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authorXuchen Han <xuchenhan@xuchenhan-macbookpro.roam.corp.google.com>2019-07-10 16:08:46 -0700
committerXuchen Han <xuchenhan@xuchenhan-macbookpro.roam.corp.google.com>2019-08-02 13:12:41 -0700
commit77d670ae416d77d078e09099e57f743afd239acb (patch)
treef50fa2f5a357d0075dafb62f8eda88467913fa99
parentc4e316f005f98ec8007a9278b4af93662a0631c7 (diff)
downloadbullet3-77d670ae416d77d078e09099e57f743afd239acb.tar.gz
separate external force solve from constraint solve and eliminate damping in external force solve
-rw-r--r--src/BulletDynamics/Featherstone/btMultiBodyDynamicsWorld.cpp575
-rw-r--r--src/BulletDynamics/Featherstone/btMultiBodyDynamicsWorld.h2
2 files changed, 295 insertions, 282 deletions
diff --git a/src/BulletDynamics/Featherstone/btMultiBodyDynamicsWorld.cpp b/src/BulletDynamics/Featherstone/btMultiBodyDynamicsWorld.cpp
index 1131e5378..718106e77 100644
--- a/src/BulletDynamics/Featherstone/btMultiBodyDynamicsWorld.cpp
+++ b/src/BulletDynamics/Featherstone/btMultiBodyDynamicsWorld.cpp
@@ -421,288 +421,7 @@ void btMultiBodyDynamicsWorld::forwardKinematics()
}
void btMultiBodyDynamicsWorld::solveConstraints(btContactSolverInfo& solverInfo)
{
- forwardKinematics();
-
- BT_PROFILE("solveConstraints");
-
- clearMultiBodyConstraintForces();
-
- m_sortedConstraints.resize(m_constraints.size());
- int i;
- for (i = 0; i < getNumConstraints(); i++)
- {
- m_sortedConstraints[i] = m_constraints[i];
- }
- m_sortedConstraints.quickSort(btSortConstraintOnIslandPredicate2());
- btTypedConstraint** constraintsPtr = getNumConstraints() ? &m_sortedConstraints[0] : 0;
-
- m_sortedMultiBodyConstraints.resize(m_multiBodyConstraints.size());
- for (i = 0; i < m_multiBodyConstraints.size(); i++)
- {
- m_sortedMultiBodyConstraints[i] = m_multiBodyConstraints[i];
- }
- m_sortedMultiBodyConstraints.quickSort(btSortMultiBodyConstraintOnIslandPredicate());
-
- btMultiBodyConstraint** sortedMultiBodyConstraints = m_sortedMultiBodyConstraints.size() ? &m_sortedMultiBodyConstraints[0] : 0;
-
- m_solverMultiBodyIslandCallback->setup(&solverInfo, constraintsPtr, m_sortedConstraints.size(), sortedMultiBodyConstraints, m_sortedMultiBodyConstraints.size(), getDebugDrawer());
- m_constraintSolver->prepareSolve(getCollisionWorld()->getNumCollisionObjects(), getCollisionWorld()->getDispatcher()->getNumManifolds());
-
-#ifndef BT_USE_VIRTUAL_CLEARFORCES_AND_GRAVITY
- {
- BT_PROFILE("btMultiBody addForce");
- for (int i = 0; i < this->m_multiBodies.size(); i++)
- {
- btMultiBody* bod = m_multiBodies[i];
-
- bool isSleeping = false;
-
- if (bod->getBaseCollider() && bod->getBaseCollider()->getActivationState() == ISLAND_SLEEPING)
- {
