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-rw-r--r--gdb/arm-linux-tdep.c212
1 files changed, 212 insertions, 0 deletions
diff --git a/gdb/arm-linux-tdep.c b/gdb/arm-linux-tdep.c
index 8a575a4ff49..cbe8c182def 100644
--- a/gdb/arm-linux-tdep.c
+++ b/gdb/arm-linux-tdep.c
@@ -24,6 +24,11 @@
#include "gdbtypes.h"
#include "floatformat.h"
+/* For arm_linux_skip_solib_resolver. */
+#include "symtab.h"
+#include "symfile.h"
+#include "objfiles.h"
+
#ifdef GET_LONGJMP_TARGET
/* Figure out where the longjmp will land. We expect that we have
@@ -221,6 +226,213 @@ arm_linux_push_arguments (int nargs, value_ptr * args, CORE_ADDR sp,
return sp;
}
+/*
+ Dynamic Linking on ARM Linux
+ ----------------------------
+
+ Note: PLT = procedure linkage table
+ GOT = global offset table
+
+ As much as possible, ELF dynamic linking defers the resolution of
+ jump/call addresses until the last minute. The technique used is
+ inspired by the i386 ELF design, and is based on the following
+ constraints.
+
+ 1) The calling technique should not force a change in the assembly
+ code produced for apps; it MAY cause changes in the way assembly
+ code is produced for position independent code (i.e. shared
+ libraries).
+
+ 2) The technique must be such that all executable areas must not be
+ modified; and any modified areas must not be executed.
+
+ To do this, there are three steps involved in a typical jump:
+
+ 1) in the code
+ 2) through the PLT
+ 3) using a pointer from the GOT
+
+ When the executable or library is first loaded, each GOT entry is
+ initialized to point to the code which implements dynamic name
+ resolution and code finding. This is normally a function in the
+ program interpreter (on ARM Linux this is usually ld-linux.so.2,
+ but it does not have to be). On the first invocation, the function
+ is located and the GOT entry is replaced with the real function
+ address. Subsequent calls go through steps 1, 2 and 3 and end up
+ calling the real code.
+
+ 1) In the code:
+
+ b function_call
+ bl function_call
+
+ This is typical ARM code using the 26 bit relative branch or branch
+ and link instructions. The target of the instruction
+ (function_call is usually the address of the function to be called.
+ In position independent code, the target of the instruction is
+ actually an entry in the PLT when calling functions in a shared
+ library. Note that this call is identical to a normal function
+ call, only the target differs.
+
+ 2) In the PLT:
+
+ The PLT is a synthetic area, created by the linker. It exists in
+ both executables and libraries. It is an array of stubs, one per
+ imported function call. It looks like this:
+
+ PLT[0]:
+ str lr, [sp, #-4]! @push the return address (lr)
+ ldr lr, [pc, #16] @load from 6 words ahead
+ add lr, pc, lr @form an address for GOT[0]
+ ldr pc, [lr, #8]! @jump to the contents of that addr
+
+ The return address (lr) is pushed on the stack and used for
+ calculations. The load on the second line loads the lr with
+ &GOT[3] - . - 20. The addition on the third leaves:
+
+ lr = (&GOT[3] - . - 20) + (. + 8)
+ lr = (&GOT[3] - 12)
+ lr = &GOT[0]
+
+ On the fourth line, the pc and lr are both updated, so that:
+
+ pc = GOT[2]
+ lr = &GOT[0] + 8
+ = &GOT[2]
+
+ NOTE: PLT[0] borrows an offset .word from PLT[1]. This is a little
+ "tight", but allows us to keep all the PLT entries the same size.
+
+ PLT[n+1]:
+ ldr ip, [pc, #4] @load offset from gotoff
+ add ip, pc, ip @add the offset to the pc
+ ldr pc, [ip] @jump to that address
+ gotoff: .word GOT[n+3] - .
+
+ The load on the first line, gets an offset from the fourth word of
+ the PLT entry. The add on the second line makes ip = &GOT[n+3],
+ which contains either a pointer to PLT[0] (the fixup trampoline) or
+ a pointer to the actual code.
