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author | Paul Sherwood <paul.sherwood@codethink.co.uk> | 2018-04-17 12:52:23 +0100 |
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committer | Tristan Van Berkom <tristan.van.berkom@gmail.com> | 2018-04-17 12:36:46 +0000 |
commit | 880e1913ee410e9b2fe3e704b288cf0b2de5e003 (patch) | |
tree | 7b1d82dc0175aefb6d6b9d5afa7f9fe4e899317a /README.rst | |
parent | 226880eeeebeabb6bd902b6c166c5561ecfffefd (diff) | |
download | buildstream-880e1913ee410e9b2fe3e704b288cf0b2de5e003.tar.gz |
Fix typo, add inspiration projectsps-add-inspiration-projects
Diffstat (limited to 'README.rst')
-rw-r--r-- | README.rst | 18 |
1 files changed, 11 insertions, 7 deletions
diff --git a/README.rst b/README.rst index 43e7e982a..068e7bb87 100644 --- a/README.rst +++ b/README.rst @@ -6,9 +6,13 @@ BuildStream What is BuildStream? ==================== -BuildStream is an Free Software tool for building/integrating software stacks. -It supports multiple build-systems (e.g. autotools, cmake, cpan, distutils, make, -meson, qmake), covers many programming languages, and can create outputs in a +BuildStream is a Free Software tool for building/integrating software stacks. +It takes inspiration, lessons and use-cases from various projects including +OBS, Reproducible Builds, Yocto, Baserock, Buildroot, Aboriginal, GNOME Continuous, +JHBuild, Flatpak Builder and Android repo. + +BuildStream supports multiple build-systems (e.g. autotools, cmake, cpan, distutils, +make, meson, qmake), covers many programming languages, and can create outputs in a range of packaging formats, for multiple platforms and chipsets. Why should I use BuildStream? @@ -58,10 +62,10 @@ BuildStream operates on a set of YAML files (.bst files), as follows: * evaluates the version information and build instructions to calculate a build graph for the target(s) and all dependencies and unique cache-keys for each element -* retrieves elements from cache if they are already built, or builds them using - the instructions declared in the .bst files -* transforms and/or deploys the resulting target(s) based on the instructions - declared in the .bst files. +* retrieves elements from cache if they are already built, or builds them in a + sandboxed environment using the instructions declared in the .bst files +* transforms/configures and/or deploys the resulting target(s) based on the + instructions declared in the .bst files. How can I get started? ====================== |