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authorXuchen Han <xuchenhan@xuchenhan-macbookpro.roam.corp.google.com>2019-07-16 15:28:33 -0700
committerXuchen Han <xuchenhan@xuchenhan-macbookpro.roam.corp.google.com>2019-08-02 13:12:51 -0700
commit2fc376e8f58fbf983b79c73da8ea2fd86cc9a170 (patch)
tree662dbf0079b3c6731ffb73edf67b5fc13e6f5ad9
parentbefab4eab6ac8ef8aea141d8e89a463648e9de41 (diff)
downloadbullet3-2fc376e8f58fbf983b79c73da8ea2fd86cc9a170.tar.gz
bug fix in friction; accumulate friction impulses in cg; forbid switching from static to dynamic friction
-rw-r--r--src/BulletSoftBody/btBackwardEulerObjective.cpp18
-rw-r--r--src/BulletSoftBody/btCGProjection.h28
-rw-r--r--src/BulletSoftBody/btConjugateGradient.h2
-rw-r--r--src/BulletSoftBody/btContactProjection.cpp83
-rw-r--r--src/BulletSoftBody/btContactProjection.h43
5 files changed, 121 insertions, 53 deletions
diff --git a/src/BulletSoftBody/btBackwardEulerObjective.cpp b/src/BulletSoftBody/btBackwardEulerObjective.cpp
index 12c7a7add..e8c4c3edc 100644
--- a/src/BulletSoftBody/btBackwardEulerObjective.cpp
+++ b/src/BulletSoftBody/btBackwardEulerObjective.cpp
@@ -8,7 +8,7 @@
#include "btBackwardEulerObjective.h"
btBackwardEulerObjective::btBackwardEulerObjective(btAlignedObjectArray<btSoftBody *>& softBodies, const TVStack& backup_v)
-: cg(50)
+: cg(20)
, m_softBodies(softBodies)
, projection(m_softBodies, m_dt)
, m_backupVelocity(backup_v)
@@ -79,20 +79,4 @@ void btBackwardEulerObjective::updateVelocity(const TVStack& dv)
it.first->m_v = m_backupVelocity[i] + dv[i];
}
}
-
-// for (int i = 0; i < m_softBodies.size(); ++i)
-// {
-// int counter = 0;
-// for (int i = 0; i < m_softBodies.size(); ++i)
-// {
-// btSoftBody* psb = m_softBodies[i];
-// for (int j = 0; j < psb->m_nodes.size(); ++j)
-// {
-// // only the velocity of the constrained nodes needs to be updated during CG solve
-// if (projection.m_constraints[&(psb->m_nodes[j])].size() > 0)
-// psb->m_nodes[j].m_v = m_backupVelocity[counter] + dv[counter];
-// ++counter;
-// }
-// }
-// }
diff --git a/src/BulletSoftBody/btCGProjection.h b/src/BulletSoftBody/btCGProjection.h
index 91621e49b..b0f798dad 100644
--- a/src/BulletSoftBody/btCGProjection.h
+++ b/src/BulletSoftBody/btCGProjection.h
@@ -39,17 +39,27 @@ struct Constraint
struct Friction
{
- bool m_static;
- btScalar m_value;
- btVector3 m_direction;
+ btAlignedObjectArray<bool> m_static;
+ btAlignedObjectArray<btScalar> m_value;
+ btAlignedObjectArray<btVector3> m_direction;
- bool m_static_prev;
- btScalar m_value_prev;
- btVector3 m_direction_prev;
+ btAlignedObjectArray<bool> m_static_prev;
+ btAlignedObjectArray<btScalar> m_value_prev;
+ btAlignedObjectArray<btVector3> m_direction_prev;
+
+ btAlignedObjectArray<btVector3> m_accumulated_impulse;
Friction()
{
- m_direction_prev.setZero();
- m_direction.setZero();
+ m_static.push_back(false);
+ m_static_prev.push_back(false);
+
+ m_direction.push_back(btVector3(0,0,0));
+ m_direction_prev.push_back(btVector3(0,0,0));
+
+ m_value.push_back(0);
+ m_value_prev.push_back(0);
+
+ m_accumulated_impulse.push_back(btVector3(0,0,0));
}
};
@@ -65,7 +75,7 @@ public:
std::unordered_map<btSoftBody::Node *, size_t> m_indices;
const btScalar& m_dt;
