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Diffstat (limited to 'bfd/reloc.c')
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diff --git a/bfd/reloc.c b/bfd/reloc.c new file mode 100644 index 00000000000..888581493b4 --- /dev/null +++ b/bfd/reloc.c @@ -0,0 +1,2842 @@ +/* BFD support for handling relocation entries. + Copyright (C) 1990, 91, 92, 93, 94, 95, 96, 97, 98, 1999 + Free Software Foundation, Inc. + Written by Cygnus Support. + +This file is part of BFD, the Binary File Descriptor library. + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation; either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program; if not, write to the Free Software +Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ + +/* +SECTION + Relocations + + BFD maintains relocations in much the same way it maintains + symbols: they are left alone until required, then read in + en-mass and translated into an internal form. A common + routine <<bfd_perform_relocation>> acts upon the + canonical form to do the fixup. + + Relocations are maintained on a per section basis, + while symbols are maintained on a per BFD basis. + + All that a back end has to do to fit the BFD interface is to create + a <<struct reloc_cache_entry>> for each relocation + in a particular section, and fill in the right bits of the structures. + +@menu +@* typedef arelent:: +@* howto manager:: +@end menu + +*/ + +/* DO compile in the reloc_code name table from libbfd.h. */ +#define _BFD_MAKE_TABLE_bfd_reloc_code_real + +#include "bfd.h" +#include "sysdep.h" +#include "bfdlink.h" +#include "libbfd.h" +/* +DOCDD +INODE + typedef arelent, howto manager, Relocations, Relocations + +SUBSECTION + typedef arelent + + This is the structure of a relocation entry: + +CODE_FRAGMENT +. +.typedef enum bfd_reloc_status +.{ +. {* No errors detected *} +. bfd_reloc_ok, +. +. {* The relocation was performed, but there was an overflow. *} +. bfd_reloc_overflow, +. +. {* The address to relocate was not within the section supplied. *} +. bfd_reloc_outofrange, +. +. {* Used by special functions *} +. bfd_reloc_continue, +. +. {* Unsupported relocation size requested. *} +. bfd_reloc_notsupported, +. +. {* Unused *} +. bfd_reloc_other, +. +. {* The symbol to relocate against was undefined. *} +. bfd_reloc_undefined, +. +. {* The relocation was performed, but may not be ok - presently +. generated only when linking i960 coff files with i960 b.out +. symbols. If this type is returned, the error_message argument +. to bfd_perform_relocation will be set. *} +. bfd_reloc_dangerous +. } +. bfd_reloc_status_type; +. +. +.typedef struct reloc_cache_entry +.{ +. {* A pointer into the canonical table of pointers *} +. struct symbol_cache_entry **sym_ptr_ptr; +. +. {* offset in section *} +. bfd_size_type address; +. +. {* addend for relocation value *} +. bfd_vma addend; +. +. {* Pointer to how to perform the required relocation *} +. reloc_howto_type *howto; +. +.} arelent; + +*/ + +/* +DESCRIPTION + + Here is a description of each of the fields within an <<arelent>>: + + o <<sym_ptr_ptr>> + + The symbol table pointer points to a pointer to the symbol + associated with the relocation request. It is + the pointer into the table returned by the back end's + <<get_symtab>> action. @xref{Symbols}. The symbol is referenced + through a pointer to a pointer so that tools like the linker + can fix up all the symbols of the same name by modifying only + one pointer. The relocation routine looks in the symbol and + uses the base of the section the symbol is attached to and the + value of the symbol as the initial relocation offset. If the + symbol pointer is zero, then the section provided is looked up. + + o <<address>> + + The <<address>> field gives the offset in bytes from the base of + the section data which owns the relocation record to the first + byte of relocatable information. The actual data relocated + will be relative to this point; for example, a relocation + type which modifies the bottom two bytes of a four byte word + would not touch the first byte pointed to in a big endian + world. + + o <<addend>> + + The <<addend>> is a value provided by the back end to be added (!) + to the relocation offset. Its interpretation is dependent upon + the howto. For example, on the 68k the code: + + +| char foo[]; +| main() +| { +| return foo[0x12345678]; +| } + + Could be compiled into: + +| linkw fp,#-4 +| moveb @@#12345678,d0 +| extbl d0 +| unlk fp +| rts + + + This could create a reloc pointing to <<foo>>, but leave the + offset in the data, something like: + + +|RELOCATION RECORDS FOR [.text]: +|offset type value +|00000006 32 _foo +| +|00000000 4e56 fffc ; linkw fp,#-4 +|00000004 1039 1234 5678 ; moveb @@#12345678,d0 +|0000000a 49c0 ; extbl d0 +|0000000c 4e5e ; unlk fp +|0000000e 4e75 ; rts + + + Using coff and an 88k, some instructions don't have enough + space in them to represent the full address range, and + pointers have to be loaded in two parts. So you'd get something like: + + +| or.u r13,r0,hi16(_foo+0x12345678) +| ld.b r2,r13,lo16(_foo+0x12345678) +| jmp r1 + + + This should create two relocs, both pointing to <<_foo>>, and with + 0x12340000 in their addend field. The data would consist of: + + +|RELOCATION RECORDS FOR [.text]: +|offset type value +|00000002 HVRT16 _foo+0x12340000 +|00000006 LVRT16 _foo+0x12340000 +| +|00000000 5da05678 ; or.u r13,r0,0x5678 +|00000004 1c4d5678 ; ld.b r2,r13,0x5678 +|00000008 f400c001 ; jmp r1 + + + The relocation routine digs out the value from the data, adds + it to the addend to get the original offset, and then adds the + value of <<_foo>>. Note that all 32 bits have to be kept around + somewhere, to cope with carry from bit 15 to bit 16. + + One further example is the sparc and the a.out format. The + sparc has a similar problem to the 88k, in that some + instructions don't have room for an entire offset, but on the + sparc the parts are created in odd sized lumps. The designers of + the a.out format chose to not use the data within the section + for storing part of the offset; all the offset is kept within + the reloc. Anything in the data should be ignored. + +| save %sp,-112,%sp +| sethi %hi(_foo+0x12345678),%g2 +| ldsb [%g2+%lo(_foo+0x12345678)],%i0 +| ret +| restore + + Both relocs contain a pointer to <<foo>>, and the offsets + contain junk. + + +|RELOCATION RECORDS FOR [.text]: +|offset type value +|00000004 HI22 _foo+0x12345678 +|00000008 LO10 _foo+0x12345678 +| +|00000000 9de3bf90 ; save %sp,-112,%sp +|00000004 05000000 ; sethi %hi(_foo+0),%g2 +|00000008 f048a000 ; ldsb [%g2+%lo(_foo+0)],%i0 +|0000000c 81c7e008 ; ret +|00000010 81e80000 ; restore + + + o <<howto>> + + The <<howto>> field can be imagined as a + relocation instruction. It is a pointer to a structure which + contains information on what to do with all of the other + information in the reloc record and data section. A back end + would normally have a relocation instruction set and turn + relocations into pointers to the correct structure on input - + but it would be possible to create each howto field on demand. + +*/ + +/* +SUBSUBSECTION + <<enum complain_overflow>> + + Indicates what sort of overflow checking should be done when + performing a relocation. + +CODE_FRAGMENT +. +.enum complain_overflow +.{ +. {* Do not complain on overflow. *} +. complain_overflow_dont, +. +. {* Complain if the bitfield overflows, whether it is considered +. as signed or unsigned. *} +. complain_overflow_bitfield, +. +. {* Complain if the value overflows when considered as signed +. number. *} +. complain_overflow_signed, +. +. {* Complain if the value overflows when considered as an +. unsigned number. *} +. complain_overflow_unsigned +.}; + +*/ + +/* +SUBSUBSECTION + <<reloc_howto_type>> + + The <<reloc_howto_type>> is a structure which contains all the + information that libbfd needs to know to tie up a back end's data. + +CODE_FRAGMENT +.struct symbol_cache_entry; {* Forward declaration *} +. +.struct reloc_howto_struct +.{ +. {* The type field has mainly a documentary use - the back end can +. do what it wants with it, though normally the back end's +. external idea of what a reloc number is stored +. in this field. For example, a PC relative word relocation +. in a coff environment has the type 023 - because that's +. what the outside world calls a R_PCRWORD reloc. *} +. unsigned int type; +. +. {* The value the final relocation is shifted right by. This drops +. unwanted data from the relocation. *} +. unsigned int rightshift; +. +. {* The size of the item to be relocated. This is *not* a +. power-of-two measure. To get the number of bytes operated +. on by a type of relocation, use bfd_get_reloc_size. *} +. int size; +. +. {* The number of bits in the item to be relocated. This is used +. when doing overflow checking. *} +. unsigned int bitsize; +. +. {* Notes that the relocation is relative to the location in the +. data section of the addend. The relocation function will +. subtract from the relocation value the address of the location +. being relocated. *} +. boolean pc_relative; +. +. {* The bit position of the reloc value in the destination. +. The relocated value is left shifted by this amount. *} +. unsigned int bitpos; +. +. {* What type of overflow error should be checked for when +. relocating. *} +. enum complain_overflow complain_on_overflow; +. +. {* If this field is non null, then the supplied function is +. called rather than the normal function. This allows really +. strange relocation methods to be accomodated (e.g., i960 callj +. instructions). *} +. bfd_reloc_status_type (*special_function) +. PARAMS ((bfd *abfd, +. arelent *reloc_entry, +. struct symbol_cache_entry *symbol, +. PTR data, +. asection *input_section, +. bfd *output_bfd, +. char **error_message)); +. +. {* The textual name of the relocation type. *} +. char *name; +. +. {* When performing a partial link, some formats must modify the +. relocations rather than the data - this flag signals this.