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authorBastien Nocera <hadess@hadess.net>2013-12-07 15:53:34 +0100
committerJohan Hedberg <johan.hedberg@intel.com>2013-12-07 21:32:52 +0400
commit168478c05077fd5a58ec62ecb82b78203e0ddebb (patch)
treeaaf460c036ee88089d71f9833371b027f14784b3
parentc2403e9ea3ef9324a2752c23cd3b23c22ea013e0 (diff)
downloadbluez-168478c05077fd5a58ec62ecb82b78203e0ddebb.tar.gz
device: When the Class changes, Icon might too
Send out a PropertyChanged signal when the Class changes for Icon also changing, as it's likely that the Icon needs to be refetched. Tested with the PS3 Sixaxis controller connecting the first time around, as it would not budge from not having any icons until the client was restarted.
-rw-r--r--src/device.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/device.c b/src/device.c
index 5380c1ad8..d7a00ec1e 100644
--- a/src/device.c
+++ b/src/device.c
@@ -2285,6 +2285,8 @@ void device_set_class(struct btd_device *device, uint32_t class)
g_dbus_emit_property_changed(dbus_conn, device->path,
DEVICE_INTERFACE, "Class");
+ g_dbus_emit_property_changed(dbus_conn, device->path,
+ DEVICE_INTERFACE, "Icon");
}
uint32_t btd_device_get_class(struct btd_device *device)