+
+ 3) In the GOT:
+
+ The GOT contains helper pointers for both code (PLT) fixups and
+ data fixups. The first 3 entries of the GOT are special. The next
+ M entries (where M is the number of entries in the PLT) belong to
+ the PLT fixups. The next D (all remaining) entries belong to
+ various data fixups. The actual size of the GOT is 3 + M + D.
+
+ The GOT is also a synthetic area, created by the linker. It exists
+ in both executables and libraries. When the GOT is first
+ initialized , all the GOT entries relating to PLT fixups are
+ pointing to code back at PLT[0].
+
+ The special entries in the GOT are:
+
+ GOT[0] = linked list pointer used by the dynamic loader
+ GOT[1] = pointer to the reloc table for this module
+ GOT[2] = pointer to the fixup/resolver code
+
+ The first invocation of function call comes through and uses the
+ fixup/resolver code. On the entry to the fixup/resolver code:
+
+ ip = &GOT[n+3]
+ lr = &GOT[2]
+ stack[0] = return address (lr) of the function call
+ [r0, r1, r2, r3] are still the arguments to the function call
+
+ This is enough information for the fixup/resolver code to work
+ with. Before the fixup/resolver code returns, it actually calls
+ the requested function and repairs &GOT[n+3]. */
+
+/* Find the minimal symbol named NAME, and return both the minsym
+ struct and its objfile. This probably ought to be in minsym.c, but
+ everything there is trying to deal with things like C++ and
+ SOFUN_ADDRESS_MAYBE_TURQUOISE, ... Since this is so simple, it may
+ be considered too special-purpose for general consumption. */
+
+static struct minimal_symbol *
+find_minsym_and_objfile (char *name, struct objfile **objfile_p)
+{
+ struct objfile *objfile;
+
+ ALL_OBJFILES (objfile)
+ {
+ struct minimal_symbol *msym;
+
+ ALL_OBJFILE_MSYMBOLS (objfile, msym)
+ {
+ if (SYMBOL_NAME (msym)
+ && STREQ (SYMBOL_NAME (msym), name))
+ {
+ *objfile_p = objfile;
+ return msym;
+ }
+ }
+ }
+
+ return 0;
+}
+
+
+static CORE_ADDR
+skip_hurd_resolver (CORE_ADDR pc)
+{
+ /* The HURD dynamic linker is part of the GNU C library, so many
+ GNU/Linux distributions use it. (All ELF versions, as far as I
+ know.) An unresolved PLT entry points to "_dl_runtime_resolve",
+ which calls "fixup" to patch the PLT, and then passes control to
+ the function.
+
+ We look for the symbol `_dl_runtime_resolve', and find `fixup' in
+ the same objfile. If we are at the entry point of `fixup', then
+ we set a breakpoint at the return address (at the top of the
+ stack), and continue.
+
+ It's kind of gross to do all these checks every time we're
+ called, since they don't change once the executable has gotten
+ started. But this is only a temporary hack --- upcoming versions
+ of Linux will provide a portable, efficient interface for
+ debugging programs that use shared libraries. */
+
+ struct objfile *objfile;
+ struct minimal_symbol *resolver
+ = find_minsym_and_objfile ("_dl_runtime_resolve", &objfile);
+
+ if (resolver)
+ {
+ struct minimal_symbol *fixup
+ = lookup_minimal_symbol ("fixup", 0, objfile);
+
+ if (fixup && SYMBOL_VALUE_ADDRESS (fixup) == pc)
+ return (SAVED_PC_AFTER_CALL (get_current_frame ()));
+ }
+
+ return 0;
+}
+
+/* See the comments for SKIP_SOLIB_RESOLVER at the top of infrun.c.
+ This function:
+ 1) decides whether a PLT has sent us into the linker to resolve
+ a function reference, and
+ 2) if so, tells us where to set a temporary breakpoint that will
+ trigger when the dynamic linker is done. */
+
+CORE_ADDR
+arm_linux_skip_solib_resolver (CORE_ADDR pc)
+{
+ CORE_ADDR result;
+
+ /* Plug in functions for other kinds of resolvers here. */
+ result = skip_hurd_resolver (pc);
+ printf ("Result = 0x%08x\n");
+ if (result)
+ return result;
+
+
+ return 0;
+}
+
void
_initialize_arm_linux_tdep (void)
{