*} +. boolean partial_inplace; +. +. {* The src_mask selects which parts of the read in data +. are to be used in the relocation sum. E.g., if this was an 8 bit +. bit of data which we read and relocated, this would be +. 0x000000ff. When we have relocs which have an addend, such as +. sun4 extended relocs, the value in the offset part of a +. relocating field is garbage so we never use it. In this case +. the mask would be 0x00000000. *} +. bfd_vma src_mask; +. +. {* The dst_mask selects which parts of the instruction are replaced +. into the instruction. In most cases src_mask == dst_mask, +. except in the above special case, where dst_mask would be +. 0x000000ff, and src_mask would be 0x00000000. *} +. bfd_vma dst_mask; +. +. {* When some formats create PC relative instructions, they leave +. the value of the pc of the place being relocated in the offset +. slot of the instruction, so that a PC relative relocation can +. be made just by adding in an ordinary offset (e.g., sun3 a.out). +. Some formats leave the displacement part of an instruction +. empty (e.g., m88k bcs); this flag signals the fact.*} +. boolean pcrel_offset; +. +.}; + +*/ + +/* +FUNCTION + The HOWTO Macro + +DESCRIPTION + The HOWTO define is horrible and will go away. + + +.#define HOWTO(C, R,S,B, P, BI, O, SF, NAME, INPLACE, MASKSRC, MASKDST, PC) \ +. {(unsigned)C,R,S,B, P, BI, O,SF,NAME,INPLACE,MASKSRC,MASKDST,PC} + +DESCRIPTION + And will be replaced with the totally magic way. But for the + moment, we are compatible, so do it this way. + + +.#define NEWHOWTO( FUNCTION, NAME,SIZE,REL,IN) HOWTO(0,0,SIZE,0,REL,0,complain_overflow_dont,FUNCTION, NAME,false,0,0,IN) +. +DESCRIPTION + Helper routine to turn a symbol into a relocation value. + +.#define HOWTO_PREPARE(relocation, symbol) \ +. { \ +. if (symbol != (asymbol *)NULL) { \ +. if (bfd_is_com_section (symbol->section)) { \ +. relocation = 0; \ +. } \ +. else { \ +. relocation = symbol->value; \ +. } \ +. } \ +.} + +*/ + +/* +FUNCTION + bfd_get_reloc_size + +SYNOPSIS + unsigned int bfd_get_reloc_size (reloc_howto_type *); + +DESCRIPTION + For a reloc_howto_type that operates on a fixed number of bytes, + this returns the number of bytes operated on. + */ + +unsigned int +bfd_get_reloc_size (howto) + reloc_howto_type *howto; +{ + switch (howto->size) + { + case 0: return 1; + case 1: return 2; + case 2: return 4; + case 3: return 0; + case 4: return 8; + case 8: return 16; + case -2: return 4; + default: abort (); + } +} + +/* +TYPEDEF + arelent_chain + +DESCRIPTION + + How relocs are tied together in an <<asection>>: + +.typedef struct relent_chain { +. arelent relent; +. struct relent_chain *next; +.} arelent_chain; + +*/ + +/* N_ONES produces N one bits, without overflowing machine arithmetic. */ +#define N_ONES(n) (((((bfd_vma) 1 << ((n) - 1)) - 1) << 1) | 1) + +/* +FUNCTION + bfd_check_overflow + +SYNOPSIS + bfd_reloc_status_type + bfd_check_overflow + (enum complain_overflow how, + unsigned int bitsize, + unsigned int rightshift, + unsigned int addrsize, + bfd_vma relocation); + +DESCRIPTION + Perform overflow checking on @var{relocation} which has + @var{bitsize} significant bits and will be shifted right by + @var{rightshift} bits, on a machine with addresses containing + @var{addrsize} significant bits. The result is either of + @code{bfd_reloc_ok} or @code{bfd_reloc_overflow}. + +*/ + +bfd_reloc_status_type +bfd_check_overflow (how, bitsize, rightshift, addrsize, relocation) + enum complain_overflow how; + unsigned int bitsize; + unsigned int rightshift; + unsigned int addrsize; + bfd_vma relocation; +{ + bfd_vma fieldmask, addrmask, signmask, ss, a; + bfd_reloc_status_type flag = bfd_reloc_ok; + + a = relocation; + + /* Note: BITSIZE should always be <= ADDRSIZE, but in case it's not, + we'll be permissive: extra bits in the field mask will + automatically extend the address mask for purposes of the + overflow check. */ + fieldmask = N_ONES (bitsize); + addrmask = N_ONES (addrsize) | fieldmask; + + switch (how) + { + case complain_overflow_dont: + break; + + case complain_overflow_signed: + /* If any sign bits are set, all sign bits must be set. That + is, A must be a valid negative address after shifting. */ + a = (a & addrmask) >> rightshift; + signmask = ~ (fieldmask >> 1); + ss = a & signmask; + if (ss != 0 && ss != ((addrmask >> rightshift) & signmask)) + flag = bfd_reloc_overflow; + break; + + case complain_overflow_unsigned: + /* We have an overflow if the address does not fit in the field. */ + a = (a & addrmask) >> rightshift; + if ((a & ~ fieldmask) != 0) + flag = bfd_reloc_overflow; + break; + + case complain_overflow_bitfield: + /* Bitfields are sometimes signed, sometimes unsigned. We + overflow if the value has some, but not all, bits set outside + the field, or if it has any bits set outside the field but + the sign bit is not set. */ + a >>= rightshift; + if ((a & ~ fieldmask) != 0) + { + signmask = (fieldmask >> 1) + 1; + ss = (signmask << rightshift) - 1; + if ((ss | relocation) != ~ (bfd_vma) 0) + flag = bfd_reloc_overflow; + } + break; + + default: + abort (); + } + + return flag; +} + +/* +FUNCTION + bfd_perform_relocation + +SYNOPSIS + bfd_reloc_status_type + bfd_perform_relocation + (bfd *abfd, + arelent *reloc_entry, + PTR data, + asection *input_section, + bfd *output_bfd, + char **error_message); + +DESCRIPTION + If @var{output_bfd} is supplied to this function, the + generated image will be relocatable; the relocations are + copied to the output file after they have been changed to + reflect the new state of the world. There are two ways of + reflecting the results of partial linkage in an output file: + by modifying the output data in place, and by modifying the + relocation record. Some native formats (e.g., basic a.out and + basic coff) have no way of specifying an addend in the + relocation type, so the addend has to go in the output data. + This is no big deal since in these formats the output data + slot will always be big enough for the addend. Complex reloc + types with addends were invented to solve just this problem. + The @var{error_message} argument is set to an error message if + this return @code{bfd_reloc_dangerous}. + +*/ + + +bfd_reloc_status_type +bfd_perform_relocation (abfd, reloc_entry, data, input_section, output_bfd, + error_message) + bfd *abfd; + arelent *reloc_entry; + PTR data; + asection *input_section; + bfd *output_bfd; + char **error_message; +{ + bfd_vma relocation; + bfd_reloc_status_type flag = bfd_reloc_ok; + bfd_size_type addr = reloc_entry->address; + bfd_vma output_base = 0; + reloc_howto_type *howto = reloc_entry->howto; + asection *reloc_target_output_section; + asymbol *symbol; + + symbol = *(reloc_entry->sym_ptr_ptr); + if (bfd_is_abs_section (symbol->section) + && output_bfd != (bfd *) NULL) + { + reloc_entry->address += input_section->output_offset; + return bfd_reloc_ok; + } + + /* If we are not producing relocateable output, return an error if + the symbol is not defined. An undefined weak symbol is + considered to have a value of zero (SVR4 ABI, p. 4-27). */ + if (bfd_is_und_section (symbol->section) + && (symbol->flags & BSF_WEAK) == 0 + && output_bfd == (bfd *) NULL) + flag = bfd_reloc_undefined; + + /* If there is a function supplied to handle this relocation type, + call it. It'll return `bfd_reloc_continue' if further processing + can be done. */ + if (howto->special_function) + { + bfd_reloc_status_type cont; + cont = howto->special_function (abfd, reloc_entry, symbol, data, + input_section, output_bfd, + error_message); + if (cont != bfd_reloc_continue) + return cont; + } + + /* Is the address of the relocation really within the section? */ + if (reloc_entry->address > input_section->_cooked_size) + return bfd_reloc_outofrange; + + /* Work out which section the relocation is targetted at and the + initial relocation command value. */ + + /* Get symbol value. (Common symbols are special.) */ + if (bfd_is_com_section (symbol->section)) + relocation = 0; + else + relocation = symbol->value; + + + reloc_target_output_section = symbol->section->output_section; + + /* Convert input-section-relative symbol value to absolute. */ + if (output_bfd && howto->partial_inplace == false) + output_base = 0; + else + output_base = reloc_target_output_section->vma; + + relocation += output_base + symbol->section->output_offset; + + /* Add in supplied addend. */ + relocation += reloc_entry->addend; + + /* Here the variable relocation holds the final address of the + symbol we are relocating against, plus any addend. */ + + if (howto->pc_relative == true) + { + /* This is a PC relative relocation. We want to set RELOCATION + to the distance between the address of the symbol and the + location. RELOCATION is already the address of the symbol. + + We start by subtracting the address of the section containing + the location. + + If pcrel_offset is set, we must further subtract the position + of the location within the section. Some targets arrange for + the addend to be the negative