- isSleeping = true;
- }
- for (int b = 0; b < bod->getNumLinks(); b++)
- {
- if (bod->getLink(b).m_collider && bod->getLink(b).m_collider->getActivationState() == ISLAND_SLEEPING)
- isSleeping = true;
- }
-
- if (!isSleeping)
- {
- //useless? they get resized in stepVelocities once again (AND DIFFERENTLY)
- m_scratch_r.resize(bod->getNumLinks() + 1); //multidof? ("Y"s use it and it is used to store qdd)
- m_scratch_v.resize(bod->getNumLinks() + 1);
- m_scratch_m.resize(bod->getNumLinks() + 1);
-
- bod->addBaseForce(m_gravity * bod->getBaseMass());
-
- for (int j = 0; j < bod->getNumLinks(); ++j)
- {
- bod->addLinkForce(j, m_gravity * bod->getLinkMass(j));
- }
- } //if (!isSleeping)
- }
- }
-#endif //BT_USE_VIRTUAL_CLEARFORCES_AND_GRAVITY
-
- {
- BT_PROFILE("btMultiBody stepVelocities");
- for (int i = 0; i < this->m_multiBodies.size(); i++)
- {
- btMultiBody* bod = m_multiBodies[i];
-
- bool isSleeping = false;
-
- if (bod->getBaseCollider() && bod->getBaseCollider()->getActivationState() == ISLAND_SLEEPING)
- {
- isSleeping = true;
- }
- for (int b = 0; b < bod->getNumLinks(); b++)
- {
- if (bod->getLink(b).m_collider && bod->getLink(b).m_collider->getActivationState() == ISLAND_SLEEPING)
- isSleeping = true;
- }
-
- if (!isSleeping)
- {
- //useless? they get resized in stepVelocities once again (AND DIFFERENTLY)
- m_scratch_r.resize(bod->getNumLinks() + 1); //multidof? ("Y"s use it and it is used to store qdd)
- m_scratch_v.resize(bod->getNumLinks() + 1);
- m_scratch_m.resize(bod->getNumLinks() + 1);
- bool doNotUpdatePos = false;
- bool isConstraintPass = false;
- {
- if (!bod->isUsingRK4Integration())
- {
- bod->computeAccelerationsArticulatedBodyAlgorithmMultiDof(solverInfo.m_timeStep,
- m_scratch_r, m_scratch_v, m_scratch_m,isConstraintPass,
- getSolverInfo().m_jointFeedbackInWorldSpace,
- getSolverInfo().m_jointFeedbackInJointFrame);
- }
- else
- {
- //
- int numDofs = bod->getNumDofs() + 6;
- int numPosVars = bod->getNumPosVars() + 7;
- btAlignedObjectArray<btScalar> scratch_r2;
- scratch_r2.resize(2 * numPosVars + 8 * numDofs);
- //convenience
- btScalar* pMem = &scratch_r2[0];
- btScalar* scratch_q0 = pMem;
- pMem += numPosVars;
- btScalar* scratch_qx = pMem;
- pMem += numPosVars;
- btScalar* scratch_qd0 = pMem;
- pMem += numDofs;
- btScalar* scratch_qd1 = pMem;
- pMem += numDofs;
- btScalar* scratch_qd2 = pMem;
- pMem += numDofs;
- btScalar* scratch_qd3 = pMem;
- pMem += numDofs;
- btScalar* scratch_qdd0 = pMem;
- pMem += numDofs;
- btScalar* scratch_qdd1 = pMem;
- pMem += numDofs;
- btScalar* scratch_qdd2 = pMem;
- pMem += numDofs;
- btScalar* scratch_qdd3 = pMem;
- pMem += numDofs;
- btAssert((pMem - (2 * numPosVars + 8 * numDofs)) == &scratch_r2[0]);
