV, -impulse.length() * multiplier);
+ }
}
}
+ else
+ c.m_node->m_x -= dp * cti.m_normal * c.m_c4;
}
}
}
@@ -115,7 +119,6 @@ void btDeformableBodySolver::solveConstraints(float solverdt)
bool nodeUpdated = updateNodes();
reinitialize(nodeUpdated);
backupVelocity();
- postStabilize();
for (int i = 0; i < m_solveIterations; ++i)
{
m_objective->computeResidual(solverdt, m_residual);
@@ -123,7 +126,7 @@ void btDeformableBodySolver::solveConstraints(float solverdt)
updateVelocity();
}
advect(solverdt);
-// postStabilize();
+ postStabilize();
}
void btDeformableBodySolver::reinitialize(bool nodeUpdated)
diff --git a/src/BulletSoftBody/btDeformableBodySolver.h b/src/BulletSoftBody/btDeformableBodySolver.h
index 540a2b6cb..3fac0743d 100644
--- a/src/BulletSoftBody/btDeformableBodySolver.h
+++ b/src/BulletSoftBody/btDeformableBodySolver.h
@@ -2,7 +2,7 @@
// btDeformableBodySolver.h
// BulletSoftBody
//
-// Created by Chuyuan Fu on 7/1/19.
+// Created by Xuchen Han on 7/1/19.
//
#ifndef BT_DEFORMABLE_BODY_SOLVERS_H
@@ -101,8 +101,7 @@ public:
for (int j = 0; j < psb->m_nodes.size(); ++j)
{
auto& node = psb->m_nodes[j];
- node.m_x += dt * m_dv[counter++];
-// node.m_x = node.m_q + dt * node.m_v;
+ node.m_x = node.m_q + dt * node.m_v;
}
}
}
diff --git a/src/BulletSoftBody/btSoftBodyInternals.h b/src/BulletSoftBody/btSoftBodyInternals.h
index 12d96171f..b892498ea 100644
--- a/src/BulletSoftBody/btSoftBodyInternals.h
+++ b/src/BulletSoftBody/btSoftBodyInternals.h
@@ -869,35 +869,37 @@ struct btSoftColliders
const btScalar m = n.m_im > 0 ? dynmargin : stamargin;
btSoftBody::RContact c;
- if ((!n.m_battach) &&
- psb->checkContact(m_colObj1Wrap, n.m_x, m, c.m_cti))
- {
- const btScalar ima = n.m_im;
- const btScalar imb = m_rigidBody ? m_rigidBody->getInvMass() : 0.f;
- const btScalar ms = ima + imb;
- if (ms > 0)
- {
- const btTransform& wtr = m_rigidBody ? m_rigidBody->getWorldTransform() : m_colObj1Wrap->getCollisionObject()->getWorldTransform();
- static const btMatrix3x3 iwiStatic(0, 0, 0, 0, 0, 0, 0, 0, 0);
- const btMatrix3x3& iwi = m_rigidBody ? m_rigidBody->getInvInertiaTensorWorld() : iwiStatic;
- const btVector3 ra = n.m_q - wtr.getOrigin();
- const btVector3 va = m_rigidBody ? m_rigidBody->getVelocityInLocalPoint(ra) * psb->m_sst.sdt : btVector3(0, 0, 0);
- const btVector3 vb = n.m_x - n.m_q;
- const btVector3 vr = vb - va;
- const btScalar dn = btDot(vr, c.m_cti.m_normal);
- const btVector3 fv = vr - c.m_cti.m_normal * dn;
- const btScalar fc = psb->m_cfg.kDF * m_colObj1Wrap->getCollisionObject()->getFriction();
- c.m_node = &n;
- c.m_c0 = ImpulseMatrix(psb->m_sst.sdt, ima, imb, iwi, ra);
- c.m_c1 = ra;
- c.m_c2 = ima * psb->m_sst.sdt;
-// c.m_c3 = fv.length2() < (dn * fc * dn * fc) ? 0 : 1 - fc;
- c.m_c3 = fc;
- c.m_c4 = m_colObj1Wrap->getCollisionObject()->isStaticOrKinematicObject() ? psb->m_cfg.kKHR : psb->m_cfg.kCHR;
- psb->m_rcontacts.push_back(c);
- if (m_rigidBody)
- m_rigidBody->activate();
- }
+ if (!n.m_battach)
+ {
+ if (psb->checkContact(m_colObj1Wrap, n.m_x, m, c.m_cti))
+ {
+ const btScalar ima = n.m_im;
+ const btScalar imb = m_rigidBody ? m_rigidBody->getInvMass() : 0.f;
+ const btScalar ms = ima + imb;
+ if (ms > 0)
+ {
+ const btTransform& wtr = m_rigidBody ? m_rigidBody->getWorldTransform() : m_colObj1Wrap->getCollisionObject()->getWorldTransform();
+ static const btMatrix3x3 iwiStatic(0, 0, 0, 0, 0, 0, 0, 0, 0);
+ const btMatrix3x3& iwi = m_rigidBody ? m_rigidBody->getInvInertiaTensorWorld() : iwiStatic;
+ const btVector3 ra = n.m_x - wtr.getOrigin();
+ const btVector3 va = m_rigidBody ? m_rigidBody->getVelocityInLocalPoint(ra) * psb->m_sst.sdt : btVector3(0, 0, 0);
+ const btVector3 vb = n.m_x - n.m_q;
+ const btVector3 vr = vb - va;
+ const btScalar dn = btDot(vr, c.m_cti.m_normal);
+ const btVector3 fv = vr - c.m_cti.m_normal * dn;
+ const btScalar fc = psb->m_cfg.kDF * m_colObj1Wrap->getCollisionObject()->getFriction();
+ c.m_node = &n;
+ c.m_c0 = ImpulseMatrix(psb->m_sst.sdt, ima, imb, iwi, ra);
+ c.m_c1 = ra;
+ c.m_c2 = ima * psb->m_sst.sdt;
+ // c.m_c3 = fv.length2() < (dn * fc * dn * fc) ? 0 : 1 - fc;
+ c.m_c3 = fc;
+ c.m_c4 = m_colObj1Wrap->getCollisionObject()->isStaticOrKinematicObject() ? psb->m_cfg.kKHR : psb->m_cfg.kCHR;
+ psb->m_rcontacts.push_back(c);
+ if (m_rigidBody)
+ m_rigidBody->activate();
+ }
+ }
}
}
btSoftBody* psb;