of the position of the location + within the section; for example, i386-aout does this. For + i386-aout, pcrel_offset is false. Some other targets do not + include the position of the location; for example, m88kbcs, + or ELF. For those targets, pcrel_offset is true. + + If we are producing relocateable output, then we must ensure + that this reloc will be correctly computed when the final + relocation is done. If pcrel_offset is false we want to wind + up with the negative of the location within the section, + which means we must adjust the existing addend by the change + in the location within the section. If pcrel_offset is true + we do not want to adjust the existing addend at all. + + FIXME: This seems logical to me, but for the case of + producing relocateable output it is not what the code + actually does. I don't want to change it, because it seems + far too likely that something will break. */ + + relocation -= + input_section->output_section->vma + input_section->output_offset; + + if (howto->pcrel_offset == true) + relocation -= reloc_entry->address; + } + + if (output_bfd != (bfd *) NULL) + { + if (howto->partial_inplace == false) + { + /* This is a partial relocation, and we want to apply the relocation + to the reloc entry rather than the raw data. Modify the reloc + inplace to reflect what we now know. */ + reloc_entry->addend = relocation; + reloc_entry->address += input_section->output_offset; + return flag; + } + else + { + /* This is a partial relocation, but inplace, so modify the + reloc record a bit. + + If we've relocated with a symbol with a section, change + into a ref to the section belonging to the symbol. */ + + reloc_entry->address += input_section->output_offset; + + /* WTF?? */ + if (abfd->xvec->flavour == bfd_target_coff_flavour + && strcmp (abfd->xvec->name, "aixcoff-rs6000") != 0 + && strcmp (abfd->xvec->name, "xcoff-powermac") != 0 + && strcmp (abfd->xvec->name, "coff-Intel-little") != 0 + && strcmp (abfd->xvec->name, "coff-Intel-big") != 0) + { +#if 1 + /* For m68k-coff, the addend was being subtracted twice during + relocation with -r. Removing the line below this comment + fixes that problem; see PR 2953. + +However, Ian wrote the following, regarding removing the line below, +which explains why it is still enabled: --djm + +If you put a patch like that into BFD you need to check all the COFF +linkers. I am fairly certain that patch will break coff-i386 (e.g., +SCO); see coff_i386_reloc in coff-i386.c where I worked around the +problem in a different way. There may very well be a reason that the +code works as it does. + +Hmmm. The first obvious point is that bfd_perform_relocation should +not have any tests that depend upon the flavour. It's seem like +entirely the wrong place for such a thing. The second obvious point +is that the current code ignores the reloc addend when producing +relocateable output for COFF. That's peculiar. In fact, I really +have no idea what the point of the line you want to remove is. + +A typical COFF reloc subtracts the old value of the symbol and adds in +the new value to the location in the object file (if it's a pc +relative reloc it adds the difference between the symbol value and the +location). When relocating we need to preserve that property. + +BFD handles this by setting the addend to the negative of the old +value of the symbol. Unfortunately it handles common symbols in a +non-standard way (it doesn't subtract the old value) but that's a +different story (we can't change it without losing backward +compatibility with old object files) (coff-i386 does subtract the old +value, to be compatible with existing coff-i386 targets, like SCO). + +So everything works fine when not producing relocateable output. When +we are producing relocateable output, logically we should do exactly +what we do when not producing relocateable output. Therefore, your +patch is correct. In fact, it should probably always just set +reloc_entry->addend to 0 for all cases, since it is, in fact, going to +add the value into the object file. This won't hurt the COFF code, +which doesn't use the addend; I'm not sure what it will do to other +formats (the thing to check for would be whether any formats both use +the addend and set partial_inplace). + +When I wanted to make coff-i386 produce relocateable output, I ran +into the problem that you are running into: I wanted to remove that +line. Rather than risk it, I made the coff-i386 relocs use a special +function; it's coff_i386_reloc in coff-i386.c. The function +specifically adds the addend field into the object file, knowing that +bfd_perform_relocation is not going to. If you remove that line, then +coff-i386.c will wind up adding the addend field in twice. It's +trivial to fix; it just needs to be done. + +The problem with removing the line is just that it may break some +working code. With BFD it's hard to be sure of anything. The right +way to deal with this is simply to build and test at least all the +supported COFF targets. It should be straightforward if time and disk +space consuming. For each target: + 1) build the linker + 2) generate some executable, and link it using -r (I would + probably use paranoia.o and link against newlib/libc.a, which + for all the supported targets would be available in + /usr/cygnus/progressive/H-host/target/lib/libc.a). + 3) make the change to reloc.c + 4) rebuild the linker + 5) repeat step 2 + 6) if the resulting object files are the same, you have at least + made it no worse + 7) if they are different you have to figure out which version is + right +*/ + relocation -= reloc_entry->addend; +#endif + reloc_entry->addend = 0; + } + else + { + reloc_entry->addend = relocation; + } + } + } + else + { + reloc_entry->addend = 0; + } + + /* FIXME: This overflow checking is incomplete, because the value + might have overflowed before we get here. For a correct check we + need to compute the value in a size larger than bitsize, but we + can't reasonably do that for a reloc the same size as a host + machine word. + FIXME: We should also do overflow checking on the result after + adding in the value contained in the object file. */ + if (howto->complain_on_overflow != complain_overflow_dont + && flag == bfd_reloc_ok) + flag = bfd_check_overflow (howto->complain_on_overflow, + howto->bitsize, + howto->rightshift, + bfd_arch_bits_per_address (abfd), + relocation); + + /* + Either we are relocating all the way, or we don't want to apply + the relocation to the reloc entry (probably because there isn't + any room in the output format to describe addends to relocs) + */ + + /* The cast to bfd_vma avoids a bug in the Alpha OSF/1 C compiler + (OSF version 1.3, compiler version 3.11). It miscompiles the + following program: + + struct str + { + unsigned int i0; + } s = { 0 }; + + int + main () + { + unsigned long x; + + x = 0x100000000; + x <<= (unsigned long) s.i0; + if (x == 0) + printf ("failed\n"); + else + printf ("succeeded (%lx)\n", x); + } + */ + + relocation >>= (bfd_vma) howto->rightshift; + + /* Shift everything up to where it's going to be used */ + + relocation <<= (bfd_vma) howto->bitpos; + + /* Wait for the day when all have the mask in them */ + + /* What we do: + i instruction to be left alone + o offset within instruction + r relocation offset to apply + S src mask + D dst mask + N ~dst mask + A part 1 + B part 2 + R result + + Do this: + i i i i i o o o o o from bfd_get<size> + and S S S S S to get the size offset we want + + r r r r r r r r r r to get the final value to place + and D D D D D to chop to right size + ----------------------- + A A A A A + And this: + ... i i i i i o o o o o from bfd_get<size> + and N N N N N get instruction + ----------------------- + ... B B B B B + + And then: + B B B B B + or A A A A A + ----------------------- + R R R R R R R R R R put into bfd_put<size> + */ + +#define DOIT(x) \ + x = ( (x & ~howto->dst_mask) | (((x & howto->src_mask) + relocation) & howto->dst_mask)) + + switch (howto->size) + { + case 0: + { + char x = bfd_get_8 (abfd, (char *) data + addr); + DOIT (x); + bfd_put_8 (abfd, x, (unsigned char *) data + addr); + } + break; + + case 1: + { + short x = bfd_get_16 (abfd, (bfd_byte *) data + addr); + DOIT (x); + bfd_put_16 (abfd, x, (unsigned char *) data + addr); + } + break; + case 2: + { + long x = bfd_get_32 (abfd, (bfd_byte *) data + addr); + DOIT (x); + bfd_put_32 (abfd, x, (bfd_byte *) data + addr); + } + break; + case -2: + { + long x = bfd_get_32 (abfd, (bfd_byte *) data + addr); + relocation = -relocation; + DOIT (x); + bfd_put_32 (abfd, x, (bfd_byte *) data + addr); + } + break; + + case -1: + { + long x = bfd_get_16 (abfd, (bfd_byte *) data + addr); + relocation = -relocation; + DOIT (x); + bfd_put_16 (abfd, x, (bfd_byte *) data + addr); + } + break; + + case 3: + /* Do nothing */ + break; + + case 4: +#ifdef BFD64 + { + bfd_vma x = bfd_get_64 (abfd, (bfd_byte *) data + addr); + DOIT (x); + bfd_put_64 (abfd, x, (bfd_byte *) data + addr); + } +#else + abort (); +#endif + break; + default: + return bfd_reloc_other; + } + + return flag; +} + +/* +FUNCTION + bfd_install_relocation + +SYNOPSIS + bfd_reloc_status_type + bfd_install_relocation + (bfd *abfd, + arelent *reloc_entry, + PTR data, bfd_vma data_start, + asection *input_section, + char **error_message); + +DESCRIPTION + This looks remarkably like <<bfd_perform_relocation>>, except it + does not expect that the section contents have been filled in. + I.e., it's suitable for use when creating, rather