std::unordered_map<btSoftBody::Node *, btAlignedObjectArray<Constraint> > m_constraints;
- std::unordered_map<btSoftBody::Node *, Friction > m_frictions;
+ std::unordered_map<btSoftBody::Node *, btAlignedObjectArray<Friction> > m_frictions;
btCGProjection(btAlignedObjectArray<btSoftBody *>& softBodies, const btScalar& dt)
: m_softBodies(softBodies)
diff --git a/src/BulletSoftBody/btConjugateGradient.h b/src/BulletSoftBody/btConjugateGradient.h
index 0a88e6b94..a2b69f48d 100644
--- a/src/BulletSoftBody/btConjugateGradient.h
+++ b/src/BulletSoftBody/btConjugateGradient.h
@@ -63,11 +63,9 @@ public:
// r -= alpha * temp;
multAndAddTo(alpha, p, x);
multAndAddTo(-alpha, temp, r);
-
// zero out the dofs of r
A.project(r,x);
A.enforceConstraint(x);
-
r_norm = std::sqrt(squaredNorm(r));
if (r_norm < tolerance) {
diff --git a/src/BulletSoftBody/btContactProjection.cpp b/src/BulletSoftBody/btContactProjection.cpp
index 9388ac7e4..e356da264 100644
--- a/src/BulletSoftBody/btContactProjection.cpp
+++ b/src/BulletSoftBody/btContactProjection.cpp
@@ -17,11 +17,12 @@ void btContactProjection::update(const TVStack& dv, const TVStack& backupVelocit
// loop through constraints to set constrained values
for (auto& it : m_constraints)
{
- Friction& friction = m_frictions[it.first];
+ btAlignedObjectArray<Friction>& frictions = m_frictions[it.first];
btAlignedObjectArray<Constraint>& constraints = it.second;
for (int i = 0; i < constraints.size(); ++i)
{
Constraint& constraint = constraints[i];
+ Friction& friction = frictions[i];
for (int j = 0; j < constraint.m_contact.size(); ++j)
{
if (constraint.m_contact[j] == nullptr)
@@ -75,36 +76,64 @@ void btContactProjection::update(const TVStack& dv, const TVStack& backupVelocit
const btVector3 impulse_normal = c->m_c0 *(cti.m_normal * dn);
btVector3 impulse_tangent = impulse - impulse_normal;
- if (dn < 0 && impulse_tangent.norm() > SIMD_EPSILON)
+
+ // accumulated impulse on the rb in this and all prev cg iterations
+ friction.m_accumulated_impulse[j] += impulse;
+ btScalar accumulated_normal = friction.m_accumulated_impulse[j].dot(cti.m_normal);
+ btVector3 accumulated_tangent = friction.m_accumulated_impulse[j] - accumulated_normal * cti.m_normal;
+
+ // start friction handling
+ // copy old data
+ friction.m_direction_prev[j] = friction.m_direction[j];
+ friction.m_value_prev[j] = friction.m_value[j];
+ friction.m_static_prev[j] = friction.m_static[j];
+ if (accumulated_normal < 0 && accumulated_tangent.norm() > SIMD_EPSILON)
{
- btScalar impulse_tangent_magnitude = std::min(impulse_normal.norm()*c->m_c3*1000, impulse_tangent.norm());
-
-// impulse_tangent_magnitude = 0;
+ // do not allow switching from static friction to dynamic friction
+ // it causes cg to explode
+ if (-accumulated_normal*c->m_c3 < accumulated_tangent.norm() && friction.m_static_prev[j] == false)
+ {
+ friction.m_static[j] = false;
+ friction.m_value[j] = -accumulated_normal*c->m_c3;
+ }
+ else
+ {
+ friction.m_static[j] = true;
+ friction.m_value[j] = accumulated_tangent.norm();
+ }
- const btVector3 tangent_dir = impulse_tangent.normalized();
- impulse_tangent = impulse_tangent_magnitude * tangent_dir;
- friction.m_direction = impulse_tangent;
- friction.m_dv = -impulse_tangent * c->m_c2/m_dt + (c->m_node->m_v - backupVelocity[m_indices[c->m_node]]);