-
- /////
- //copy q0 to scratch_q0 and qd0 to scratch_qd0
- scratch_q0[0] = bod->getWorldToBaseRot().x();
- scratch_q0[1] = bod->getWorldToBaseRot().y();
- scratch_q0[2] = bod->getWorldToBaseRot().z();
- scratch_q0[3] = bod->getWorldToBaseRot().w();
- scratch_q0[4] = bod->getBasePos().x();
- scratch_q0[5] = bod->getBasePos().y();
- scratch_q0[6] = bod->getBasePos().z();
- //
- for (int link = 0; link < bod->getNumLinks(); ++link)
- {
- for (int dof = 0; dof < bod->getLink(link).m_posVarCount; ++dof)
- scratch_q0[7 + bod->getLink(link).m_cfgOffset + dof] = bod->getLink(link).m_jointPos[dof];
- }
- //
- for (int dof = 0; dof < numDofs; ++dof)
- scratch_qd0[dof] = bod->getVelocityVector()[dof];
- ////
- struct
- {
- btMultiBody* bod;
- btScalar *scratch_qx, *scratch_q0;
-
- void operator()()
- {
- for (int dof = 0; dof < bod->getNumPosVars() + 7; ++dof)
- scratch_qx[dof] = scratch_q0[dof];
- }
- } pResetQx = {bod, scratch_qx, scratch_q0};
- //
- struct
- {
- void operator()(btScalar dt, const btScalar* pDer, const btScalar* pCurVal, btScalar* pVal, int size)
- {
- for (int i = 0; i < size; ++i)
- pVal[i] = pCurVal[i] + dt * pDer[i];
- }
-
- } pEulerIntegrate;
- //
- struct
- {
- void operator()(btMultiBody* pBody, const btScalar* pData)
- {
- btScalar* pVel = const_cast<btScalar*>(pBody->getVelocityVector());
-
- for (int i = 0; i < pBody->getNumDofs() + 6; ++i)
- pVel[i] = pData[i];
- }
- } pCopyToVelocityVector;
- //
- struct
- {
- void operator()(const btScalar* pSrc, btScalar* pDst, int start, int size)
- {
- for (int i = 0; i < size; ++i)
- pDst[i] = pSrc[start + i];
- }
- } pCopy;
- //
-
- btScalar h = solverInfo.m_timeStep;
-#define output &m_scratch_r[bod->getNumDofs()]
- //calc qdd0 from: q0 & qd0
- bod->computeAccelerationsArticulatedBodyAlgorithmMultiDof(0., m_scratch_r, m_scratch_v, m_scratch_m,
- isConstraintPass,getSolverInfo().m_jointFeedbackInWorldSpace,
- getSolverInfo().m_jointFeedbackInJointFrame);
- pCopy(output, scratch_qdd0, 0, numDofs);
- //calc q1 = q0 + h/2 * qd0
- pResetQx();
- bod->stepPositionsMultiDof(btScalar(.5) * h, scratch_qx, scratch_qd0);
- //calc qd1 = qd0 + h/2 * qdd0
- pEulerIntegrate(btScalar(.5) * h, scratch_qdd0, scratch_qd0, scratch_qd1, numDofs);
- //
- //calc qdd1 from: q1 & qd1
- pCopyToVelocityVector(bod, scratch_qd1);
- bod->computeAccelerationsArticulatedBodyAlgorithmMultiDof(0., m_scratch_r, m_scratch_v, m_scratch_m,
- isConstraintPass,getSolverInfo().m_jointFeedbackInWorldSpace,
- getSolverInfo().m_jointFeedbackInJointFrame);
- pCopy(output, scratch_qdd1, 0, numDofs);
- //calc q2 = q0 + h/2 * qd1
- pResetQx();
- bod->stepPositionsMultiDof(btScalar(.5) * h, scratch_qx, scratch_qd1);