than applying + a relocation. + + For now, this function should be considered reserved for the + assembler. + +*/ + + +bfd_reloc_status_type +bfd_install_relocation (abfd, reloc_entry, data_start, data_start_offset, + input_section, error_message) + bfd *abfd; + arelent *reloc_entry; + PTR data_start; + bfd_vma data_start_offset; + asection *input_section; + char **error_message; +{ + bfd_vma relocation; + bfd_reloc_status_type flag = bfd_reloc_ok; + bfd_size_type addr = reloc_entry->address; + bfd_vma output_base = 0; + reloc_howto_type *howto = reloc_entry->howto; + asection *reloc_target_output_section; + asymbol *symbol; + bfd_byte *data; + + symbol = *(reloc_entry->sym_ptr_ptr); + if (bfd_is_abs_section (symbol->section)) + { + reloc_entry->address += input_section->output_offset; + return bfd_reloc_ok; + } + + /* If there is a function supplied to handle this relocation type, + call it. It'll return `bfd_reloc_continue' if further processing + can be done. */ + if (howto->special_function) + { + bfd_reloc_status_type cont; + + /* XXX - The special_function calls haven't been fixed up to deal + with creating new relocations and section contents. */ + cont = howto->special_function (abfd, reloc_entry, symbol, + /* XXX - Non-portable! */ + ((bfd_byte *) data_start + - data_start_offset), + input_section, abfd, error_message); + if (cont != bfd_reloc_continue) + return cont; + } + + /* Is the address of the relocation really within the section? */ + if (reloc_entry->address > input_section->_cooked_size) + return bfd_reloc_outofrange; + + /* Work out which section the relocation is targetted at and the + initial relocation command value. */ + + /* Get symbol value. (Common symbols are special.) */ + if (bfd_is_com_section (symbol->section)) + relocation = 0; + else + relocation = symbol->value; + + reloc_target_output_section = symbol->section->output_section; + + /* Convert input-section-relative symbol value to absolute. */ + if (howto->partial_inplace == false) + output_base = 0; + else + output_base = reloc_target_output_section->vma; + + relocation += output_base + symbol->section->output_offset; + + /* Add in supplied addend. */ + relocation += reloc_entry->addend; + + /* Here the variable relocation holds the final address of the + symbol we are relocating against, plus any addend. */ + + if (howto->pc_relative == true) + { + /* This is a PC relative relocation. We want to set RELOCATION + to the distance between the address of the symbol and the + location. RELOCATION is already the address of the symbol. + + We start by subtracting the address of the section containing + the location. + + If pcrel_offset is set, we must further subtract the position + of the location within the section. Some targets arrange for + the addend to be the negative of the position of the location + within the section; for example, i386-aout does this. For + i386-aout, pcrel_offset is false. Some other targets do not + include the position of the location; for example, m88kbcs, + or ELF. For those targets, pcrel_offset is true. + + If we are producing relocateable output, then we must ensure + that this reloc will be correctly computed when the final + relocation is done. If pcrel_offset is false we want to wind + up with the negative of the location within the section, + which means we must adjust the existing addend by the change + in the location within the section. If pcrel_offset is true + we do not want to adjust the existing addend at all. + + FIXME: This seems logical to me, but for the case of + producing relocateable output it is not what the code + actually does. I don't want to change it, because it seems + far too likely that something will break. */ + + relocation -= + input_section->output_section->vma + input_section->output_offset; + + if (howto->pcrel_offset == true && howto->partial_inplace == true) + relocation -= reloc_entry->address; + } + + if (howto->partial_inplace == false) + { + /* This is a partial relocation, and we want to apply the relocation + to the reloc entry rather than the raw data. Modify the reloc + inplace to reflect what we now know. */ + reloc_entry->addend = relocation; + reloc_entry->address += input_section->output_offset; + return flag; + } + else + { + /* This is a partial relocation, but inplace, so modify the + reloc record a bit. + + If we've relocated with a symbol with a section, change + into a ref to the section belonging to the symbol. */ + + reloc_entry->address += input_section->output_offset; + + /* WTF?? */ + if (abfd->xvec->flavour == bfd_target_coff_flavour + && strcmp (abfd->xvec->name, "aixcoff-rs6000") != 0 + && strcmp (abfd->xvec->name, "xcoff-powermac") != 0 + && strcmp (abfd->xvec->name, "coff-Intel-little") != 0 + && strcmp (abfd->xvec->name, "coff-Intel-big") != 0) + { +#if 1 +/* For m68k-coff, the addend was being subtracted twice during + relocation with -r. Removing the line below this comment + fixes that problem; see PR 2953. + +However, Ian wrote the following, regarding removing the line below, +which explains why it is still enabled: --djm + +If you put a patch like that into BFD you need to check all the COFF +linkers. I am fairly certain that patch will break coff-i386 (e.g., +SCO); see coff_i386_reloc in coff-i386.c where I worked around the +problem in a different way. There may very well be a reason that the +code works as it does. + +Hmmm. The first obvious point is that bfd_install_relocation should +not have any tests that depend upon the flavour. It's seem like +entirely the wrong place for such a thing. The second obvious point +is that the current code ignores the reloc addend when producing +relocateable output for COFF. That's peculiar. In fact, I really +have no idea what the point of the line you want to remove is. + +A typical COFF reloc subtracts the old value of the symbol and adds in +the new value to the location in the object file (if it's a pc +relative reloc it adds the difference between the symbol value and the +location). When relocating we need to preserve that property. + +BFD handles this by setting the addend to the negative of the old +value of the symbol. Unfortunately it handles common symbols in a +non-standard way (it doesn't subtract the old value) but that's a +different story (we can't change it without losing backward +compatibility with old object files) (coff-i386 does subtract the old +value, to be compatible with existing coff-i386 targets, like SCO). + +So everything works fine when not producing relocateable output. When +we are producing relocateable output, logically we should do exactly +what we do when not producing relocateable output. Therefore, your +patch is correct. In fact, it should probably always just set +reloc_entry->addend to 0 for all cases, since it is, in fact, going to +add the value into the object file. This won't hurt the COFF code, +which doesn't use the addend; I'm not sure what it will do to other +formats (the thing to check for would be whether any formats both use +the addend and set partial_inplace). + +When I wanted to make coff-i386 produce relocateable output, I ran +into the problem that you are running into: I wanted to remove that +line. Rather than risk it, I made the coff-i386 relocs use a special +function; it's coff_i386_reloc in coff-i386.c. The function +specifically adds the addend field into the object file, knowing that +bfd_install_relocation is not going to. If you remove that line, then +coff-i386.c will wind up adding the addend field in twice. It's +trivial to fix; it just needs to be done. + +The problem with removing the line is just that it may break some +working code. With BFD it's hard to be sure of anything. The right +way to deal with this is simply to build and test at least all the +supported COFF targets. It should be straightforward if time and disk +space consuming. For each target: + 1) build the linker + 2) generate some executable, and link it using -r (I would + probably use paranoia.o and link against newlib/libc.a, which + for all the supported targets would be available in + /usr/cygnus/progressive/H-host/target/lib/libc.a). + 3) make the change to reloc.c + 4) rebuild the linker + 5) repeat step 2 + 6) if the resulting object files are the same, you have at least + made it no worse + 7) if they are different you have to figure out which version is + right +*/ + relocation -= reloc_entry->addend; +#endif + reloc_entry->addend = 0; + } + else + { + reloc_entry->addend = relocation; + } + } + + /* FIXME: This overflow checking is incomplete, because the value + might have overflowed before we get here. For a correct check we + need to compute the value in a size larger than bitsize, but we + can't reasonably do that for a reloc the same size as a host + machine word. + FIXME: We should also do overflow checking on the result after + adding in the value contained in the object file. */ + if (howto->complain_on_overflow != complain_overflow_dont) + flag = bfd_check_overflow (howto->complain_on_overflow, + howto->bitsize, + howto->rightshift, + bfd_arch_bits_per_address (abfd), + relocation); + + /* + Either we are relocating all the way, or we don't want to apply + the relocation to the reloc entry (probably because there isn't + any room in the output format to describe addends to relocs) + */ + + /* The cast to bfd_vma avoids a bug in the Alpha OSF/1 C compiler + (OSF version 1.3, compiler version 3.11). It miscompiles the + following program: + + struct str + { + unsigned