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authorJürg Billeter <j@bitron.ch>2020-10-06 21:23:46 +0200
committerJürg Billeter <j@bitron.ch>2020-10-27 08:12:46 +0100
commite1b40faef1ee3cabe42a71e1afdd7b65a7d8425b (patch)
treed66e661aaf7d11b6102b7d5e3499fb70d79e34c0 /src/buildstream
parent2eab30659a832be61bac0ae25ac874df17fed59e (diff)
downloadbuildstream-e1b40faef1ee3cabe42a71e1afdd7b65a7d8425b.tar.gz
_stream.py: Simplify code in shell()
Use single scheduler run for pulling dependencies and buildtree. Deduplicate cache checks and corresponding warning/error messages with and without pulling enabled.
Diffstat (limited to 'src/buildstream')
-rw-r--r--src/buildstream/_stream.py118
1 files changed, 31 insertions, 87 deletions
diff --git a/src/buildstream/_stream.py b/src/buildstream/_stream.py
index 766c473ae..234211c49 100644
--- a/src/buildstream/_stream.py
+++ b/src/buildstream/_stream.py
@@ -198,108 +198,52 @@ class Stream:
if unique_id and element is None:
element = Plugin._lookup(unique_id)
else:
- # We may need to fetch dependency artifacts if we're pulling the artifact
- selection = _PipelineSelection.ALL if pull_ else _PipelineSelection.NONE
+ selection = _PipelineSelection.BUILD if scope == _Scope.BUILD else _PipelineSelection.RUN
elements = self.load_selection((element,), selection=selection, use_artifact_config=True)
- # last one will be the element we want to stage, previous ones are
- # elements to try and pull
- element = elements[-1]
- pull_dependencies = elements[:-1] if pull_ else None
-
- artifact_is_cached = element._cached()
- buildtree_is_cached = element._cached_buildtree()
- buildtree_exists = element._buildtree_exists()
- can_attempt_pull = self._context.pull_buildtrees and pull_
-
- if usebuildtree:
- if buildtree_is_cached:
- pass
- # If element is already cached, we can check the proto to see if the buildtree existed
- elif artifact_is_cached:
- if not buildtree_exists:
- if usebuildtree == "always":
- # Exit early if it won't be possible to even fetch a buildtree with always option
- raise StreamError("Artifact was created without buildtree, unable to launch shell with it")
- usebuildtree = None
- self._message(
- MessageType.WARN, "Artifact created without buildtree, shell will be loaded without it"
- )
- elif can_attempt_pull:
- self._message(
- MessageType.WARN,
- "buildtree is not cached locally but did exist, will attempt to pull from available remotes",
- )
- else:
- if usebuildtree == "always":
- # Exit early if it won't be possible to perform a fetch as pull semantics aren't present
- raise StreamError(
- "Artifact has a buildtree but it isn't cached. Can be retried with --pull and pull-buildtrees configured"
- )
- usebuildtree = None
- self._message(
- MessageType.WARN, "buildtree is not cached locally, shell will be loaded without it"
- )
- # If element isn't cached at all, we can't check the proto to see if it existed so can't exit early
- elif can_attempt_pull:
- if usebuildtree == "always":
- self._message(
- MessageType.WARN,
- "Element is not cached so buildtree status unknown, will attempt to pull from available remotes",
- )
- else:
- if usebuildtree == "always":
- # Exit early as there is no buildtree locally & can_attempt_pull is False
- raise StreamError(
- "Artifact not cached locally. Can be retried with --pull and pull-buildtrees configured"
- )
- usebuildtree = None
- self._message(MessageType.WARN, "buildtree is not cached locally, shell will be loaded without it")
+ # Get element to stage from `targets` list.
+ # If scope is BUILD, it will not be in the `elements` list.
+ assert len(self.targets) == 1
+ element = self.targets[0]
+ element._set_required(scope)
- # Raise warning if the element is cached in a failed state
- if usebuildtree and element._cached_failure():
- self._message(MessageType.WARN, "using a buildtree from a failed build.")
+ if pull_:
+ self._scheduler.clear_queues()
+ self._add_queue(PullQueue(self._scheduler))
+ plan = self._pipeline.add_elements([element], elements)
+ self._enqueue_plan(plan)
+ self._run()
missing_deps = [dep for dep in self._pipeline.dependencies([element], scope) if not dep._cached()]
if missing_deps:
- if not pull_dependencies:
- raise StreamError(
- "Elements need to be built or downloaded before staging a shell environment",
- detail="\n".join(list(map(lambda x: x._get_full_name(), missing_deps))),
- )
- self._message(MessageType.INFO, "Attempting to fetch missing or incomplete artifacts")
- self._scheduler.clear_queues()
- self._add_queue(PullQueue(self._scheduler))
- plan = self._pipeline.add_elements([element], missing_deps)
- self._enqueue_plan(plan)
- self._run()
+ raise StreamError(
+ "Elements need to be built or downloaded before staging a shell environment",
+ detail="\n".join(list(map(lambda x: x._get_full_name(), missing_deps))),
+ )
buildtree = False
# Check if we require a pull queue attempt, with given artifact state and context
if usebuildtree:
if not element._cached_buildtree():
- require_buildtree = self._buildtree_pull_required([element])
- # Attempt a pull queue for the given element if remote and context allow it
- if require_buildtree:
- self._message(MessageType.INFO, "Attempting to fetch missing artifact buildtree")
- self._scheduler.clear_queues()
- self._add_queue(PullQueue(self._scheduler))
- self._enqueue_plan(require_buildtree)
- self._run()
- # Now check if the buildtree was successfully fetched
- if element._cached_buildtree():
- buildtree = True
-
- if not buildtree:
- message = "Buildtree is not cached locally or in available remotes"
- if usebuildtree == "always":
- raise StreamError(message)
-
- self._message(MessageType.INFO, message + ", shell will be loaded without it")
+ remotes_message = " or in available remotes" if pull_ else ""
+ if not element._cached():
+ message = "Artifact not cached locally" + remotes_message
+ elif element._buildtree_exists():
+ message = "Buildtree is not cached locally" + remotes_message
+ else:
+ message = "Artifact was created without buildtree"
+ if usebuildtree == "always":
+ raise StreamError(message)
+
+ self._message(MessageType.WARN, message + ", shell will be loaded without it")
else:
buildtree = True
+ # Raise warning if the element is cached in a failed state
+ if element._cached_failure():
+ self._message(MessageType.WARN, "using a buildtree from a failed build.")
+
# Ensure we have our sources if we are launching a build shell
if scope == _Scope.BUILD and not buildtree:
self._fetch([element])