- //calc qd2 = qd0 + h/2 * qdd1
- pEulerIntegrate(btScalar(.5) * h, scratch_qdd1, scratch_qd0, scratch_qd2, numDofs);
- //
- //calc qdd2 from: q2 & qd2
- pCopyToVelocityVector(bod, scratch_qd2);
- bod->computeAccelerationsArticulatedBodyAlgorithmMultiDof(0., m_scratch_r, m_scratch_v, m_scratch_m,
- isConstraintPass,getSolverInfo().m_jointFeedbackInWorldSpace,
- getSolverInfo().m_jointFeedbackInJointFrame);
- pCopy(output, scratch_qdd2, 0, numDofs);
- //calc q3 = q0 + h * qd2
- pResetQx();
- bod->stepPositionsMultiDof(h, scratch_qx, scratch_qd2);
- //calc qd3 = qd0 + h * qdd2
- pEulerIntegrate(h, scratch_qdd2, scratch_qd0, scratch_qd3, numDofs);
- //
- //calc qdd3 from: q3 & qd3
- pCopyToVelocityVector(bod, scratch_qd3);
- bod->computeAccelerationsArticulatedBodyAlgorithmMultiDof(0., m_scratch_r, m_scratch_v, m_scratch_m,
- isConstraintPass,getSolverInfo().m_jointFeedbackInWorldSpace,
- getSolverInfo().m_jointFeedbackInJointFrame);
- pCopy(output, scratch_qdd3, 0, numDofs);
-
- //
- //calc q = q0 + h/6(qd0 + 2*(qd1 + qd2) + qd3)
- //calc qd = qd0 + h/6(qdd0 + 2*(qdd1 + qdd2) + qdd3)
- btAlignedObjectArray<btScalar> delta_q;
- delta_q.resize(numDofs);
- btAlignedObjectArray<btScalar> delta_qd;
- delta_qd.resize(numDofs);
- for (int i = 0; i < numDofs; ++i)
- {
- delta_q[i] = h / btScalar(6.) * (scratch_qd0[i] + 2 * scratch_qd1[i] + 2 * scratch_qd2[i] + scratch_qd3[i]);
- delta_qd[i] = h / btScalar(6.) * (scratch_qdd0[i] + 2 * scratch_qdd1[i] + 2 * scratch_qdd2[i] + scratch_qdd3[i]);
- //delta_q[i] = h*scratch_qd0[i];
- //delta_qd[i] = h*scratch_qdd0[i];
- }
- //
- pCopyToVelocityVector(bod, scratch_qd0);
- bod->applyDeltaVeeMultiDof(&delta_qd[0], 1);
- //
- if (!doNotUpdatePos)
- {
- btScalar* pRealBuf = const_cast<btScalar*>(bod->getVelocityVector());
- pRealBuf += 6 + bod->getNumDofs() + bod->getNumDofs() * bod->getNumDofs();
-
- for (int i = 0; i < numDofs; ++i)
- pRealBuf[i] = delta_q[i];
-
- //bod->stepPositionsMultiDof(1, 0, &delta_q[0]);
- bod->setPosUpdated(true);
- }
-
- //ugly hack which resets the cached data to t0 (needed for constraint solver)
- {
- for (int link = 0; link < bod->getNumLinks(); ++link)
- bod->getLink(link).updateCacheMultiDof();
- bod->computeAccelerationsArticulatedBodyAlgorithmMultiDof(0, m_scratch_r, m_scratch_v, m_scratch_m,
- isConstraintPass,getSolverInfo().m_jointFeedbackInWorldSpace,
- getSolverInfo().m_jointFeedbackInJointFrame);
- }
- }
- }
-
-#ifndef BT_USE_VIRTUAL_CLEARFORCES_AND_GRAVITY
- bod->clearForcesAndTorques();
-#endif //BT_USE_VIRTUAL_CLEARFORCES_AND_GRAVITY
- } //if (!isSleeping)
- }
- }
+ solveExternalForces(solverInfo);
/// solve all the constraints for this island