int i0; + } s = { 0 }; + + int + main () + { + unsigned long x; + + x = 0x100000000; + x <<= (unsigned long) s.i0; + if (x == 0) + printf ("failed\n"); + else + printf ("succeeded (%lx)\n", x); + } + */ + + relocation >>= (bfd_vma) howto->rightshift; + + /* Shift everything up to where it's going to be used */ + + relocation <<= (bfd_vma) howto->bitpos; + + /* Wait for the day when all have the mask in them */ + + /* What we do: + i instruction to be left alone + o offset within instruction + r relocation offset to apply + S src mask + D dst mask + N ~dst mask + A part 1 + B part 2 + R result + + Do this: + i i i i i o o o o o from bfd_get<size> + and S S S S S to get the size offset we want + + r r r r r r r r r r to get the final value to place + and D D D D D to chop to right size + ----------------------- + A A A A A + And this: + ... i i i i i o o o o o from bfd_get<size> + and N N N N N get instruction + ----------------------- + ... B B B B B + + And then: + B B B B B + or A A A A A + ----------------------- + R R R R R R R R R R put into bfd_put<size> + */ + +#define DOIT(x) \ + x = ( (x & ~howto->dst_mask) | (((x & howto->src_mask) + relocation) & howto->dst_mask)) + + data = (bfd_byte *) data_start + (addr - data_start_offset); + + switch (howto->size) + { + case 0: + { + char x = bfd_get_8 (abfd, (char *) data); + DOIT (x); + bfd_put_8 (abfd, x, (unsigned char *) data); + } + break; + + case 1: + { + short x = bfd_get_16 (abfd, (bfd_byte *) data); + DOIT (x); + bfd_put_16 (abfd, x, (unsigned char *) data); + } + break; + case 2: + { + long x = bfd_get_32 (abfd, (bfd_byte *) data); + DOIT (x); + bfd_put_32 (abfd, x, (bfd_byte *) data); + } + break; + case -2: + { + long x = bfd_get_32 (abfd, (bfd_byte *) data); + relocation = -relocation; + DOIT (x); + bfd_put_32 (abfd, x, (bfd_byte *) data); + } + break; + + case 3: + /* Do nothing */ + break; + + case 4: + { + bfd_vma x = bfd_get_64 (abfd, (bfd_byte *) data); + DOIT (x); + bfd_put_64 (abfd, x, (bfd_byte *) data); + } + break; + default: + return bfd_reloc_other; + } + + return flag; +} + +/* This relocation routine is used by some of the backend linkers. + They do not construct asymbol or arelent structures, so there is no + reason for them to use bfd_perform_relocation. Also, + bfd_perform_relocation is so hacked up it is easier to write a new + function than to try to deal with it. + + This routine does a final relocation. Whether it is useful for a + relocateable link depends upon how the object format defines + relocations. + + FIXME: This routine ignores any special_function in the HOWTO, + since the existing special_function values have been written for + bfd_perform_relocation. + + HOWTO is the reloc howto information. + INPUT_BFD is the BFD which the reloc applies to. + INPUT_SECTION is the section which the reloc applies to. + CONTENTS is the contents of the section. + ADDRESS is the address of the reloc within INPUT_SECTION. + VALUE is the value of the symbol the reloc refers to. + ADDEND is the addend of the reloc. */ + +bfd_reloc_status_type +_bfd_final_link_relocate (howto, input_bfd, input_section, contents, address, + value, addend) + reloc_howto_type *howto; + bfd *input_bfd; + asection *input_section; + bfd_byte *contents; + bfd_vma address; + bfd_vma value; + bfd_vma addend; +{ + bfd_vma relocation; + + /* Sanity check the address. */ + if (address > input_section->_raw_size) + return bfd_reloc_outofrange; + + /* This function assumes that we are dealing with a basic relocation + against a symbol. We want to compute the value of the symbol to + relocate to. This is just VALUE, the value of the symbol, plus + ADDEND, any addend associated with the reloc. */ + relocation = value + addend; + + /* If the relocation is PC relative, we want to set RELOCATION to + the distance between the symbol (currently in RELOCATION) and the + location we are relocating. Some targets (e.g., i386-aout) + arrange for the contents of the section to be the negative of the + offset of the location within the section; for such targets + pcrel_offset is false. Other targets (e.g., m88kbcs or ELF) + simply leave the contents of the section as zero; for such + targets pcrel_offset is true. If pcrel_offset is false we do not + need to subtract out the offset of the location within the + section (which is just ADDRESS). */ + if (howto->pc_relative) + { + relocation -= (input_section->output_section->vma + + input_section->output_offset); + if (howto->pcrel_offset) + relocation -= address; + } + + return _bfd_relocate_contents (howto, input_bfd, relocation, + contents + address); +} + +/* Relocate a given location using a given value and howto. */ + +bfd_reloc_status_type +_bfd_relocate_contents (howto, input_bfd, relocation, location) + reloc_howto_type *howto; + bfd *input_bfd; + bfd_vma relocation; + bfd_byte *location; +{ + int size; + bfd_vma x; + boolean overflow; + unsigned int rightshift = howto->rightshift; + unsigned int bitpos = howto->bitpos; + + /* If the size is negative, negate RELOCATION. This isn't very + general. */ + if (howto->size < 0) + relocation = -relocation; + + /* Get the value we are going to relocate. */ + size = bfd_get_reloc_size (howto); + switch (size) + { + default: + case 0: + abort (); + case 1: + x = bfd_get_8 (input_bfd, location); + break; + case 2: + x = bfd_get_16 (input_bfd, location); + break; + case 4: + x = bfd_get_32 (input_bfd, location); + break; + case 8: +#ifdef BFD64 + x = bfd_get_64 (input_bfd, location); +#else + abort (); +#endif + break; + } + + /* Check for overflow. FIXME: We may drop bits during the addition + which we don't check for. We must either check at every single + operation, which would be tedious, or we must do the computations + in a type larger than bfd_vma, which would be inefficient. */ + overflow = false; + if (howto->complain_on_overflow != complain_overflow_dont) + { + bfd_vma addrmask, fieldmask, signmask, ss; + bfd_vma a, b, sum; + + /* Get the values to be added together. For signed and unsigned + relocations, we assume that all values should be truncated to + the size of an address. For bitfields, all the bits matter. + See also bfd_check_overflow. */ + fieldmask = N_ONES (howto->bitsize); + addrmask = N_ONES (bfd_arch_bits_per_address (input_bfd)) | fieldmask; + a = relocation; + b = x & howto->src_mask; + + switch (howto->complain_on_overflow) + { + case complain_overflow_signed: + a = (a & addrmask) >> rightshift; + + /* If any sign bits are set, all sign bits must be set. + That is, A must be a valid negative address after + shifting. */ + signmask = ~ (fieldmask >> 1); + ss = a & signmask; + if (ss != 0 && ss != ((addrmask >> rightshift) & signmask)) + overflow = true; + + /* We only need this next bit of code if the sign bit of B + is below the sign bit of A. This would only happen if + SRC_MASK had fewer bits than BITSIZE. Note that if + SRC_MASK has more bits than BITSIZE, we can get into + trouble; we would need to verify that B is in range, as + we do for A above. */ + signmask = ((~ howto->src_mask) >> 1) & howto->src_mask; + if ((b & signmask) != 0) + { + /* Set all the bits above the sign bit. */ + b -= signmask <<= 1; + } + + b = (b & addrmask) >> bitpos; + + /* Now we can do the addition. */ + sum = a + b; + + /* See if the result has the correct sign. Bits above the + sign bit are junk now; ignore them. If the sum is + positive, make sure we did not have all negative inputs; + if the sum is negative, make sure we did not have all + positive inputs. The test below looks only at the sign + bits, and it really just + SIGN (A) == SIGN (B) && SIGN (A) != SIGN (SUM) + */ + signmask = (fieldmask >> 1) + 1; + if (((~ (a ^ b)) & (a ^ sum)) & signmask) + overflow = true; + + break; + + case complain_overflow_unsigned: + /* Checking for an unsigned overflow is relatively easy: + trim the addresses and add, and trim the result as well. + Overflow is normally indicated when the result does not + fit in the field. However, we also need to consider the + case when, e.g., fieldmask is 0x7fffffff or smaller, an + input is 0x80000000, and bfd_vma is only 32 bits; then we + will get sum == 0, but there is an overflow, since the + inputs did not fit in the field. Instead of doing a + separate test, we can check for this by or-ing in the + operands when testing for the sum overflowing its final + field. */ + a = (a & addrmask) >> rightshift; + b = (b & addrmask) >> bitpos; + sum = (a + b) & addrmask; + if ((a | b | sum) & ~ fieldmask) + overflow = true; + + break; + + case complain_overflow_bitfield: + /* Much like unsigned, except no trimming with addrmask. In + addition, the sum overflows if there is a carry out of + the bfd_vma, i.e., the sum is less than either input + operand. */ + a >>= rightshift; + b >>= bitpos; + + /* Bitfields are sometimes used for signed numbers; for + example, a 13-bit field sometimes represents values in + 0..8191 and sometimes represents values in -4096..4095. + If the field is signed and a is -4095 (0x1001) and b is + -1 (0x1fff), the sum is -4096 (0x1000), but (0x1001 + + 0x1fff is 0x3000). It's not clear how to handle this + everywhere, since there is not way to know how many bits + are significant in the relocation, but the original code + assumed that it was fully sign extended, and we will keep + that assumption. */ + signmask = (fieldmask >> 1) + 1; + + if ((a & ~ fieldmask) != 0) + { + /* Some bits out of the field are set. This might not + be a problem: if this is a signed bitfield, it