+ const btVector3 tangent_dir = accumulated_tangent.normalized();
+ impulse_tangent = friction.m_value[j] * tangent_dir;
+ friction.m_direction[j] = -tangent_dir;
+ }
+ else
+ {
+ friction.m_static[j] = false;
+ friction.m_value[j] = 0;
+ impulse_tangent.setZero();
}
- impulse = impulse_normal + impulse_tangent;
- // if (1) // in the same CG solve, the set of constraits doesn't change
- if (dn <= SIMD_EPSILON)
+
+ if (1) // in the same CG solve, the set of constraits doesn't change
+// if (dn <= SIMD_EPSILON)
{
// c0 is the impulse matrix, c3 is 1 - the friction coefficient or 0, c4 is the contact hardness coefficient
- // TODO: only contact is considered here, add friction later
-
// dv = new_impulse + accumulated velocity change in previous CG iterations
// so we have the invariant node->m_v = backupVelocity + dv;
btVector3 dv = -impulse * c->m_c2/m_dt + c->m_node->m_v - backupVelocity[m_indices[c->m_node]];
btScalar dvn = dv.dot(cti.m_normal);
constraint.m_value[j] = dvn;
+ // the incremental impulse:
+ // in the normal direction it's the normal component of "impulse"
+ // in the tangent direction it's the difference between the frictional impulse in the iteration and the previous iteration
+ impulse = impulse_normal + (friction.m_value_prev[j] * friction.m_direction_prev[j]) - (friction.m_value[j] * friction.m_direction[j]);
+
if (cti.m_colObj->getInternalType() == btCollisionObject::CO_RIGID_BODY)
{
if (rigidCol)
- rigidCol->applyImpulse(impulse_normal, c->m_c1);
+ rigidCol->applyImpulse(impulse, c->m_c1);
}
else if (cti.m_colObj->getInternalType() == btCollisionObject::CO_FEATHERSTONE_LINK)
{
@@ -137,6 +166,13 @@ void btContactProjection::setConstraintDirections()
c.push_back(Constraint(btVector3(0,1,0)));
c.push_back(Constraint(btVector3(0,0,1)));
m_constraints[&(psb->m_nodes[j])] = c;
+
+ btAlignedObjectArray<Friction> f;
+ f.push_back(Friction());
+ f.push_back(Friction());
+ f.push_back(Friction());
+ m_frictions[&(psb->m_nodes[j])] = f;
+ // no friction constraints for dirichlet
}
}
}
@@ -202,7 +238,9 @@ void btContactProjection::setConstraintDirections()
btAlignedObjectArray<Constraint> constraints;
constraints.push_back(Constraint(c));
m_constraints[c.m_node] = constraints;
- m_frictions[c.m_node] = Friction();
+ btAlignedObjectArray<Friction> frictions;
+ frictions.push_back(Friction());
+ m_frictions[c.m_node] = frictions;
}
else
{
@@ -210,6 +248,7 @@ void btContactProjection::setConstraintDirections()
const btScalar angle_epsilon = 0.015192247; // less than 10 degree
bool merged = false;
btAlignedObjectArray<Constraint>& constraints = m_constraints[c.m_node];
+ btAlignedObjectArray<Friction>& frictions = m_frictions[c.m_node];
for (int j = 0; j < constraints.size(); ++j)
{
const btAlignedObjectArray<btVector3>& dirs = constraints[j].m_direction;
@@ -219,6 +258,15 @@ void btContactProjection::setConstraintDirections()
constraints[j].m_contact.push_back(&c);
constraints[j].m_direction.push_back(cti.m_normal);
constraints[j].m_value.push_back(0);
+
+ // push in an empty friction
+ frictions[j].m_direction.push_back(btVector3(0,0,0));
+ frictions[j].m_direction_prev.push_back(btVector3(0,0,0));
+ frictions[j].m_value.push_back(0);
+ frictions[j].m_value_prev.push_back(0);