m_islandManager->buildAndProcessIslands(getCollisionWorld()->getDispatcher(), getCollisionWorld(), m_solverMultiBodyIslandCallback);
@@ -760,6 +479,298 @@ void btMultiBodyDynamicsWorld::solveConstraints(btContactSolverInfo& solverInfo)
}
}
+void btMultiBodyDynamicsWorld::solveExternalForces(btContactSolverInfo& solverInfo)
+{
+ forwardKinematics();
+
+ BT_PROFILE("solveConstraints");
+
+ clearMultiBodyConstraintForces();
+
+ m_sortedConstraints.resize(m_constraints.size());
+ int i;
+ for (i = 0; i < getNumConstraints(); i++)
+ {
+ m_sortedConstraints[i] = m_constraints[i];
+ }
+ m_sortedConstraints.quickSort(btSortConstraintOnIslandPredicate2());
+ btTypedConstraint** constraintsPtr = getNumConstraints() ? &m_sortedConstraints[0] : 0;
+
+ m_sortedMultiBodyConstraints.resize(m_multiBodyConstraints.size());
+ for (i = 0; i < m_multiBodyConstraints.size(); i++)
+ {
+ m_sortedMultiBodyConstraints[i] = m_multiBodyConstraints[i];
+ }
+ m_sortedMultiBodyConstraints.quickSort(btSortMultiBodyConstraintOnIslandPredicate());
+
+ btMultiBodyConstraint** sortedMultiBodyConstraints = m_sortedMultiBodyConstraints.size() ? &m_sortedMultiBodyConstraints[0] : 0;
+
+ m_solverMultiBodyIslandCallback->setup(&solverInfo, constraintsPtr, m_sortedConstraints.size(), sortedMultiBodyConstraints, m_sortedMultiBodyConstraints.size(), getDebugDrawer());
+ m_constraintSolver->prepareSolve(getCollisionWorld()->getNumCollisionObjects(), getCollisionWorld()->getDispatcher()->getNumManifolds());
+
+#ifndef BT_USE_VIRTUAL_CLEARFORCES_AND_GRAVITY
+ {
+ BT_PROFILE("btMultiBody addForce");
+ for (int i = 0; i < this->m_multiBodies.size(); i++)
+ {
+ btMultiBody* bod = m_multiBodies[i];
+
+ bool isSleeping = false;
+
+ if (bod->getBaseCollider() && bod->getBaseCollider()->getActivationState() == ISLAND_SLEEPING)
+ {
+ isSleeping = true;
+ }
+ for (int b = 0; b < bod->getNumLinks(); b++)
+ {
+ if (bod->getLink(b).m_collider && bod->getLink(b).m_collider->getActivationState() == ISLAND_SLEEPING)
+ isSleeping = true;
+ }
+
+ if (!isSleeping)
+ {
+ //useless? they get resized in stepVelocities once again (AND DIFFERENTLY)
+ m_scratch_r.resize(bod->getNumLinks() + 1); //multidof? ("Y"s use it and it is used to store qdd)
+ m_scratch_v.resize(bod->getNumLinks() + 1);
+ m_scratch_m.resize(bod->getNumLinks() + 1);
+
+ bod->addBaseForce(m_gravity * bod->getBaseMass());
+
+ for (int j = 0; j < bod->getNumLinks(); ++j)
+ {
+ bod->addLinkForce(j, m_gravity * bod->getLinkMass(j));
+ }
+ } //if (!isSleeping)
+ }
+ }
+#endif //BT_USE_VIRTUAL_CLEARFORCES_AND_GRAVITY
+
+ {
+ BT_PROFILE("btMultiBody stepVelocities");
+ for (int i = 0; i < this->m_multiBodies.size(); i++)
+ {
+ btMultiBody* bod = m_multiBodies[i];
+
+ bool isSleeping = false;
