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authorErwin Coumans <erwincoumans@erwincoumans-macbookpro2.roam.corp.google.com>2018-06-05 17:17:10 -0700
committerErwin Coumans <erwincoumans@erwincoumans-macbookpro2.roam.corp.google.com>2018-06-05 17:17:10 -0700
commit033835a0fada71ca98016289468c142f1ec121d4 (patch)
tree7f80ffc1857067cacf0f6c516cd82541e700a38a
parent134beaf8dc3d64e15408a2fa4e0a9785ab5342f4 (diff)
downloadbullet3-033835a0fada71ca98016289468c142f1ec121d4.tar.gz
bump up pybullet version
-rw-r--r--setup.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/setup.py b/setup.py
index ce17a665c..5aa4b009c 100644
--- a/setup.py
+++ b/setup.py
@@ -452,7 +452,7 @@ print("-----")
setup(
name = 'pybullet',
- version='2.0.3',
+ version='2.0.5',
description='Official Python Interface for the Bullet Physics SDK specialized for Robotics Simulation and Reinforcement Learning',
long_description='pybullet is an easy to use Python module for physics simulation, robotics and deep reinforcement learning based on the Bullet Physics SDK. With pybullet you can load articulated bodies from URDF, SDF and other file formats. pybullet provides forward dynamics simulation, inverse dynamics computation, forward and inverse kinematics and collision detection and ray intersection queries. Aside from physics simulation, pybullet supports to rendering, with a CPU renderer and OpenGL visualization and support for virtual reality headsets.',
url='https://github.com/bulletphysics/bullet3',