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-rw-r--r--src/state-item.c117
1 files changed, 81 insertions, 36 deletions
diff --git a/src/state-item.c b/src/state-item.c
index 90e473a5..691ce015 100644
--- a/src/state-item.c
+++ b/src/state-item.c
@@ -378,15 +378,85 @@ init_firsts (void)
}
static inline void
-disable_state_item (state_item_number sin)
+disable_state_item (state_item *si)
{
- state_item *si = state_items + sin;
si->trans = -2;
bitset_free (si->revs);
if (si->prods)
bitset_free (si->prods);
}
+/* disable all transitions and productions that can only be
+ * reached through this state_item.
+ */
+static void
+prune_forward (const state_item *si)
+{
+ gl_list_t queue =
+ gl_list_create (GL_LINKED_LIST, NULL, NULL, NULL, true, 1,
+ (const void **) &si);
+
+ while (gl_list_size (queue) > 0)
+ {
+ state_item *dsi = (state_item *) gl_list_get_at (queue, 0);
+ gl_list_remove_at (queue, 0);
+ if (dsi->trans >= 0)
+ gl_list_add_last (queue, state_items + dsi->trans);
+
+ if (dsi->prods)
+ {
+ bitset_iterator biter;
+ state_item_number sin;
+ BITSET_FOR_EACH (biter, dsi->prods, sin, 0)
+ {
+ const state_item *prod = state_items + sin;
+ bitset_reset (prod->revs, dsi - state_items);
+ if (bitset_empty_p (prod->revs))
+ gl_list_add_last (queue, prod);
+ }
+ }
+ if (dsi != si)
+ disable_state_item (dsi);
+ }
+ gl_list_free (queue);
+}
+
+/* disable all state_item paths that lead to
+ * si and nowhere else.
+ */
+static void
+prune_backward (const state_item *si)
+{
+ gl_list_t queue =
+ gl_list_create (GL_LINKED_LIST, NULL, NULL, NULL, true, 1,
+ (const void **) &si);
+
+ while (gl_list_size (queue) > 0)
+ {
+ state_item *dsi = (state_item *) gl_list_get_at (queue, 0);
+ gl_list_remove_at (queue, 0);
+ bitset_iterator biter;
+ state_item_number sin;
+ BITSET_FOR_EACH (biter, dsi->revs, sin, 0)
+ {
+ if (SI_DISABLED (sin))
+ continue;
+ state_item *rev = state_items + sin;
+ if (rev->prods)
+ {
+ bitset_reset (rev->prods, dsi - state_items);
+ if (bitset_empty_p (rev->prods))
+ gl_list_add_last (queue, rev);
+ }
+ else
+ gl_list_add_last (queue, rev);
+ }
+ if (dsi != si)
+ disable_state_item (dsi);
+ }
+ gl_list_free (queue);
+}
+
/*
To make searches more efficient, we can prune away paths that are
caused by disabled transitions.
@@ -399,40 +469,9 @@ prune_disabled_paths (void)
state_item *si = state_items + i;
if (si->trans == -1 && item_number_is_symbol_number (*si->item))
{
- // disable the transitions out of i
- for (state_item_number j = si->trans; j != -1; j = state_items[j].trans)
- disable_state_item (j);
-
- gl_list_t queue =
- gl_list_create (GL_LINKED_LIST, NULL, NULL, NULL, true, 1,
- (const void **) &si);
-
- // For each disabled transition, traverse through all state_items
- // accessible through reverse transition steps, and set their
- // lookaheads to the reduction items lookahead
- while (gl_list_size (queue) > 0)
- {
- const state_item *prev = gl_list_get_at (queue, 0);
- gl_list_remove_at (queue, 0);
- state_item_number prev_num = prev - state_items;
-
- bitset rsi = prev->revs;
- bitset_iterator biter;
- state_item_number sin;
- BITSET_FOR_EACH (biter, rsi, sin, 0)
- {
- if (SI_TRANSITION (prev))
- gl_list_add_first (queue, &state_items[sin]);
- else
- {
- bitset p = state_items[sin].prods;
- if (p)
- bitset_reset (p, prev_num);
- }
- }
- disable_state_item (prev_num);
- }
- gl_list_free (queue);
+ prune_forward (si);
+ prune_backward (si);
+ disable_state_item (si);
}
}
}
@@ -459,6 +498,12 @@ state_items_report (void)
{
state_item *si = state_items + j;
item_print (si->item, NULL, stdout);
+ if (SI_DISABLED (j))
+ {
+ item_print (si->item, NULL, stdout);
+ puts (" DISABLED");
+ continue;
+ }
puts ("");
if (si->trans >= 0)
{