+
+ if (bod->getBaseCollider() && bod->getBaseCollider()->getActivationState() == ISLAND_SLEEPING)
+ {
+ isSleeping = true;
+ }
+ for (int b = 0; b < bod->getNumLinks(); b++)
+ {
+ if (bod->getLink(b).m_collider && bod->getLink(b).m_collider->getActivationState() == ISLAND_SLEEPING)
+ isSleeping = true;
+ }
+
+ if (!isSleeping)
+ {
+ //useless? they get resized in stepVelocities once again (AND DIFFERENTLY)
+ m_scratch_r.resize(bod->getNumLinks() + 1); //multidof? ("Y"s use it and it is used to store qdd)
+ m_scratch_v.resize(bod->getNumLinks() + 1);
+ m_scratch_m.resize(bod->getNumLinks() + 1);
+ bool doNotUpdatePos = false;
+ bool isConstraintPass = false;
+ {
+ if (!bod->isUsingRK4Integration())
+ {
+ const btScalar linearDamp = bod->getLinearDamping();
+// const btScalar angularDamp = bod->getAngularDamping();
+ bod->setLinearDamping(0);
+ bod->computeAccelerationsArticulatedBodyAlgorithmMultiDof(solverInfo.m_timeStep,
+ m_scratch_r, m_scratch_v, m_scratch_m,isConstraintPass,
+ getSolverInfo().m_jointFeedbackInWorldSpace,
+ getSolverInfo().m_jointFeedbackInJointFrame);
+ bod->setLinearDamping(linearDamp);
+// bod->setAngularDamping(angularDamp);
+ }
+ else
+ {
+ //
+ int numDofs = bod->getNumDofs() + 6;
+ int numPosVars = bod->getNumPosVars() + 7;
+ btAlignedObjectArray<btScalar> scratch_r2;
+ scratch_r2.resize(2 * numPosVars + 8 * numDofs);
+ //convenience
+ btScalar* pMem = &scratch_r2[0];
+ btScalar* scratch_q0 = pMem;
+ pMem += numPosVars;
+ btScalar* scratch_qx = pMem;
+ pMem += numPosVars;
+ btScalar* scratch_qd0 = pMem;
+ pMem += numDofs;
+ btScalar* scratch_qd1 = pMem;
+ pMem += numDofs;
+ btScalar* scratch_qd2 = pMem;
+ pMem += numDofs;
+ btScalar* scratch_qd3 = pMem;
+ pMem += numDofs;
+ btScalar* scratch_qdd0 = pMem;
+ pMem += numDofs;
+ btScalar* scratch_qdd1 = pMem;
+ pMem += numDofs;
+ btScalar* scratch_qdd2 = pMem;
+ pMem += numDofs;
+ btScalar* scratch_qdd3 = pMem;
+ pMem += numDofs;
+ btAssert((pMem - (2 * numPosVars + 8 * numDofs)) == &scratch_r2[0]);
+
+ /////
+ //copy q0 to scratch_q0 and qd0 to scratch_qd0
+ scratch_q0[0] = bod->getWorldToBaseRot().x();
+ scratch_q0[1] = bod->getWorldToBaseRot().y();
+ scratch_q0[2] = bod->getWorldToBaseRot().z();
+ scratch_q0[3] = bod->getWorldToBaseRot().w();
+ scratch_q0[4] = bod->getBasePos().x();
+ scratch_q0[5] = bod->getBasePos().y();
+ scratch_q0[6] = bod->getBasePos().z();
+ //
+ for (int link = 0; link < bod->getNumLinks(); ++link)
+ {
+ for (int dof = 0; dof < bod->getLink(link).m_posVarCount; ++dof)
+ scratch_q0[7 + bod->getLink(link).m_cfgOffset + dof] = bod->getLink(link).m_jointPos[dof];
+ }
+ //
+ for (int dof = 0; dof < numDofs; ++dof)
+ scratch_qd0[dof] = bod->getVelocityVector()[dof];