+ frictions[j].m_static.push_back(false);
+ frictions[j].m_static_prev.push_back(false);
+ frictions[j].m_accumulated_impulse.push_back(btVector3(0,0,0));
merged = true;
break;
}
@@ -226,7 +274,10 @@ void btContactProjection::setConstraintDirections()
const int dim = 3;
// hard coded no more than 3 constraint directions
if (!merged && constraints.size() < dim)
+ {
constraints.push_back(Constraint(c));
+ frictions.push_back(Friction());
+ }
}
}
}
diff --git a/src/BulletSoftBody/btContactProjection.h b/src/BulletSoftBody/btContactProjection.h
index 1e5c52a60..b52bb2d72 100644
--- a/src/BulletSoftBody/btContactProjection.h
+++ b/src/BulletSoftBody/btContactProjection.h
@@ -34,16 +34,31 @@ public:
{
const btAlignedObjectArray<Constraint>& constraints = it.second;
size_t i = m_indices[it.first];
- const Friction& friction = m_frictions[it.first];
+ btAlignedObjectArray<Friction>& frictions = m_frictions[it.first];
btAssert(constraints.size() <= dim);
btAssert(constraints.size() > 0);
if (constraints.size() == 1)
{
x[i] -= x[i].dot(constraints[0].m_direction[0]) * constraints[0].m_direction[0];
- if (friction.m_direction.norm() > SIMD_EPSILON)
+ Friction& friction= frictions[0];
+
+ bool has_static_constraint = false;
+ for (int j = 0; j < friction.m_static.size(); ++j)
+ has_static_constraint = has_static_constraint || friction.m_static[j];
+
+ for (int j = 0; j < friction.m_direction.size(); ++j)
{
- btVector3 dir = friction.m_direction.normalized();
- x[i] -= x[i].dot(dir) * dir;
+ // clear the old friction force
+ if (friction.m_static_prev[j] == false)
+ {
+ x[i] -= friction.m_direction_prev[j] * friction.m_value_prev[j];
+ }
+
+ // only add to the rhs if there is no static friction constraint on the node
+ if (friction.m_static[j] == false && !has_static_constraint)
+ {
+ x[i] += friction.m_direction[j] * friction.m_value[j];
+ }
}
}
else if (constraints.size() == 2)
@@ -67,7 +82,7 @@ public:
{
const btAlignedObjectArray<Constraint>& constraints = it.second;
size_t i = m_indices[it.first];
- const Friction& friction = m_frictions[it.first];
+ const btAlignedObjectArray<Friction>& frictions = m_frictions[it.first];
btAssert(constraints.size() <= dim);
btAssert(constraints.size() > 0);
if (constraints.size() == 1)
@@ -75,15 +90,25 @@ public:
x[i] -= x[i].dot(constraints[0].m_direction[0]) * constraints[0].m_direction[0];
for (int j = 0; j < constraints[0].m_direction.size(); ++j)
x[i] += constraints[0].m_value[j] * constraints[0].m_direction[j];
- if (friction.m_direction.norm() > SIMD_EPSILON)
+
+ const Friction& friction= frictions[0];
+ for (int j = 0; j < friction.m_direction.size(); ++j)
{
- btVector3 dir = friction.m_direction.normalized();
- x[i] -= x[i].dot(dir) * dir;
- x[i] += friction.m_dv;
+ // clear the old constraint
+ if (friction.m_static_prev[j] == true)
+ {
+ x[i] -= friction.m_direction_prev[j] * friction.m_value_prev[j];
+ }
+ // add the new constraint
+ if (friction.m_static[j] == true)
+ {
+ x[i] += friction.m_direction[j] * friction.m_value[j];
+ }
}
}
else if (constraints.size() == 2)
{
+ // TODO: friction
btVector3 free_dir = btCross(constraints[0].m_direction[0], constraints[1].m_direction[0]);
btAssert(free_dir.norm() > SIMD_EPSILON)
free_dir.normalize();