is OK + iff all the high bits are set, including the sign + bit. We'll try setting all but the most significant + bit in the original relocation value: if this is all + ones, we are OK, assuming a signed bitfield. */ + ss = (signmask << rightshift) - 1; + if ((ss | relocation) != ~ (bfd_vma) 0) + overflow = true; + a &= fieldmask; + } + + /* We just assume (b & ~ fieldmask) == 0. */ + + sum = a + b; + if (sum < a || (sum & ~ fieldmask) != 0) + { + /* There was a carry out, or the field overflow. Test + for signed operands again. Here is the overflow test + is as for complain_overflow_signed. */ + if (((~ (a ^ b)) & (a ^ sum)) & signmask) + overflow = true; + } + + break; + + default: + abort (); + } + } + + /* Put RELOCATION in the right bits. */ + relocation >>= (bfd_vma) rightshift; + relocation <<= (bfd_vma) bitpos; + + /* Add RELOCATION to the right bits of X. */ + x = ((x & ~howto->dst_mask) + | (((x & howto->src_mask) + relocation) & howto->dst_mask)); + + /* Put the relocated value back in the object file. */ + switch (size) + { + default: + case 0: + abort (); + case 1: + bfd_put_8 (input_bfd, x, location); + break; + case 2: + bfd_put_16 (input_bfd, x, location); + break; + case 4: + bfd_put_32 (input_bfd, x, location); + break; + case 8: +#ifdef BFD64 + bfd_put_64 (input_bfd, x, location); +#else + abort (); +#endif + break; + } + + return overflow ? bfd_reloc_overflow : bfd_reloc_ok; +} + +/* +DOCDD +INODE + howto manager, , typedef arelent, Relocations + +SECTION + The howto manager + + When an application wants to create a relocation, but doesn't + know what the target machine might call it, it can find out by + using this bit of code. + +*/ + +/* +TYPEDEF + bfd_reloc_code_type + +DESCRIPTION + The insides of a reloc code. The idea is that, eventually, there + will be one enumerator for every type of relocation we ever do. + Pass one of these values to <<bfd_reloc_type_lookup>>, and it'll + return a howto pointer. + + This does mean that the application must determine the correct + enumerator value; you can't get a howto pointer from a random set + of attributes. + +SENUM + bfd_reloc_code_real + +ENUM + BFD_RELOC_64 +ENUMX + BFD_RELOC_32 +ENUMX + BFD_RELOC_26 +ENUMX + BFD_RELOC_24 +ENUMX + BFD_RELOC_16 +ENUMX + BFD_RELOC_14 +ENUMX + BFD_RELOC_8 +ENUMDOC + Basic absolute relocations of N bits. + +ENUM + BFD_RELOC_64_PCREL +ENUMX + BFD_RELOC_32_PCREL +ENUMX + BFD_RELOC_24_PCREL +ENUMX + BFD_RELOC_16_PCREL +ENUMX + BFD_RELOC_12_PCREL +ENUMX + BFD_RELOC_8_PCREL +ENUMDOC + PC-relative relocations. Sometimes these are relative to the address +of the relocation itself; sometimes they are relative to the start of +the section containing the relocation. It depends on the specific target. + +The 24-bit relocation is used in some Intel 960 configurations. + +ENUM + BFD_RELOC_32_GOT_PCREL +ENUMX + BFD_RELOC_16_GOT_PCREL +ENUMX + BFD_RELOC_8_GOT_PCREL +ENUMX + BFD_RELOC_32_GOTOFF +ENUMX + BFD_RELOC_16_GOTOFF +ENUMX + BFD_RELOC_LO16_GOTOFF +ENUMX + BFD_RELOC_HI16_GOTOFF +ENUMX + BFD_RELOC_HI16_S_GOTOFF +ENUMX + BFD_RELOC_8_GOTOFF +ENUMX + BFD_RELOC_32_PLT_PCREL +ENUMX + BFD_RELOC_24_PLT_PCREL +ENUMX + BFD_RELOC_16_PLT_PCREL +ENUMX + BFD_RELOC_8_PLT_PCREL +ENUMX + BFD_RELOC_32_PLTOFF +ENUMX + BFD_RELOC_16_PLTOFF +ENUMX + BFD_RELOC_LO16_PLTOFF +ENUMX + BFD_RELOC_HI16_PLTOFF +ENUMX + BFD_RELOC_HI16_S_PLTOFF +ENUMX + BFD_RELOC_8_PLTOFF +ENUMDOC + For ELF. + +ENUM + BFD_RELOC_68K_GLOB_DAT +ENUMX + BFD_RELOC_68K_JMP_SLOT +ENUMX + BFD_RELOC_68K_RELATIVE +ENUMDOC + Relocations used by 68K ELF. + +ENUM + BFD_RELOC_32_BASEREL +ENUMX + BFD_RELOC_16_BASEREL +ENUMX + BFD_RELOC_LO16_BASEREL +ENUMX + BFD_RELOC_HI16_BASEREL +ENUMX + BFD_RELOC_HI16_S_BASEREL +ENUMX + BFD_RELOC_8_BASEREL +ENUMX + BFD_RELOC_RVA +ENUMDOC + Linkage-table relative. + +ENUM + BFD_RELOC_8_FFnn +ENUMDOC + Absolute 8-bit relocation, but used to form an address like 0xFFnn. + +ENUM + BFD_RELOC_32_PCREL_S2 +ENUMX + BFD_RELOC_16_PCREL_S2 +ENUMX + BFD_RELOC_23_PCREL_S2 +ENUMDOC + These PC-relative relocations are stored as word displacements -- +i.e., byte displacements shifted right two bits. The 30-bit word +displacement (<<32_PCREL_S2>> -- 32 bits, shifted 2) is used on the +SPARC. (SPARC tools generally refer to this as <<WDISP30>>.) The +signed 16-bit displacement is used on the MIPS, and the 23-bit +displacement is used on the Alpha. + +ENUM + BFD_RELOC_HI22 +ENUMX + BFD_RELOC_LO10 +ENUMDOC + High 22 bits and low 10 bits of 32-bit value, placed into lower bits of +the target word. These are used on the SPARC. + +ENUM + BFD_RELOC_GPREL16 +ENUMX + BFD_RELOC_GPREL32 +ENUMDOC + For systems that allocate a Global Pointer register, these are +displacements off that register. These relocation types are +handled specially, because the value the register will have is +decided relatively late. + + +ENUM + BFD_RELOC_I960_CALLJ +ENUMDOC + Reloc types used for i960/b.out. + +ENUM + BFD_RELOC_NONE +ENUMX + BFD_RELOC_SPARC_WDISP22 +ENUMX + BFD_RELOC_SPARC22 +ENUMX + BFD_RELOC_SPARC13 +ENUMX + BFD_RELOC_SPARC_GOT10 +ENUMX + BFD_RELOC_SPARC_GOT13 +ENUMX + BFD_RELOC_SPARC_GOT22 +ENUMX + BFD_RELOC_SPARC_PC10 +ENUMX + BFD_RELOC_SPARC_PC22 +ENUMX + BFD_RELOC_SPARC_WPLT30 +ENUMX + BFD_RELOC_SPARC_COPY +ENUMX + BFD_RELOC_SPARC_GLOB_DAT +ENUMX + BFD_RELOC_SPARC_JMP_SLOT +ENUMX + BFD_RELOC_SPARC_RELATIVE +ENUMX + BFD_RELOC_SPARC_UA32 +ENUMDOC + SPARC ELF relocations. There is probably some overlap with other + relocation types already defined. + +ENUM + BFD_RELOC_SPARC_BASE13 +ENUMX + BFD_RELOC_SPARC_BASE22 +ENUMDOC + I think these are specific to SPARC a.out (e.g., Sun 4). + +ENUMEQ + BFD_RELOC_SPARC_64 + BFD_RELOC_64 +ENUMX + BFD_RELOC_SPARC_10 +ENUMX + BFD_RELOC_SPARC_11 +ENUMX + BFD_RELOC_SPARC_OLO10 +ENUMX + BFD_RELOC_SPARC_HH22 +ENUMX + BFD_RELOC_SPARC_HM10 +ENUMX + BFD_RELOC_SPARC_LM22 +ENUMX + BFD_RELOC_SPARC_PC_HH22 +ENUMX + BFD_RELOC_SPARC_PC_HM10 +ENUMX + BFD_RELOC_SPARC_PC_LM22 +ENUMX + BFD_RELOC_SPARC_WDISP16 +ENUMX + BFD_RELOC_SPARC_WDISP19 +ENUMX + BFD_RELOC_SPARC_7 +ENUMX + BFD_RELOC_SPARC_6 +ENUMX + BFD_RELOC_SPARC_5 +ENUMEQX + BFD_RELOC_SPARC_DISP64 + BFD_RELOC_64_PCREL +ENUMX + BFD_RELOC_SPARC_PLT64 +ENUMX + BFD_RELOC_SPARC_HIX22 +ENUMX + BFD_RELOC_SPARC_LOX10 +ENUMX + BFD_RELOC_SPARC_H44 +ENUMX + BFD_RELOC_SPARC_M44 +ENUMX + BFD_RELOC_SPARC_L44 +ENUMX + BFD_RELOC_SPARC_REGISTER +ENUMDOC + SPARC64 relocations + +ENUM + BFD_RELOC_SPARC_REV32 +ENUMDOC + SPARC little endian relocation + +ENUM + BFD_RELOC_ALPHA_GPDISP_HI16 +ENUMDOC + Alpha ECOFF and ELF relocations. Some of these treat the symbol or + "addend" in some special way. + For GPDISP_HI16 ("gpdisp") relocations, the symbol is ignored when + writing; when reading, it will be the absolute section symbol. The + addend is the displacement in bytes of the "lda" instruction from + the "ldah" instruction (which is at the address of this reloc). +ENUM + BFD_RELOC_ALPHA_GPDISP_LO16 +ENUMDOC + For GPDISP_LO16 ("ignore") relocations, the symbol is handled as + with GPDISP_HI16 relocs. The addend is ignored when writing the + relocations out, and is filled in with the file's GP value on + reading, for convenience. + +ENUM + BFD_RELOC_ALPHA_GPDISP +ENUMDOC + The ELF GPDISP relocation is exactly the same as the GPDISP_HI16 + relocation except that there is no accompanying GPDISP_LO16 + relocation. + +ENUM + BFD_RELOC_ALPHA_LITERAL +ENUMX + BFD_RELOC_ALPHA_ELF_LITERAL +ENUMX + BFD_RELOC_ALPHA_LITUSE +ENUMDOC + The Alpha LITERAL/LITUSE relocs are produced by a symbol reference; + the assembler turns it into a LDQ instruction to load the address of + the symbol, and then fills in a register in the real instruction. + + The LITERAL reloc, at the LDQ instruction, refers to the .lita + section symbol. The addend is ignored when writing, but is filled + in with the file's GP value on reading, for convenience, as with the + GPDISP_LO16 reloc. + + The ELF_LITERAL reloc is somewhere between 16_GOTOFF and GPDISP_LO16. + It should refer to the symbol to be referenced, as with 16_GOTOFF, + but it generates output not based on the position within the .got + section, but relative to the GP value chosen for the file during the + final link stage. + + The LITUSE reloc, on the instruction using the loaded address, gives + information to the linker that it might be able to use to optimize + away some literal section references. The symbol is ignored (read + as the absolute section symbol), and the "addend" indicates the type + of instruction using the register: + 1 - "memory" fmt insn + 2 - byte-manipulation (byte offset reg) + 3 - jsr (target of branch) + + The GNU linker currently doesn't do any of this optimizing. + +ENUM + BFD_RELOC_ALPHA_HINT +ENUMDOC + The HINT relocation indicates a value that should be filled into the + "hint" field of a jmp/jsr/ret instruction, for possible branch- + prediction logic which may be provided on some processors. + +ENUM + BFD_RELOC_ALPHA_LINKAGE +ENUMDOC + The LINKAGE relocation outputs a linkage pair in the object file, + which is filled by the linker. + +ENUM + BFD_RELOC_ALPHA_CODEADDR +ENUMDOC + The CODEADDR relocation outputs a STO_CA in the object file, + which is filled by the linker. + +ENUM + BFD_RELOC_MIPS_JMP +ENUMDOC + Bits 27..2 of the relocation address shifted right 2 bits; + simple reloc otherwise. + +ENUM + BFD_RELOC_MIPS16_JMP +ENUMDOC + The MIPS16 jump instruction. + +ENUM + BFD_RELOC_MIPS16_GPREL +ENUMDOC + MIPS16 GP relative reloc. + +ENUM + BFD_RELOC_HI16 +ENUMDOC + High 16 bits of 32-bit value; simple reloc. +ENUM + BFD_RELOC_HI16_S +ENUMDOC + High 16 bits of 32-bit value but the low 16 bits will be sign + extended and added to form the final result. If the low 16 + bits form a negative number, we need to add one to the high value + to compensate for the borrow when the low bits are added. +ENUM + BFD_RELOC_LO16 +ENUMDOC + Low 16 bits. +ENUM + BFD_RELOC_PCREL_HI16_S +ENUMDOC + Like BFD_RELOC_HI16_S, but PC relative. +ENUM + BFD_RELOC_PCREL_LO16 +ENUMDOC + Like BFD_RELOC_LO16, but PC relative. + +ENUMEQ + BFD_RELOC_MIPS_GPREL + BFD_RELOC_GPREL16 +ENUMDOC + Relocation relative to the global pointer. + +ENUM + BFD_RELOC_MIPS_LITERAL +ENUMDOC + Relocation against a MIPS literal section. + +ENUM + BFD_RELOC_MIPS_GOT16 +ENUMX + BFD_RELOC_MIPS_CALL16 +ENUMEQX + BFD_RELOC_MIPS_GPREL32 + BFD_RELOC_GPREL32 +ENUMX + BFD_RELOC_MIPS_GOT_HI16 +ENUMX + BFD_RELOC_MIPS_GOT_LO16 +ENUMX + BFD_RELOC_MIPS_CALL_HI16 +ENUMX + BFD_RELOC_MIPS_CALL_LO16 +COMMENT +ENUMDOC + MIPS ELF relocations. + +COMMENT + +ENUM + BFD_RELOC_386_GOT32 +ENUMX + BFD_RELOC_386_PLT32 +ENUMX + BFD_RELOC_386_COPY +ENUMX + BFD_RELOC_386_GLOB_DAT +ENUMX + BFD_RELOC_386_JUMP_SLOT +ENUMX + BFD_RELOC_386_RELATIVE +ENUMX + BFD_RELOC_386_GOTOFF +ENUMX + BFD_RELOC_386_GOTPC +ENUMDOC + i386/elf relocations + +ENUM + BFD_RELOC_NS32K_IMM_8 +ENUMX + BFD_RELOC_NS32K_IMM_16 +ENUMX + BFD_RELOC_NS32K_IMM_32 +ENUMX + BFD_RELOC_NS32K_IMM_8_PCREL +ENUMX + BFD_RELOC_NS32K_IMM_16_PCREL +ENUMX + BFD_RELOC_NS32K_IMM_32_PCREL +ENUMX + BFD_RELOC_NS32K_DISP_8 +ENUMX + BFD_RELOC_NS32K_DISP_16 +ENUMX + BFD_RELOC_NS32K_DISP_32 +ENUMX + BFD_RELOC_NS32K_DISP_8_PCREL +ENUMX + BFD_RELOC_NS32K_DISP_16_PCREL +ENUMX + BFD_RELOC_NS32K_DISP_32_PCREL +ENUMDOC + ns32k relocations + +ENUM + BFD_RELOC_PPC_B26 +ENUMX + BFD_RELOC_PPC_BA26 +ENUMX + BFD_RELOC_PPC_TOC16 +ENUMX + BFD_RELOC_PPC_B16 +ENUMX + BFD_RELOC_PPC_B16_BRTAKEN +ENUMX + BFD_RELOC_PPC_B16_BRNTAKEN +ENUMX + BFD_RELOC_PPC_BA16 +ENUMX + BFD_RELOC_PPC_BA16_BRTAKEN +ENUMX + BFD_RELOC_PPC_BA16_BRNTAKEN +ENUMX + BFD_RELOC_PPC_COPY +ENUMX + BFD_RELOC_PPC_GLOB_DAT +ENUMX + BFD_RELOC_PPC_JMP_SLOT +ENUMX + BFD_RELOC_PPC_RELATIVE +ENUMX + BFD_RELOC_PPC_LOCAL24PC +ENUMX + BFD_RELOC_PPC_EMB_NADDR32 +ENUMX + BFD_RELOC_PPC_EMB_NADDR16 +ENUMX + BFD_RELOC_PPC_EMB_NADDR16_LO +ENUMX + BFD_RELOC_PPC_EMB_NADDR16_HI +ENUMX + BFD_RELOC_PPC_EMB_NADDR16_HA +ENUMX + BFD_RELOC_PPC_EMB_SDAI16 +ENUMX + BFD_RELOC_PPC_EMB_SDA2I16 +ENUMX + BFD_RELOC_PPC_EMB_SDA2REL +ENUMX + BFD_RELOC_PPC_EMB_SDA21 +ENUMX + BFD_RELOC_PPC_EMB_MRKREF +ENUMX + BFD_RELOC_PPC_EMB_RELSEC16 +ENUMX + BFD_RELOC_PPC_EMB_RELST_LO +ENUMX + BFD_RELOC_PPC_EMB_RELST_HI +ENUMX + BFD_RELOC_PPC_EMB_RELST_HA +ENUMX + BFD_RELOC_PPC_EMB_BIT_FLD +ENUMX + BFD_RELOC_PPC_EMB_RELSDA +ENUMDOC + Power(rs6000) and PowerPC relocations. + +ENUM + BFD_RELOC_CTOR +ENUMDOC + The type of reloc used to build a contructor table - at the moment + probably a 32 bit wide absolute relocation, but the target can choose. + It generally does map to one of the other relocation types. + +ENUM + BFD_RELOC_ARM_PCREL_BRANCH +ENUMDOC + ARM 26 bit pc-relative branch. The lowest two bits must be zero and are + not stored in the instruction. +ENUM + BFD_RELOC_ARM_IMMEDIATE +ENUMX + BFD_RELOC_ARM_OFFSET_IMM +ENUMX + BFD_RELOC_ARM_SHIFT_IMM +ENUMX + BFD_RELOC_ARM_SWI +ENUMX + BFD_RELOC_ARM_MULTI +ENUMX + BFD_RELOC_ARM_CP_OFF_IMM +ENUMX + BFD_RELOC_ARM_ADR_IMM +ENUMX + BFD_RELOC_ARM_LDR_IMM +ENUMX + BFD_RELOC_ARM_LITERAL +ENUMX + BFD_RELOC_ARM_IN_POOL +ENUMX + BFD_RELOC_ARM_OFFSET_IMM8 +ENUMX + BFD_RELOC_ARM_HWLITERAL +ENUMX + BFD_RELOC_ARM_THUMB_ADD +ENUMX + BFD_RELOC_ARM_THUMB_IMM +ENUMX + BFD_RELOC_ARM_THUMB_SHIFT +ENUMX + BFD_RELOC_ARM_THUMB_OFFSET +ENUMX + BFD_RELOC_ARM_GOT12 +ENUMX + BFD_RELOC_ARM_GOT32 +ENUMX + BFD_RELOC_ARM_JUMP_SLOT +ENUMX + BFD_RELOC_ARM_COPY +ENUMX + BFD_RELOC_ARM_GLOB_DAT +ENUMX + BFD_RELOC_ARM_PLT32 +ENUMX + BFD_RELOC_ARM_RELATIVE +ENUMX + BFD_RELOC_ARM_GOTOFF +ENUMX + BFD_RELOC_ARM_GOTPC +ENUMDOC + These relocs are only used within the ARM assembler. They are not + (at present) written to any object files. + +ENUM + BFD_RELOC_SH_PCDISP8BY2 +ENUMX + BFD_RELOC_SH_PCDISP12BY2 +ENUMX + BFD_RELOC_SH_IMM4 +ENUMX + BFD_RELOC_SH_IMM4BY2 +ENUMX + BFD_RELOC_SH_IMM4BY4 +ENUMX + BFD_RELOC_SH_IMM8 +ENUMX + BFD_RELOC_SH_IMM8BY2 +ENUMX + BFD_RELOC_SH_IMM8BY4 +ENUMX + BFD_RELOC_SH_PCRELIMM8BY2 +ENUMX + BFD_RELOC_SH_PCRELIMM8BY4 +ENUMX + BFD_RELOC_SH_SWITCH16 +ENUMX + BFD_RELOC_SH_SWITCH32 +ENUMX + BFD_RELOC_SH_USES +ENUMX + BFD_RELOC_SH_COUNT +ENUMX + BFD_RELOC_SH_ALIGN +ENUMX + BFD_RELOC_SH_CODE +ENUMX + BFD_RELOC_SH_DATA +ENUMX + BFD_RELOC_SH_LABEL +ENUMDOC + Hitachi SH relocs. Not all of these appear in object files. + +ENUM + BFD_RELOC_THUMB_PCREL_BRANCH9 +ENUMX + BFD_RELOC_THUMB_PCREL_BRANCH12 +ENUMX + BFD_RELOC_THUMB_PCREL_BRANCH23 +ENUMDOC + Thumb 23-, 12- and 9-bit pc-relative branches. The lowest bit must + be zero and is not stored in the instruction. + +ENUM + BFD_RELOC_ARC_B22_PCREL +ENUMDOC + Argonaut RISC Core (ARC) relocs. + ARC 22 bit pc-relative branch. The lowest two bits must be zero and are + not stored in the instruction. The high 20 bits are installed in bits 26 + through 7 of the instruction. +ENUM + BFD_RELOC_ARC_B26 +ENUMDOC + ARC 26 bit absolute branch. The lowest two bits must be zero and are not + stored in the instruction. The high 24 bits are installed in bits 23 + through 0. + +ENUM + BFD_RELOC_D10V_10_PCREL_R +ENUMDOC + Mitsubishi D10V relocs. + This is a 10-bit reloc with the right 2 bits + assumed to be 0. +ENUM + BFD_RELOC_D10V_10_PCREL_L +ENUMDOC + Mitsubishi D10V relocs. + This is a 10-bit reloc with the right 2 bits + assumed to be 0. This is the same as the previous reloc + except it is in the left container, i.e., + shifted left 15 bits. +ENUM + BFD_RELOC_D10V_18 +ENUMDOC + This is an 18-bit reloc with the right 2 bits + assumed to be 0. +ENUM + BFD_RELOC_D10V_18_PCREL +ENUMDOC + This is an 18-bit reloc with the right 2 bits + assumed to be 0. + +ENUM + BFD_RELOC_D30V_6 +ENUMDOC + Mitsubishi D30V relocs. + This is a 6-bit absolute reloc. +ENUM + BFD_RELOC_D30V_9_PCREL +ENUMDOC + This is a 6-bit pc-relative reloc with + the right 3 bits assumed to be 0. +ENUM + BFD_RELOC_D30V_9_PCREL_R +ENUMDOC + This is a 6-bit pc-relative reloc with + the right 3 bits assumed to be 0. Same + as the previous reloc but on the right side + of the container. +ENUM + BFD_RELOC_D30V_15 +ENUMDOC + This is a 12-bit absolute reloc with the + right 3 bitsassumed to be 0. +ENUM + BFD_RELOC_D30V_15_PCREL +ENUMDOC + This is a 12-bit pc-relative reloc with + the right 3 bits assumed to be 0. +ENUM + BFD_RELOC_D30V_15_PCREL_R +ENUMDOC + This is a 12-bit pc-relative reloc with + the right 3 bits assumed to be 0. Same + as the previous reloc but on the right side + of the container. +ENUM + BFD_RELOC_D30V_21 +ENUMDOC + This is an 18-bit absolute reloc with + the right 3 bits assumed to be 0. +ENUM + BFD_RELOC_D30V_21_PCREL +ENUMDOC + This is an 18-bit pc-relative reloc with + the right 3 bits assumed to be 0. +ENUM + BFD_RELOC_D30V_21_PCREL_R +ENUMDOC + This is an 18-bit pc-relative reloc with + the right 3 bits assumed to be 0. Same + as the previous reloc but on the right side + of the container. +ENUM + BFD_RELOC_D30V_32 +ENUMDOC + This is a 32-bit absolute reloc. +ENUM + BFD_RELOC_D30V_32_PCREL +ENUMDOC + This is a 32-bit pc-relative reloc. + +ENUM + BFD_RELOC_M32R_24 +ENUMDOC + Mitsubishi M32R relocs. + This is a 24 bit absolute address. +ENUM + BFD_RELOC_M32R_10_PCREL +ENUMDOC + This is a 10-bit pc-relative reloc with the right 2 bits assumed to be 0. +ENUM + BFD_RELOC_M32R_18_PCREL +ENUMDOC + This is an 18-bit reloc with the right 2 bits assumed to be 0. +ENUM + BFD_RELOC_M32R_26_PCREL +ENUMDOC + This is a 26-bit reloc with the right 2 bits assumed to be 0. +ENUM + BFD_RELOC_M32R_HI16_ULO +ENUMDOC + This is a 16-bit reloc containing the high 16 bits of an address + used when the lower 16 bits are treated as unsigned. +ENUM + BFD_RELOC_M32R_HI16_SLO +ENUMDOC + This is a 16-bit reloc containing the high 16 bits of an address + used when the lower 16 bits are treated as signed. +ENUM + BFD_RELOC_M32R_LO16 +ENUMDOC + This is a 16-bit reloc containing the lower 16 bits of an address. +ENUM + BFD_RELOC_M32R_SDA16 +ENUMDOC + This is a 16-bit reloc containing the small data area offset for use in + add3, load, and store instructions. + +ENUM + BFD_RELOC_V850_9_PCREL +ENUMDOC + This is a 9-bit reloc +ENUM + BFD_RELOC_V850_22_PCREL +ENUMDOC + This is a 22-bit reloc + +ENUM + BFD_RELOC_V850_SDA_16_16_OFFSET +ENUMDOC + This is a 16 bit offset from the short data area pointer. +ENUM + BFD_RELOC_V850_SDA_15_16_OFFSET +ENUMDOC + This is a 16 bit offset (of which only 15 bits are used) from the + short data area pointer. +ENUM + BFD_RELOC_V850_ZDA_16_16_OFFSET +ENUMDOC + This is a 16 bit offset from the zero data area pointer. +ENUM + BFD_RELOC_V850_ZDA_15_16_OFFSET +ENUMDOC + This is a 16 bit offset (of which only 15 bits are used) from the + zero data area pointer. +ENUM + BFD_RELOC_V850_TDA_6_8_OFFSET +ENUMDOC + This is an 8 bit offset (of which only 6 bits are used) from the + tiny data area pointer. +ENUM + BFD_RELOC_V850_TDA_7_8_OFFSET +ENUMDOC + This is an 8bit offset (of which only 7 bits are used) from the tiny + data area pointer. +ENUM + BFD_RELOC_V850_TDA_7_7_OFFSET +ENUMDOC + This is a 7 bit offset from the tiny data area pointer. +ENUM + BFD_RELOC_V850_TDA_16_16_OFFSET +ENUMDOC + This is a 16 bit offset from the tiny data area pointer. +COMMENT +ENUM + BFD_RELOC_V850_TDA_4_5_OFFSET +ENUMDOC + This is a 5 bit offset (of which only 4 bits are used) from the tiny + data area pointer. +ENUM + BFD_RELOC_V850_TDA_4_4_OFFSET +ENUMDOC + This is a 4 bit offset from the tiny data area pointer. +ENUM + BFD_RELOC_V850_SDA_16_16_SPLIT_OFFSET +ENUMDOC + This is a 16 bit offset from the short data area pointer, with the + bits placed non-contigously in the instruction. +ENUM + BFD_RELOC_V850_ZDA_16_16_SPLIT_OFFSET +ENUMDOC + This is a 16 bit offset from the zero data area pointer, with the + bits placed non-contigously in the instruction. +ENUM + BFD_RELOC_V850_CALLT_6_7_OFFSET +ENUMDOC + This is a 6 bit offset from the call table base pointer. +ENUM + BFD_RELOC_V850_CALLT_16_16_OFFSET +ENUMDOC + This is a 16 bit offset from the call table base pointer. +COMMENT + +ENUM + BFD_RELOC_MN10300_32_PCREL +ENUMDOC + This is a 32bit pcrel reloc for the mn10300, offset by two bytes in the + instruction. +ENUM + BFD_RELOC_MN10300_16_PCREL +ENUMDOC + This is a 16bit pcrel reloc for the mn10300, offset by two bytes in the + instruction. + +ENUM + BFD_RELOC_TIC30_LDP +ENUMDOC + This is a 8bit DP reloc for the tms320c30, where the most + significant 8 bits of a 24 bit word are placed into the least + significant 8 bits of the opcode. + +ENUM + BFD_RELOC_FR30_48 +ENUMDOC + This is a 48 bit reloc for the FR30 that stores 32 bits. +ENUM + BFD_RELOC_FR30_20 +ENUMDOC + This is a 32 bit reloc for the FR30 that stores 20 bits split up into + two sections. +ENUM + BFD_RELOC_FR30_6_IN_4 +ENUMDOC + This is a 16 bit reloc for the FR30 that stores a 6 bit word offset in + 4 bits. +ENUM + BFD_RELOC_FR30_8_IN_8 +ENUMDOC + This is a 16 bit reloc for the FR30 that stores an 8 bit byte offset + into 8 bits. +ENUM + BFD_RELOC_FR30_9_IN_8 +ENUMDOC + This is a 16 bit reloc for the FR30 that stores a 9 bit short offset + into 8 bits. +ENUM + BFD_RELOC_FR30_10_IN_8 +ENUMDOC + This is a 16 bit reloc for the FR30 that stores a 10 bit word offset + into 8 bits. +ENUM + BFD_RELOC_FR30_9_PCREL +ENUMDOC + This is a 16 bit reloc for the FR30 that stores a 9 bit pc relative + short offset into 8 bits. +ENUM + BFD_RELOC_FR30_12_PCREL +ENUMDOC + This is a 16 bit reloc for the FR30 that stores a 12 bit pc relative + short offset into 11 bits. + +ENUM + BFD_RELOC_MCORE_PCREL_IMM8BY4 +ENUMX + BFD_RELOC_MCORE_PCREL_IMM11BY2 +ENUMX + BFD_RELOC_MCORE_PCREL_IMM4BY2 +ENUMX + BFD_RELOC_MCORE_PCREL_32 +ENUMX + BFD_RELOC_MCORE_PCREL_JSR_IMM11BY2 +ENUMDOC + Motorola Mcore relocations. + +ENUM + BFD_RELOC_VTABLE_INHERIT +ENUMX + BFD_RELOC_VTABLE_ENTRY +ENUMDOC + These two relocations are used by the linker to determine which of + the entries in a C++ virtual function table are actually used. When + the --gc-sections option is given, the linker will zero out the entries + that are not used, so that the code for those functions need not be + included in the output. + + VTABLE_INHERIT is a zero-space relocation used to describe to the + linker the inheritence tree of a C++ virtual function table. The + relocation's symbol should be the parent class' vtable, and the + relocation should be located at the child vtable. + + VTABLE_ENTRY is a zero-space relocation that describes the use of a + virtual function table entry. The reloc's symbol should refer to the + table of the class mentioned in the code. Off of that base, an offset + describes the entry that is being used. For Rela hosts, this offset + is stored in the reloc's addend. For Rel hosts, we are forced to put + this offset in the reloc's section offset. + +ENDSENUM + BFD_RELOC_UNUSED +CODE_FRAGMENT +. +.typedef enum bfd_reloc_code_real bfd_reloc_code_real_type; +*/ + + +/* +FUNCTION + bfd_reloc_type_lookup + +SYNOPSIS + reloc_howto_type * + bfd_reloc_type_lookup (bfd *abfd, bfd_reloc_code_real_type code); + +DESCRIPTION + Return a pointer to a howto structure which, when + invoked, will perform the relocation @var{code} on data from the + architecture noted. + +*/ + + +reloc_howto_type * +bfd_reloc_type_lookup (abfd, code) + bfd *abfd; + bfd_reloc_code_real_type code; +{ + return BFD_SEND (abfd, reloc_type_lookup, (abfd, code)); +} + +static reloc_howto_type bfd_howto_32 = +HOWTO (0, 00, 2, 32, false, 0, complain_overflow_bitfield, 0, "VRT32", false, 0xffffffff, 0xffffffff, true); + + +/* +INTERNAL_FUNCTION + bfd_default_reloc_type_lookup + +SYNOPSIS + reloc_howto_type *bfd_default_reloc_type_lookup + (bfd *abfd, bfd_reloc_code_real_type code); + +DESCRIPTION + Provides a default relocation lookup routine for any architecture. + + +*/ + +reloc_howto_type * +bfd_default_reloc_type_lookup (abfd, code) + bfd *abfd; + bfd_reloc_code_real_type code; +{ + switch (code) + { + case BFD_RELOC_CTOR: + /* The type of reloc used in a ctor, which will be as wide as the + address - so either a 64, 32, or 16 bitter. */ + switch (bfd_get_arch_info (abfd)->bits_per_address) + { + case 64: + BFD_FAIL (); + case 32: + return &bfd_howto_32; + case 16: + BFD_FAIL (); + default: + BFD_FAIL (); + } + default: + BFD_FAIL (); + } + return (reloc_howto_type *) NULL; +} + +/* +FUNCTION + bfd_get_reloc_code_name + +SYNOPSIS + const char *bfd_get_reloc_code_name (bfd_reloc_code_real_type code); + +DESCRIPTION + Provides a printable name for the supplied relocation code. + Useful mainly for printing error messages. +*/ + +const char * +bfd_get_reloc_code_name (code) + bfd_reloc_code_real_type code; +{ + if (code > BFD_RELOC_UNUSED) + return 0; + return bfd_reloc_code_real_names[(int)code]; +} + +/* +INTERNAL_FUNCTION + bfd_generic_relax_section + +SYNOPSIS + boolean bfd_generic_relax_section + (bfd *abfd, + asection *section, + struct bfd_link_info *, + boolean *); + +DESCRIPTION + Provides default handling for relaxing for back ends which + don't do relaxing -- i.e., does nothing. +*/ + +/*ARGSUSED*/ +boolean +bfd_generic_relax_section (abfd, section, link_info, again) + bfd *abfd; + asection *section; + struct bfd_link_info *link_info; + boolean *again; +{ + *again = false; + return true; +} + +/* +INTERNAL_FUNCTION + bfd_generic_gc_sections + +SYNOPSIS + boolean bfd_generic_gc_sections + (bfd *, struct bfd_link_info *); + +DESCRIPTION + Provides default handling for relaxing for back ends which + don't do section gc -- i.e., does nothing. +*/ + +/*ARGSUSED*/ +boolean +bfd_generic_gc_sections (abfd, link_info) + bfd *abfd; + struct bfd_link_info *link_info; +{ + return true; +} + +/* +INTERNAL_FUNCTION + bfd_generic_get_relocated_section_contents + +SYNOPSIS + bfd_byte * + bfd_generic_get_relocated_section_contents (bfd *abfd, + struct bfd_link_info *link_info, + struct bfd_link_order *link_order, + bfd_byte *data, + boolean relocateable, + asymbol **symbols); + +DESCRIPTION + Provides default handling of relocation effort for back ends + which can't be bothered to do it efficiently. + +*/ + +bfd_byte * +bfd_generic_get_relocated_section_contents (abfd, link_info, link_order, data, + relocateable, symbols) + bfd *abfd; + struct bfd_link_info *link_info; + struct bfd_link_order *link_order; + bfd_byte *data; + boolean relocateable; + asymbol **symbols; +{ + /* Get enough memory to hold the stuff */ + bfd *input_bfd = link_order->u.indirect.section->owner; + asection *input_section = link_order->u.indirect.section; + + long reloc_size = bfd_get_reloc_upper_bound (input_bfd, input_section); + arelent **reloc_vector = NULL; + long reloc_count; + + if (reloc_size < 0) + goto error_return; + + reloc_vector = (arelent **) bfd_malloc ((size_t) reloc_size); + if (reloc_vector == NULL && reloc_size != 0) + goto error_return; + + /* read in the section */ + if (!bfd_get_section_contents (input_bfd, + input_section, + (PTR) data, + 0, + input_section->_raw_size)) + goto error_return; + + /* We're not relaxing the section, so just copy the size info */ + input_section->_cooked_size = input_section->_raw_size; + input_section->reloc_done = true; + + reloc_count = bfd_canonicalize_reloc (input_bfd, + input_section, + reloc_vector, + symbols); + if (reloc_count < 0) + goto error_return; + + if (reloc_count > 0) + { + arelent **parent; + for (parent = reloc_vector; *parent != (arelent *) NULL; + parent++) + { + char *error_message = (char *) NULL; + bfd_reloc_status_type r = + bfd_perform_relocation (input_bfd, + *parent, + (PTR) data, + input_section, + relocateable ? abfd : (bfd *) NULL, + &error_message); + + if (relocateable) + { + asection *os = input_section->output_section; + + /* A partial link, so keep the relocs */ + os->orelocation[os->reloc_count] = *parent; + os->reloc_count++; + } + + if (r != bfd_reloc_ok) + { + switch (r) + { + case bfd_reloc_undefined: + if (!((*link_info->callbacks->undefined_symbol) + (link_info, bfd_asymbol_name (*(*parent)->sym_ptr_ptr), + input_bfd, input_section, (*parent)->address))) + goto error_return; + break; + case bfd_reloc_dangerous: + BFD_ASSERT (error_message != (char *) NULL); + if (!((*link_info->callbacks->reloc_dangerous) + (link_info, error_message, input_bfd, input_section, + (*parent)->address))) + goto error_return; + break; + case bfd_reloc_overflow: + if (!((*link_info->callbacks->reloc_overflow) + (link_info, bfd_asymbol_name (*(*parent)->sym_ptr_ptr), + (*parent)->howto->name, (*parent)->addend, + input_bfd, input_section, (*parent)->address))) + goto error_return; + break; + case bfd_reloc_outofrange: + default: + abort (); + break; + } + + } + } + } + if (reloc_vector != NULL) + free (reloc_vector); + return data; + +error_return: + if (reloc_vector != NULL) + free (reloc_vector); + return NULL; +} |