+ ////
+ struct
+ {
+ btMultiBody* bod;
+ btScalar *scratch_qx, *scratch_q0;
+
+ void operator()()
+ {
+ for (int dof = 0; dof < bod->getNumPosVars() + 7; ++dof)
+ scratch_qx[dof] = scratch_q0[dof];
+ }
+ } pResetQx = {bod, scratch_qx, scratch_q0};
+ //
+ struct
+ {
+ void operator()(btScalar dt, const btScalar* pDer, const btScalar* pCurVal, btScalar* pVal, int size)
+ {
+ for (int i = 0; i < size; ++i)
+ pVal[i] = pCurVal[i] + dt * pDer[i];
+ }
+
+ } pEulerIntegrate;
+ //
+ struct
+ {
+ void operator()(btMultiBody* pBody, const btScalar* pData)
+ {
+ btScalar* pVel = const_cast<btScalar*>(pBody->getVelocityVector());
+
+ for (int i = 0; i < pBody->getNumDofs() + 6; ++i)
+ pVel[i] = pData[i];
+ }
+ } pCopyToVelocityVector;
+ //
+ struct
+ {
+ void operator()(const btScalar* pSrc, btScalar* pDst, int start, int size)
+ {
+ for (int i = 0; i < size; ++i)
+ pDst[i] = pSrc[start + i];
+ }
+ } pCopy;
+ //
+
+ btScalar h = solverInfo.m_timeStep;
+#define output &m_scratch_r[bod->getNumDofs()]
+ //calc qdd0 from: q0 & qd0
+ bod->computeAccelerationsArticulatedBodyAlgorithmMultiDof(0., m_scratch_r, m_scratch_v, m_scratch_m,
+ isConstraintPass,getSolverInfo().m_jointFeedbackInWorldSpace,
+ getSolverInfo().m_jointFeedbackInJointFrame);
+ pCopy(output, scratch_qdd0, 0, numDofs);
+ //calc q1 = q0 + h/2 * qd0
+ pResetQx();
+ bod->stepPositionsMultiDof(btScalar(.5) * h, scratch_qx, scratch_qd0);
+ //calc qd1 = qd0 + h/2 * qdd0
+ pEulerIntegrate(btScalar(.5) * h, scratch_qdd0, scratch_qd0, scratch_qd1, numDofs);
+ //
+ //calc qdd1 from: q1 & qd1
+ pCopyToVelocityVector(bod, scratch_qd1);
+ bod->computeAccelerationsArticulatedBodyAlgorithmMultiDof(0., m_scratch_r, m_scratch_v, m_scratch_m,
+ isConstraintPass,getSolverInfo().m_jointFeedbackInWorldSpace,
+ getSolverInfo().m_jointFeedbackInJointFrame);
+ pCopy(output, scratch_qdd1, 0, numDofs);
+ //calc q2 = q0 + h/2 * qd1
+ pResetQx();
+ bod->stepPositionsMultiDof(btScalar(.5) * h, scratch_qx, scratch_qd1);
+ //calc qd2 = qd0 + h/2 * qdd1
+ pEulerIntegrate(btScalar(.5) * h, scratch_qdd1, scratch_qd0, scratch_qd2, numDofs);
+ //
+ //calc qdd2 from: q2 & qd2
+ pCopyToVelocityVector(bod, scratch_qd2);
+ bod->computeAccelerationsArticulatedBodyAlgorithmMultiDof(0., m_scratch_r, m_scratch_v, m_scratch_m,
+ isConstraintPass,getSolverInfo().m_jointFeedbackInWorldSpace,
+ getSolverInfo().m_jointFeedbackInJointFrame);
+ pCopy(output, scratch_qdd2, 0, numDofs);
+ //calc q3 = q0 + h * qd2
+ pResetQx();
+ bod->stepPositionsMultiDof(h, scratch_qx, scratch_qd2);
+ //calc qd3 = qd0 + h * qdd2
+ pEulerIntegrate(h, scratch_qdd2, scratch_qd0, scratch_qd3, numDofs);
+ //
+ //calc qdd3 from: q3 & qd3
+ pCopyToVelocityVector(bod, scratch_qd3);
+ bod->computeAccelerationsArticulatedBodyAlgorithmMultiDof(0., m_scratch_r, m_scratch_v, m_scratch_m,
+ isConstraintPass,getSolverInfo().m_jointFeedbackInWorldSpace,
+ getSolverInfo().m_jointFeedbackInJointFrame);
+ pCopy(output, scratch_qdd3, 0, numDofs);
+
+ //
+ //calc q = q0 + h/6(qd0 + 2*(qd1 + qd2) + qd3)
+ //calc qd = qd0 + h/6(qdd0 + 2*(qdd1 + qdd2) + qdd3)
+ btAlignedObjectArray<btScalar> delta_q;
+ delta_q.resize(numDofs);
+ btAlignedObjectArray<btScalar> delta_qd;
+ delta_qd.resize(numDofs);
+ for (int i = 0; i < numDofs; ++i)
+ {
+ delta_q[i] = h / btScalar(6.) * (scratch_qd0[i] + 2 * scratch_qd1[i] + 2 * scratch_qd2[i] + scratch_qd3[i]);
+ delta_qd[i] = h / btScalar(6.) * (scratch_qdd0[i] + 2 * scratch_qdd1[i] + 2 * scratch_qdd2[i] + scratch_qdd3[i]);
+ //delta_q[i] = h*scratch_qd0[i];
+ //delta_qd[i] = h*scratch_qdd0[i];
+ }
+ //
+ pCopyToVelocityVector(bod, scratch_qd0);
+ bod->applyDeltaVeeMultiDof(&delta_qd[0], 1);
+ //
+ if (!doNotUpdatePos)
+ {
+ btScalar* pRealBuf = const_cast<btScalar*>(bod->getVelocityVector());
+ pRealBuf += 6 + bod->getNumDofs() + bod->getNumDofs() * bod->getNumDofs();
+
+ for (int i = 0; i < numDofs; ++i)
+ pRealBuf[i] = delta_q[i];
+
+ //bod->stepPositionsMultiDof(1, 0, &delta_q[0]);
+ bod->setPosUpdated(true);
+ }
+
+ //ugly hack which resets the cached data to t0 (needed for constraint solver)
+ {
+ for (int link = 0; link < bod->getNumLinks(); ++link)
+ bod->getLink(link).updateCacheMultiDof();
+ bod->computeAccelerationsArticulatedBodyAlgorithmMultiDof(0, m_scratch_r, m_scratch_v, m_scratch_m,
+ isConstraintPass,getSolverInfo().m_jointFeedbackInWorldSpace,
+ getSolverInfo().m_jointFeedbackInJointFrame);
+ }
+ }
+ }
+
+#ifndef BT_USE_VIRTUAL_CLEARFORCES_AND_GRAVITY
+ bod->clearForcesAndTorques();
+#endif //BT_USE_VIRTUAL_CLEARFORCES_AND_GRAVITY
+ } //if (!isSleeping)
+ }
+ }
+}
+
+
void btMultiBodyDynamicsWorld::integrateTransforms(btScalar timeStep)
{
btDiscreteDynamicsWorld::integrateTransforms(timeStep);
diff --git a/src/BulletDynamics/Featherstone/btMultiBodyDynamicsWorld.h b/src/BulletDynamics/Featherstone/btMultiBodyDynamicsWorld.h
index 23641a37b..019d1bd87 100644
--- a/src/BulletDynamics/Featherstone/btMultiBodyDynamicsWorld.h
+++ b/src/BulletDynamics/Featherstone/btMultiBodyDynamicsWorld.h
@@ -111,6 +111,8 @@ public:
virtual void setMultiBodyConstraintSolver(btMultiBodyConstraintSolver* solver);
virtual void setConstraintSolver(btConstraintSolver* solver);
virtual void getAnalyticsData(btAlignedObjectArray<struct btSolverAnalyticsData>& m_islandAnalyticsData) const;
+
+ virtual void solveExternalForces(btContactSolverInfo& solverInfo);
};
#endif //BT_MULTIBODY_DYNAMICS_WORLD_H